00:00:34 -!- st_ has quit [] 00:03:18 Unstable branch on crawl.develz.org updated to: 0.9-a1-521-gc0867e6 (32) 00:33:18 -!- Twilight-1 has quit [Read error: Connection reset by peer] 00:37:23 -!- Twilight-1 has joined ##crawl-dev 01:50:07 -!- Wensley has quit [Ping timeout: 246 seconds] 01:50:53 -!- elliptic has quit [Ping timeout: 258 seconds] 02:37:56 -!- Henzell has quit [*.net *.split] 02:38:00 -!- gnsh has quit [*.net *.split] 02:38:01 -!- RjY has quit [*.net *.split] 02:38:04 -!- Zannick has quit [*.net *.split] 02:38:04 -!- MakMorn has quit [*.net *.split] 02:38:04 -!- rax has quit [*.net *.split] 02:38:12 -!- jarpiain has quit [*.net *.split] 02:38:13 -!- Hehfiel has quit [*.net *.split] 02:38:15 -!- herself has quit [*.net *.split] 02:38:17 -!- hoody_ has quit [*.net *.split] 02:38:18 -!- gustaf_arg has quit [*.net *.split] 02:38:22 -!- Keskitalo has quit [*.net *.split] 02:38:30 -!- jld has quit [*.net *.split] 02:38:38 -!- Chousuke has quit [*.net *.split] 02:38:39 -!- evilmike has quit [*.net *.split] 02:38:43 -!- greensnark has quit [*.net *.split] 02:38:47 -!- bhaak has quit [*.net *.split] 02:38:47 -!- blackpenguin has quit [*.net *.split] 02:38:53 -!- joosa has quit [*.net *.split] 02:38:54 -!- ion has quit [*.net *.split] 02:38:54 -!- Gretell has quit [*.net *.split] 02:38:57 -!- Eifeltrampel has quit [*.net *.split] 02:39:00 -!- jooosa is now known as joosa 02:42:57 -!- joosa is now known as 16SAAHY0N 02:43:18 -!- herself has joined ##crawl-dev 02:43:18 -!- Eifeltrampel has joined ##crawl-dev 02:43:18 -!- joosa has joined ##crawl-dev 02:43:18 -!- Henzell has joined ##crawl-dev 02:43:29 -!- Gretell has joined ##crawl-dev 02:43:39 -!- ion has joined ##crawl-dev 02:43:39 -!- bhaak has joined ##crawl-dev 02:43:39 -!- blackpenguin has joined ##crawl-dev 02:43:51 -!- jarpiain has joined ##crawl-dev 02:43:51 -!- Hehfiel has joined ##crawl-dev 02:44:03 -!- evilmike has joined ##crawl-dev 02:44:03 -!- greensnark has joined ##crawl-dev 02:44:12 -!- jld has joined ##crawl-dev 02:44:12 -!- Chousuke has joined ##crawl-dev 02:44:29 -!- jarpiain has quit [*.net *.split] 02:44:30 -!- Hehfiel has quit [*.net *.split] 02:44:36 -!- gnsh has joined ##crawl-dev 02:44:36 -!- RjY has joined ##crawl-dev 02:44:36 -!- Zannick has joined ##crawl-dev 02:44:36 -!- MakMorn has joined ##crawl-dev 02:44:36 -!- rax has joined ##crawl-dev 02:49:01 -!- hoody_ has joined ##crawl-dev 02:49:01 -!- gustaf_arg has joined ##crawl-dev 02:49:01 -!- Keskitalo has joined ##crawl-dev 02:49:54 -!- jarpiain has joined ##crawl-dev 02:49:54 -!- Hehfiel has joined ##crawl-dev 02:56:03 -!- Napkin has joined ##crawl-dev 02:56:10 Good morning 02:57:17 -!- st_ has joined ##crawl-dev 02:57:27 Last 2 tries to build with mingw failed 02:57:39 CXX syscalls.o 02:57:39 syscalls.cc: In function 'void alarm(unsigned int)': 02:57:39 syscalls.cc:113: error: 'CreateTimerQueueTimer' was not declared in this scope 02:57:43 make: *** [syscalls.o] Error 1 03:01:52 -!- hoody_ has quit [Remote host closed the connection] 03:04:00 h, odd 03:04:06 kilobyte: ping --^ 03:05:15 moin 03:11:53 moin moin 03:14:52 -!- monqy has quit [Quit: hello] 03:15:18 -!- hoody_ has joined ##crawl-dev 03:29:35 why are bows so awful early game compared to other ranged weapons, as well as being worse later since they have worse ammo brands 03:30:59 -!- hoody_ has quit [Remote host closed the connection] 03:34:21 -!- hoody_ has joined ##crawl-dev 03:36:27 -!- syllogism has joined ##crawl-dev 03:40:54 -!- Twinge has joined ##crawl-dev 03:55:26 -!- hoody_ has quit [Remote host closed the connection] 04:09:47 -!