00:06:43 -!- ZorbaBeta has quit [Read error: Connection reset by peer] 00:07:00 -!- ZorbaBeta has joined ##crawl-dev 00:14:28 -!- mikee_ has joined ##crawl-dev 00:24:36 -!- Chousuke has quit [Read error: No route to host] 00:43:43 -!- casmith789 has quit [Ping timeout: 248 seconds] 00:50:02 -!- dtsund has quit [Quit: dtsund] 00:56:04 03jokeserver * ra2e3db3ebbce 10/crawl-ref/source/mon-info.cc: Only name mimics "rune mimic" when their item is a misc item. 01:03:59 -!- ixtli_ has joined ##crawl-dev 01:04:02 -!- ixtli has quit [Ping timeout: 260 seconds] 01:04:02 -!- ixtli_ is now known as ixtli 01:17:20 -!- ixtli has quit [Quit: Computer has gone to sleep.] 01:20:56 -!- Chousuke has joined ##crawl-dev 01:52:14 does anyone know what the third argument in pan_demonic_rune does? 01:52:43 some pan minivaults have this ": pan_demonic_rune(_G, 'P', true)" and I'm wondering what that 'true' is 01:55:08 pan.des:82:function pan_demonic_rune(e, glyph, place_lord) 01:56:02 it looks like it causes a lord to be placed on the rune or exit 01:56:04 oh, haha, I missed that when scanning over that part 01:56:12 yeah 01:57:47 as opposed to putting "pandemonium lord" in a MONS entry, as far as i can tell 01:57:53 yeah 01:58:15 some of them used to place it with KMONS to put it on top of the rune 02:02:09 -!- elliptic has quit [Read error: Operation timed out] 02:08:51 -!- galehar has joined ##crawl-dev 02:09:13 -!- Galefury has joined ##crawl-dev 02:09:13 -!- Galefury is now known as alefury 02:12:08 hi 02:12:08 galehar: You have 1 message. Use !messages to read it. 02:12:12 !messages 02:12:13 (1/1) SamB said (7h 53m 45s ago): thanks for taking a look 02:18:05 -!- Zaba has quit [Ping timeout: 244 seconds] 02:21:41 hi 02:23:36 -!- ainsophyao has quit [Remote host closed the connection] 02:26:47 -!- Zaba has joined ##crawl-dev 02:28:07 ugh. Why do people keep reporting mimic bugs as *another* mimic bug when I have fixed them all :( 02:35:21 Unstable branch on crawl.akrasiac.org updated to: 0.10-a0-994-gaf4cf4c (32) 02:39:00 inspector071 the Ruffian (L1 CeMo) (D:1) 02:39:14 inspector071 the Ruffian (L1 CeMo) (D:1) 02:39:39 inspector071 the Ruffian (L1 CeMo) (D:1) 02:53:21 !lm crash * -log 02:53:21 Malformed argument: * 02:53:29 !lm * crash -log 02:53:30 1634. inspector071, XL1 CeMo, T:54 (milestone): http://crawl.akrasiac.org/rawdata/inspector071/crash-inspector071-20110929-073938.txt 02:57:36 -!- monqy has quit [Quit: hello] 03:03:49 maybe some more info about skill state in crash dump would be helpful 03:06:30 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 03:06:40 random observation: the demon tier revamp made a number of pan minivaults easier 03:06:57 several of them had monsters defined as "greater demon", previously this meant "any 1". it now means "any 1 or 2" 03:15:50 inspector071 the Ruffian (L1 CeMo) (D:1) 03:28:47 PlasticMars the Grappler (L8 TrTm) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 4396. (D:6) 03:29:04 !lm * crash -log 03:29:04 1636. PlasticMars, XL8 TrTm, T:4396 (milestone): http://crawl.akrasiac.org/rawdata/PlasticMars/crash-PlasticMars-20110929-082846.txt 03:29:07 evilmike: I don't think the demons pickable were changed, just their display 03:30:12 so now, some backgrounds start with levels in skills they can't train. 03:30:15 FilthyApe the Chiller (L3 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1793. (D:2) 03:30:22 galehar: perhaps we should add a dump of you.skills[], you.skill_points[] and for easier reading, skill_exp_needed() to crash logs? 03:30:36 -!- Guest50351 has quit [Read error: Connection reset by peer] 03:30:41 galehar: they do? I thought I eliminated all such cases 03:30:49 -!- Guest50351 has joined ##crawl-dev 03:30:50 hmm, wanderers, right? 03:30:56 no, I mean with the new system 03:30:58 (didn't look at them) 03:31:07 ah, yeah 03:31:10 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1488. (D:2) 03:31:14 and also wanderers 03:31:14 wizards can't train summoning until they learn summon imp 03:31:40 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1253. (D:2) 03:31:51 and when they do learn it: _You finish memorising. You resume training Summonings. 03:32:07 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1249. (D:2) 03:32:29 so, why are training restrictions past level 1 a good idea again? 03:32:39 the player has never trained it, but the character did since he started with some skill level. So I think it's ok. 03:33:51 alefury: it make sense to have some means of practising a skill to be able to train it. We'll see what the gameplay effects are. 03:34:12 galehar: It seems like only flavour, and annoying in gameplay. 03:34:29 why annoying? 03:34:37 why would you train a skill you can't even use? 03:35:19 !lm * crash -log 03:35:19 1640. FilthyApe, XL2 MuIE, T:1249 (milestone): http://crawl.akrasiac.org/rawdata/FilthyApe/crash-FilthyApe-20110929-083206.txt 03:36:27 kilobyte: in dumps, would be useful to also have training_mode, and some of the new arrays I've added (train, training, can_train) 03:37:37 good that only cao has updated and not cdo. Gives me time to fix a few crashes :) 03:38:04 we should schedule update to them on alternate days. 03:38:36 hmm right... I guess it's better if it's you who adds that then. dbg-asrt.cc, _dump_player() 03:38:49 kilobyte: ok, will do 03:39:24 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1246. (D:2) 03:39:32 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1246. (D:2) 03:39:43 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1246. (D:2) 03:39:52 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1246. (D:2) 03:40:10 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1246. (D:2) 03:41:05 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1246. (D:2) 03:41:13 FilthyApe the Chiller (L2 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1246. (D:2) 03:42:18 keep trying. I'm sure it will fix itself eventually... 