00:01:51 Unstable branch on crawl.develz.org updated to: 0.11-a0-2274-g755d51e (33) 00:08:08 03evilmike * r804e081d39ec 10/crawl-ref/source/dungeon.cc: Reduce the number of webs placed in Spider. 00:08:09 03evilmike * reb0b8fc51f78 10/crawl-ref/source/effects.cc: New formula for placing webs over time in Spider. 00:08:09 03evilmike * r36999645c595 10/crawl-ref/source/mon-data.h: Make emperor scorpions SIZE_GIANT, allowing them to tear through webs. 00:14:15 -!- eeviac_ has joined ##crawl-dev 00:27:00 Windows builds of master branch on crawl.develz.org updated to: 0.11-a0-2277-g3699964 00:29:18 -!- ainsophyao has joined ##crawl-dev 00:38:09 03|amethyst * r1cd23a727872 10/crawl-ref/source/monster.cc: Don't let casters pick up -Cast jewellery. 00:44:16 -!- neunon has joined ##crawl-dev 00:48:05 03|amethyst * r0e5356b2fff7 10/crawl-ref/source/dat/des/sprint/sprint_v.des: Don't enchant zigsprint starting ammo. 00:53:32 -!- Pacra has quit [Quit: This computer has gone to sleep] 00:59:14 -!- rast has joined ##crawl-dev 01:05:12 -!- eeviac_ has quit [Quit: ChatZilla 0.9.88.2 [Firefox 13.0/20120601175215]] 01:25:10 -!- Patashu has quit [Disconnected by services] 01:25:10 -!- PatashuXantheres has joined ##crawl-dev 01:46:42 -!- evilmike has quit [Read error: Connection reset by peer] 01:49:34 -!- SkaryMonk has quit [Quit: Leaving.] 02:01:47 -!- rast has quit [Quit: ChatZilla 0.9.88.2 [Firefox 13.0/20120601045813]] 02:30:55 -!- ZChris13 has quit [Ping timeout: 246 seconds] 02:32:27 -!- SkaryMonk has joined ##crawl-dev 02:37:49 -!- ZChris13 has joined ##crawl-dev 02:39:41 -!- Wensley has quit [Ping timeout: 244 seconds] 03:09:03 -!- ZChris13 has quit [Ping timeout: 245 seconds] 03:17:05 -!- ToBeFree has joined ##crawl-dev 03:33:02 -!- edlothiol has joined ##crawl-dev 03:36:34 -!- MarvinPA has quit [] 03:52:27 -!- neunon has quit [Quit: Bye!] 03:54:40 -!- Pingas has joined ##crawl-dev 04:10:45 -!- st_ has quit [Ping timeout: 248 seconds] 04:37:37 -!- edlothiol has quit [Ping timeout: 272 seconds] 04:43:56 -!- dtsund has quit [Read error: Connection reset by peer] 05:00:06 OSX builds of master branch on crawl.develz.org updated to: 0.11-a0-2279-g0e5356b 05:16:44 -!- mikee_ has joined ##crawl-dev 05:24:23 -!- neunon has joined ##crawl-dev 05:28:41 -!- ark____ has joined ##crawl-dev 05:45:42 -!- ainsophyao has quit [Remote host closed the connection] 05:48:01 -!- ainsophyao has joined ##crawl-dev 05:50:04 -!- ussdefiant_ has joined ##crawl-dev 05:53:17 -!- ainsophyao has quit [Ping timeout: 260 seconds] 05:59:17 -!- capablanca has joined ##crawl-dev 05:59:38 -!- neunon has quit [Ping timeout: 244 seconds] 06:00:38 -!- mikee_ has quit [Ping timeout: 240 seconds] 06:00:38 -!- capablanca is now known as mikee_ 06:02:20 -!- capablanca has joined ##crawl-dev 06:05:06 -!- mikee_ has quit [Ping timeout: 246 seconds] 06:05:06 -!- capablanca is now known as mikee_ 06:10:21 -!- capablanca has joined ##crawl-dev 06:12:26 -!- mikee_ has quit [Ping timeout: 244 seconds] 06:14:50 -!- mikee_ has joined ##crawl-dev 06:15:07 -!- mikee_ has quit [Client Quit] 06:15:32 -!- capablanca has quit [Ping timeout: 244 seconds] 06:18:46 -!- mikee_ has joined ##crawl-dev 06:23:58 -!- capablanca has joined ##crawl-dev 06:24:19 -!- mikee_ has quit [Ping timeout: 244 seconds] 06:24:19 -!- capablanca is now known as mikee_ 06:25:09 -!- mikee_ has quit [Client Quit] 06:29:49 -!- mikee_ has joined ##crawl-dev 06:39:37 -!- ussdefiant_ has quit [Read error: Connection reset by peer] 06:40:09 -!- ussdefiant_ has joined ##crawl-dev 06:42:36 -!- edlothiol has joined ##crawl-dev 07:27:21 -!- ussdefiant_ has quit [Ping timeout: 244 seconds] 07:48:45 custom keybindings mislabeled in help screen (https://crawl.develz.org/mantis/view.php?id=5779) by ortoslon 07:53:09 Global Notice] - Our services upgrade is scheduled for 2PM UTC on Saturday. We expect services to be unavailable for up to an hour, so please plan your channel management accordingly. Thanks for flying freenode! 