- dpeg has joined ##crawl-dev 04:09:53 morning 04:10:09 hideepleg! 04:10:15 does anyone have any way of dealing with volcanoes? 04:10:19 my holiday may have just been cancelled :/ 04:11:47 due: :( R volcano? 04:11:53 RL* 04:12:06 due: dealing in what senseß 04:12:15 due: also, why holiday--? 04:12:37 dpeg: they've canncelled flights to melbourne due too this volcano in chile. 04:15:13 oh, how sucky, due 04:16:00 but i have until thursday so ... 04:17:50 train takes too long, huh? 04:17:55 :P 04:19:41 i just upgraded a wordpress from 2.9.1 to 3.1.3 and it was rather easy 04:19:55 maybe i'll upgrade CDO's wordpress too then 04:21:01 always surprising how easy git makes such maintenance work :) 04:21:57 Napkin: jpeg is here right now and she told me about work as a professional game dev. She said they'd be happy to have an admin who is as competent as you :) 04:22:24 sure, marc@thoben.org 04:22:25 ;) 04:23:05 Napkin: i diid that but my plugins ceased functioning 04:23:10 How are you doing? *waves at jpeg* 04:23:17 hi jpeg! 04:23:30 hi jpeg, I am soo sorry I haven't replied to any of your emails! I have been both snowed under and unmotivated. 04:23:32 due: yeah, luckily those 4 plugins here continued working :D 04:24:41 oh, jpeg is playing in the garden with the kids :) 04:24:54 due: I'll tell her 04:24:58 dpeg: thank you! 04:24:59 damn.. lucky her! :) 04:28:45 !tell kilobyte I hope the Oki mail didn't upset you. I am aware that the flavour blurbs (^ and ^!) would need change -- I'd do that, of course. 04:28:45 dpeg: OK, I'll let kilobyte know. 04:30:03 -!- ion has quit [Remote host closed the connection] 04:30:07 -!- ion has joined ##crawl-dev 04:33:11 in case anyone is wondering/interested, I made a detailed proposal (with numbers) for how to change Oki gifts completely 05:19:23 sent over crawl-ref-discuss? I subscribe to that and didn't see anything 05:41:37 -!- edlothiol has joined ##crawl-dev 05:46:29 wow Yred dislikes statue form because it turns you "non living"? 05:47:25 that's pretty bad 05:55:00 -!- evilmike has quit [] 05:55:48 evil: was private mail 06:00:27 -!- MarvinPA_ is now known as MarvinPA 06:01:29 dpeg: hm, who'd you send it do? 06:01:35 i'm not sure i got it 06:04:01 oh, only to kilobyte 06:04:46 He sent his thoughts on gods around... I replied and suggested changing Oki gifts (once more, I am talking about this for years). And then I asked him whether to flesh out the proposal, he said yes and so I did. 06:05:35 I could send it around, I just don't want to answer a billion emails telling me how this cannot possibly work etc. 06:22:25 ohh 06:22:29 no, it's cool! 06:35:02 -!- bmh has joined ##crawl-dev 06:35:02 -!- bmh has quit [Changing host] 06:35:02 -!- bmh has joined ##crawl-dev 06:35:47 back 06:35:55 morning 06:36:28 moin bmh 06:37:10 I didn't get any programming done yesterday because crawl decided to quit linking in OSX. I just brought everything up to date, let's see if it still falls over. 06:40:29 bmh: we need your abyss! 06:43:27 dpeg: It'll get there 06:45:01 cool 06:45:56 getting the morph effect right is fiddly 06:47:30 fixedarts lost in the abyss, should they be respawned in the abyss or lost forever? 06:48:11 and drat, it's still looking for objects that don't exist 06:48:28 contrib/install/i686-apple-darwin10/lib/libz.a, liblua.a and libsqlite3.a 06:49:04 bmh: I am fine with lost forever 06:51:22 It doesn't seem like a case that will come up very often, and when it does, it's probably the player's fault. 06:56:06 ??cene 06:56:07 I don't have a page labeled cene in my learndb. 