00:08:02 -!- st_ has quit [Ping timeout: 252 seconds] 00:22:22 03|amethyst * re45dc402a68b 10/crawl-ref/source/shopping.cc: Don't try removing the wrong item from the shopping list. 00:22:32 03|amethyst * r8f855e29bf01 10/crawl-ref/source/shopping.cc: Be even more picky about shopping list replacements. 00:50:24 -!- magistern has joined ##crawl-dev 00:55:22 -!- valrus has quit [Remote host closed the connection] 01:01:10 Unstable branch on crawl.develz.org updated to: 0.11-a0-600-g8f855e2 (32) 01:08:38 Windows builds of master branch on crawl.develz.org updated to: 0.11-a0-600-g8f855e2 01:22:02 -!- nfogravity has quit [Quit: Leaving.] 01:44:09 03|amethyst * r079782c0c992 10/crawl-ref/ (7 files in 3 dirs): Add explore_stop = portals, branches 01:50:47 -!- Dixbert has quit [Ping timeout: 252 seconds] 01:52:28 -!- casmith_789 has quit [Ping timeout: 272 seconds] 01:52:35 -!- Dixbert has joined ##crawl-dev 02:08:20 -!- monqy has quit [Quit: hello] 02:17:28 -!- MarvinPA has quit [Ping timeout: 250 seconds] 02:32:35 -!- ais523 has joined ##crawl-dev 03:06:24 -!- dtsund has quit [Quit: dtsund] 03:21:36 -!- evilmike has quit [Ping timeout: 250 seconds] 03:24:58 -!- evilmike has joined ##crawl-dev 03:36:10 03evilmike * r12ebb0ee182e 10/crawl-ref/source/ (melee_attack.cc mon-data.h mon-pick.cc player.cc): Partial resistance for AF_POISON_STRONG and other spider changes. 03:47:05 -!- MarvinPA has joined ##crawl-dev 04:13:52 -!- evilmike has quit [Read error: Connection reset by peer] 04:17:38 -!- magistern has quit [Ping timeout: 240 seconds] 04:23:00 -!- magistern has joined ##crawl-dev 04:45:14 -!- st_ has joined ##crawl-dev 05:40:52 -!- edlothiol has joined ##crawl-dev 05:48:08 -!- alefury has joined ##crawl-dev 05:52:59 -!- ais523 has quit [Read error: Connection reset by peer] 05:53:02 -!- ais523_ has joined ##crawl-dev 05:53:36 -!- ais523_ is now known as ais523 06:00:07 OSX builds of master branch on crawl.develz.org updated to: 0.11-a0-602-g12ebb0e 06:03:57 !seen greatzebu 06:03:57 I last saw greatzebu at Tue Mar 13 23:21:02 2012 UTC (5d 11h 42m 55s ago) quitting with message Quit: greatzebu. 06:04:24 hrm, I'm really pondering announcing 0.10.1 with Mac builds lacking 06:42:45 did you email him yet, kilobyte? 06:42:52 he's usually reacting very quickly 06:43:20 -!- magistern has quit [Quit: This computer has gone to sleep] 07:10:57 -!- syllogism has joined ##crawl-dev 07:31:33 Elynae (L8 MuMo) (D:5) 07:35:00 Elynae (L8 MuMo) (D:1) 07:35:12 Elynae (L8 MuMo) (D:1) 07:35:35 wow 07:35:48 12:35 < Elynae> okay... crawl crashes when i airstrike confused enemies 07:36:06 that seems pretty bizarre as a bug trigger 07:36:57 Writing crash info to /crawl-svn/morgue/Elynae/crash-Elynae-20120319-123128.txt 07:37:35 ais523: I'm just passing on what was said in the main channel - I think a real bug report will be raised soon 07:38:00 !lm Elynae type=crash -log 07:38:03 31. Elynae, XL8 MuMo, T:22345 (milestone): http://crawl.develz.org/morgues/trunk/Elynae/crash-Elynae-20120319-123507.txt 07:38:16 air miscast 07:41:06 what would be a good glyph for someone in spidertaur form? 's' is badly overloaded. 07:41:23 'H' would fit (hybrids) but it reeks of a minotaur to me... 07:41:49 "spidertaur"? oh dear… 07:42:06 which kind? bottom or top? 07:42:13 kink! 07:43:21 heh, looks like Auntie Pixelante's creations are popular here :p 07:48:17 -!- ais523 has quit [Ping timeout: 244 seconds] 07:49:17 -!- ais523 has joined ##crawl-dev 08:02:01 spidertaurs with plasma rifles? 08:03:49 no, this thing: https://commons.wikimedia.org/wiki/File:Pur_12_aracne.jpg 08:04:23 in prone position there, standing up in 569873689473489 fantasy games 08:08:37 -!- Ragdoll has joined ##crawl-dev 08:22:27 -!- valrus has joined ##crawl-dev 08:32:39 -!- ais523 has quit [Ping timeout: 245 seconds] 08:38:01 bright green H, i think 08:38:23 are we changing spider form to spideraur form? 08:38:42 -!- ais523 has joined ##crawl-dev 08:38:49 i think that would actually be good... there should be more forms that still let you use stuff 08:42:14 -!- Zaba has quit [Ping timeout: 272 seconds] 08:42:34 bright green is too harpish, on the other hand 08:43:23 look at it if you wish: 08:44:22 03kilobyte * rcf12a034b1be 10/crawl-ref/source/database.cc: Let description search work on translated (only) text. 08:44:23 03kilobyte * r2cdc887adcd4 10/crawl-ref/source/monster.cc: Fix staves of poison not giving monsters rPois. 08:44:23 03kilobyte * r673e02c059e8 10/crawl-ref/source/hints.cc: Update hints: no need to levitate over shafts anymore. 08:44:23 03kilobyte * re04027396fed 10/crawl-ref/source/ (14 files in 3 dirs): Arachne 08:44:23 03kilobyte * r055710b7941b 10/crawl-ref/source/ (actor.h monster.cc monster.h player.cc): Fix monsters not getting warded when wielding a staff of summoning. 08:44:25 03kilobyte * ra2ea141e91a6 10/crawl-ref/source/actor.h: Remove redundant redundancy in header inclusion. 08:44:25 03kilobyte * rfe8d65638c13 10/crawl-ref/source/monster.cc: Give rF/rC/rElec/rN/MR to monsters wielding staves. 08:44:25 03kilobyte * rd5758d53d514 10/crawl-ref/source/ (dat/des/builder/uniques.des mon-spll.h): Give Arachne a (lame) set of other spells, enable her. 08:44:26 03kilobyte * r905254ad75cf 10/crawl-ref/source/ (melee_attack.cc melee_attack.h monster.cc): Make staves actually do something beyong being a cudgel for monsters. 