07:53:25 heh, nice 07:57:08 -!- edlothiol has quit [Ping timeout: 272 seconds] 08:15:11 -!- MarvinPA has joined ##crawl-dev 08:23:35 -!- ussdefiant_ has joined ##crawl-dev 08:27:30 -!- moxian has joined ##crawl-dev 08:35:16 Just found an Ice cave entry(?) vault in lair - a patch of frozen ground with polar bears, ice dragons and such. But when I got closer to the Ice cave portal, it turned out to be a mimic! Is that intended (i.e. mimicked portals)? 08:36:14 yes, intended behavior :) 08:36:22 okay, thanks 08:59:12 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Wibbly Wobbly IRC] 09:01:26 -!- Grunt has joined ##crawl-dev 09:01:34 -!- ussdefiant_ has quit [Ping timeout: 265 seconds] 09:07:53 -!- headzone has quit [Remote host closed the connection] 09:20:19 -!- Pacra has joined ##crawl-dev 09:22:41 -!- headzone has joined ##crawl-dev 09:33:42 -!- PatashuXantheres has quit [Quit: MSN: Patashu@hotmail.com , Gmail: Patashu0@gmail.com , AIM: Patashu0 , YIM: patashu2 , Skype: patashu0 .] 09:33:51 -!- Pacra has quit [Quit: This computer has gone to sleep] 09:37:52 -!- Pacra has joined ##crawl-dev 09:39:49 -!- Pacra has quit [Client Quit] 10:27:01 -!- alefury has joined ##crawl-dev 10:27:38 -!- ussdefiant_ has joined ##crawl-dev 10:34:15 Unstable branch on crawl.akrasiac.org updated to: 0.11-a0-2279-g0e5356b (33) 10:53:05 -!- SkaryMonk has quit [Read error: Connection reset by peer] 11:16:55 -!- clouded_ has joined ##crawl-dev 11:19:17 -!- blabber has joined ##crawl-dev 11:35:00 -!- Mottie has joined ##crawl-dev 11:42:44 Fannar (12e) | Spd: 10 | Int: high | HD: 10 | HP: 80 | AC/EV: 0/13 | Dam: 8 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(80) | Chunks: 07contam | XP: 1261 | Sp: b.cold (3d18), armour, ice beast, refrigeration, blink. 11:42:44 %??Fannar 11:57:01 -!- ussdefiant_ has quit [Ping timeout: 265 seconds] 12:17:39 what's exactly the point of slowmeta having three levels, with 1 and 2 being identical? 12:20:54 I have wondered that too... what about making slowmeta 2 be 1.5 / turn? 12:21:50 perhaps; I already started changing it to a two-level mutation, but your idea could work 12:22:12 either way sounds fine to me 12:23:20 so we need a third person to break the tie :p 12:24:57 How difficult would a 1.5/turn be to implement? 12:25:21 I think doing that would be needlessly complicated, personally. 12:25:39 not complicated at all 12:25:46 50% chance of 1 and 50% chance of 2 12:25:48 Grunt: in a stochastic or steady way? 12:26:50 you don't care about the hunger cost for a single turn, you care about the hunger cost for 100 turns or 1000 turns... so no reason not to randomize 12:27:03 I guess it would be very easy to do in that fashion... 12:27:17 Currently hunger rate is rather predictable and deterministic, though. 12:27:19 however the two-level thing is probably more natural for people who already know that base hunger is 3/turn 12:27:42 for hunger, yeah. Glow being random is problematic, though. 12:27:42 (spoiled people) 12:28:47 glow needs a different scale 12:29:07 instead of 6 glow giving you mutations, it should be 20 or 50 or something 12:29:45 impossible to come up with a decent system for it with it discretized to the extent it currently is 13:26:10 -!- Pingas_ has joined ##crawl-dev 13:29:20 -!- Pingas has quit [Ping timeout: 265 seconds] 13:29:42 -!- MarvinPA_ has joined ##crawl-dev 13:31:50 MarvinPA_: slowmeta: should we: a) make it a two-level mutation (my idea, ok-ed by elliptic), or b) make slowmeta2 set base hunger to 1.5 (elliptic's idea, ok-ed by me)? 13:32:31 it makes zero sense for the mutation to have three levels but do nothing on 2nd, just to satisfy the old requirement of all mutations having exactly three levels 13:32:48 hmm 13:32:53 -!