00:00:58 -!- petete has quit [Quit: No Ping reply in 180 seconds.] 00:02:13 any devs around? I have my possibly-final balance tweak patch for catoblepas, and I'd like to get it in before the freeze 00:03:14 Unstable branch on crawl.develz.org updated to: 0.9-a1-1334-g72545ab (32) 00:06:17 -!- Guest15117 has quit [Read error: Connection reset by peer] 00:06:30 -!- Guest15117 has joined ##crawl-dev 00:09:12 -!- ZorbaBeta has quit [Read error: Connection reset by peer] 00:09:37 -!- ZorbaBeta has joined ##crawl-dev 00:15:56 -!- murphy_slaw__ has joined ##crawl-dev 00:18:33 Windows builds of master branch on crawl.develz.org updated to: 0.9-a1-1334-g72545ab 00:47:17 -!- Guest15117 has quit [Read error: Connection reset by peer] 00:47:54 Really attack when unarmed? (https://crawl.develz.org/mantis/view.php?id=4257) by nubinia 00:53:19 -!- Guest15117 has joined ##crawl-dev 00:55:33 Unstable branch on crawl.akrasiac.org updated to: 0.9-a1-1334-g72545ab (32) 01:08:01 -!- Guest15117 has quit [Read error: Connection reset by peer] 01:08:23 -!- Guest15117 has joined ##crawl-dev 01:17:21 -!- hoody has quit [Remote host closed the connection] 01:19:56 -!- hoody has joined ##crawl-dev 01:39:00 !tell kilobyte Hey there! I have a few final adjustments to catoblepae that I've coded after observing players fighting them, and I'm hoping these can make it in before the freeze. Specifically, I made clouds stick around a bit longer, made it so that "calcifying dust" messages are colored to indicate danger, and made it so that catoblepae won't flee. My repo is https://github.com/Wensleydale/DCSS 01:39:00 Maximum message length is 300 characters. Eschew verbosity, Gladys! 01:39:02 -branches/tree/catoblepas2 (use catoblepas2, I borked the original catoblepas directory) 01:39:13 !tell kilobyte Hey there! I have a few final adjustments to catoblepae that I've coded after observing players fighting them, and I'm hoping these can make it in before the freeze. Specifically, I made clouds stick around a bit longer, made it so that "calcifying dust" messages are colored to indicate danger, and made it so that catoblepae won't flee. 01:39:13 Maximum message length is 300 characters. Eschew verbosity, Gladys! 01:39:45 Wensley: ESCHEW IT, MAN. JUST ESCHEW IT. :D 01:39:52 trying! :) 01:40:00 !tell kilobyte I have a few final adjustments to catoblepae from observing players fighting them, hoping these can make it in before the freeze. Specifically, I made clouds stick around a bit longer, made it so that "calcifying dust" messages are colored to indicate danger, and made it so that catoblepae won't flee. 01:40:01 Maximum message length is 300 characters. Eschew verbosity, Gladys! 01:40:08 I'm so damn verbose 01:41:06 !tell kilobyte I have a few final adjustments to catoblepae from observing players fighting them, hoping these can make it in before the freeze. Clouds stick around a bit longer, "calcifying dust" messages are colored to indicate danger, and catoblepae won't flee anymore. 01:41:06 Wensley: OK, I'll let kilobyte know. 01:41:16 wait a sec 01:41:18 due 01:41:28 would you want to apply my catoblepas changes? :P 01:41:28 What? 01:41:31 no 01:41:34 i am at work 01:41:38 ah 01:41:41 sorry :) 01:41:42 I just have "eschew" on highlight. 