08:44:26 03kilobyte * r24c29996b79b 10/crawl-ref/source/database.cc: Fix fallback to English not working in incomplete translations. 08:44:26 03kilobyte * rb7833dbe79da 10/crawl-ref/source/ (spl-book.cc spl-miscast.cc wiz-item.cc): Fix a crash on casting pure Air spells (and a load of off-by-one problems). 08:49:47 -!- valrus has quit [Remote host closed the connection] 08:57:26 Arachne (13H) | Speed: 15 | HD: 17 | Health: 200 | AC/EV: 3/10 | Damage: 30 | Flags: spellcaster, sense invisible | Res: 06magic(68) | Chunks: 07contaminated | XP: 5427 | Sp: ensnare, poison arrow (3d24), blink, b.venom (3d21). 08:57:26 <|amethyst> %?? arachne 08:59:13 ensnare = web? 08:59:31 Arachne (13H) | Speed: 15 | HD: 17 | Health: 200 | AC/EV: 3/10 | Damage: 30 | Flags: spellcaster, sense invisible, web sense | Res: 06magic(68) | Chunks: 07contaminated | XP: 5427 | Sp: ensnare, poison arrow (3d24), blink, b.venom (3d21). 08:59:31 <|amethyst> %??arachne 08:59:45 <|amethyst> since "web sense" is important to know about in Spider 09:02:05 <|amethyst> kilobyte: the monster commit for web sense (it's one line) is at http://s-z.org/neil/git/monster-trunk.git/ 09:07:12 @??spider 09:07:13 spider (10s) | Speed: 15 | HD: 3 | Health: 9-24 | AC/EV: 3/10 | Damage: 504(medium poison) | Flags: web sense | Res: 06magic(12) | Vul: 09poison | Chunks: 09poison+07contam | XP: 43. 09:07:51 I'm pondering making Arachne lightcyan. Any opinions? 09:10:57 sounds reasonable 09:11:33 maybe make her a jumping spider instead of random blink? 09:11:42 if she's going to have ranged spells 09:14:11 03kilobyte * rd1de823c3dfe 10/crawl-ref/source/mon-gear.cc: Since Arachne's staff is always one of poison, pre-id it. 09:14:11 03kilobyte * re1692c155dd0 10/crawl-ref/source/mon-data.h: Dunk Arachne in lightcyan paint. 09:14:48 well, she's no spider, it's a real spell. Human hands, casting, that stuff. 09:15:31 kilobyte: right, but i mean that letting her jump with her spider half would seem to be more flavorful than just another caster with blink 09:16:32 blink is there on the "(lame)" spell list, so I'm doubting it fits at all 09:17:05 spider speed of 15 means she'll run up to you immediately anyway 09:19:03 -!- MarvinPA has quit [Read error: Connection reset by peer] 09:20:14 -!- ais523 has quit [Ping timeout: 260 seconds] 09:20:15 kilobyte: Not if you slow her I guess? 09:20:29 -!- MarvinPA has joined ##crawl-dev 09:24:49 -!- ainsophyao has quit [Remote host closed the connection] 09:28:12 03dolorous * rd3299fb35680 10/crawl-ref/source/areas.cc: Revert "Simplify." 09:30:38 -!- MarvinPA_ has joined ##crawl-dev 09:32:00 |amethyst: shopping list fixes should be safe for 0.10, right? 09:32:28 <|amethyst> the last one changes the meaning of existing configs 09:32:46 <|amethyst> (ones with explore_stop -= stairs ) 09:33:00 <|amethyst> oh 09:33:02 <|amethyst> err 09:33:13 <|amethyst> that one wasn't a shopping list fix :) 09:33:17 -!- MarvinPA has quit [Ping timeout: 256 seconds] 09:33:17 -!- MarvinPA_ is now known as MarvinPA 09:33:18 yeah :) 09:33:59 <|amethyst> I think so... just to make sure, is copying an item_def acceptible? 09:35:33 it's supposed to be, at least, and I'm not aware of regressions 09:36:01 <|amethyst> then it should be fine 09:38:11 03kilobyte 07stone_soup-0.10 * r7a23d361eede 10/crawl-ref/source/describe.cc: s/sickness/nausea/ in the description of contam chunks. 09:38:12 03galehar 07stone_soup-0.10 * r47876b00c998 10/crawl-ref/source/mon-act.cc: Prevent allies from smiting enemies through glass. 09:38:12 03kilobyte 07stone_soup-0.10 * r8e19ad0c79f7 10/crawl-ref/settings/0.9_monster_glyphs.txt: 0.9 compat: make haired devils redder. 09:38:12 03galehar 07stone_soup-0.10 * r3ab0da457690 10/crawl-ref/source/mon-util.cc: Fix mimics annoucement causing crash (#5448). 09:38:13 03|amethyst 07stone_soup-0.10 * r22ff514da4c0 10/crawl-ref/source/dat/des/entry/small.des: Do not create disconnected bubbles in dpeg_entry_round_a. 09:38:13 03kilobyte 07stone_soup-0.10 * r2de3b646e438 10/crawl-ref/source/hints.cc: Update hints: no need to levitate over shafts anymore. 09:38:14 03|amethyst 07stone_soup-0.10 * r16ab3042b3a9 10/crawl-ref/source/shopping.cc: Be more picky about shopping list replacements. 09:38:14 03|amethyst 07stone_soup-0.10 * rfd324cfbc4c3 10/crawl-ref/source/shopping.cc: Don't try removing the wrong item from the shopping list. 09:38:24 03|amethyst 07stone_soup-0.10 * r7d12adf11d10 10/crawl-ref/source/shopping.cc: Be even more picky about shopping list replacements. 09:39:04 <|amethyst> kilobyte: there's another 09:39:56 <|amethyst> 170ccdd fixes a screw-up in "Do not create disconnected bubbles..." 09:41:15 <|amethyst> (I accidentally turned one of the doors in the vault into floor) 09:41:29 <|amethyst> (and I forgot to make the doors secret) 09:43:05 -!- MarvinPA_ has joined ##crawl-dev 09:43:49 |amethyst: oh, thanks 09:44:12 03|amethyst 07stone_soup-0.10 * r0df90693874c 10/crawl-ref/source/dat/des/entry/small.des: Fix some doors I just screwed up. 09:45:53 -!- MarvinPA has quit [Ping timeout: 245 seconds] 09:45:53 -!- MarvinPA_ is now known as MarvinPA 09:50:57 would arachne be in spider? because she seems very strong for that depth. 09:51:59 -!- mikee_ has joined ##crawl-dev 09:52:05 <|amethyst> she's Depth: Spider:2- now 09:52:21 -!- syllogism- has joined ##crawl-dev 09:52:58 -!