03:43:02 :p 03:44:56 the point is to spam you so you fix it :I 03:45:58 this assert is stupid anyway. I changed the logic at some point and it's not needed. The fix is simply to remove it. 03:46:48 can't fix it right now, but even if I were, I can't update cao 03:48:14 oh no, the fix is a bit more than removing the assert. anyway, will do it soon. 03:54:33 -!- alefury has quit [Quit: Stay sane inside insanity!] 04:02:09 FilthyApe the Chiller (L6 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 5722. (D:5) 04:07:11 FilthyApe the Chiller (L6 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 6276. (D:7) 04:07:44 FilthyApe the Chiller (L6 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 6235. (D:7) 04:08:21 FilthyApe the Chiller (L6 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 6235. (D:7) 04:08:59 FilthyApe the Chiller (L6 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 6281. (D:7) 04:09:09 FilthyApe the Chiller (L6 MuIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 6235. (D:7) 04:12:41 -!- alefury has joined ##crawl-dev 04:18:34 -!- evilmike has quit [Quit: something happened] 04:22:40 Poncheis the Ducker (L4 SpCj) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 2642. (D:3) 04:23:11 so, there's no wiz command to test crash dump? I have to add a die() somewhere to test it? 04:30:27 well, it's not like we tend to have problems causing THIS :p 04:48:02 Cap description list weapon stats. (https://crawl.develz.org/mantis/view.php?id=4642) by Mychaelh 04:54:03 kilobyte: Beastly appendage gives you horns 2, but only checks if the slot is used even though you might optimally want to remove your wizard hat, cast, and put the hat back on. 04:57:29 Fyren: the mutations chosen give about same damage output, so it doesn't make difference which one you get 04:58:08 Item buggily placed in feature at (38, 36). 04:58:11 upon getting abyssed 04:58:27 horns 2 do 11 base damage but cause mild stunning, tentacles 3 do 12 base, talons 3 do 8 base but 1.5 times as often 04:58:34 kilobyte: it does make a difference if you are wearing glvoes and boots 04:58:39 kilobyte: Yes, but if your slots are filled your choice is not use the spell or not use the item. 04:59:17 ah wait, it's only horns 2 now so a wizard hat is ok 05:01:11 being worse once you get a full set of the gear is a part of the spell's design: it's supposed to be good only at the beginning of the game, and you're unlikely to get all pieces of equipment before better forms become preferred 05:05:47 aux attacks usually cant pierce high ac anyway, so they already lose appeal in the late game 05:06:00 spider form is certainly far far better in most early situations too 05:06:36 and for late game stuff that keeps equipment theres blade hands, so im pretty sure you met that design goal 05:06:46 hooves are armour piercing! 05:06:58 yeah, but beastly appendage doesnt give hoves 05:07:03 so all is well 05:07:05 bummer 05:07:23 -!- galehar has quit [Quit: Page closed] 05:11:10 well, my grandfather's cousin wasn't wearing armour when he tried to stop a horse from leaving the stable... 05:11:14 a hoof fatality in one hit 05:27:28 -!- edlothiol has joined ##crawl-dev 05:28:27 -!- Pingas has joined ##crawl-dev 05:31:59 -!- RichardHawk has quit [Ping timeout: 258 seconds] 05:33:18 -!- galehar has joined ##crawl-dev 05:33:51 -!- mumra has quit [Ping timeout: 248 seconds] 05:43:09 -!- mumra has joined ##crawl-dev 05:52:20 03galehar * rd1f2ff89b847 10/crawl-ref/source/dbg-asrt.cc: Add informations about skills to crash dumps. 05:52:30 03galehar * r8e6177a555ad 10/crawl-ref/source/skills.cc: Don't resume training skills which have never been set. 05:52:30 03galehar * r350092ff7d87 10/crawl-ref/source/skills.cc: Fix a crash with default_manual_training. 05:52:30 03galehar * r5b4f3a134a8c 10/crawl-ref/source/skill_menu.cc: Fix a crash when exiting the skill screen. 05:53:57 rax: can you update cao? 05:56:06 03kilobyte * rd5a3af65ee40 10/crawl-ref/source/kills.cc: No extra large abominations in dumps, please. (kittel) 05:56:06 03kilobyte * rb8a9ff01e402 10/crawl-ref/settings/ (0.9_monster_glyphs.txt init.txt): Add compatibility settings for old demon glyphs, move the compat header down. 05:56:06 03kilobyte * rdffb3d1d9050 10/crawl-ref/source/ (6 files): An octopode-only mutation: tentacle spike. 06:09:01 I think my next game is gonna be a OcTm named hentai 06:33:21 -!- syllogism has joined ##crawl-dev 06:40:39 two interesting dev blog entries about binding of isaac (which i havent played yet :( ): 06:40:40 http://edmundmcmillen.blogspot.com/2011/09/binding-of-isaac-gameplay-explained.html 06:40:46 http://edmundmcmillen.blogspot.com/2011/09/progression.html 06:41:37 i played it a bunch last night 06:41:37 i assume its good? 06:41:59 yeah, it's a lot of fun, definitely hits the high randomisation and difficulty levels nicely 06:42:02 -!