01:41:43 :D 01:41:46 haha 01:41:52 (I like to mock people who write messages as long as I do.) 01:42:28 !telll kilobyte My repo is https://github.com/Wensleydale/DCSS-branches/tree/catoblepas2 (use the catoblepas2 branch, I borked the original catoblepas branch) 01:42:40 !tell kilobyte My repo is https://github.com/Wensleydale/DCSS-branches/tree/catoblepas2 (use the catoblepas2 branch, I borked the original catoblepas branch) 01:42:40 Wensley: OK, I'll let kilobyte know. 02:03:47 -!- monqy has quit [Quit: hello] 02:06:17 -!- bmh has quit [Quit: bmh] 02:12:23 -!- Zaba has quit [Ping timeout: 246 seconds] 02:17:00 -!- Zaba has joined ##crawl-dev 02:29:51 -!- hoody has quit [Remote host closed the connection] 02:37:45 -!- syllogism has joined ##crawl-dev 02:41:04 -!- edlothiol has joined ##crawl-dev 03:38:56 I guess all the claims if Tornado being any kind of "balanced" currently can be summed up by the following data: 03:38:57 kilobyte: You have 2 messages. Use !messages to read them. 03:38:59 ornado: Turns: 10, time: 10.0, damage: 745, dpt: 74.5, dpm: 82.8, per-mons avg: 31.0 03:39:02 FS: Turns: 1, time: 1.0, damage: 1000, dpt: 1000.0, dpm: 111.1, per-mons avg: 40.0 03:39:05 FSsimmer:Turns: 10, time: 10.0, damage: 2622, dpt: 262.2, dpm: 291.3, per-mons avg: 104.9 03:39:08 FSsimmer:Turns: 24, time: 24.0, damage: 3760, dpt: 156.7, dpm: 417.8, per-mons avg: 156.7 03:39:48 -!- edlothiol has quit [Ping timeout: 255 seconds] 03:39:51 and the test case is skewed towards Tornado 03:41:29 (only 3 squares of wall in the range, most monsters are Pan lords so tend to have rF) 03:44:57 kilobyte: I guess you proved your point :) 03:45:05 -!- gustaf_arg is now known as ghallberg 03:45:18 did you try modifying any values? 03:52:10 yeah, but to make it worthwhile with casting time 10 (plus some weaker spells in the meantime), you'd need to multiply the damage by like 3 at least 03:54:48 -!- casmith_789 has quit [Quit: Leaving] 04:04:00 oh wait, wrong... I failed to factor in damage from fire vortices, add some more to firestorm... 04:05:32 -!- st_ has joined ##crawl-dev 04:10:58 with vortices: 04:11:01 Turns: 22, time: 22.0, damage: 3896, dpt: 177.1, dpm: 432.9, per-mons avg: 162.3 04:11:10 this time clouds didn't last as long 04:43:40 -!- gustaf_arg has joined ##crawl-dev 04:47:48 -!- ghallberg has quit [Ping timeout: 255 seconds] 04:47:48 -!- MakMorn has quit [Ping timeout: 255 seconds] 04:47:49 -!- murphy_slaw__ has quit [Ping timeout: 255 seconds] 04:47:49 -!- murphy_slaw__ has joined ##crawl-dev 04:47:50 -!- murphy_slaw__ has quit [Changing host] 04:47:50 -!- murphy_slaw__ has joined ##crawl-dev 04:48:07 -!- MakMorn has joined ##crawl-dev 04:56:26 -!- ixtli_ has joined ##crawl-dev 05:01:21 -!- ixtli has quit [Ping timeout: 255 seconds] 05:01:22 -!- ixtli_ is now known as ixtli 05:05:34 -!- murphy_slaw__ has quit [Ping timeout: 255 seconds] 05:05:49 -!- murphy_slaw__ has joined ##crawl-dev 05:09:02 @dump jeanjacques 05:09:03 http://crawl.develz.org/morgues/trunk/jeanjacques/jeanjacques.txt 05:09:38 2,5k turns to find a stupid gate 05:12:38 ups, wrong channel 05:24:03 -!- gustaf_arg is now known as ghallberg 05:34:31 -!- golgepapaz has joined ##crawl-dev 05:35:57 !seen 05:35:57 Sorry golgepapaz, that person is dead. 05:37:43 kilobyte: good morning! I start work today so I don't have much time, but did you get a chance to look at my catoblepas tweaks? they're really very minimal changes, but I feel like they'll greatly improve the monster's playability 05:39:54 catoblepas is harsh.. :D 05:40:36 wensley: I see you got some real cat-kills :) 05:46:02 !lg * killer=catoblepas 05:46:02 3. MakMorn the Slinger (L12 HaHu), worshipper of Okawaru, slain by a catoblepas on Lair:2 on 2011-07-12, with 14546 points after 21832 turns and 2:41:24. 