- syllogism has quit [Ping timeout: 265 seconds] 09:53:11 200 hp, 17 HD... 09:53:22 Arachne (11H) | Speed: 15 | HD: 17 | Health: 200 | AC/EV: 3/10 | Damage: 30 | Flags: spellcaster, sense invisible, web sense | Res: 06magic(68) | Chunks: 07contaminated | XP: 5427 | Sp: ensnare, poison arrow (3d24), blink, b.venom (3d21). 09:53:22 %??arachne 09:53:24 greater naga (13N) | Speed: 8 (act: 80%) | HD: 15 | Health: 61-102 | AC/EV: 6/10 | Damage: 27, 3003(constrict)(crush) | Flags: spellcaster, see invisible | Res: 13magic(immune), 03poison | Chunks: 09poisonous | XP: 1685 | Sp: b.venom (3d19), mystic blast (3d19), haste, poison arrow (3d22), teleport other, teleport self. 09:53:24 %??greater naga 09:53:47 Frederick (03@) | Speed: 10 | HD: 21 | Health: 159 | AC/EV: 0/10 | Damage: 27 | Flags: evil, spellcaster, see invisible | Res: 06magic(140) | Vul: 08holy | Chunks: 07contaminated | XP: 5373 | Sp: mystic blast (3d25), b.cold (3d30), invisibility, animate dead, iron shot (3d36). 09:53:47 %??frederick 09:55:00 probably good to start her out a bit too strong, can still nerf later if necessary 09:56:50 but she really seems very strong 09:58:00 -!- mikee_ has quit [Quit: Try HydraIRC -> http://www.hydrairc.com <-] 09:59:56 Chatting(playing) on webtiles on pads. (https://crawl.develz.org/mantis/view.php?id=5458) by Piu 10:00:26 alefury: gets her ass kicked by Ilsuiw nearly every time 10:01:14 ah, okay then 10:01:43 im mostly worried about her being super hard to get away from, and her coming to find you again if you step into a web 10:02:04 so if you cant deal with her, you absolutely have to skip the level or she will hunt you down. unless web sense doesnt do what i think it does. 10:02:26 web sense has a very short range 10:03:13 a notch above LOS 10:03:19 <|amethyst> 100 doesn't mean what I think it means? 10:04:02 <|amethyst> oh 10:04:06 <|amethyst> that's radius-squared 10:06:07 <|amethyst> C_CIRCLE vs C_ROUND is a bit non-intuitive :) 10:16:02 @?? aizul 10:16:03 Aizul (13S) | Speed: 15 | HD: 14 | Health: 142 | AC/EV: 8/18 | Damage: 25 | Flags: spellcaster, see invisible | Res: 06magic(112), 03poison | Chunks: 06mutagenic | XP: 2602 | Sp: b.venom (3d18), sleep, poison arrow (3d21). 10:18:44 Someone should make a list of all "non-intuitive" things in the code. 10:19:06 So we cna go through them and clean them up. 10:21:41 ghallberg: you'd need a team for that :p 10:22:21 <|amethyst> nah, cat *.h *.cc 10:23:23 st_: Aizul has slightly better spells but less hp and way worse melee (25 vs 30+staff of poison), still loses only slightly (45 vs 54) 10:23:47 his AC/EV is probably the big thing imo 10:24:11 ah right 10:24:54 the staff of poison is pretty visible when fighting her while rPois, though 10:25:02 (and everyone is rPois in Spider) 10:25:18 Unstable branch on crawl.akrasiac.org updated to: 0.11-a0-616-gd3299fb (32) 10:25:31 oh yeah that ignores poison now, pretty cool 10:25:40 <|amethyst> !learn edit redback s/$/ The poisoning is only reduced, not prevented, by rPois./ 10:25:41 poison res* 10:26:07 redback[1/1]: The main feature of this deep arachnid is its ability to take an otherwise healthy player to dark red poison in one hit. The poisoning is only reduced, not prevented, by rPois. 10:27:17 <|amethyst> !learn edit sea_snake s/bite/bite that works (at reduced severity) through poison resistance/ 10:27:17 sea snake[1/1]: A snake, commonly found in the Shoals, that is quick and carries a -hefty- poisonous bite that works (at reduced severity) through poison resistance. Carry poison resistance or a way to counteract poisoning, or your game might end in a pyrrhic victory. 10:27:38 <|amethyst> !learn edit sea_snake s/poison resistance or // 10:27:39 sea snake[1/1]: A snake, commonly found in the Shoals, that is quick and carries a -hefty- poisonous bite that works (at reduced severity) through poison resistance. Carry a way to counteract poisoning, or your game might end in a pyrrhic victory. 10:29:04 -!- MarvinPA_ has joined ##crawl-dev 10:29:11 !tell evilmike is changing ghost moths and sea snakes intentional (wrt ignoring rPois)? Both already could hit like a ton of bricks. 10:29:12 kilobyte: OK, I'll let evilmike know. 10:29:39 kilobyte: True >.< 10:31:38 -!- MarvinPA has quit [Ping timeout: 240 seconds] 10:31:40 -!- MarvinPA__ has joined ##crawl-dev 10:32:00 ??fair[3] 10:32:00 fair[3/3]: (12:31:49 AM) eith: in general crawl is mostly unavoidable deaths, thats one of the design goals 10:34:28 -!- MarvinPA_ has quit [Ping timeout: 250 seconds] 10:35:50 <|amethyst> that's wrong on both counts, but it's a quote 10:36:52 <|amethyst> If most deaths were unavoidable, everyone would be streaking like elliptic 10:37:49 -!- ToBeFree has joined ##crawl-dev 10:37:50 -!- ToBeFree has quit [Changing host] 10:37:50 -!- ToBeFree has joined ##crawl-dev 10:43:50 -!- casmith789 has joined ##crawl-dev 10:43:52 -!- ainsophyao has joined ##crawl-dev 10:45:14 ??redback 10:45:14 redback[1/1]: The main feature of this deep arachnid is its ability to take an otherwise healthy player to dark red poison in one hit. The poisoning is only reduced, not prevented, by rPois. 10:45:39 !learn edit redback s/ The poi/In 0.11, the poi/ 10:45:40 redback[1/1]: The main feature of this deep arachnid is its ability to take an otherwise healthy player to dark red poison in one hit. In 0.11, the poisoning is only reduced, not prevented, by rPois. 