06:56:24 ??salamander 06:56:24 salamander[1/3]: Strong fire creature. Can be rarely found in lava lakes anywhere. Generated with a flaming weapon or bow. Hits for 50 or so damage in melee. Very dangerous for people without ranged attacks. Due to its fire attack property and flaming weapon, you get burned twice. 06:56:26 ??salamander[3] 06:56:27 salamander[3/3]: linley henzell does not know what these look like 06:56:29 ??salamander[2] 06:56:30 salamander[2/3]: Don't go near them if you are worshipping Xom and wielding a weapon you care about, unless you want this to happen: A salamander, wielding the +1,+11 sabre "Centaur's Doom" {pain, +Lev rElec rC+ Str+1} (lava). 06:56:33 there we go 06:57:19 'eh? That's no fun. 06:57:37 even less fun if it happened in the abyss 06:57:59 i think worshipping xom counts as "the player's fault" :P 06:58:09 randarts lost in the abyss are dead and gone. It's fixedarts that got special cased 06:58:11 also that's not a special unrandart so it wouldn't respawn anyway 06:58:15 even if respawning worked 06:58:40 I would be OK respawning fixedarts in the hands of a monster 06:58:58 although loads of unrands got their 'special' tag removed recently too anyway 06:59:06 since it means that monsters can't wield them either 06:59:57 probably abyss respawning should just extend to all unrandarts, if it's going to exist at all? 07:00:40 The abyss is "infinitely large". If you lose your wallet in an infinitely large parking lot and then are teleported to a random location, you're never going to find it 07:01:08 Who develops on OSX? 07:01:23 the parking lot is also aware of you, though :P 07:01:39 Why would the abyss be nice? 07:01:52 dunno, it sends you a rune though 07:02:05 That needs to be fixed. 07:02:08 and is more likely to over time 07:02:09 The abyssal rune is too easy to get. 07:03:02 i don't think it's unreasonable to have the abyss favor interactions between things 07:03:09 like you running into banished stuff 07:03:18 Yeah, that's splendid. 07:03:20 or the rune (preferably in a rune vault) 07:03:26 that'd be easily fixed by just making the abyss rune/exit vaults show up more often 07:03:45 arguing using infinity doesn't make sense because of the thematic nature of the abyss 07:03:56 it's infinite, but things not of the abyss should attract each other, imo 07:04:45 anyway, i'm not particularly bothered whether unrands respawn in the abyss or not. but if they do, it should extend to all unrands, since there's no proper distinction between unrand and fixedart any more 07:04:46 I'd like to downweight abyss shifts if the player a) can see a vault, b) is inside a vault 07:05:22 MarvinPA: honestly i'd just extend it to anything the player brings with them into the abyss 07:05:34 it's not like it's going to break anything 07:05:42 Sounds like a lot of housekeeping 07:05:58 if it's easier not to bother entirely then i'd suggest going with that, yeah :P 07:06:31 and reducing abyss shifts when you're near or in a vault sounds excellent 07:06:50 well, being able to find banished stuff is cool 07:07:00 i classify finding lost items the same way 07:07:52 Suppose, for example, praying next to a undamaged monster would always 07:07:52 wake the monster (if it was asleep) and give it a turn to react; then 07:07:52 you'd have a turn to hit the monster; and if you both hit each other 07:07:52 and both end up with roughly the same health bars, Mahkleb will give 07:07:53 you a chance to kill the monster and be rewarded for it. 07:08:01 wow this is the most tedious suggestion i've read 07:08:15 I