00:00:59 Unstable branch on crawl.develz.org updated to: 0.9-a1-1375-g3d9c84e (32) 00:03:30 Building without CLUA-BINDINGS is broken (https://crawl.develz.org/mantis/view.php?id=4267) by Alexx999 00:05:05 Isn't clua a basic requirement now? 00:05:26 -!- moocowpong1 has quit [Quit: moocowpong1] 00:06:00 -!- st_ has joined ##crawl-dev 00:08:46 Windows builds of master branch on crawl.develz.org updated to: 0.9-a1-1375-g3d9c84e 00:11:09 -!- due has quit [Ping timeout: 276 seconds] 00:14:34 -!- due has joined ##crawl-dev 00:14:41 -!- due has quit [Changing host] 00:14:41 -!- due has joined ##crawl-dev 00:15:44 -!- mumra has quit [] 00:17:36 maybe it is, but option to build without it still exists 00:27:03 -!- Garhauk has joined ##crawl-dev 00:28:39 Patch: Favor perimeters/corners in autoexploration (https://crawl.develz.org/mantis/view.php?id=4268) by rriegs 00:29:48 -!- ivan has quit [Excess Flood] 00:30:16 -!- djinni has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 00:30:28 -!- ivan has joined ##crawl-dev 00:30:28 -!- djinni has joined ##crawl-dev 00:43:45 Building with MSVC broken (partial fix) (https://crawl.develz.org/mantis/view.php?id=4269) by Alexx999 00:47:15 -!- Twilight-1 has quit [Read error: Connection reset by peer] 00:47:54 -!- Pacra has quit [Ping timeout: 255 seconds] 00:48:11 -!- Twilight-1 has joined ##crawl-dev 01:04:52 Unstable branch on crawl.akrasiac.org updated to: 0.9-a1-1375-g3d9c84e (32) 01:51:12 -!- casmith789 has quit [Quit: Leaving] 01:52:06 -!- bmh has joined ##crawl-dev 01:53:40 morning 01:59:15 -!- ainsophyao has joined ##crawl-dev 02:01:13 -!- ainsophyao has quit [Remote host closed the connection] 02:05:45 -!- due has quit [Ping timeout: 276 seconds] 02:06:51 -!- due has joined ##crawl-dev 02:06:57 morning due 02:07:27 -!- ais523 has quit [Remote host closed the connection] 02:07:55 -!- hoody has quit [Remote host closed the connection] 02:10:30 -!- hoody has joined ##crawl-dev 02:11:36 -!- galehar has joined ##crawl-dev 02:11:43 !seen kilobyte 02:11:43 I last saw kilobyte at Thu Jul 14 10:08:59 2011 UTC (1d 21h 2m 44s ago) saying !lm ProjectEKO type=crash -log on ##crawl-dev. 02:12:51 !tell kilobyte seems like clouds has the same problem tornado had with ac being more effective for short turns. Maybe it should be changed to the new formula. 02:12:51 galehar: OK, I'll let kilobyte know. 02:13:08 -!- galehar has quit [Remote host closed the connection] 02:13:45 -!- Zaba has quit [Ping timeout: 240 seconds] 02:15:44 -!- hoody has quit [Remote host closed the connection] 02:20:06 -!- Zaba has joined ##crawl-dev 02:24:59 -!- ainsophyao has joined ##crawl-dev 02:30:16 morning Zaba 02:31:29 -!- ainsophyao has quit [Remote host closed the connection] 02:45:39 -!- bmh has quit [Quit: bmh] 02:46:25 due: http://www.zeropaid.com/news/93326/new-zealands-three-strikes-law-was-pushed-bought-and-paid-for-by-the-us-wikileaks/ 02:49:02 -!- monqy has quit [Quit: hello] 02:58:35 -!- Garhauk_ has joined ##crawl-dev 03:01:34 -!- Garhauk has quit [Ping timeout: 255 seconds] 03:01:45 -!- Garhauk_ is now known as Garhauk 03:13:54 -!- bmh has joined ##crawl-dev 03:13:54 -!- bmh has quit [Changing host] 03:13:54 -!- bmh has joined ##crawl-dev 03:18:17 -!- Textmode has joined ##crawl-dev 03:28:51 -!- evilmike has quit [Quit: Leaving] 03:33:59 -!- syllogism has joined ##crawl-dev 04:00:22 -!- bmh has quit [Quit: bmh] 04:01:04 -!- bmh has joined ##crawl-dev 04:01:04 -!- bmh has quit [Changing host] 04:01:04 -!- bmh has joined ##crawl-dev 04:13:10 -!- Mu_ has joined ##crawl-dev 04:15:24 -!- Twilight-1 has quit [Read error: Connection reset by peer] 04:23:36 -!