10:46:05 ??sea snake 10:46:06 sea snake[1/1]: A snake, commonly found in the Shoals, that is quick and carries a -hefty- poisonous bite that works (at reduced severity) through poison resistance. Carry a way to counteract poisoning, or your game might end in a pyrrhic victory. 10:46:36 !learn edit sea_snake s/at reduced/0.11: at reduced/ 10:46:36 sea snake[1/1]: A snake, commonly found in the Shoals, that is quick and carries a -hefty- poisonous bite that works (0.11: at reduced severity) through poison resistance. Carry a way to counteract poisoning, or your game might end in a pyrrhic victory. 10:46:45 oops 10:47:07 !learn edit sea_snake s/0.11: // 10:47:33 sea snake[1/1]: A snake, commonly found in the Shoals, that is quick and carries a -hefty- poisonous bite that works (at reduced severity) through poison resistance. Carry a way to counteract poisoning, or your game might end in a pyrrhic victory. 10:48:07 !learn edit sea_snake s/that works/that in 0.11 works/ 10:48:07 sea snake[1/1]: A snake, commonly found in the Shoals, that is quick and carries a -hefty- poisonous bite that in 0.11 works (at reduced severity) through poison resistance. Carry a way to counteract poisoning, or your game might end in a pyrrhic victory. 10:48:57 feel free to clean up my clumsy language 10:49:27 trunk features should be labeled, though 10:53:18 -!- monqy has joined ##crawl-dev 10:57:34 -!- nfogravity has joined ##crawl-dev 10:59:01 -!- ais523 has joined ##crawl-dev 11:07:13 !tell Wensley I'm not too fond of inverted rP aura. How about just cancelling both rP and rP-? Less gameable. 11:07:13 galehar: OK, I'll let Wensley know. 11:35:31 -!- ais523 has quit [Remote host closed the connection] 11:36:15 -!- ainsophyao has quit [Remote host closed the connection] 11:37:05 -!- ainsophyao has joined ##crawl-dev 11:37:06 -!- ainsophyao has quit [Remote host closed the connection] 11:37:34 -!- ainsophyao has joined ##crawl-dev 11:37:42 -!- ainsophyao has quit [Read error: Connection reset by peer] 11:38:03 -!- ainsophyao has joined ##crawl-dev 11:40:56 -!- dtsund has joined ##crawl-dev 11:46:36 -!- MarvinPA__ has quit [Read error: Connection reset by peer] 11:47:00 -!- MarvinPA__ has joined ##crawl-dev 11:57:50 -!- Zaba has joined ##crawl-dev 11:57:50 -!- Zaba has quit [Changing host] 11:57:50 -!- Zaba has joined ##crawl-dev 12:18:23 03MarvinPA * r8b2a0b2c4a31 10/crawl-ref/source/melee_attack.cc: Fix "clumsily bash" messages not appearing 12:19:37 -!- MarvinPA__ is now known as MarvinPA 12:23:51 -!- Pacra has joined ##crawl-dev 12:23:54 -!- blabber has joined ##crawl-dev 12:27:54 -!- magistern has joined ##crawl-dev 12:34:04 -!- heteroy has joined ##crawl-dev 12:36:20 galehar: can mimics be identified at range 2? without ash? 12:36:23 -!- mikee_ has joined ##crawl-dev 12:36:57 because aj_hyena in ##crawl just did 12:39:12 does he have antennae? 12:40:39 yeah 12:40:40 yes 12:40:43 and that's the answer 12:41:00 that'd be it then 12:41:00 mystery solved 12:54:48 OW 12:54:59 Nikola!!!!! 13:01:07 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20111108220737]] 13:10:01 !lg * urune=15 race=sp turn<100000 s=god 13:10:02 7 games for * (urune=15 race=sp turn<100000): 4x Ashenzari, 2x Lugonu, Jiyva 13:17:21 -!- magistern has left ##crawl-dev 13:22:14 -!- cheerupcharlie has joined ##crawl-dev 13:29:04 -!- alefury has joined ##crawl-dev 13:33:05 Held status effect overlays net tile. (https://crawl.develz.org/mantis/view.php?id=5459) by Jabberwocky 13:49:50 -!- cheerupcharlie has quit [Quit: leaving] 14:03:20 -!- mikee_ has quit [Read error: Connection reset by peer] 14:09:39 pantaril the Shatterer (L24 OgIE) ASSERT(m->inv[MSLOT_MISCELLANY] != NON_ITEM) in 'mon-info.cc' at line 491 failed on turn 65686. (D:27) 14:14:56 -!- greatzebu has joined ##crawl-dev 14:21:53 pantaril the Shatterer (L25 OgIE) ASSERT(m->inv[MSLOT_MISCELLANY] != NON_ITEM) in 'mon-info.cc' at line 491 failed on turn 65894. (D:27) 14:24:22 -!- Pacra has quit [Quit: This computer has gone to sleep] 14:29:28 -!- dtsund has quit [Quit: dtsund] 14:31:13 -!- NeremWorld has joined ##crawl-dev 14:35:40 !lm pantaril type=crash -log 14:35:41 14. pantaril, XL25 OgIE, T:65894 (milestone): http://crawl.akrasiac.org/rawdata/pantaril/crash-pantaril-20120319-192153.txt 14:36:18 hrm, a long-fixed bug 14:45:50 -!- MarvinPA has quit [Read error: Connection reset by peer] 14:47:03 -!- MarvinPA has joined ##crawl-dev 14:59:08 pantaril the Shatterer (L25 OgIE) ASSERT(m->inv[MSLOT_MISCELLANY] != NON_ITEM) in 'mon-info.cc' at line 491 failed on turn 67705. (D:27) 14:59:37 pantaril the Shatterer (L25 OgIE) ASSERT(m->inv[MSLOT_MISCELLANY] != NON_ITEM) in 'mon-info.cc' at line 491 failed on turn 67712. (D:27) 15:05:49 rax: could you update 0.10 on CAO, please? Folks keep falling into bugs fixed a long while ago... 15:13:44 -!- oberstein has quit [Ping timeout: 260 seconds] 15:14:53 hyperetru1927 (L21 DrVM) (Shoals:5) 15:16:48 -!- edlothiol has quit [Ping timeout: 265 seconds] 15:19:09 -!- ToBeFree has quit [Read error: Connection reset by peer] 15:20:52 -!- evilmike has joined ##crawl-dev 15:21:12 -!- oberstein has joined ##crawl-dev 15:22:27 hyperetru1927 (L21 DrVM) (Shoals:5) 15:28:37 03evilmike * r3500bbb6b825 10/crawl-ref/source/dat/des/branches/spider.des: Tone down a Spider entry vault. 