don't recall if I sent my reply to that. 07:11:10 i should probably send an email expressing my dislike for the proposed makhleb flavor changes 07:11:13 they're really awful 07:12:17 even primary english speakers won't know what mortification means, it has absolutely no flavor connection to either current makhleb or current makhleb's abilities, and in fact it would be stronger tied to a god like Yred 07:14:55 ps MarvinPA you should consider giving a boost to conj or summ + makhleb 07:15:27 like: your conj skill boosts your makhleb invocations too, or your invo skill boosts summ for the summon demon spells 07:17:25 Eronarn: Yeah that text was a bit... over the top. 07:17:51 -!- gustaf_arg is now known as ghallberg 07:17:57 ghallberg: there has been proposed before a god of torture, pain, etc. - perhaps it would be fitting for that 07:18:11 makhleb is pretty purely destruction and chaos right now though 07:21:02 SO much discusison on Goc Changes... and compicated threading... 07:40:53 oblong (L23 DrTm) ERROR: range check error (52 / 52) (D:26) 07:46:41 -!- elliptic has joined ##crawl-dev 07:52:55 -!- upsy has joined ##crawl-dev 08:02:05 -!- jooosa has joined ##crawl-dev 08:08:37 -!- bmh has quit [Quit: bmh] 08:10:09 -!- joosa has quit [*.net *.split] 08:10:11 -!- Henzell has quit [*.net *.split] 08:10:14 -!- 16SAAHY0N is now known as joosa 08:10:14 -!- joosa is now known as 16SAAHY0N 08:10:14 -!- jooosa is now known as joosa 08:11:03 -!- Henzell has joined ##crawl-dev 08:19:29 -!- elliptic has quit [Ping timeout: 258 seconds] 08:20:52 -!- elliptic has joined ##crawl-dev 08:23:23 -!- degroves has joined ##crawl-dev 08:23:37 -!- degroves has quit [Client Quit] 09:00:22 -!- lorimer has quit [Quit: bolting new hardware on] 09:01:55 regardless of the Makhleb flavour blurb, there is no reason to make the god take into account or boost or do anything with Con/Sum 09:19:50 Auto explore not showing moves individually. (https://crawl.develz.org/mantis/view.php?id=4129) by lerugray 09:31:42 -!- blabber has joined ##crawl-dev 09:33:12 -!- lorimer has joined ##crawl-dev 09:33:59 -!- blabber has quit [Client Quit] 10:12:27 -!- hoody_ has joined ##crawl-dev 10:19:33 -!- ophanim has joined ##crawl-dev 10:50:20 New Early D vault. (https://crawl.develz.org/mantis/view.php?id=4130) by LexAckson 10:56:30 03MarvinPA * rd4069b32f425 10/crawl-ref/source/ng-restr.cc: Add background and weapon recommendations for Octopodes 10:56:36 03MarvinPA * r6dab3f94be04 10/crawl-ref/source/species.cc: Uncapitalise some species abbreviations (Dg, Ds, Op) 10:56:36 03hsolter * rfde23c9461de 10/crawl-ref/source/makefile: Fix Windows compilation 10:57:11 MarvinPA: around? 10:57:15 hey 10:57:25 MarvinPA: Hi! Is H. Solter in the credits? 10:57:51 hm, i don't think so 10:58:02 nope, doesn't look like it 10:58:34 MarvinPA: it is a bit tedious to always ask for permission -- do you have email contact with him? 10:59:32 i don't, it was a patch posted on mantis though: https://crawl.develz.org/mantis/view.php?id=4126 11:04:29 MarvinPA: would you resolve the issue by saying it's in and asking for permission? I can update CREDITS, if you want. 11:05:29 sure, permission to be added to the credits, you mean? 11:14:54 yes 11:30:54 -!- Wensley has joined ##crawl-dev 12:01:31 -!- hoody_ has quit [Remote host closed the connection] 12:12:31 -!- ghallberg has quit [*.net *.split] 12:12:31 -!- Keskitalo has quit [*.net *.split] 12:18:09 MarvinPA: ugh, his fix is buggy -- if anything changes LDFLAGS it will not work 12:18:09 kilobyte: You have 1 message. Use !messages to read it. 12:18:33 sorry for not pushing earlier, family distracted me again after I found a sliver of time to get to it 12:20:27 -!