- Twilight has joined ##crawl-dev 04:24:02 -!- Twilight is now known as Guest9138 04:29:56 Octopodes have incorrect butcher message when converting corpses into chunks. (https://crawl.develz.org/mantis/view.php?id=4270) by The Mantis 04:33:04 -!- edlothiol has joined ##crawl-dev 04:35:15 This thing with the implicit knife is really confusing it seems. 04:39:48 -!- RichardHawk has quit [Ping timeout: 276 seconds] 04:58:00 -!- st__ has joined ##crawl-dev 05:00:41 -!- st_ has quit [Ping timeout: 246 seconds] 05:13:43 -!- upsy has joined ##crawl-dev 05:44:53 -!- Ashenzari has quit [Ping timeout: 250 seconds] 05:45:32 -!- Ashenzari has joined ##crawl-dev 05:45:32 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:05:08 -!- mumra has joined ##crawl-dev 06:05:35 -!- mumra has quit [Client Quit] 06:06:02 -!- mumra has joined ##crawl-dev 06:30:26 -!- st__ has quit [Ping timeout: 252 seconds] 06:51:33 -!- galehar has joined ##crawl-dev 07:12:39 maybe it should just say "bootknife" and not "knife". although in the case of octopodes it's kind of unclear where they're storing the knife 07:12:56 and naga 07:12:59 and centaur 07:16:38 -!- moocowpong1 has joined ##crawl-dev 07:23:54 -!- edlothiol has quit [Ping timeout: 255 seconds] 07:26:57 -!- st_ has joined ##crawl-dev 07:57:46 -!- RichardHawk has joined ##crawl-dev 08:02:50 -!- edlothiol has joined ##crawl-dev 08:26:08 -!- gnsh has quit [] 08:27:29 -!- ortoslon has joined ##crawl-dev 08:27:36 -!- upsy has quit [Quit: Leaving] 08:31:36 due 08:32:44 did anything related to clouds get changed recently because some volcanos are filled entirely with fire now 08:34:24 try &Pvolcano>tomb or &Pvolcano>grotto and you enter into whole rooms filled with fire, and it spreads throughout the whole vault and kills all the enemies 08:34:51 seems like all the volcano functions need to be scaled down, but i can't understand why that's happened 08:41:27 I think there was some cloud tweak 08:45:47 i'm gonna switch those two vaults from the large volcano to the tiny one because they're very broken right now, they even flood the entrance square with fire 08:48:17 03Mu * r0e680dbc9fc2 10/crawl-ref/source/dat/des/portals/volcano.des: Switch volcano_grotto and volcano_tomb to tiny volcanoes 09:01:48 -!- st_ has quit [] 09:07:16 -!- ainsophyao has joined ##crawl-dev 09:10:18 -!- gnsh has joined ##crawl-dev 09:11:49 -!- ortoslon has quit [Read error: Connection reset by peer] 09:39:11 -!- petete has quit [Remote host closed the connection] 09:45:09 bmh, I'm not here at the moment 09:45:18 Zaba: 'eh? 09:45:31 I'm on a vacation, and use public wifis only very occasionally :) 09:45:53 and this particular wifi blocks outgoing port 22, so I can't even git pull crawl. 09:45:54 Zaba: where in the world are you vacationing? 09:46:01 bmh, Croatia. 09:46:26 nifty. I need to make it over to the continent sometime 09:46:33 The Tatras sound amazing, for example. 09:47:02 Zaba: if you want to pull crawl, I run a server with ssh on port 404 09:47:21 well, I could pull it over the git protocol, but that requires slight git reconfiguration 09:47:33 it's easier for me to move to another wifi zone which has the port unblocked :> 09:47:46 I might end up there tomorrow, who knows. 09:47:56 or just visit 192.168.1.100 and reconfigure things >:D 09:48:22 it's at 192.168.0.1 09:49:17 and the password isn't 1234, so well.. 09:50:34 ??iron grate 09:50:34 iron grate[1/2]: It slams shut! Blocks travel, fire, but not line of sight. Can blink and smite-target through it. 09:50:42 ??iron grate[2] 09:50:42 iron grate[2/2]: Functionially similar to translucent rock... can be removed with dig or disintegration. 