15:29:01 !lm hyperetru1927 type=crash -log 15:29:01 5. hyperetru1927, XL21 DrVM, T:81662 (milestone): http://crawl.develz.org/morgues/trunk/hyperetru1927/crash-hyperetru1927-20120319-202216.txt 15:29:43 !spen skill 15:29:52 sorry 15:31:35 -!- dtsund has joined ##crawl-dev 15:37:42 i just got an error while picking a random char. I tried to start a SpAM, but got an error when the game was starting. I think it was because it wanted to give me a weapon that a Sp can't wield. 15:38:37 you were blocked for spam 15:38:40 kilobyte: the changes were for redbacks, but I was aware of it affecting sea snakes and ghost moths. I'm unsure about ghost moths. Sea snakes don't bother me too much (I _never_ use rPois in shoals though). On the other hand I've always thought it's a bit weird how sea snakes are the most poisonous snake 15:38:55 (you'd think that a snake pit monster would have that honour) 15:40:31 yeah, that's why I mentioned this 15:41:07 heteroy: did you happen to notice the message? 15:41:25 I didn't catch it. 15:45:06 -!- ainsophyao has quit [Remote host closed the connection] 15:56:48 -!- blabber has quit [Quit: n8] 16:04:20 03evilmike * r24921dece2a8 10/crawl-ref/source/mon-data.h: Use AF_POISON_NASTY for ghost moths. 16:26:05 you can still ignite book mimics using the trog ability - is this a bug? 16:27:56 known or unknown? 16:28:08 they are still books even known =p 16:28:31 unknown 16:28:49 the xom altar with items behind glass 16:29:06 They're all mimics (I, as the player knows this), but I (the character) can ignite them 16:29:25 i wonder if it works for known book mimics, too 16:29:33 if it does, then i'd say no bug 16:32:14 -!- syllogism- has quit [] 16:35:40 phyphor: it was an unknown bug until you mentioned it. Thanks. 16:35:57 |amethyst: monsters with M_MAINTAIN_RANGE seem to really prefer moving north. try a monster with no spells, and just moving around with it in a big empty room to see what I mean 16:48:30 -!- Ragdoll has quit [Read error: Connection reset by peer] 17:00:34 galehar: I'd mentioned it briefly before, but was trying to determine if it was a bug before going through the motions :) 17:01:32 phyphor: Mentioned? Where? Anyway, it's a bug. 17:03:19 -!- Pacra has joined ##crawl-dev 17:07:04 in here, last time I experienced it :) 17:07:09 I'll pop it on mantis then 17:10:03 st_: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=4120 17:11:24 melee_attack.cc seems to miscalculate claw damage (https://crawl.develz.org/mantis/view.php?id=5460) by doublep 17:14:22 Unstable branch on crawl.develz.org updated to: 0.11-a0-619-g24921de (32) 17:18:43 -!- Pacra has quit [Quit: This computer has gone to sleep] 17:18:48 phyphor: don't bother, I'm fixing it 17:19:15 -!- Pacra has joined ##crawl-dev 17:40:19 -!- HangedMan has joined ##crawl-dev 17:41:00 <|amethyst> evilmike: this is because radius_iterator scans from top left to bottom right 17:41:59 |amethyst: maybe you should use distance_iterator then 17:43:14 |amethyst: see the comment in coordit.h:99 17:44:47 -!- greatzebu has quit [Quit: greatzebu] 17:55:01 <|amethyst> thanks; rebuilding to test 17:56:20 <|amethyst> oh, good, the thing called "radius" here is actually a radius and not radius^2 17:58:30 |amethyst: do you have any plan for 0.11? What do you want to work on? 17:59:16 <|amethyst> hm 18:01:27 viewmap.cc:119: warning: 'ucs_t _get_sightmap_char(dungeon_feature_type)' define 18:01:27 d but not used 18:01:27 viewmap.cc:124: warning: 'ucs_t _get_magicmap_char(dungeon_feature_type)' define 18:01:27 d but not used 18:01:31 is this recent? 18:04:07 evilmike: no idea. Ask git blame? 18:05:01 |amethyst: this isn't a trick question :) I'd like to set up the planning for 0.11, so I need to know what all the active devs are up to. 18:05:01 <|amethyst> looks like it's been unused in local tiles mode for a while 18:06:07 so if you guys have todo lists, feel free to send them to me 18:06:34 todo: fix crawl. 18:07:17 so Zannick is doing bugfixing. Good. That will keep him busy for the next 103428 years or so. 18:07:41 yep. whenever i find a bug, i fix it. 18:07:49 <|amethyst> it just started showing up because the function was recently made static 18:12:17 Seven vaults, more edits to my vaults. (https://crawl.develz.org/mantis/view.php?id=5461) by Claws 18:14:46 HangedMan: does a branch entry vault really need loot like that? 18:14:53 (are there any that give loot like that?) 18:15:24 !source vaults.des 18:15:29 whoops 18:15:36 !source dat/des/branches/vaults.des 18:15:51 galehar: hey, i can send you my todo :D 18:16:05 Couldn't open current/source/vaults.des for reading 18:16:05 Lines pasted to http://paste.scsys.co.uk/187802 18:16:18 Eronarn: sure 18:16:23 * galehar fears for his sanity 18:16:27 david_vaults_4 and david_vaults_5 both have loot 18:16:49 have the chance for loot, in vaults_5, but that uses 089 so 18:17:02 email? wiki? 18:17:42 if the loot is in question in general it could be downgraded to all %s without anything really lost 18:18:19 Eronarn: email (you can find it in commit messages) 18:18:23 03galehar * r796086837ebb 10/crawl-ref/source/godabil.cc: Don't ignite spellbook mimics. 18:18:42 alright 18:22:17 03evilmike * rae977bc92f8f 10/crawl-ref/source/ (mon-data.h mon-pick.cc): Make orb spiders slower and a bit less common. 