- bmh has joined ##crawl-dev 12:20:32 -!- bmh has quit [Changing host] 12:20:32 -!- bmh has joined ##crawl-dev 12:21:00 -!- Zaba has quit [Ping timeout: 258 seconds] 12:22:11 (same for MSVC porting he did earlier... some of the changes fix actual bugs present also in gcc builds, some are benign, some are outright harmful...) 12:23:20 ah, my bad, didn't realise 12:23:48 speaking of bugs in build, I can't compile anymore. Does anyone else work on OSX? 12:24:01 sadly, no 12:25:00 ah, that's it. It's trying to link against a bogus path 12:25:25 contrib/install/i386 -> contrib/install/i686-apple-darwin10/lib 12:25:30 god knows why that changed 12:26:12 er, where it could get that "i386" from? 12:26:40 don't know. I have the directory contrib/install/i386 and it's looking for the latter path 12:27:17 -!- Zaba has joined ##crawl-dev 12:27:18 could you do "gcc -dumpmachine"? 12:27:33 i686-apple-darwin10 12:27:42 yeah, sounds good 12:29:21 I wonder where that "i386" can come from then 12:31:04 oh hrm, that _WIN32_WINNT thingy breaks compilation with recent mingw, too 12:31:36 (if it's present) 12:33:20 -!- hoody_ has joined ##crawl-dev 12:35:42 kilobyte: i386 is getting picked up in CFLAGS_ARCH 12:35:42 -!- Twilight-1 has quit [Read error: Connection reset by peer] 12:35:58 -!- Twilight-1 has joined ##crawl-dev 12:36:42 I found it: it's set as a temp variable while guessing SDK_VER 12:36:43 -!- edlothiol has quit [Ping timeout: 258 seconds] 12:37:00 but it's totally wrong, too... it uses uname -M 12:38:37 so even if you ask for an universal build but you've booted a 64 bit kernel, you'll get a 64 bit only build 12:39:31 -!- monqy has joined ##crawl-dev 12:43:06 kilobyte: Hi! 12:43:41 -!- ghallberg has joined ##crawl-dev 12:43:42 -!- Keskitalo has joined ##crawl-dev 12:45:35 * kilobyte meows at dpeg. 12:46:22 dpeg: before I answer your ideas in full, could you tell me whether the "improvements" should work on randarts only or on regular items as well? 12:46:33 since in some places you say one thing then the other 12:46:40 kilobyte: the point is that they'd work on randarts. 12:46:54 kilobyte: damn, I've read the final version three times and still screwed it up? :O 12:47:29 Okawaru would be able to improve all items, apart from fixedarts/unrandarts and randarts with a god in the name who does not like the player. 12:47:47 (the latter bit is just for flavour reasons and can be ignored during the first round) 12:49:39 -!- hoody_ has quit [Remote host closed the connection] 12:49:58 "you can also have him help with your -4 robe of resistance after a slime incident." 12:50:48 you mention in one spot that this "forces a choice", yet I see none 12:51:49 1. there's no downside of receiving improvements, but also 2. there is no way to reject them as well (short of having Okawaru-granted randarts on every single slot) 12:54:08 bmh: any idea what's the difference between macs crashing with a beach ball and gray/black spokes like on popular dhtml libraries? :p 12:54:21 kilobyte: no idea. OSX sucks. 12:54:54 -!- hoody_ has joined ##crawl-dev 12:55:39 kilobyte: the choice is that you cannot get gifts for an armour slot or a weapon which Okawaru already improved. 12:55:53 So there is a downside to getting improvements. 12:56:47 dpeg: I don't see anything of that kind in the proposal 12:59:51 -!