10:16:21 -!- Pacra has joined ##crawl-dev 10:16:37 can someone give me an idiot's guide to updating my submodules, because git submodule update is telling me 'fatal: reference is not a tree: 822a49888f4a4060594e272640faac462953ce1e' 10:20:20 -!- ixtli has quit [Ping timeout: 252 seconds] 10:24:30 -!- Ryak has joined ##crawl-dev 10:26:57 I'm trying to get the build working on windows and i think i'm missing some dependancies. 10:27:37 -!- ixtli has joined ##crawl-dev 10:39:26 aha! i knew i remembered seeing some instructions. i missed the step to update the submodules 11:08:51 -!- monqy has joined ##crawl-dev 11:41:22 -!- RichardHawk has quit [Ping timeout: 258 seconds] 11:42:48 Misleading error message when player is unable to chop corpses because of a shield (https://crawl.develz.org/mantis/view.php?id=4271) by zorbathut 12:06:29 -!- bmh has quit [Quit: bmh] 12:08:27 Mu_: still fighting? 12:23:22 -!- Pacra_ has joined ##crawl-dev 12:23:36 -!- Pacra has quit [Ping timeout: 255 seconds] 12:30:30 -!- upsy has joined ##crawl-dev 12:34:22 is here anybody who could help with makefile? 12:40:23 im wondering that same thing actually 12:42:57 mumra: you may want to try out patch at https://crawl.develz.org/mantis/view.php?id=4269 12:42:58 however no prebuild there - probably you'll need to run MinGW build first 12:44:31 Ryak: which one? about makefiles? 12:44:42 im just trying to get it building but running make gives an error 12:44:49 CC src/stdlib/SDL_malloc.o 12:44:49 In file included from /usr/include/cygwin/types.h:21, 12:44:49 from /usr/include/sys/types.h:448, 12:44:49 from /usr/include/sys/mman.h:19, 12:44:49 from src/stdlib/SDL_malloc.c:1223: 12:47:16 -!- Guest9138 has quit [Read error: Connection reset by peer] 12:48:02 building on what platform? 12:48:27 cygwin 12:49:38 well, cygwin probably isn't the best choise due to it's abstraction layer, at least that's what I've heard 12:50:32 it seems like thats the easiest way to go to get it building on windows 12:52:00 I use MinGW 12:52:45 was it easy to set up? 12:52:51 i guess i can lose cygwin and give it a shot if so 12:53:40 basic setup is as hard as installing typical msi installer package 12:54:07 i mean getting crawl actually building 12:54:23 well, console build is OK 12:54:31 tiles build broken 12:55:22 more specifically - linker flags for both tilegen and crawl 12:55:51 I've hard-coded them and it worked for me 12:58:23 -!- Ryak has quit [Read error: Connection reset by peer] 12:58:36 -!- Twilight has joined ##crawl-dev 12:59:02 -!- Twilight is now known as Guest39454 13:01:48 -!- Ryak has joined ##crawl-dev 13:16:17 did you have a problem building art-data.txt? 13:16:48 no, everything but linking worked like a charm 13:17:20 however, I'd still like to know how all that stuff are built 13:23:15 did you get an error about libiconv-2.dll when you installed msysgit? 13:23:52 I've installed msysgit-full 13:24:01 and there were no errors 13:24:19 the instructions very speicifically say use the web install but i can try that one 13:24:23 specifically* 13:25:21 Napkin: yeah 13:25:22 but yes, there may (and surely will) be errors about dlls when you start to use msys/MinGW 13:26:17 you have switched your submodules to gitorious.org, right, Mu_? 