- jeanjacques has joined ##crawl-dev 06:46:23 quux the Gusty (L3 KeAE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 2016. (D:2) 06:47:27 Re:request focused skill tiles (https://crawl.develz.org/mantis/view.php?id=4643) by Denzi 06:47:30 the artstyle of that looks familiar 06:48:36 quux the Gusty (L3 KeAE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1660. (D:2) 06:48:52 st_: it's edmund mcmillen 06:48:58 aka half of team meat 06:49:04 quux the Gusty (L3 KeAE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1224. (D:2) 06:57:33 -!- MarvinPA has quit [] 07:04:39 -!- Torokasi has joined ##crawl-dev 07:07:38 Transferred Character - (Un)selectable Skills (https://crawl.develz.org/mantis/view.php?id=4644) by raskol 07:07:38 -!- dtsund has joined ##crawl-dev 07:12:36 -!- Chousuke_ has joined ##crawl-dev 07:12:36 -!- Chousuke_ has quit [Client Quit] 07:12:40 gnoll walking through a wall (https://crawl.develz.org/mantis/view.php?id=4645) by Joellercoaster 07:15:09 jejorda2 the Magician (L8 NaWn) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 10836. (D:7) 07:15:22 jejorda2 the Magician (L8 NaWn) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 10761. (D:7) 07:15:41 jejorda2 the Magician (L8 NaWn) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 10761. (D:7) 07:16:50 -!- |amethyst has joined ##crawl-dev 07:23:16 -!- dtsund has quit [Quit: dtsund] 07:24:10 -!- casmith789 has joined ##crawl-dev 07:27:03 jejorda2 the Magician (L9 NaWn) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 11698. (D:6) 07:29:19 -!- Mu_ has joined ##crawl-dev 07:44:37 -!- Brannock has joined ##crawl-dev 07:57:44 -!- MarvinPA has joined ##crawl-dev 08:05:34 !tell rax can you update cao please? 08:05:34 galehar: OK, I'll let rax know. 08:07:58 Demonspawn can wield holy weapons in statue form (https://crawl.develz.org/mantis/view.php?id=4646) by minced 08:08:43 -!- syllogism has quit [*.net *.split] 08:08:44 -!- joosa has quit [*.net *.split] 08:08:49 that is a pretty fun bug 08:10:10 not sure how to fix it... should demon statues be considered demonic instead of nonliving? 08:10:29 -!- jle has quit [Ping timeout: 260 seconds] 08:10:44 -!- syllogism has joined ##crawl-dev 08:10:44 -!- joosa has joined ##crawl-dev 08:11:43 looks like statue form torment resistance checks directly for statue form-ness instead of nonliving-ness, at least 08:16:01 I a demon statue isn't demonic, it also means it's not longer vulnerable to holy damage. I don't think you should be able to avoid it just like that. 08:16:23 can they be both? demonic and unliving. 08:16:34 i don't think so 08:16:41 perhaps statue form just shouldn't change your holiness at all 08:17:02 there's already is_artificial which is true if you're petrified or in statue form 08:17:15 and that's what yredelemnul checks for it you try to worship him in statue form, for example 08:17:19 if you try* 08:19:07 vampires can go statue form to become immune to dispel undead, too, it seems 08:19:17 so just remove MH_NONLIVING for player and use is_artifical instead. 08:19:34 yeah, sounds simplest 08:20:57 MarvinPA: you do it? 08:21:05 yup, will do 08:21:11 thanks 08:21:13 -!- jeanjacques has quit [] 08:21:47 -!- Torokasi has quit [Ping timeout: 252 seconds] 08:23:28 galehar: there are more checks for MH_NONLIVING around 08:23:46 for consistency, it would be better to stick with it, I guess 08:25:12 oh hm, i guess other places do check for it, yeah... 08:25:34 well, needs a different fix for demons being able to wield holy weapons in that case 08:26:39 preferably, one that also prevents demons and vampires from cancelling their holy and dispel undead vulnerability 08:30:32 is a statue of a demon still a demon? 08:35:13 it's still demonic 08:45:22 -!- ZChris13 has joined ##crawl-dev 08:46:31 -!- jle has joined ##crawl-dev 08:52:06 03tkpub_ahnfyc * r46d89fdbf230 10/crawl-ref/source/shopping.cc: Add toggle selection shortcut to shopping interface 08:52:16 03galehar * r68cadd6ec2ab 10/crawl-ref/source/shopping.cc: Formatting fixes to the code and the help lines of shops. 08:58:02 UseBees the Grave Robber (L1 NaNe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 09:37:42 by the way, blessed flame branded weapons can be used by liches, is that okay? 09:37:55 also they can wear pearl dragon armor 09:37:59 jejorda2 the Magician (L9 NaWn) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 11778. (D:6) 09:42:59 alefury: players can't, unless something checks just the brand 09:56:43 -!- ainsophyao has joined ##crawl-dev 09:57:08 -!- ortoslon has joined ##crawl-dev 09:58:00 could you update trunk builds now? 09:58:37 i certainly could wield them yesterday 09:58:42 also, wear 10:04:24 Your body is suffused with negative energy! Your +0,+0 blessed double sword of flaming falls away! 10:04:27 This weapon is holy and will not allow you to wield it. 10:04:54 undead can wear PDA just fine 10:05:17 you know, killing and skinning a holy creature isn't a particularly good act 10:06:57 um what the hell is a blessed flame weapon? 10:09:44 -!- ais523 has joined ##crawl-dev 10:09:54 -!