- MarvinPA has quit [Ping timeout: 248 seconds] 13:32:54 -!- MarvinPA_ is now known as MarvinPA 13:32:56 either sounds fine to me too :P 13:33:01 i guess i'd go with 2 levels maybe 13:33:39 ok 13:59:16 -!- dtsund has joined ##crawl-dev 14:22:47 -!- dtsund has quit [Read error: Connection reset by peer] 14:23:07 -!- dtsund has joined ##crawl-dev 14:59:44 03kilobyte * rcebdf43632be 10/crawl-ref/source/util/db_lint: db_lint: warn on blank descriptions. 14:59:44 03kilobyte * r19ea89271398 10/crawl-ref/source/acquire.cc: Fix acquirement never creating rods. 14:59:45 03kilobyte * rd5a188581d94 10/crawl-ref/source/dat/descript/monsters.txt: A bunch of descs for vault renames. 14:59:46 03kilobyte * r3ac1c05234fc 10/crawl-ref/source/ (mutation-data.h ng-setup.cc player.cc tags.cc): Make slowmeta a two-level mutation (old level 2 of 3 did nothing). 14:59:46 03kilobyte * r4a4cf7e5459c 10/crawl-ref/source/dat/des/builder/dummy.des: Reduce dummy vault balancers. 15:26:20 -!- hangedman has joined ##crawl-dev 15:30:11 !tell evilmike Just played through the tweaked version of guppyfry_spider_rune in my game in progress; it seems to work considerably better. 15:30:13 Grunt: OK, I'll let evilmike know. 15:34:10 -!- Claws has joined ##crawl-dev 15:34:23 -!- hangedman has quit [Disconnected by services] 15:34:26 -!- Claws is now known as HangedMan 15:39:07 tiny note: mon-util.cc line 440 lists kraken tentacle segments but not eldritch tentacle segments 15:41:32 <|amethyst> let's see what git blame says 15:43:04 -!- evilmike has joined ##crawl-dev 15:43:07 <|amethyst> oh 15:43:18 <|amethyst> eldreitch tentacles (not segments though) do give XP 15:43:22 <|amethyst> s/eit/it/ 15:43:41 thus why I specified tentacle segments 15:44:52 <|amethyst> should they? 15:45:27 <|amethyst> hm, or they always counted as summoned 15:45:55 <|amethyst> and killing the segments works? 15:46:16 killing segments kills the whole tentacle, yeah 15:48:29 <|amethyst> ... 15:48:31 -!- MarvinPA_ has joined ##crawl-dev 15:48:50 <|amethyst> why oh why is all the eldritch vs kraken code duplicated for each case? 15:49:36 because tentacles are worse then clinging and constriction combined? 15:49:47 HangedMan: are you trying to place tentacle segments in a vault again? 15:49:47 evilmike: You have 1 message. Use !messages to read it. 15:49:54 hah 15:50:03 no, I just remembered a mantis bug of mine with spatial vortexes 15:50:18 I've said before that you shouldn't use those. It's the segment of a tentacle, by itself it should die. If you really want tentacles sticking out of the ground, a new monster would make more sense 15:50:25 some kind of bizarre form of abyss fauna 15:51:01 while that would be wonderful I was just annoyed that a passable roulette strategy was digging open the grates, letting silver statues summon some demons, then hope wandering demons attack the tentacle segments 15:51:34 instead of actually fighting said horrible combo or running away from tons of demons 15:51:58 -!- MarvinPA has quit [Ping timeout: 245 seconds] 15:51:58 -!- MarvinPA_ is now known as MarvinPA 15:55:57 <|amethyst> for example, is there a reason that mons_relocated kills the base first for eldritch tentacles but last (with a check) for kraken tentacles? 15:56:12 <|amethyst> they were written by the same author 9 days apart 15:56:26 <|amethyst> well 15:57:12 <|amethyst> actually, I the kraken code was rewritten, then the eldritch code written differently 9 days later 15:57:33 <|amethyst> However, I am terrified of touching the things 15:57:48 it might constrict you 15:58:52 or blink you! 15:58:55 no, fortunately it is too big to do that. Wait, did I say fortunately? 15:59:15 <|amethyst> too big to constrict you 15:59:33 i'd rather expect an unhealthy amount of paralysis 15:59:35 thats from the kraken description. or maybe tentacle description :) 15:59:36 <|amethyst> has nobody seen fantasy seagoing movies? 