05:46:02 -!- golgepapaz has quit [Quit: Page closed] 05:46:58 elliptic: I feel like only that last one is a real kill... the first was just mikee being deliberately killed, and the second was someone who encountered two at once (which will be much rarer once the release occurs) 05:48:15 IMO we need a lair ending where you have to fight like three or four at once :P 05:48:38 -!- golgepapaz_ has joined ##crawl-dev 05:50:56 elliptic: I got an ending with one + a dire elephant... Anoying enough... 05:51:41 So yeah, 3 sounds right :D 05:51:41 ghallberg: oh, in evil forest? 05:51:41 Yep 05:51:41 elliptic: I actually think they're pretty balanced, despite being quite dangerous. I expect any kills at first will be due to lack of familarity. but I'd really like someone to come along and apply the tweaks that I've made to them :) 05:51:54 Wensley: They are really annoying to fight though, all the clouds make it hard to target them at range. 05:51:54 ghallberg: I saw someone else get that ending too! did someone add a catoblepas to that ending, or does it just spawn Ys at random? 05:52:14 ghallberg: blame kilobyte for that, my original design did not have the clouds blocking LOS 05:52:15 Guessing the latter. 05:56:05 -!- Mu_ has joined ##crawl-dev 06:10:00 -!- edlothiol has joined ##crawl-dev 06:16:16 -!- Sabaki has quit [Read error: Connection reset by peer] 06:23:18 -!- Ashenzari has quit [Ping timeout: 252 seconds] 06:24:00 -!- Ashenzari has joined ##crawl-dev 06:24:01 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:27:03 elliptic: so in the absence of other devs, is there any way I can entice you to apply my catoblepas changes before the code freeze hits? I'd hate for the tournament to have outdated catoblepae :P 06:32:16 wensley: probably better if someone else does it, since I don't know much about that part of the code and don't really have time to look at it right now... I wouldn't worry too much about the code freeze, though, since I don't think it is *that* strict :) 06:32:47 okay, thanks :) I would hang around all day like I usually do, but I should be off to work momentarily 06:33:16 -!- ainsophyao has joined ##crawl-dev 06:40:21 -!- Ashenzari has quit [Ping timeout: 250 seconds] 06:41:17 -!- Ashenzari has joined ##crawl-dev 06:41:17 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:45:08 -!- ainsophyao has quit [Remote host closed the connection] 06:50:58 -!- petete has joined ##crawl-dev 07:09:12 -!- golgepapaz_ has quit [Ping timeout: 252 seconds] 07:20:26 -!- edlothiol has quit [Read error: Connection reset by peer] 07:27:22 -!- ainsophyao has joined ##crawl-dev 07:28:07 -!- Textmode has joined ##crawl-dev 07:33:52 -!- petete has quit [Read error: Connection reset by peer] 07:36:46 Upwards escape hatches can be used while overloaded (https://crawl.develz.org/mantis/view.php?id=4258) by Galefury 07:58:30 -!- petete has joined ##crawl-dev 08:10:13 -!- MarvinPA_ has quit [Ping timeout: 258 seconds] 08:17:10 -!- nrook has joined ##crawl-dev 08:21:07 -!- edlothiol has joined ##crawl-dev 08:36:42 -!- MarvinPA has joined ##crawl-dev 08:45:02 -!- hoody has joined ##crawl-dev 09:05:25 -!- ainsophyao has quit [Remote host closed the connection] 09:13:06 -!