- Torokasi has joined ##crawl-dev 10:11:43 has nessos gone TSO? 10:12:41 UseBees the Grave Robber (L1 NaNe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 10:25:51 hm, i will try again later 10:31:19 -!- Fangorn_ has joined ##crawl-dev 10:31:38 -!- Fangorn_ has quit [Client Quit] 10:33:38 -!- valrus has joined ##crawl-dev 10:36:07 03kilobyte * r87e03a691760 10/crawl-ref/source/spl-summoning.cc: Add tridents and bardiches to snakeable items. 10:36:17 03kilobyte * r57c139695c6f 10/crawl-ref/source/player.cc: Forbid DS and Vp in statue form to wield holy weapons and join good gods. 10:42:22 ober the Englaciator (L27 DEIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 136124. (Abyss) 10:43:43 ober the Englaciator (L27 DEIE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 135802. (Abyss) 10:44:35 -!- ncampion has quit [Quit: Linkinus - http://linkinus.com] 10:48:12 -!- dtsund has joined ##crawl-dev 10:49:23 -!- monqy has joined ##crawl-dev 10:57:59 raskol the Digger (L2 OgEE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 854. (D:1) 10:59:06 -!- valrus has quit [Remote host closed the connection] 10:59:30 -!- valrus has joined ##crawl-dev 11:00:04 -!- elliptic has joined ##crawl-dev 11:00:19 -!- raskol has joined ##crawl-dev 11:03:56 -!- valrus has quit [Ping timeout: 245 seconds] 11:03:58 jejorda2 the Magician (L9 NaWn) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 14381. (D:8) 11:08:41 -!- raskol has quit [Read error: Connection reset by peer] 11:09:07 -!- raskol has joined ##crawl-dev 11:12:17 ...join good gods? whoah, that's a heck of a bug o_O 11:12:34 tempted to do a DS of TSO before cdo updates 11:12:52 There are already a couple of people doing that 11:13:52 !lg * won char=DSTm god=The Shining One 11:13:53 1. m1nced the Sensei (L27 DsTm), worshipper of The Shining One, escaped with the Orb and 4 runes on 2011-09-29, with 1845100 points after 107289 turns and 7:44:10. 11:20:34 -!- jeanjacques has joined ##crawl-dev 11:25:02 DS is done, Vp to go. 11:30:25 Why would you follow TSO and quit after four runes? 11:31:14 He joined TSO right before winning 11:32:05 I'm amused that people think that it's such a major bug; there are no gameplay reasons to disallow it, just flavour reasons 11:32:18 (apart from piety for resting, which is being changed IIRC) 11:36:31 -!- alefury has quit [Ping timeout: 248 seconds] 11:47:25 -!- alefury has joined ##crawl-dev 12:00:11 -!- Brannock has quit [] 12:08:35 -!- raskol has quit [Read error: Connection reset by peer] 12:08:41 -!- valrus has joined ##crawl-dev 12:09:00 -!- st_ has quit [Ping timeout: 255 seconds] 12:09:06 -!- raskol has joined ##crawl-dev 12:11:05 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20110701115916]] 12:13:15 ZChris13: meh, that's lame 12:13:25 Yes 12:13:48 I'd do the living branches with some other god then do 15-runer 12:14:23 for more style points, as a DK -- for combo name and for Yred's view on Statue Form 12:22:11 hrmdammit, Vp of good gods cannot eat -- both directly or from bottles, and can't even hit people due to bite auxes 12:24:23 ooh, that's tough 12:24:25 zin feeding? 12:24:34 it should probably work for vamps 12:25:19 would probably be pretty broken actually, since it'd swing you far out of starving :) 12:25:43 has foodless Crawl ever been done? 12:25:50 yes 12:25:51 many times 12:25:59 !lg * race=mu 12:26:02 oh right 12:26:06 foodless as non-undead? 12:26:39 i don't think it's practically possible, you would have to be a spriggan and also find a vamp weapon very early 12:26:52 75184. Wop the Grave Robber (L5 MuNe), slain by a gnoll (a +0,+0 halberd) on D:4 on 2011-09-29, with 276 points after 3732 turns and 0:10:11. 12:26:55 maybe use vamp draining? i forget if that gives nutrition too 12:26:58 Or abuse Zin feeding over and over? 12:27:13 what about finding a ring of sustenance early and speedrunning? that actually works in NetHack if you're a fast enough player 12:27:16 That'd probably take too much piety 12:27:25 ais523: Is not possible. 12:27:32 can't be done without the ring in NetHack 12:28:05 well, zin feeding only takes you to satiated, whereas a vamp weapon can get you over that 12:28:06 In Crawl, ring of sustenance and maximal nutrition will give you... what, 15k turns? 12:28:13 and you can't use them both at the same time... 12:28:31 Actually, I think it's more like 10k 12:28:44 maybe start out spriggan priest of zin and switch when you get a vamp weapon 12:29:12 And winning in 10k turns will require you to abuse lots of high-hunger effects 12:30:25 vampiric weapons don't feed you anymore 12:31:03 ! 12:32:35 !crash 12:32:42 !crash jejorda2 12:33:26 why not? 12:33:33 Zin's feeding gives ~1/3 food you need to sustain hunger 1 (spriggan or a normal race with the ring) 12:33:34 they should at least if they hit things that give exp 12:33:46 unless you somehow find an endless supply of chaotic monsters to kill 12:34:09 kilobyte: Raid the mines early 12:34:13 Dump gold? 12:35:40 i guess you only need to stay foodless until you have statue form permacastable, right? 12:35:45 you need to survive only until necromutation. How well would it go with two rings and a staff of wizardry? 