- lorimer has quit [Quit: fugginreboot] 13:00:12 bmh: hrm, the makefile works (worked) with specific hardcoded versions of the SDK anyway so I can't check for regressions in the SDK detection code 13:01:19 what the hell... /Users/kilobyte/.bash_history: mode 600 root:staff 13:01:25 what's the point in THAT? 13:01:28 -!- bmh is now known as bmh_away 13:02:19 bmh_away: when you return, could you check a patch that can potentially fix that failure? 13:02:51 I don't even remember the incantation needed to force the SDK_VER and there's no .bash_history I could look it up 13:05:29 -!- Textmode has joined ##crawl-dev 13:06:16 03kilobyte * rbe87e5b3243e 10/crawl-ref/source/AppHdr.h: Fix build failure on certain configurations of mingw. 13:06:16 03kilobyte * re75cd5bbfe51 10/crawl-ref/source/makefile: Revert "Fix Windows compilation" 13:07:00 -!- lorimer has joined ##crawl-dev 13:10:49 kilobyte: cannot log into my mail, need more time 13:14:07 -!- galehar has joined ##crawl-dev 13:14:36 we are getting reviewed by PC World 13:14:37 https://crawl.develz.org/tavern/viewtopic.php?f=17&t=1847 13:14:45 awesome 13:15:19 about "current version": I wanted 0.8.1 two days ago 13:15:19 the guy is asking for minimum hardware requirements 13:15:40 do you have any fixes you want for 0.8? 13:15:48 hardware requirements are hard to talk about, given how reportedly, tiles break horribly on some gpu/driver combinations 13:15:51 no, I think we're good 13:16:42 Zaba: I think we had several reports of problem with intel GPU which were all solved by updating drivers or fixing buggy configuration 13:16:52 okay 13:17:05 galehar: not really, same happens on Radeon with newest drivers 13:17:32 does it? 13:17:42 since we don't hear about this much, I guess this is only some specific cards 13:17:51 -!- elliptic has quit [Quit: Leaving] 13:17:52 and rare ones, too 13:17:54 no problem here, with fglrx 11.4 13:18:18 or do you mean the free drivers? 13:18:51 so, about his specific questions. We support windows from w2k to 7 right? We provide 32 bits binaries so they run on both 32 and 64 bits windows, right? 13:19:25 I can make 64 bit builds but they give no benefits other than not working on 32 13:19:41 exactly, let's not bother with that 13:19:48 ie, Crawl has nothing to gain from increased address space _yet_ 13:19:59 (although our bloat makes that likely in the future :p) 13:20:14 maybe we're going to use 2^32x2^32 dungeon levels 13:20:16 about min specs, anything we can tell him? He probably have to put something for the cd 13:20:25 -!- elliptic has joined ##crawl-dev 13:20:59 galehar, well, console version works well on a .7GHz pIII with 127MB RAM, with a VESA-compatible graphics card 13:21:28 but I think that he wants tiles, and I've no idea about tiles :/ 13:21:47 really? 128 MB RAM? I thought even the console version would need more RAM than that. 13:21:53 nope, runs just fine 13:22:16 galehar: If it did, I wouldn't be able to have 50 concurrent games in 2 GB. :) 13:22:23 I think it needs even less 13:22:29 I didn't check 13:22:59 2048/50 is about 41MB? So I guess it needs less than that, even. 13:23:42 tell him that minimum hardware requirements are any machine that can use telnet 13:24:03 don't want people to read the review and think that playing offline is cool 13:24:05 Well, it's going to be hard to find a machine with less than 128MB nowadays, so let's be conservative tell him that for console version. 13:24:11 webtiles! 13:24:33 make sure he knows about webtiles, first of all 13:24:36 we need to get him into webtiles. 13:24:37 Wensley: is going to put it on the CD. That's why he needs to give min specs. 