16:00:14 <|amethyst> sure, they'll wreck a ship, but they'll always grab a few extras first for dramatic effect 16:00:31 redshirts, etc. 16:00:39 <|amethyst> or maybe some poor drunkard you were starting to feel sorry for 16:41:35 -!- ainsophyao has joined ##crawl-dev 16:55:41 -!- ark____ has quit [Quit: Leaving] 17:02:07 Crash when trying to go up stairs (https://crawl.develz.org/mantis/view.php?id=5780) by smock 17:12:04 -!- Wensley has joined ##crawl-dev 17:16:36 -!- Pacra has joined ##crawl-dev 17:23:31 -!- Pacra has quit [Read error: Connection reset by peer] 17:25:31 -!- Pacra has joined ##crawl-dev 17:54:53 -!- Pacra has quit [Quit: This computer has gone to sleep] 17:56:09 -!- ToBeFree has quit [Read error: Connection reset by peer] 18:01:18 -!- ainsophyao has quit [Remote host closed the connection] 18:30:30 -!- alefury has quit [] 18:41:23 -!- nfogravity has joined ##crawl-dev 18:41:37 hey, i got another angel with a sacred scourge of holy wrath on d:9 18:41:39 that seems wrong 18:42:20 was it in a zig entry vault? 18:42:40 yes 18:42:44 no wait 18:42:46 zin altar 18:43:21 cao, i'm there right now 18:43:49 It's trapped in there, nfogravity. 18:43:51 i suppose it could be generated with no item, if it's a problem 18:43:58 no shit, grunt 18:44:16 it's a problem because it's a post-endgame capable weapon that can generate on d:9, or earlier 18:44:20 ...and here I thought you were complaining about it chasing you around or something. 18:44:38 i know this is a problem because i've heard other people complain about it repeatedly as a balance issue 18:44:41 well, it's a extended endgame weapon, but before that point it's probably not as good as other brands 18:44:52 it's still a d:9 ss 18:45:27 fyi, the vault you are inside now can also contain top-tier weapons 18:45:45 a bit weaker, I think it has a chance of an eveningstar though 18:45:50 i saw one 18:47:00 just seems like a case of good luck to me. gda on d:1 and all that. I can understand the argument agains that, though 18:47:36 i have no opinion on it, i just know that someone was actively trying to remove them before 18:48:04 -!- Patashu has joined ##crawl-dev 18:49:41 I'm not a fan of just handing out top-tier items (unless it's extremely rare). It doesn't bother me if it's guarded by a high level enemy, though 18:51:21 doesn't matter now, extraordinarily bad luck on d:10 18:51:24 oh well 18:52:11 yeah, i think the argument is that it's a high-level enemy that you can engage on very favorable terms 18:53:20 (come down the stairs, instantly paralyzed and stung by bees, teleport into three electric eels) 18:53:29 nice 18:53:35 at least you can't smite it to death any more :P 18:53:41 haha that's true 18:53:59 how'd you get paralyzed instantly? 18:54:03 eyeball 18:54:46 not sure what i could have done better, but oh well 18:55:08 -!- HangedMan has quit [Ping timeout: 240 seconds] 18:55:50 -!- HangedMan has joined ##crawl-dev 18:56:20 for that to have happened, the level must have been awake already... which means you either did something like stair-danced, or went down one stair, back up, and down another 18:57:16 i did 18:57:27 the previous downstairs had three orc priests 18:57:32 alternatively, shaft shapeshifters 19:03:03 also, d:2 giant frog, what 19:03:16 i refuse to believe that the ood code is what it used to be 19:03:25 d:2 giant frog isn't too extraordinary 19:03:41 trust me, those have been possible for a long time. And yeah, they're nasty 19:03:48 still doesn't beat the infamous d:2 centaur 19:03:51 evilmike won't be happy until we can get D:1 aliches or something. 