- hoody has quit [Remote host closed the connection] 09:23:14 -!- jeanjacques has quit [Read error: Connection reset by peer] 09:24:34 -!- MarvinPA_ has joined ##crawl-dev 09:26:22 -!- ais523_ has joined ##crawl-dev 09:27:46 -!- MarvinPA has quit [Ping timeout: 246 seconds] 09:29:40 -!- hoody has joined ##crawl-dev 09:33:39 -!- LordSlothW has joined ##crawl-dev 09:34:00 -!- LordSlothW has left ##crawl-dev 09:37:19 -!- Sabaki has joined ##crawl-dev 09:41:30 -!- golgepapaz has joined ##crawl-dev 09:44:38 -!- LordSlothW has joined ##crawl-dev 09:46:49 oes anyone know what I can do about this CDO error: "Another game is already in progress using this save!" should I just !message napkin? 09:50:27 yes 09:50:43 but before i kill your game 09:50:55 LordSlothW: you need to change your email address in the Mantis tracker, please 09:51:02 Okay, will do now 09:51:33 I'm really annoyed at at&t complaining all the time, and requiring me to register my name, adress, etc every time the server changes its ip 09:51:42 LordSloth (L19 OgWr) (Lair:1) 09:51:49 great, thanks :) 09:52:09 Done, sorry about that 09:52:13 Gmail fine? 09:52:17 sure 09:52:28 ctrl-c clear level map does not clear small map (https://crawl.develz.org/mantis/view.php?id=4259) by XuaXua 09:52:50 I'm thinking about ditching ATT anyways 09:53:06 My connection keeps dropping 09:54:32 Thank you, Napkin 09:54:40 -!- hoody has quit [Remote host closed the connection] 09:56:02 no sweat, LordSloth :) 09:57:59 -!- MarvinPA_ is now known as MarvinPA 10:08:37 -!- monqy has joined ##crawl-dev 10:20:46 -!- hoody has joined ##crawl-dev 10:23:00 -!- RichardHawk has quit [Quit: Recalculating TATARI at "the crossing crossing"] 10:27:14 -!- hoody has quit [Remote host closed the connection] 10:39:39 -!- Pacra has joined ##crawl-dev 10:46:12 -!- ainsophyao has joined ##crawl-dev 10:55:40 -!- casmith789 has joined ##crawl-dev 11:00:41 -!- hoody_ has joined ##crawl-dev 11:05:35 -!- ais523_ has quit [Quit: Page closed] 11:26:16 -!- LordSlothW has quit [Read error: Connection reset by peer] 11:26:54 -!- LordSlothW has joined ##crawl-dev 11:48:01 -!- jeremie_ has joined ##crawl-dev 11:55:52 is it intended that i gained unarmed skill after casting a spell? 11:55:55 in trunk 11:55:57 seems kind of odd 11:57:29 -!- ais523 has joined ##crawl-dev 12:00:28 -!- upsy has joined ##crawl-dev 12:01:20 You gained the unarmed skill after doing unarmed combat and then gaining experience. 12:03:48 right, with the new system xp is distributed between the skills that you have turned on as soon as you gain it 12:05:11 -!- ghallberg has quit [Ping timeout: 240 seconds] 12:14:57 -!- jeremie_ has quit [Quit: Page closed] 12:16:28 03MarvinPA * rb1f7f848ea02 10/crawl-ref/source/evoke.cc: Tweak wording for reading manuals 12:16:33 03MarvinPA * r92ee30f102f0 10/crawl-ref/source/dat/des/variable/altar.des: Add an alternative Ash overflow altar 12:16:33 03MarvinPA * r5c8a84bb0082 10/crawl-ref/source/dat/des/portals/spider.des: Remove buffed ghost moths from mumra_spider_spiderweb 12:20:00 -!- Pacra has quit [Ping timeout: 255 seconds] 12:20:04 marvinPA: can you apply that patch https://crawl.develz.org/mantis/view.php?id=4254 12:22:28 -!- ais523 has quit [Remote host closed the connection] 12:24:06 also this one (Prevent-infinite-loop-just-in-case) https://crawl.develz.org/mantis/view.php?id=4183&nbn=5#bugnotes 12:29:28 -!