12:35:48 or does it require lich 12:36:03 statue hungers... which is probably bad 12:36:38 not as bad as statue resist/stat differences :P 12:37:13 I mean, bad theme-wise 12:38:47 A hurdle there is that Zin forbids both necro and tmut 12:39:05 But if you can gain both skills before a Zin altar, you could autotrain them 12:39:18 ...of course, then you're not training things that'll keep you alive 12:40:47 you could do foodless as spriggan + porridge 12:40:58 if you got lucky 12:41:08 and zin would help too 12:41:15 porridge counts as food :P 12:41:24 what no 12:41:27 it's under potions 12:41:40 also dtsund, you can use tmut with zin, just fyi 12:41:41 That opens another avenue, too 12:41:45 okay do healing potions count as food 12:41:49 start sptm, then go zin 12:41:56 Fulsome distillation everything 12:42:01 Drink lots of water 12:42:03 bad pots don't give nutrition 12:42:09 ...i think 12:42:33 but yeah you could fulsome clean stuff i guess 12:42:38 but you'd have to be not-zin for that 12:42:47 and also it would give you very, very minimal nutrition 12:42:48 kilobyte: I think if you removed statue form hunger it would be easy to scum good gods 12:43:09 casmith789: which is why good gods should be piety for explore ;) 12:43:12 at some point they're supposed to change to piety for exploration anyway 12:45:15 give TSO something useful to do early game while you're at it (also zin) 12:57:45 I like the idea of Zin's tithe: he'd steal 1/10 of all gold you find and convert it to piety 12:58:37 which is for practical purposes piety for exploration except that Hells count *0 (except for end vaults) and Orc * ~5 12:59:50 Ely could get an increase of piety you get for healing things 13:00:15 heck, even weapons alone might be enough 13:00:31 not sure what could be good for TSO 13:08:41 -!- raskol has quit [Read error: Connection reset by peer] 13:09:06 -!- raskol has joined ##crawl-dev 13:10:14 -!- ZChris13 has quit [Quit: ChatZilla 0.9.87 [Firefox 7.0/20110922153450]] 13:14:16 raskol the Digger (L3 OgEE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1084. (D:1) 13:14:41 that happened when I turned off all my skills but 1 13:17:29 raskol the Digger (L1 OgEE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 20. (D:1) 13:17:46 it's reproducible 13:18:02 raskol the Digger (L1 OgEE) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 10. (D:1) 13:18:18 ayup 13:18:21 I will stop now 13:20:45 I think that's been fixed, just have to wait for CAO to update trunk 13:21:55 I guess announcing it to ##crawl-dev isn't the slyest way to scum 13:23:31 kilobyte: kills of evil creatures might be enough for TSO 13:23:35 if interpreted broadly 13:24:24 (say, orcs who follow Beogh, imps, many uniques, any other things early?) 13:24:31 probably wouldn't work through Lair, though 13:26:53 I wonder, perhaps "magical beast" would be enough 13:27:08 why would TSO dislike those? 13:27:16 I can see Zin disliking them, but am not sure why TSO would 13:27:37 in European medieval tales, paladins did tasks like killing dragons... against a devil you'd have a monk with prayer or a peasant with wits 13:27:58 so stuff like dragons, hydras or catoblepae... 13:33:57 reminder that beogh being an evil god still makes 0 sense 13:34:46 why is that? 13:35:19 also does is Beogh self-described as evil or just considered evil by the three Good Gods 13:35:30 it's a D&D thing, orcs are always evil there so that people don't have to worry about the morals of killing them 13:36:24 being genocidal "everyone of not our race need to die" is a pretty evil thing 13:36:53 -!- Keskitalo has joined ##crawl-dev 13:38:46 kilobyte: why is that more evil than 'everyone must die' (oka, vehu, trog) 13:39:23 nobody has ever given a good answer to that any of the many times this has come up 13:39:40 oh, I thought Trog was evil, somehow 13:39:48 it's fine if beogh is evil, but the problem is that if he's evil then several other gods should be too 13:40:21 Eronarn: if you want an improvised good answer, it's that picking and choosing who you kill is inherently more evil than just being a primal-rage type thing where you don't really understand the concept of other people at all 13:40:39 ais523: trog likes spellcaster kills and burning books 13:40:52 as I said, I thought that Trog was evil 13:41:14 The Threesome are obviously equal opportunity advocates. 13:41:26 let's see... Trog isn't evil because he's trying to get rid of magic, which isn't sentient in any way 13:41:29 Keskitalo: which is why they don't accept DS? :P 13:41:30 spell magic, to be precise 13:41:53 approving of the death of its practitioners is a side-effect; Trog would probably prefer for them to stop casting than to die, but will accept death as a substitute 13:41:54 Eronarn: Hey, those guys are Evil, they don't need to be included. 13:43:05 ais523: and for all we know, beogh would be fine if all the other races just submitted as slaves to the orcs. if we're just making stuff up, why even have this discussion 13:43:23 Eronarn: because I was explicitly trying to make stuff up 13:43:25 ais523: I think Trog used to be evil. 13:43:37 the real reason is that it's done that way for gameplay purposes and the flavour is tacked on later 13:43:54 name the gameplay purposes that it's done for 13:44:07 Eronarn: I'm not part of the devteam, and don't claim to understand half their gameplay decisions 13:44:49 probably someone just made beogh evil without thinking about it very much 13:51:41 hmm, what about Nightstalker 3 with max halo? 13:51:52 you can get it naturally even without DS 13:52:54 non-DS can get nightstalker? 