18:27:58 <|amethyst> hm.... using distance_iterator instead of radius_iterator in _set_firing_pos, they still seem to prefer north 18:30:32 orb spider (06s) | Speed: 12 (spell: 150%) | HD: 5 | Health: 22-43 | AC/EV: 3/10 | Damage: 504(medium poison) | Flags: web sense, !sil | Res: 06magic(40) | Vul: 09poison | Chunks: 09poison+07contam | XP: 220 | Sp: destruction orb (8d7), cantrip. 18:30:32 %??orb spider 18:30:48 <|amethyst> Haven't recompiled chei's copy of monster yet 18:30:51 I increased the spell delay to 20 18:30:52 any obvious problems with those vaults besides the vaults entry loot, evilmike? 18:30:57 well, 200% according to chei 18:31:21 :( 18:31:23 er 18:31:27 it seemed better than padding it out with more cantrip slots 18:31:33 (wrong window) 18:32:51 HangedMan: did you sort out those issues you were having with the large spider vault 18:33:01 <|amethyst> hm, while it doesn't seem to avoid it favouring north completely, it is certainly better than it was previously 18:33:06 yes 18:33:36 also I am not really keen on this zot trap idea 18:33:56 @s appear to be very persnickety with lots of open space placed in layout_delve so I just put it back into the original vault shape 18:34:20 on the visible zot traps to warn or in the overall vault concept of trying to evoke zot 18:35:04 both 18:35:23 hmmm 18:38:16 fr players can evoke the power of zot 18:38:49 wield orb, use it to make miscast happen to enemy 18:39:22 alternate fr the orb acts as a crystal ball 18:39:36 would removing the zot traps and using shafts instead be acceptable? 18:40:13 -!- Zaba_ has joined ##crawl-dev 18:40:17 this bug with claws melee damage is intriguing. It's easy to fix but I'm afraid of buffing Tr UC :/ 18:40:20 -!- Zaba has quit [Read error: Operation timed out] 18:40:47 well if it has been since ucc then it'd be putting them back to where they're supposed to be 18:41:10 HangedMan: yeah, I guess so 18:51:10 -!- Wensley has joined ##crawl-dev 18:54:39 -!- st_ has quit [] 18:56:33 <|amethyst> pre-UCC one of those used you.has_claws(false) rather than has_usable_claws 18:57:19 <|amethyst> (on the "* 2" line) 18:58:09 I've just benched it, fixing it is a huge buff. Anyway, better to fix the bug. Now we have even more reason to rebalance it. 18:59:31 <|amethyst> the use of (false) there worries me 19:00:18 <|amethyst> it means a non-troll in dragon form does not get the extra damage; but a troll in (say) blade or ice form does 19:02:19 <|amethyst> oh, not the latter, since it's inside a you.has_usable_claws() 19:03:23 <|amethyst> still, dragon form seems to be missing the bonus, unless that's already factored into the dragonform damage (the comment says case TRAN_DRAGON: // +6 from claws which isn't clear) 19:03:54 <|amethyst> this was the case pre-UCC as well 19:04:25 i'm pretty sure dragon form had its base damage reduced under the assumption that it was getting a bunch of extra from having claws 19:04:49 <|amethyst> right now it's 12 + div_rand_round(you.strength() * 2, 3); 19:05:15 you could check with kilobyte since (i think) he made the changes but yeah, i'm almost certain it's supposed to get +6 separately from claws on top of that 19:05:25 <|amethyst> if false were changed to true it would be +2 currently 19:05:28 I think bonus from the claw mutation should only apply for lich and statue. 19:06:05 <|amethyst> that should be the case 19:06:09 <|amethyst> well, and appendage 19:06:21 yeah, and that 19:07:48 <|amethyst> dragon gets 3; lich, statue and appendage your claws; and other forms 0 19:08:24 03galehar * racd50737b1be 10/crawl-ref/source/melee_attack.cc: Fix claw damage to UC not being applied properly (#5460). 19:09:18 so, while we're at it 19:09:44 I'm thinking of starting a new branch to test changes to melee and ranged formulae~ 19:10:24 first change, make weapon speed linear to skill (instead of weapon delay) 19:10:32 <|amethyst> yay 19:10:41 <|amethyst> also, merge monster and player codepaths 19:10:49 scale speed linearly from 0 to 27 19:10:54 <|amethyst> Cryp71c didn't do that because he didn't want to change formulas 19:11:13 <|amethyst> hm 19:11:47 well, I was about to say to increase the effect of stats in the formula to balance the speed, but monsters don't have stats 19:12:32 so I don't think it's possible (or worth it) to merge code paths more than Crypt71c did 19:12:32 -!- nfogravity has quit [Quit: Leaving.] 19:12:38 <|amethyst> well 19:12:47 <|amethyst> they could be given stats derived entirely from HD, size, etc 19:13:02 <|amethyst> just like they have "necromancy skill" based on HD for the purposes of pain weapons 19:13:31 I think that would just complicate things for no gain 19:13:52 <|amethyst> Ther problem I see is that "unified" combat control is a bunch of if (ACT_PLAYER) .... else .... 19:14:03 let's focus on improving the effect of stats on the player before thinking about giving them to monsters 19:14:11 <|amethyst> often with parts of the code, but not everything, repeated 19:14:27 <|amethyst> well, even in this case 19:14:32 if you're going to work on new melee formulae, having str have more of an effect on damage is a good goal 19:14:32 |amethyst: have you seen how the code was before UCC? 19:14:37 <|amethyst> you could move the ifs down lower 19:14:44 even for stuff like bows (you need to be very strong to use a longbow) 19:14:46 <|amethyst> yeah, UCC is definitely an improvement 19:15:24 ranged combat is another story. There's a lot of code rewriting needed. 