- LordSlothW has quit [Read error: Connection reset by peer] 12:33:00 here's a cute idea: make brain worms into ghost moth larva 12:33:51 it'd make more sense with the ambrosia - they eat it to turn into adults 12:43:40 -!- Wensley has quit [Ping timeout: 260 seconds] 12:44:47 -!- Cryp71c has joined ##crawl-dev 12:45:28 -!- Cryp71c has left ##crawl-dev 12:47:11 -!- Guest15117 has quit [Read error: Connection reset by peer] 12:47:34 -!- Guest15117 has joined ##crawl-dev 12:54:12 03dolorous * re558037153e2 10/crawl-ref/source/transform.cc: Add formatting fix. 12:54:22 03dolorous * r8d3a9337c9ff 10/crawl-ref/source/transform.cc: Check for lichform players' wielding holy weapons using is_holy_item(). 13:10:20 -!- Pacra has joined ##crawl-dev 13:22:07 03kilobyte * r3bcb044d9c97 10/crawl-ref/docs/crawl_manual.reST: Manual updates from the wiki. 13:22:08 03kilobyte * r0ff316ee356e 10/crawl-ref/ (.gitignore source/webserver/static/.gitignore): Update git ignores. 13:22:08 03kilobyte * r087861d00825 10/crawl-ref/source/ (misc.cc misc.h spl-tornado.cc): Tornado: make the effect of AC independent of the way damage calls are split. 13:22:08 03kilobyte * ra11f8d706038 10/crawl-ref/source/mon-act.cc: Don't freeze friendlies when tallying damage. 13:44:07 03bstriegs * r3f8d39b7263b 10/crawl-ref/ (5 files in 2 dirs): balance tweaks from player playtesting feedback 13:44:17 03bstriegs * r799f377bc8fb 10/crawl-ref/source/beam.cc: tiny cloud tweak 13:48:07 03hsolter * r01f58b160e6f 10/crawl-ref/source/fight.cc: Don't auto-switch to melee weapon when exploring 13:48:17 03hsolter * r3470ffd71b55 10/crawl-ref/source/items.cc: Prevent infinite loop just in case 14:16:48 -!- galehar has joined ##crawl-dev 14:17:25 hi 14:18:07 03MarvinPA * r42aa3a4556a4 10/crawl-ref/source/ (item_use.cc ng-setup.cc): Don't blink things with dispersal ammo if no damage was dealt, give Warpers a slightly bigger stack 14:18:12 hey 14:19:52 hey Marvin. Are you taking any holidays before the tournament? 14:20:32 nope, i should be around most of the time up until then 14:20:42 good. 14:20:48 finally got my desktop set up again and git working, too :) 14:20:53 would you like to be release manager for 0.9? 14:23:35 hmm, what does it consist of? mainly cherrypicking commits and managing the 0.9 branch, right? 14:23:48 yep 14:24:04 and doing the actual release on day 0 14:24:15 kilobyte can probably help you figure it out 14:24:41 hm, well i'd certainly have free time but i don't have very much technical knowledge with git and things like that 14:25:12 being a poor uneducated windows user :P 14:25:36 so you just need a reason to learn :) 14:31:34 there's not many of us around and active these days. I'll be away the first 2 weeks of august. kilobyte already did 0.8 release, it would be good that someone else take over (unless he already volunteered when I was away) 14:31:51 I'm volunteering for 0.10 :) 14:33:03 I'm on a vacation right now 14:40:08 03dolorous * rf9f40291c7a9 10/crawl-ref/docs/changelog.txt: Add changelog entry. 14:41:31 okay, well i don't mind being volunteered for it, i'd just be worried about not knowing everything that actually needs to be done :P 14:41:53 in fact, I am on a vacation, using a rather laggy free wlan in a park 14:44:10 MarvinPA: we'll ask kilobyte if he'd rather teach you or do it himself :P 14:44:39 heh, okay :) 14:47:36 anyone played with auto training? 15:27:39 -!