19:03:58 <____< 19:04:47 a while ago someone got a d:8 tentacled montrosity somehow (was not mummy scumming, either) 19:04:59 I don't know how that happened and I'd be happy if that was fixed 19:05:19 there is an old ttyrec of someone dying to a d:1 orc priest right outside the entrance 19:05:29 That was danharaj, IIRC. I was watching the game when it came up. 19:05:41 (The tentmons, that is.) 19:08:14 also new challenge: enter the temple when you first see it, then systematically worship and abandon every god in there except one 19:08:22 there used to be an entry vault w/ orc priests 19:08:25 was fixed a while ago 19:08:32 cave to civilization? 19:08:33 yeah hopefully that was removed 19:08:44 the vault still exists, it's just not insane any more 19:09:12 ??challenge[24] 19:09:13 challenge[24/28]: Win a game in which all temple gods (including those in overflow altars) are abandoned before XL 10. You must play a version without wrath dilution (i.e. 0.11-a). 19:09:19 Grunt: do you have any idea where it came from? the map file didn't reveal any vault that I could se 19:09:20 e 19:09:21 starting to lean into ##crawl discussion 19:09:26 yeah sorry sorry 19:09:30 I have no idea. 19:12:37 Global Notice] - A reminder that at 2PM UTC on Saturday we have our long awaited services upgrade and database prune. All nicks unused for 150 days or more will be dropped from the database. Please make sure you have identified to your accounts and used your grouped nicks before the upgrade begins. Thank you! 19:13:05 Global Notice] - Our services upgrade is scheduled for 2PM UTC on Saturday. We expect services to be unavailable for up to an hour, so please plan your channel management accordingly. Thank you! 19:19:10 Saving the game with 128+ MP leads to negative MP on load (https://crawl.develz.org/mantis/view.php?id=5781) by crate 19:19:27 OrangeXP the Executioner (L20 MiBe) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 942 failed on turn 67435. (Shoals:5) 19:32:59 -!- nfogravity has left ##crawl-dev 19:43:47 -!- PatashuXantheres has joined ##crawl-dev 19:43:47 -!- Patashu has quit [Disconnected by services] 19:45:23 -!- joosa has joined ##crawl-dev 19:48:09 -!- blabber has quit [Quit: leaving] 19:52:55 -!- PatashuXantheres has quit [Read error: Connection reset by peer] 19:53:16 -!- Patashu has joined ##crawl-dev 20:06:06 -!- mikee_ has joined ##crawl-dev 20:06:26 -!- neunon has joined ##crawl-dev 20:08:58 -!- Fa has joined ##crawl-dev 20:09:45 -!- Zao has joined ##crawl-dev 20:09:57 -!- Zao has quit [Client Quit] 20:11:30 -!- moxian has quit [Ping timeout: 244 seconds] 20:17:31 -!- moxian has joined ##crawl-dev 20:19:46 -!- neunon has quit [Quit: Leaving] 20:34:47 -!- Zao_ has joined ##crawl-dev 20:35:56 -!- Zao_ is now known as Zao 20:36:23 -!- Zao has left ##crawl-dev 20:42:12 -!- neunon has joined ##crawl-dev 21:04:01 -!- neunon has quit [Quit: Leaving] 21:31:57 03|amethyst * r35c9e6028cc5 10/crawl-ref/source/items.cc: Don't crash when loading a level with detected items. 21:34:28 -!- Patashu has quit [Read error: Connection reset by peer] 21:36:37 -!- moxian has quit [Ping timeout: 252 seconds] 21:36:44 -!- Patashu has joined ##crawl-dev 21:39:37 -!- varmin has quit [Remote host closed the connection] 21:39:39 -!- Sequell has quit [Remote host closed the connection] 21:41:51 -!- varmin has joined ##crawl-dev 21:42:37 -!- moxian has joined ##crawl-dev 21:43:28 -!- Sequell has joined ##crawl-dev 21:49:14 -!- G-Flex has joined ##crawl-dev 21:51:16 Grunt: I'm getting crashes in your fire pits vaults. Place one of the vaults on a level, walk up to it so things start burning, then go to a different level (using &> works) 21:51:27 Grunt: crawl just exits. no crash message or anything like that, frustratingly 21:51:33 * Grunt grumbles. 21:51:52 I've got no clue why it's happening, sorry. I'd like to hear if you can reproduce it though 21:52:35 lua_marker::write error: [...]/dat/dlua/luamark.lua:115: Cannot marshall userdata 21:53:02 hmm, strange that I wasn't seeing that 21:53:57 If that's the case, I know what's causing the problem: 21:54:11 oh, good 21:54:28 Part of the code for the flaming corpse effect depends on tracking the monster (so that it knows where it's supposed to generate the corpse). 