13:26:30 oh probably not, how do i do that? 13:26:50 check .git/config 13:27:03 the submodules are listed there 13:27:12 the url should be something like git://gitorious.org/crawl/crawl-freetype.git 13:27:24 git://gitorious.org/crawl/crawl-sqlite.git 13:28:10 they're all in .gitmodules file 13:28:28 ok looks like all mine still point to sourceforge, how do i change that? 13:28:52 edit .gitmodules 13:29:08 i don't know what file takes precedence 13:29:18 probably good to change both 13:29:37 nopeh 13:29:40 oops 13:29:43 why do all the 'pure' caster starting roles start off with some stealth 13:30:24 it seems pretty inconsistent 13:30:31 if that alone doesn't help, let me know, Mu_ - i have some haxy one-liner from greensnark to forcefully fix the submodules ;) 13:30:32 e.g., tmut doesn't have stealth but fire elemnetalist does 13:30:41 alright i think its working 13:31:38 also it's pretty weird that healers start with more gold, since healing is an ely piety thing 13:31:44 not like they need to get paid to want to heal people 13:31:51 ok looks like my paths in .gitmodules already points to gitorious, so i'll change git/config and see if it works 13:32:11 static void _give_last_paycheck(job_type which_job) 13:32:36 also arcane marksmen, for some reason 13:32:53 i believe .gitmodules is what git submodules init will read, and then add the active submodules to .git/config 13:34:03 i'm having alchemists start out with 150 gold 13:34:07 because flavor 13:34:31 is here any core devs who could look into patch https://crawl.develz.org/mantis/view.php?id=4269 ? 13:35:01 -!- Wensley has joined ##crawl-dev 13:35:11 $ git submodule update 13:35:11 fatal: reference is not a tree: 822a49888f4a4060594e272640faac462953ce1e 13:35:13 still doing this 13:35:20 try making that reference into a tree 13:35:22 ok, 1s 13:36:30 also how's this sound for alchemist skills: 2 alchemy, 1 earth, 1 fire, 1 spellcasting, 1 dodging 13:37:32 * Alexx999 slaps Alexx999 around a bit with a large trout 13:37:44 maybe 3 alch? 2 seems a bit low for their main skill 13:38:05 oh huh, pure elementalists get 3 13:38:08 i thought it was 4 13:38:13 yeah, and only 1 in one other school 13:38:18 so i didn't want to go too high 13:38:29 wow mingw worked a LOT better 13:38:36 i didnt even have any issues linking actually 13:38:40 maybe 2 dodging though 13:38:51 since they'll definitely have to be hitting things 13:39:00 oh ughh 13:39:16 alchemist won't fit under Mage in the class screen 13:39:51 guess they go onto warrior-mage for now 13:39:59 looks like there should be room to add an extra row though? 13:40:13 the way it's coded makes it non-trivial to do that 13:40:27 oh ok, it was easy for the race screen 13:40:33 but i guess the class screen is more complicated 13:42:46 where's the list of implementables? i found it before but for some reason i lost the link 13:42:56 getting rid of one of the categories might work 13:43:03 since right now 'adventurer' has amost nothing in it 13:47:49 Eronarn: looks like the size of the groups is defined in newgame.h, it seems like it should work fine if you increase that? looks a bit ugly with such a long list of mages though 13:48:12 MarvinPA: changing more than one line of code, across more than one file, = non-trivial 13:48:16 i know how to do it, i just don't want to :P 13:48:19 heh 13:48:31 fair enough, then :P 13:50:09 oh no except now i'm crashing on chargen 13:50:17 Ryak: you can just select the implementables category on mantis if you go to the view page: https://crawl.develz.org/mantis/view_all_bug_page.php 13:50:48 Ryak: https://crawl.develz.org/mantis/search.php?project_id=1&category=Implementables&sticky_issues=on&sortby=last_updated&dir=DESC&hide_status_id=80 13:50:48 there's also a create permalink button but apparently that creates a monster of a link that's half a mile long 13:50:59 oh, that works 13:52:29 http://tinyurl.com/6fpqroe 13:53:29 Ryak: although right now the main aim is to try and finish up 0.9 so if you spot any open bugs you'd like to have a shot at fixing those are also very much appreciated :) 13:53:54 and depending on whether you click "simple" or "advanced" filters, you'll see resolved ones or not 13:54:19 got it 13:56:41 oh i'm stupid i forgot to add the name/abbrev 14:01:54 alright now i just need to code what the two new spells actually do 14:03:46 cool 14:04:11 -!