- Pacra has quit [Ping timeout: 255 seconds] 15:42:02 -!- Hellcommander has joined ##crawl-dev 15:42:59 anyone know what Abyss morphing does in the Apphdr.h file 15:48:22 -!- Hellcommander has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 16:12:08 -!- hoody_ has quit [Remote host closed the connection] 16:16:13 -!- ainsophy_ has joined ##crawl-dev 16:17:20 -!- bmh has joined ##crawl-dev 16:17:47 hello 16:18:22 when's the final freeze 16:18:37 it's supposed to be today 16:18:59 ack. abyss serialization isn't written 16:19:43 -!- ainsophyao has quit [Ping timeout: 250 seconds] 16:20:25 and I need to write another AK bugfix 16:21:15 and there's still a bug which makes stuff switch, isn't it? 16:22:05 the abyss does abyss teleport you around once every 600 turns 16:22:44 AKs are very rarely entombed, I want to thin a bubble around them so they're never encased 16:23:06 anyway, it didn't get enough testing, it can't be included in 0.9. 16:23:44 but it's been merged, so it will be enabled in trunk and will be included in 0.10 16:24:08 works for me. I play trunk 16:24:10 and the new maprot can be used I guess 16:24:36 We could activate it for the current abyss. Would be an improvement 16:25:17 -!- Pacra has joined ##crawl-dev 16:25:56 it's already activated for labs, isn't it? 16:26:13 it is 16:26:26 kilobyte merged it 16:26:54 good. 16:27:41 how about using the new maprot in the current abyss? If you patch it, I'll push it :P 16:28:21 -!- bmh2 has joined ##crawl-dev 16:28:38 by all means enable the new maprot for the abyss 16:28:52 -!- bmh has quit [Disconnected by services] 16:28:58 -!- bmh2 is now known as bmh 16:29:11 -!- bmh has quit [Changing host] 16:29:11 -!- bmh has joined ##crawl-dev 16:30:02 how do I do it? 16:30:54 I'm on my phone, can't tell you off the top of my head 16:31:51 it's near the labs forget_map call in the abyss branch 16:32:56 I'l find the commit when I get home 16:34:02 when is that? 16:35:25 120 seconds? 16:36:11 cool :) 16:37:22 I could figure it out, but I haven't looked at your code, so you can do it 10 times faster than me. 16:37:33 tell me how to do it and I'll push it 16:37:50 -!- bmh_ has joined ##crawl-dev 16:38:48 https://gitorious.org/crawl/crawl/commit/90db7f20ca5f7b4ecf1eaf305c4dcc19578b1e5c/diffs 16:39:01 dungeon.cc and effects.cc are the relevant parts 16:39:08 -!- bmh has quit [Disconnected by services] 16:39:08 -!- bmh_ is now known as bmh 16:39:22 -!- bmh has quit [Changing host] 16:39:22 -!- bmh has joined ##crawl-dev 16:39:41 -!- MarvinPA_ has joined ##crawl-dev 16:41:17 bmh: thanks, I'm finishing something and I'll try it. 16:41:36 galehar: great, I appreciate you picking up the slack :) 16:42:07 -!- MarvinPA has quit [Ping timeout: 246 seconds] 16:42:08 03MarvinPA * rc938bf108a8f 10/crawl-ref/source/status.cc: Indicate on the status bar when Swiftness is inactive because of water 16:42:19 03MarvinPA * r6030b7d2b8a4 10/crawl-ref/source/spl-cast.cc: Include the name of the spell in miscast messages 16:43:16 -!- MarvinPA_ is now known as MarvinPA 16:57:53 bmh: it enables autoexplore. This isn't necessarily a bad thing but I should check with others. 16:58:16 worse, sometimes it just map the whole level 16:59:32 oh wait, I haven't enabled the new code in forget_map 17:03:20 it's working better, but I still have the whole map revealed bug 17:08:14 -!- ainsophy_ has quit [Remote host closed the connection] 17:08:27 -!