13:54:19 What'd happen if you cast Darkness, joined TSO, and instantly jumped to max piety? 13:54:28 It'd never happen in a game, but could be done in wizmode 13:55:03 is it impossible in a game, or just implausible/ 13:56:36 TSO doesn't hate Darkness 13:57:28 kilobyte: Yeah, but having a halo prevents you from casting it and having an effect 13:57:51 Unless that changed when I wasn't looking 13:59:25 ais523: I suspect it to be numerically impossible. 14:00:17 dtsund: you could have an active Tornado and be surrounded by demons; that might get piety high enough to cause an issue 14:01:43 -!- valrus has quit [Remote host closed the connection] 14:02:46 ais523: I was more wondering what'd happen if your halo range exceeds your LOS range. 14:03:09 And you need about max piety for that. Takes many, many demons to get that high. 14:03:14 it wouldn't even calculate it probably 14:04:36 i assume that whoever wrote the function made it just stop at LOS_RADIUS since it'd be silly to check the whole map or whatever 14:06:49 I would also assume that Fire Storm and Ice Storm take similar codepaths 14:07:00 Doesn't make it necessarily true. :p 14:08:34 that has nothing at all to do with what i just said 14:08:34 -!- raskol has quit [Read error: Connection reset by peer] 14:08:51 -!- raskol has joined ##crawl-dev 14:08:59 Yeah, it does. Crawl source is sometimes weird. 14:09:13 lol nope 14:09:27 fire storm is smite targeting, ice storm is beam targeting 14:09:50 also hmm actually i forgot it does get an effective halo range, so maybe it just goes as far as that 14:09:52 -!- Keskitalo has quit [Quit: leaving] 14:10:03 Zannick: It would be almost trivially easy to give them similar codepaths. 14:10:07 sure 14:10:12 in which case your halo would go beyond your LOS but it wouldn't crash or anything 14:10:15 You'd just make Fire Storm a beam that starts where you target it. 14:10:19 go for it, then 14:10:43 i find that "trivially easy" large changes have a tendency to not be trivially easy to figure out 14:10:57 probably it would be easier to just write a new function that can handle both 14:11:31 there is a lot of code in crawl that could stand to be thrown out 14:12:06 Huge chunks of abl-show.cc don't belong there. 14:13:12 Zannick: I might well do that. I know I was dumbfounded that I had to implement proper self-hit tracers for the spells in two completely different ways. 14:14:10 -!- ortoslon has quit [Quit: bye] 14:32:09 -!- Textmode has quit [Ping timeout: 258 seconds] 14:32:19 dtsund: to the contrary, I am going to greatly reduce the amount what beams do 14:32:46 dtsund: everything is shoehorned into beams -- including smite, explosions, and so on 14:38:01 EYE BEAMS 14:40:02 -!- MDesigner has joined ##crawl-dev 14:41:10 hey guys. is there a detailed outline of every source file in the repo that explains what each file is responsible for? like.. let's say I'm sitting down for the first time w/ the code and I wanna port it to . what's the best way to become familiar w/ what parts of the source are responsible for certain mechanics 14:42:40 -!- ZChris13 has joined ##crawl-dev 14:46:34 -!- dtsund has quit [Quit: dtsund] 14:48:20 okie doke, i'll email someone :) 14:48:41 -!- MDesigner has quit [Quit: Leaving] 14:50:20 ebarrett the Faith Healer (L27 HOHe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 89587. (D:6) 14:52:32 !seen rax 14:52:32 I last saw rax at Thu Sep 29 04:44:04 2011 UTC (15h 8m 28s ago) joining the channel. 14:52:39 !seen greensnark 14:52:40 I last saw greensnark at Mon Sep 26 11:25:27 2011 UTC (3d 8h 27m 13s ago) quitting with message Read error: Operation timed out. 14:52:49 !seen napkin 14:52:49 I last saw Napkin at Wed Sep 28 12:14:20 2011 UTC (1d 7h 38m 29s ago) saying hehe, good, dpeg :) on ##crawl-dev. 14:53:10 is there anyone else with access to cao? 14:53:25 -!- ZChris13 has quit [Quit: ChatZilla 0.9.87 [Firefox 7.0/20110922153450]] 14:53:31 galehar: What's up? 14:53:31 rax: You have 3 messages. Use !messages to read them. 14:53:37 !messages 14:53:37 (1/3) mikee_ said (5d 15h 58m 34s ago): my account 'tartakower' has a bugged save on cao trunk and i am unable to delete it. could you delete it when you get a chance? 14:53:40 !messages 14:53:40 (1/2) galehar said (6h 48m 6s ago): can you update cao please? 14:53:42 !messages 14:53:42 (1/1) |amethyst said (6h 45m 34s ago): I have an inaccessible game on CAO (user "Neil", trunk) from disconnecting when crawl hanged; "delete save" doesn't do anything. Could you please delete Neil's save for trunk? Thanks in advance 14:54:01 I can update the 0.9 version, if that's what you need? 14:54:07 no, trunk 14:54:18 trunk is updated automatically 14:54:21 not enough? 14:54:28 hey rax, hi galehar 14:54:52 well, I introduced a bug yesterday, and it keeps crashing. I fixed it earlier today. 14:55:22 it's a stupid bug and it hurts my gut to see all those crashes :( 14:55:29 hehe 14:55:46 I don't actually know how to kick off a trunk rebuild. Napkin, is there an easy way? 14:56:02 definitely there is 14:56:12 but i haven't triggered it manually yet 14:56:16 let's check the cronjob? 