- Paroid has joined ##crawl-dev 14:05:58 -!- casmith789 has joined ##crawl-dev 14:30:36 -!- RichardHawk has joined ##crawl-dev 14:32:18 03MarvinPA * rb3939d1ff62b 10/crawl-ref/source/food.cc: Don't display starvation messages when immune to starvation due to Death's Door 14:32:28 03MarvinPA * r1de153939e7c 10/crawl-ref/source/dat/descript/spells.txt: Update and improve some spell descriptions 14:42:16 Alexx999: I'll have a look in a bit when I've finished some work - cheers! 14:46:56 mumra: just don't forget to build with MinGW/Cygwin/whatever first to get prebuild-generated headers and stuff 14:49:31 -!- Ryak has quit [Ping timeout: 264 seconds] 14:51:55 -!- moocowpong1 has quit [Quit: moocowpong1] 14:58:50 Rings of ice, etc. don't identify on use (https://crawl.develz.org/mantis/view.php?id=4272) by Hydralisk 15:09:11 if (cell_is_solid(target.target)) 15:09:11 { 15:09:11 mpr("You can't shoot at gazebos."); 15:09:11 return (false); 15:09:11 } 15:09:17 -!- galehar has quit [Remote host closed the connection] 15:14:09 wha 15:19:07 portal projectile can't hit gazebos apparently 15:19:55 also i forgot how awful crawl code can get :( 15:19:56 ??gazebo 15:19:56 gazebo[1/2]: You can't shoot at gazebos. 15:20:10 add gazebos as a rare Y 15:20:38 they have a gaze attack that's why they have the name 15:21:19 rename eyeballs to gazebos 15:21:32 they're even on G it's perfect 15:22:12 yessss 15:26:41 wtf is spflag_grid 15:28:15 targets a specific square? 15:28:25 as opposed to a monster 15:28:39 or whatever else 15:28:59 that seems kind of weird since you can aim things that aim at monsters at whatever square, too 15:30:00 i guess it changes how the targeting is handled somehow 15:30:33 oh huh if i'm reading this right 15:30:44 DEMAs will not fire back at your summons if they're offscreen 15:31:02 yet they seem to do that in the game 15:32:26 oh well, this code is a mess i will go work on it later 15:48:58 -!- Ryak has joined ##crawl-dev 15:55:29 as far as defects, is there any particular list which are being targeted for 0.9 or just as many as possible in whatever order people happen to pick them up? 15:56:54 i was thinking about grabbing this one about the nemelex experience card since it seems pretty easy and a good one to start off with 15:57:37 Ryak: More fixes is always good. 15:57:58 I dunno if there is a prio list but I'm doing it like that, just fix what I think I can manage 16:00:41 -!- Sabaki has quit [Ping timeout: 240 seconds] 16:02:06 Ryak: try working from the most recent bug reports, a lot of the older ones are from as far back as 0.6 and might not be applicable any more so you might be spending more time confirming their existence than fixing bugs, when in the next month we just need as many bugfixes as possible 16:02:53 I mean, unless you think you can crank out all 1000+ bug fixes in the next month :) 16:03:39 Wensley: Maybe we should take a look through and try to clean up Mantis a bit after 0.9? :) 16:04:21 ghallberg: I'd love to go through and see which bugs are still applicable, but we'd need someone with higher authority to actually close the issues that we'd find 16:04:34 Yeah :( 16:04:36 I mean, I'm an updater, which I don't think has that access 16:04:45 not sure what permissions you have 16:04:54 I'm only a bug reporter or whatever it's called 16:05:04 Can't eve get stuff assigned to me :D 16:05:29 We could compile a list for one of the big guns though :) 16:05:39 But not tonight, it's sleepy time 16:18:59 -!