- Pacra has quit [Ping timeout: 255 seconds] 17:19:52 -!- Pacra has joined ##crawl-dev 17:24:17 -!- Rugxulo has joined ##crawl-dev 17:30:19 03MarvinPA * rdf7ea41f5e99 10/crawl-ref/source/ (5 files): Abort some self-enchantments without wasting a turn in situations where they cannot be cast 17:31:24 -!- Wensley has joined ##crawl-dev 17:31:57 -!- murphy_slaw__ has quit [] 17:35:02 galehar: those are gross bugs :-\ 17:35:42 indeed 17:35:54 hope it doesn't happen in labs... 17:36:30 autoexplore in the abyss isn't necessarily bad. 17:36:48 -!- edlothiol has quit [Ping timeout: 255 seconds] 17:39:17 -!- upsy has quit [Quit: Leaving] 17:49:16 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=2129 17:50:55 that wikipedia article doesn't look very relevant 17:50:55 autoexplore in the abyss weaken the theme a bit, but greatly improve the gameplay, so I think it's good 17:51:14 monqy: it's not very relevant. but it has a picture of Shmoo 17:52:02 http://upload.wikimedia.org/wikipedia/en/0/06/Lifeshmoo.jpg this thing? 17:53:06 yeah 17:53:10 I'm interested in making Slime slowly restructure itself (see a theme?) 17:53:13 the shmooing slime pits is an interesting idea. It's already about diving fast, it would increase the effect. 18:00:22 -!- Rugxulo has left ##crawl-dev 18:00:42 galehar: it also means that your escape route might be gone when you try to flee upward 18:01:13 true 18:01:21 slimes as the principle agent of change in Slime Pit is delicious :) 18:02:44 galehar: I feel that the new abyss is tons of fun without autoexplore. not even kidding 18:03:16 Wensley: no one is forcing you to auto-explore 18:04:10 bmh: I feel that people will have more fun if they are not allowed to auto-explore in the abyss. with autoexplore enabled, they will never even consider the alternative and thus will have less fun and thus crawl will be a worse game /rant 18:04:15 -!- Textmode has quit [Ping timeout: 250 seconds] 18:04:58 Wensley: I'm a terrain guy and the behavior change was introduced unintentionally. I would defer to say, dpeg's wisdom in this case 18:05:27 as would I, if he had an opinion 18:05:50 I'm not sure if he does or not 18:06:08 he's on holidays 18:06:11 drop a note on the tavern or CRD? 18:06:25 Germans take holiday!? 18:06:27 nothing urgent 18:07:29 Since we're changing layout and mapping of the abyss, better keep autoexplore disabled for now, or the change will be less noticeable. 18:07:31 I'd think autoexplore would be a good thing; if players need to be careful or want to look at the scenery, they don't have to autoexplore, but if they get bored with abyss, they don't have to do manual exploration 18:08:12 Does finding an altar or gate or vault stop autoexplore? 18:08:25 sure 18:08:34 wait, vault not necessarily 18:08:51 but vaults usually have something interesting 18:08:54 like monsters 18:09:17 anyway, the abyss is crowded enough that autoexplore wouldn't be very useful 18:09:31 the question then is if autoexplore decides to investgate the vault (deep enough to hit a stopworthy feature) before taking an infinite detour 18:09:34 true. That seems like a vote for 'disable' 18:11:10 -!- syllogism has quit [] 18:11:19 I'm with Wensley on this one, if only for vaults. 18:11:59 I'll have more time to waste^Wspend on crawl in a few weeks. I resigned today! :-D 18:12:08 03galehar * reda2377fe452 10/crawl-ref/source/exercise.cc: Slow down the training of ranged combat skills. 