14:58:25 as user crawl, rax: dgl update-trunk 14:58:50 should I? 14:59:29 I can do it, and document it so I won't need to ask next time even :) 15:00:09 That's very easy, by the way, thank you! 15:00:33 thanks guys 15:00:52 Napkin: on CDO, there is no "dgl" command in the path of user crawl 15:01:00 greensnark really did a nice job with my scripts 15:01:26 -!- lorimer has quit [Quit: update nvidia drivers] 15:01:27 true, kilobyte :) 15:08:33 -!- raskol has quit [Read error: Connection reset by peer] 15:08:53 -!- raskol has joined ##crawl-dev 15:09:46 -!- lorimer has joined ##crawl-dev 15:30:31 -!- Guest50351 has quit [Read error: Connection reset by peer] 15:30:51 -!- Guest50351 has joined ##crawl-dev 15:34:34 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 24. (D:1) 15:34:49 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 24. (D:1) 15:34:59 so, cao sure takes a long time to compile crawl... 15:35:26 pivotal the Chopper (L1 HaBe) (D:1) 15:36:24 !lm * crash -log 15:36:25 1677. pivotal, XL1 HaBe, T:49 (milestone): http://crawl.akrasiac.org/rawdata/pivotal/crash-pivotal-20110929-203526.txt 15:36:29 pivotal the Chopper (L1 HaBe) (D:1) 15:37:08 hmm. I fixed that one too. 15:37:19 rax: so, how's it going? 15:37:26 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 15. (D:1) 15:38:18 * galehar will be careful of pushing such big changes when cdo updates and cao doesn't next time... 15:38:34 CAO does take a long time to compile, yes 15:38:42 This is longer than normal though 15:39:27 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 1. (D:1) 15:39:38 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 15:40:00 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 15:40:25 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 15:42:11 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 15:42:39 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 15:42:50 pivotal the Chopper (L1 HaBe) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 15:47:55 -!- valrus has joined ##crawl-dev 15:59:59 is there an easy way to fix cdo trunk morgues not being linked and cao 0.9/0.9.1 having the s/trunk/0.9/ correct? 16:02:12 -!- Brannock has joined ##crawl-dev 16:02:51 -!- Galefury has joined ##crawl-dev 16:03:05 -!- Galefury is now known as alefury 16:08:39 -!- raskol has quit [Read error: Connection reset by peer] 16:08:57 -!- raskol has joined ##crawl-dev 16:09:47 -!- ncampion has joined ##crawl-dev 16:18:43 Is cdo really slow? 16:21:02 Changes to skill training explained: http://crawl.develz.org/wordpress/skill-training 16:23:09 ghallberg: doesn't seem slow at all to me 16:23:43 Ok, I'm getting input lag at times but it might be my wifi. 16:24:35 galehar: it would be nice if you could focus in the screen you get for potions or cards of experience even if skill_focus = false 16:24:48 since that's the one time focus is actually good for something :P 16:25:11 Hmm, now that polearms have reach, maybe giants should get it too? 16:25:13 can't you? I thought I special cased it. 16:25:19 oh, recent change? 16:25:24 no 16:27:46 actually, you can't even toggle skills on/off with the option :/ 16:37:34 Is it possible to get +2 from a single ? enchant I? 16:37:48 no 16:37:59 hmm 16:38:13 I'm pretty sure my dagger was +5/+1 before... 16:38:17 now it's 07 16:38:18 +7* 16:38:48 its magic 16:38:52 maybe I'm wrong. I usually am when I answer a question without source diving first. 16:39:11 afaik ench 1/2 only ever give +1 16:39:15 A wizard did it. 16:39:15 only +1, yes 16:39:35 Maybe I randomly hit a III instead then... 16:39:40 Probably 16:47:27 -!- valrus has quit [Remote host closed the connection] 16:51:11 * SamB runs into an odd messsage, in a somewhat stale build, though: 16:51:25 You stop training Armour. 16:51:25 Welcome, Naesten the Deep Dwarf Berserker. 16:51:33 * SamB is amused 16:52:18 yeah, there's still some little quircks 17:00:46 UseBees the Insei (L1 DrMo) ASSERT(you.can_train[i]) in 'skill_menu.cc' at line 776 failed on turn 0. (D:1) 17:02:22 ...this compiles _absurdly_ slowly 17:08:44 -!- raskol has quit [Read error: Connection reset by peer] 17:09:01 -!- raskol has joined ##crawl-dev 17:10:13 rax: maybe some games have gone in infinite loop and are eating CPU time 17:12:23 -!- syllogism has quit [] 17:15:30 i don't know if it's relevant but my game on cdo has been freezing constantly tonight so i've had to reconnect and recover the game several times an hour 17:15:43 if that's happening for a lot of people i guess it could have an effect 17:16:22 I haven't been having any trouble on CDO 17:17:08 Xiberia: I've been having lag spikes all night, no disconnects but several seconds of it not responding. 17:17:39 Xiberia: any issues with cdo shouldn't be affecting cao crawl compilation 17:17:56 ghallberg: it starts out with lag spikes for me and eventually putty just shuts down 17:18:03 hmm 17:18:10 Zannick: i thought he was trying to compile on cdo, my bad 17:18:28 I'm on terminal in linux so it's probably got a longer timeout 17:20:03 The Serpent of Hell 17:20:03 Well now, isn't this buggy? 17:20:57 what? 17:21:15 that's the description of it 17:21:49 oh yeah :) 17:22:29 mi.colour isn't set? 17:22:37 03galehar * rd2e0e9fcb46c 10/crawl-ref/source/skill_menu.cc: Fix potions of experience when skill_focus is set to false. 17:22:47 03galehar * r62073eca300b 10/crawl-ref/source/dat/database/help.txt: Update the skill screen help. 17:23:25 describe.cc:3459 // XXX: ick 17:23:29 haha 17:23:58 nice halberd of protection on antaeus 17:33:10 -!