- ainsophyao has quit [Remote host closed the connection] 16:25:12 -!- ainsophyao has joined ##crawl-dev 16:32:49 do i have to give an additional argument to allow wizard mode to be used? 16:34:33 make wizard 16:38:14 -!- Pacra_ has quit [Read error: Connection reset by peer] 16:38:31 -!- Pacra_ has joined ##crawl-dev 16:40:09 so how do you submit a change? 16:44:56 if it's a bugfix, creating a patch and attaching it to the relevant mantis issue works 16:45:48 with git format-patch 16:48:10 -!- galehar has joined ##crawl-dev 17:03:54 -!- moocowpong1 has joined ##crawl-dev 17:05:44 -!- evilmike has joined ##crawl-dev 17:17:47 -!- gnsh has quit [Ping timeout: 258 seconds] 17:26:11 -!- MarvinPA has quit [Ping timeout: 260 seconds] 17:29:19 what arguments does git format-patch take? 17:30:32 man git-format-patch, alternately git help format-patch? 17:32:53 this makes it sound like i need to commit first. i've used other source control sw but not git. is commit just a local thing in git? 17:34:45 yes, it is 17:34:48 use commits 17:34:52 they are delightful 17:38:11 03kilobyte * r22a1f33f2417 10/crawl-ref/source/traps.cc: Give teleport traps in ZotDef finite ammo. 17:38:11 03flodiebold * r8b91456b4f25 10/crawl-ref/source/webserver/static/client.js: Client-side Firefox 6 support. 17:38:11 03kilobyte * re374ce6a1794 10/crawl-ref/source/spl-tornado.cc: Tornado: clear the cooldown when taking stairs. 17:38:11 03kilobyte * r8f98872ffbb1 10/crawl-ref/source/ (abyss.cc terrain.cc): Fix a few issues with new Abyss. 17:38:12 03alexx999 * r0a06f3c28f44 10/crawl-ref/source/tilepick.cc: Fix compilation without LUA (CLUA_BINDINGS undefined) 17:38:12 03flodiebold * r002b635839dd 10/crawl-ref/source/webserver/static/game/ (game.js render.js): Fix the minimap being erased when the browser window size changes. 17:38:12 03kilobyte * r6de05d6d8271 10/crawl-ref/docs/changelog.txt: Don't claim 0.9 is not save compatible with 0.8, since it is! 17:38:12 03alexx999 * r0197981c162e 10/crawl-ref/source/ (AppHdr.h cellular.cc itemname.cc msvc.h package.cc skills.cc): Partial fix for broken MSVC build (still need to fix prebuild) 17:38:13 03kilobyte * r525bc5e1d6f8 10/crawl-ref/source/webserver/static/ (client.js game/game.js game/render.js): Merge webtiles fixes. 17:46:06 after i upload the patch, do i change the status? 17:49:02 -!- MarvinPA has joined ##crawl-dev 17:55:38 Ryak: sure, be maybe you don't have the rights 17:55:50 i dont 17:56:03 i was able to change it to acknowleged only heh 17:56:33 someone will usually notice it if you just upload a patch 17:56:50 since it bumps it up to the top of the unresolved issues list 17:57:03 -!- edlothiol has quit [Ping timeout: 255 seconds] 18:04:49 i'm not sure that patch works as intended... currently you can only gain a max of one XL from an experience card 18:05:03 but with the patch you can go from level 2 to level 10 in one go 18:05:39 there's no need to bump the card power in the experience_card function. It's already done in _card_power 18:05:49 but don't bother, I have it fixed locally 18:11:35 galehar: about clouds, time_taken and AC: using the proportional formula would increase damage from weak clouds (steam) and decrease those from strong ones (holy flames) against high AC. Is that what we want? 18:12:31 I'm not sure about the balance change, but I think we want consistent damage over time 18:12:54 unlike complex formulas like in Tornado (partial radii and time_taken) or magma droplets, there is an easy alternative: scaling AC effect by time_taken. So it's a matter of preference. 