18:12:11 03galehar * r8f5f7274d365 10/crawl-ref/ (docs/options_guide.txt settings/init.txt source/initfile.cc): Default auto_switch to off. 18:12:12 03galehar * rcc9c6d96a278 10/crawl-ref/source/skill_menu.cc: Allow using tab to switch between practise and focus. 18:12:22 03galehar * r1b252480e263 10/crawl-ref/source/skill_menu.cc: Always show unknown skills if they have some training. 18:12:22 03galehar * r863946788b05 10/crawl-ref/source/exercise.cc: Slightly increase the rate of stealth passive training. 18:12:22 03galehar * rad4c5ee45566 10/crawl-ref/source/skills.cc: Increase the effect of focus for skills with very low training. 18:12:23 03galehar * re52647c30494 10/crawl-ref/source/skill_menu.cc: Tiles: add highlight boxes to the skill menu switches. 18:16:28 -!- moocowpong1 has joined ##crawl-dev 18:17:09 -!- bmh has quit [Quit: bmh] 18:29:42 !tell kilobyte thanks for applying my catoblepas tweaks! :D 18:29:43 Wensley: OK, I'll let kilobyte know. 18:33:05 -!- golgepapaz has quit [Quit: ChatZilla 0.9.87 [Firefox 5.0/20110615151330]] 18:34:36 so does anybody else find potions of experience really boring, especially with the new system? at least potions of gain stat allow you to get something that is otherwise limited, but XP is everywhere 18:38:29 you find one once in like ten wins, so that's way too rare to matter 18:38:36 the Experience card, on the other hand... 18:48:29 -!- galehar has quit [Remote host closed the connection] 18:49:08 at least with the experience card though, you have to go hunting through decks. and if you only find one potion of xp every time games (excluding zigs), why even have them at all? 18:49:18 s/time/ten 18:51:13 it's not like they're fixedarts, or other game-changing items 18:51:42 I'm not actively offended by potions of experience, just sort of baffled 18:52:38 right, altering them wouldn't have a big effect 19:51:57 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:59:14 -!- MarvinPA_ has joined ##crawl-dev 20:00:22 -!- Wensley has quit [Ping timeout: 250 seconds] 20:03:09 -!- MarvinPA has quit [Ping timeout: 264 seconds] 20:09:57 -!- Pacra_ has joined ##crawl-dev 20:10:42 -!- Pacra has quit [Ping timeout: 255 seconds] 20:44:02 -!- MarvinPA has joined ##crawl-dev 20:46:21 Gaining Sif piety can be up to twice as slow as in 0.8, and related issues (https://crawl.develz.org/mantis/view.php?id=4260) by reid 20:46:46 -!- MarvinPA_ has quit [Ping timeout: 240 seconds] 21:00:33 -!- jeanjacques has joined ##crawl-dev 21:07:53 -!- hoody_ has joined ##crawl-dev 21:13:40 -!- moocowpong1 has quit [Quit: moocowpong1] 21:27:04 -!- hoody_ has quit [Remote host closed the connection] 21:32:07 -!- casmith789 has quit [Quit: Leaving] 21:39:14 -!- nrook has quit [Quit: Lost terminal] 22:00:35 -!- ainsophyao has joined ##crawl-dev 22:04:52 -!- ainsophyao has quit [Remote host closed the connection] 22:16:58 -!- hoody_ has joined ##crawl-dev 22:18:06 -!- jeanjacques has quit [Ping timeout: 276 seconds] 22:24:17 -!- ainsophyao has joined ##crawl-dev 22:35:51 -!- MarvinPA_ has joined ##crawl-dev 22:39:22 -!- MarvinPA has quit [Ping timeout: 258 seconds] 23:11:00 -!- ainsophyao has quit [Remote host closed the connection] 23:19:15 -!- Pacra_ has quit [Ping timeout: 255 seconds] 23:19:15 -!- Guest15117 has quit [Read error: Connection reset by peer] 23:20:47 -!- Guest15117 has joined ##crawl-dev