19:15:25 <|amethyst> But it feels like it mostly moved the same code into one file 19:15:29 and design too. 19:16:17 but it would be good to have the same formulae for ranged and melee, for speed and base damage 19:16:36 so let's start with melee 19:17:24 evilmike: you say increase the effect of str? What about dex? and strength weighting? 19:17:50 <|amethyst> when you say linear, I assume you mean "affine" (e.g. 2 skill isn't twice as fast as 1 skill) 19:18:28 if we just increase the effect of stats in the formula and keep strength weighting, we boost both stats 19:18:29 galehar: well, a traditional way would be to make dex affect accuracy... I don't know much about how accuracy works though. Also, dex provides good defensive boosts right now 19:19:03 str just seems like the worst stat right now (I usually only increase it for carrying capacity) 19:19:24 i think ranged combat actually works out a lot better than melee combat does, anyway 19:19:28 there's heavy armour too 19:19:32 even if the code is all crazy 19:19:54 galehar: true, but the str cost for plate is quite high. I find it's better to train str to 12 and then focus on int 19:20:03 MarvinPA: what's good about it? 19:20:07 12 being what you need for fda, pda, and ida 19:20:14 heavy armour choices are usually lower and easier to make then lighter armour, too 19:20:16 the delay formula is a bit complicated 19:20:19 stats have a large effect on both damage and speed, there are no arbitrary skill boundaries 19:20:23 isn't it 9 for -3 evp 19:20:27 03|amethyst * rf8e288b7c433 10/crawl-ref/source/viewmap.cc: Avoid two unused static function in local tiles builds. 19:20:27 03|amethyst * rbf61547e5e70 10/crawl-ref/source/mon-behv.cc: Don't favour north so much in _set_firing_pos(). 19:20:31 oh, yeah, I meant 9 19:21:02 it's complicated, yeah, but it's nice to be able to say "get as much skill as possible" whenever someone asks how to be effective with ranged weapons :P 19:22:05 heavy armour doesn't have much choice besides gda and plate unless they get lucky with a cpm... 19:22:10 MarvinPA: right, I'll have a closer look at the ranged formulae 19:22:24 maybe melee need better numbers and ranged better code 19:22:37 heh, could be 19:23:04 I'll write some stuff about ammo on the ranged page (getting late) 19:23:11 wiki 19:26:55 * galehar sleeps 19:42:18 03evilmike * r69de597283a3 10/crawl-ref/source/ (5 files in 2 dirs): Ensnare melee attack for jumping spiders. 19:42:26 oooo 19:44:03 it might proc too often at the moment, but they jump around so much, they don't tend to hit you often 19:54:47 -!- varmin has quit [Read error: Operation timed out] 19:55:50 -!- varmin has joined ##crawl-dev 19:56:47 -!- Pacra has quit [Quit: This computer has gone to sleep] 19:58:18 03MarvinPA * r724d6bc36cce 10/crawl-ref/source/ (player.cc skills.cc): Let Evocations increase max MP (by the same amount as Invocations) 19:58:28 03MarvinPA * r1f5dd44b7da3 10/crawl-ref/ (docs/develop/spells.txt source/dat/descript/skills.txt): Update and add to lots of skill descriptions 20:04:17 03evilmike * rffa4397c776c 10/crawl-ref/source/dat/descript/monsters.txt: Reword Arachne description. 20:04:17 03evilmike * r24fcccab44aa 10/crawl-ref/source/dat/descript/monsters.txt: Fix spelling. 20:18:24 -!- mikee_ has joined ##crawl-dev 20:25:09 -!- HangedMan has quit [Ping timeout: 245 seconds] 20:26:31 -!- nfogravity has joined ##crawl-dev 20:33:12 !tell galehar shouldn't book mimics reveal themselves when you fail to ignite them? since the player then knows for sure that it's a mimic 20:33:12 MarvinPA: OK, I'll let galehar know. 20:40:22 evilmike: the second part of that arachne description is not so good 20:40:42 she has learned magic and quite a few other tricks. Expect to be ensnared by webs and magic 20:40:49 so much magic 20:41:02 good point 20:41:25 any other changes? I'm not so good at writing monster descriptions, I just wanted to fix the verb tenses 20:42:55 i cant write 20:43:11 just read and tell people when something sounds weird :P 20:43:13 good night 20:43:23 -!- alefury has quit [Quit: ChatZilla 0.9.88.1 [Firefox 11.0/20120312181643]] 22:00:34 03MarvinPA * r257bbb5413a4 10/crawl-ref/source/ (spl-data.h spl-wpnench.cc): Make spell power useful for Warp Weapon 22:01:20 -!- ainsophyao has joined ##crawl-dev 22:18:51 -!- MarvinPA has quit [Read error: Connection reset by peer] 22:19:15 -!- MarvinPA has joined ##crawl-dev 22:25:20 evilmike: what are these description changes that are what 22:25:20 Wensley: You have 1 message. Use !messages to read it. 22:25:28 I can lend my literary talents 22:25:34 !messages 22:25:34 (1/1) galehar said (11h 18m 21s ago): I'm not too fond of inverted rP aura. How about just cancelling both rP and rP-? Less gameable. 22:25:40 Wensley: Arachne 22:25:43 evilmike: also moth of vuln update: crawl no longer compiles! this is progress 22:25:48 haha 22:25:56 no longer compiles means you did some hacking 22:26:02 now you just need to do the part where you make stuff work 22:26:36 it means that I ack'd for everywhere in the code that mentioned umbra and silent spectres and sort of began defining a whole new aura type that works properly but not wholly properly yet apparently 22:27:16 Wensley: also it might be good to have a different message for the Ensnare spell, right now it is something like "Arachne's staff shoots a beam of whitish stuff" 22:27:27 it's probably less gross sounding than that in game. I forget how it goes, exactly 22:27:28 I don't know anything about this 22:28:02 is ensnare just ranged web 22:28:05 held 22:28:11 Arachne (11H) | Speed: 15 | HD: 17 | Health: 200 | AC/EV: 3/10 | Damage: 30 | Flags: spellcaster, sense invisible, web sense | Res: 06magic(68) | Chunks: 07contaminated | XP: 5427 | Sp: ensnare, poison arrow (3d24), blink, b.venom (3d21). 