- ais523 has quit [Remote host closed the connection] 17:34:15 noo, I was going to do that! 17:37:18 -!- ais523 has joined ##crawl-dev 17:46:03 -!- evilmike has joined ##crawl-dev 17:48:14 -!- dtsund has joined ##crawl-dev 17:48:50 -!- alefury has quit [Quit: Stay sane inside insanity!] 17:55:50 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 17:56:46 galehar: hmm, I have a more verbose version, though I'd missed updating *... 17:57:46 -!- galehar has quit [Quit: zzz] 18:06:03 -!- elliptic has quit [Ping timeout: 258 seconds] 18:08:43 -!- raskol has quit [Read error: Connection reset by peer] 18:09:04 -!- raskol has joined ##crawl-dev 18:15:42 -!- casmith789 has quit [Quit: Leaving] 18:15:48 -!- ainsophyao has quit [Remote host closed the connection] 18:16:45 Unstable branch on crawl.akrasiac.org updated to: 0.10-a0-1011-g57c1396 (32) 18:19:08 -!- ais523 has quit [Remote host closed the connection] 18:23:41 -!- edlothiol has quit [Ping timeout: 258 seconds] 18:23:53 Three hour compile for CAO? 18:24:59 i guess CAO has high load 18:45:05 -!- elliptic has joined ##crawl-dev 19:08:37 -!- raskol has quit [Read error: Connection reset by peer] 19:09:03 -!- raskol has joined ##crawl-dev 19:29:25 -!- Wensley has joined ##crawl-dev 19:32:00 how does the recent skill change affect invocations? 19:33:29 -!- Brannock has quit [Read error: Operation timed out] 19:47:47 -!- dtsund has quit [Quit: dtsund] 19:48:22 -!- RichardHawk has joined ##crawl-dev 19:48:56 -!- Mu_ has joined ##crawl-dev 20:01:42 17 pan minivaults (https://crawl.develz.org/mantis/view.php?id=4647) by evilmike 20:08:47 -!- raskol has quit [Read error: Connection reset by peer] 20:09:03 -!- raskol has joined ##crawl-dev 20:11:35 -!- Pingas has quit [Read error: Connection reset by peer] 20:26:07 m1nced the Archmage (L27 HEAE) ASSERT(prog >= 0) in 'skills2.cc' at line 152 failed on turn 114584. (D:27) 20:34:52 -!- elliptic has quit [Ping timeout: 258 seconds] 20:48:17 03naesten 07refs/merge-requests/9 * ra90a1da40173 10/crawl-ref/settings/advanced_optioneering.txt: Reformat advanced_optioneering into a valid configuration file. 20:48:17 03naesten 07refs/merge-requests/9 * r47d521573cfb 10/crawl-ref/source/mon-place.cc: Add a couple of probability annotations to mon-place.cc. 20:48:17 03naesten 07refs/merge-requests/9 * rcaca108fafc0 10/crawl-ref/source/describe.cc: Redraw quiver after inscribe command. 20:48:17 03naesten 07refs/merge-requests/9 * r545430f6302e 10/crawl-ref/INSTALL.txt: Suggest ccache. 20:48:18 03naesten 07refs/merge-requests/9 * r523f62aa3e1e 10/crawl-ref/source/abl-show.cc: Try assigning zotdef abilities to hotkeys 'F' and up (#4587). 20:48:18 03naesten 07refs/merge-requests/9 * r4c4153783c8d 10/crawl-ref/source/ (abl-show.cc abl-show.h): Give Zot Defence it's own section in the ability menu. 20:48:18 03naesten 07refs/merge-requests/9 * ra43782416826 10/crawl-ref/source/Makefile: Detect "debug" and "profile" targets precisely. 20:48:18 03naesten 07refs/merge-requests/9 * racc2f8e06c22 10/crawl-ref/source/ (6 files): Fix Doxygen warnings. 20:48:19 03naesten 07refs/merge-requests/9 * r68fa7b61dd3c 10/crawl-ref/source/ (crawl_all.doxy crawl_simple.doxy): Update the Doxygen config files with "doxygen -u". 20:48:29 03naesten 07refs/merge-requests/9 * r3df29432154c 10/crawl-ref/source/dat/database/help.txt: More updates/improvements for the "skill-menu" entry in help.txt. 20:48:29 03naesten 07refs/merge-requests/9 * r50694d53f6f1 10/crawl-ref/source/dat/database/help.txt: Update the help again now that skill requirements are implemented. 20:49:34 -!- stabwound has quit [Read error: Operation timed out] 20:50:03 -!- dtsund has joined ##crawl-dev 20:50:42 -!- stabwound has joined ##crawl-dev 20:56:21 -!- elliptic has joined ##crawl-dev 21:01:58 -!- mikee_ has joined ##crawl-dev 21:07:38 -!- ZChris13 has joined ##crawl-dev 21:08:19 -!- valrus has joined ##crawl-dev 21:14:19 -!- Ryak has joined ##crawl-dev 21:15:13 if anyone can tell me which source file deals with enemies dropping chunks, it would probably save me a bit of searching 21:16:35 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 21:18:57 Ryak: mon-stuff.cc around line 338 21:19:10 thanks 21:19:30 just did a global search for "chunk", i knew it'd be in one of the mon-* files because they handle basically everything monster-related ;) 21:25:08 i think ive addressed everyone's criticism of my food reform patch 21:38:43 -!- ZChris13 has quit [Quit: ChatZilla 0.9.87 [Firefox 7.0/20110922153450]] 21:41:57 -!- ussdefiant has quit [Ping timeout: 255 seconds] 21:56:41 -!- jeanjacques has quit [Read error: Connection reset by peer] 22:00:11 -!- Guest50351 is now known as Twilight 22:00:15 -!- Twilight is now known as Twilight_1 22:04:39 -!- valrus has quit [Remote host closed the connection] 22:14:10 03elliptic * rffe86cfce9be 10/crawl-ref/source/dat/dlua/ziggurat.lua: Adjust some of the weights for ziggurat themes. 22:14:21 03elliptic * r727f7d83262e 10/crawl-ref/source/chardump.cc: More spell usage table formatting tweaks. 22:16:02 -!- ainsophyao has joined ##crawl-dev 22:16:41 * SamB makes up something about a vicious cycle, where food just gets incarcerated over and over again 22:20:31 why are you putting food in jail? 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