18:13:00 the new formula should be used for all forms of damage over time resisted by AC. I think currently it's only tornado and clouds 18:13:28 scaling AC effect is good too 18:13:37 haven't of just that :P 18:13:41 *though 18:17:35 also, clouds are currently greatly affected by AC: meph against 30 AC is random2(3) - random2(30) which is is non-zero only once in a blue moon 18:18:38 the proportional formula would reduce it by only 31% 18:18:53 well, meph isn't about damage, but it's true that AC is very effective against clouds 18:20:45 poison, miasma and steam are the other "weak" clouds, the rest are "strong" 18:21:34 if steams get a boost it's ok, but poison and miasma shouldn't be buffed 18:21:52 oh, I didn't know holy flames have only same base as fire/cold, they just don't have resistances but unavoidable vulnerability 18:22:37 changing the damage of fire cloud against high AC would touch fire storm balance (which doesn't need a buff) 18:23:10 random2avg(23) + 10 18:27:04 right, safer to not risk upsetting balance here 18:27:39 -!- Pacra_ has quit [Ping timeout: 255 seconds] 18:28:08 03galehar * rd68858254ab6 10/crawl-ref/source/ (skills.cc skills.h): Make sure all skills get equal skill cost when gaining a lot of XP. 18:28:09 03galehar * r9b7585539d84 10/crawl-ref/source/ (player.cc skills.cc skills.h): Fix Sage card. 18:28:09 03galehar * rc29e3c69758f 10/crawl-ref/source/decks.cc: Nerf the experience card. 18:33:08 -!- Pacra has joined ##crawl-dev 18:49:22 -!- upsy has quit [Quit: Leaving] 18:50:09 03kilobyte * r31c088732a92 10/crawl-ref/source/cloud.cc: Fix clouds being affected by AC more during swift actions. 18:55:26 good work simplifying this mess 18:55:55 -!- Textmode has quit [Quit: Ex-Chat] 19:02:32 -!- casmith789 has quit [Quit: Leaving] 19:06:53 -!- casmith789 has joined ##crawl-dev 19:07:56 -!- Paroid has quit [Ping timeout: 252 seconds] 19:10:09 03galehar * re3e93d76d6a1 10/crawl-ref/source/skills.cc: Only level up skills after all trainings are finished. 19:10:09 03galehar * r1ad32cdbb4dd 10/crawl-ref/source/ (godconduct.cc religion.cc skills.cc): Trog doesn't like it if you train magic skills. 19:18:40 -!- ainsophyao has quit [Remote host closed the connection] 19:20:53 -!- galehar has quit [Remote host closed the connection] 19:27:12 so you got 40k exp in your pool/skills but you only actually gained 1 level? 19:27:14 thats kind of odd 19:27:23 i mean thats what it was before 19:28:20 if you want to limit it to 1 level then youre pretty much always going to gain exactly 1 level worth of exp unless you want to keep the difference between exp spent on skills and exp actually gained 19:47:56 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 20:23:50 -!- syllogism has quit [] 20:39:03 -!- casmith789 has quit [Ping timeout: 255 seconds] 20:40:26 -!- casmith789 has joined ##crawl-dev 21:25:20 -!- Wensley has quit [Max SendQ exceeded] 21:26:12 -!- Wensley has joined ##crawl-dev 21:27:18 -!- hoody has joined ##crawl-dev 21:36:10 -!- casmith789 has quit [Read error: Connection reset by peer] 22:26:36 -!- djinni has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 22:26:36 -!- ivan has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 22:26:53 -!- ivan has joined ##crawl-dev 22:26:53 -!- djinni has joined ##crawl-dev 23:31:38 oh that sucks 23:31:50 sry wrong room