22:28:11 %??arachne 22:28:14 it creates a web, yes 22:28:42 spider (10s) | Speed: 15 | HD: 3 | Health: 9-24 | AC/EV: 3/10 | Damage: 504(medium poison) | Flags: web sense | Res: 06magic(12) | Vul: 09poison | Chunks: 09poison+07contam | XP: 43. 22:28:42 %??spider 22:28:46 web sense 22:29:04 maybe she needs summon spiders? 22:29:09 or at least a band 22:29:18 if she is going to be the ilsiuw of spider 22:29:28 she's not guaranteed 22:29:40 also honestly I thought that tsuchiko sounded like a better idea :P 22:29:59 kilobyte made arachne. one thing the bot is missing is she has a staff of poison 22:30:04 which totally ignores rPois 22:30:31 <|amethyst> and gives her rPois 22:31:01 evilmike: oh right, if you recall yesterday we were throwing around ideas about having whole-level effects that grant all spiders rP until its source is destroyed 22:31:07 what if that source was the hellspider 22:32:03 the hellspider is going to need a 200 page manual just to list all of the things it does 22:32:23 right, that's what I was worried about 22:32:36 but I also know that elliptic was worried about forcing players to kill it 22:32:56 giving players some other incentive to kill it without making it required might appease him 22:33:15 but yes ideally I'd like it if the hellspider just started as plain vanilla and changed depending on how you fought it 22:33:26 yeah 22:35:54 -!- MarvinPA_ has joined ##crawl-dev 22:39:24 -!- MarvinPA has quit [Ping timeout: 260 seconds] 22:39:24 -!- MarvinPA_ is now known as MarvinPA 22:39:36 -!- HousePet has joined ##crawl-dev 22:45:53 -!- MarvinPA_ has joined ##crawl-dev 22:46:53 to whomever wrote arachne's description, note that you don't need to manually break descriptions at 80 characters, crawl can automatically wrap lines to the width of the terminal 22:48:28 yeah most descriptions just do one gigantic line 22:48:36 but some dont. there doesn't seem to be any rule 22:48:37 <|amethyst> I think kilobyte knows that :) 22:48:48 I think line breaks just make it more readble in the text file 22:48:52 <|amethyst> he implemented the rewrapping 22:49:42 -!- MarvinPA has quit [Ping timeout: 260 seconds] 22:49:43 -!- MarvinPA_ is now known as MarvinPA 22:49:50 <|amethyst> (previously, if you broke them in the source, they'd remain 80-column even in webtiles or with a wide terminal) 22:57:58 I'm interested in helping dev, who should I talk to? 22:58:24 just go do something with the code, actually 22:58:29 pick a bug and fix it 22:58:47 I'm confused by the bug tracker :S 22:58:50 are there any implementables marked on the mantis 23:00:31 HousePet: is there anything specifically you're interested in? 23:01:18 game mechanics generally interest me 23:01:37 <|amethyst> That's kind of general :) 23:02:02 generally speaking, yes 23:02:03 I like magic :) 23:02:31 I see to also like dying in roguelike games... 23:03:19 hmmm 23:03:55 HousePet: do you have experience with programming or C++? 23:04:05 yes 23:04:12 <|amethyst> there's an implementable for static discharge to auto-abort if cast with 'z' not 'Z' and there are no adjacent enemies 23:04:13 goodgood 23:04:29 <|amethyst> https://crawl.develz.org/mantis/view.php?id=4554 23:04:59 <|amethyst> should be pretty simple... I'd recommend checking for flyers but not rElec monsters because of information leakage 23:05:25 <|amethyst> maybe also monsters that have rElec from their type (rather than, say, armour) 23:06:16 okay 23:06:21 <|amethyst> I'm not sure how actively ldierk is working on Veh spell gifting 23:06:52 <|amethyst> there's also making more player spells work as monster spells 23:06:53 oh yeah, should probably try the latest version of that 23:07:09 i was distracted by the tourney, haven't seen how much it was updated 23:08:15 how does one use this git thingy? 23:08:37 i've been called a git before, but never used one :/ 23:08:51 also talking of random implementables, could someone take a look at the boulder beetle one at some point? i tried merging it but i'm not sure i can do it without making a big mess 23:09:03 <|amethyst> There's a guide for using git with crawl at https://crawl.develz.org/wiki/doku.php?id=dcss:help:git&s[]=git 23:09:48 -!- MarvinPA has quit [Read error: Connection reset by peer] 23:10:11 -!- MarvinPA has joined ##crawl-dev 23:10:39 <+MarvinPA> since it involves loads of merging and re-merging into master, and cherry-picked stuff from all over the place and generally my git-fu isn't strong enough to disentangle it :P 23:10:46 blargh wireless internet 23:15:46 do i need to have one the game first before making patches >_> 23:16:10 *won not one 23:17:29 !won galehar 23:17:29 galehar has won once in 3 games (33.33%): 1xCeAM 23:17:39 not at all :P 23:18:29 I don't think MarvinPA's ever even won a game 23:18:35 haha 23:18:39 so of course he would say that! 23:20:26 there have been crawl devs that dont even really play crawl 23:40:25 -!- Wensley has quit [Ping timeout: 260 seconds] 23:58:17 -!- Pacra has joined ##crawl-dev