21:54:40 ...and the code for saving the level can't handle a monster being part of the local data. 21:54:48 *local Lua data 21:55:21 I'm getting this even without flaming corpses (eg place the vault on d:2) 21:55:32 That crash was generated on D:2. 21:55:56 It's all handled the same basic way (it only actually generates the corpse if the player's in Gehenna). 21:58:39 -!- HangedMan is now known as GreatOrbOfEyes 22:12:50 Well, other than that the vaults are good. The only concern I have is grunt_gehenna_stairs_fire_pit has a lot of monsters (which means a lot of messages), and the burn victims sometimes get lost in all of that 22:18:40 -!- GreatOrbOfEyes has quit [Ping timeout: 246 seconds] 22:19:11 I think I have an alternate solution just about working. 22:22:41 evilmike, there's a v3 attached to the Mantis entry now. 22:22:51 -!- Wensley has quit [Ping timeout: 244 seconds] 22:36:02 we've decided there should be a xom enchantment that makes you breath bees on attacking 22:36:04 or bleed bees when hit 22:36:05 or something 22:36:25 Perhaps bees -> butterflies. 22:36:31 That sounds like something Xom would do <_< 22:36:57 Which reminds me; I've been meaning to do up a Xom altar with a cloud of seething chaos, in the spirit of the Vehument flame cloud altar. 22:37:01 >_> 22:37:05 *Vehumet 22:37:13 haha 22:37:16 xom: needs more altars 22:37:32 -!- joosa has quit [Ping timeout: 245 seconds] 22:40:01 Why can halfings/spriggans throw spears, but cannot throw javelins? It seems to me that spears are bigger and are generally harder to throw, aren't they? 22:50:18 ... or should I probably refrain from such questions in ##crawl-dev? 22:51:25 You'd probably be better off poking someone by name, or starting a discussion on Tavern, or filing an issue on Mantis. 22:51:33 (Unless there's activity here, which there isn't at the moment.) 22:53:02 hmm.. Okay, thanks. 22:57:58 xom definitely has a lot of altars, but its easy to fix that: just give them a uniq_foo tag so you can only get one per game 22:58:18 all the overflow ones already do that 22:59:20 moxian: i guess there are two answers to your question. (1) javelins are actually bigger than spears, and spriggans are just too small to throw them. (2) it's a weird inconsistency 22:59:39 i cant tell you which one it is. if it's (2), then maybe they should be allowed to throw javelins, but with massive penalties 23:03:04 quick google says that (in real world) javelins are no longer than even the shortest spears. So I suppose it either (2), or we claim crawl to be set in an entirely different world 23:04:15 On a different note, can we forbid them using polearms alltogether? 23:05:01 no. spriggans are allowed to use small to medium sized weapons. some polearms fall under that category 23:05:22 some of them are used as 2-handed when wielded by spriggans 23:05:52 it makes way more sense for spriggans to throw javelins than it does for spriggans to wield bows or staves 23:05:55 so just go for it 23:07:26 -!- ussdefiant_ has joined ##crawl-dev 23:07:46 New map layout(s) (https://crawl.develz.org/mantis/view.php?id=5782) by infiniplex 23:08:37 cool, map layouts are rare 23:08:44 infiniplex rules 23:10:21 * Grunt goes to have a look. 23:10:25 Debian builds of master branch on crawl.develz.org updated to: 0.11-a0-2285-g35c9e60 23:15:00 wow, it looks really complicated 23:15:17 The results are kind of interesting. 23:15:20 Certainly different. 23:27:00 -!- MarvinPA_ has joined ##crawl-dev 23:30:43 -!- MarvinPA has quit [Ping timeout: 245 seconds] 23:30:43 -!- MarvinPA_ is now known as MarvinPA 23:31:21 -!- ainsophyao has joined ##crawl-dev 23:52:37 -!- hangedman has joined ##crawl-dev 23:59:31 -!- Grunt has quit [Quit: leaving]