13:24:38 it's a hit 13:24:43 ah I see 13:24:49 I thought this was for the website 13:25:18 oh, sorry I misread 13:25:29 they want to put it in the download section 13:26:17 since we're now GPL, I guess they can put it on their download, as long as they include all the docs which points to where and how to get the source 13:26:55 kilobyte: any (rough) idea about what are the min specs for tiles? 13:27:49 I think one of the devs should reply to him with some pertinent information, like the goal of the project, the million different ways to play the game, the tournaments, and future development 13:28:05 but that isn't what he asked for :P 13:28:20 games journalists don't mind getting press releases :P 13:28:49 let's start by answering his questions. 13:34:50 galehar: no idea, except that they can get unplayable slow even on modern hardware :( 13:36:11 IMPORTANT: guys, last chance for messing with 0.8.1 before I press the "tag" button 13:36:21 03MarvinPA 07stone_soup-0.8 * rea1708bf213b 10/crawl-ref/source/chardump.cc: Fix misaligned header in notes (#4119) 13:36:21 03kilobyte 07stone_soup-0.8 * r3982a6606f88 10/crawl-ref/docs/changelog.txt: Update the changelog for 0.8.1 13:39:15 galehar: also, don't give this guy 0.8.0 while claiming it works on win2k since it doesn't :( 13:39:24 0.8.1 does though 13:39:42 or will do... this was a compiler bug rather than something in the code 13:39:58 ok, fine 13:40:47 for specs, I'll just tell him any proc, 512 MB and a GPU which supports openGL 13:46:43 256MB would do just fine, I'm not aware of any big memory usage anywhere 13:47:43 ok 13:47:46 anything lower and you'll reap the "benefits" of running XP on such low memory, which are about the same for most programs without big memory needs 13:48:10 of course, Vista needs 2GB because of Vista, but everyone knows that :p 13:53:26 -!- hoody_ has quit [Remote host closed the connection] 14:49:40 -!- petete has joined ##crawl-dev 14:55:59 -!- hoody_ has joined ##crawl-dev 15:13:00 -!- galehar has quit [Remote host closed the connection] 15:37:21 -!- hoody_ has quit [Remote host closed the connection] 15:58:25 kilobyte: still around? 15:59:15 !tell kilobyte The piece you were missing is in "Rules for gift choice". 15:59:15 dpeg: OK, I'll let kilobyte know. 16:26:26 -!- syllogism has quit [] 16:28:42 -!- petete has quit [Read error: Connection reset by peer] 16:36:08 -!- neunon has quit [Quit: Bye!] 17:18:28 -!- dpeg has quit [Quit: leaving] 17:42:37 hrm, I've been trying to upload 0.8.1 for many hours, and only now the bozos from SF say it's broken 17:42:37 kilobyte: You have 2 messages. Use !messages to read them. 17:48:40 -!- upsy has quit [Quit: Leaving] 18:15:42 -!- hoody_ has joined ##crawl-dev 18:22:39 -!- petete has joined ##crawl-dev 18:30:31 03hsolter * r3895ae9e2b6e 10/crawl-ref/source/debug.h: Fix MSVC compilation. 18:30:31 03kilobyte * rbb1182755a32 10/crawl-ref/source/startup.cc: Use regular is{w,}alnum(), not one from std:: 18:30:32 03kilobyte * r7873d7b8ae09 10/crawl-ref/source/msvc.h: Define missing ssize_t on MSVC. 18:30:32 03kilobyte * r3a2149bc4514 10/crawl-ref/source/rng.cc: Use #ifdef .. #else. 18:30:32 03hsolter * r209cb2cbe972 10/crawl-ref/source/msvc.h: Fix MSVC. Added definitions for S_IWUSR and S_IRUSR 18:30:32 03hsolter * r66c43579920f 10/crawl-ref/source/hiscores.cc: Fix MSVC compilation. Moved Apphdr.h inclusion to the beginning of the file 18:30:33 03hsolter * rf4333fcef938 10/crawl-ref/source/macro.cc: Fix check if the line is empty before accessing it. 18:30:33 03hsolter * ra5d143307f2b 10/crawl-ref/source/MSVC/inttypes.h: Added inttypes.h for MSVC 18:30:35 03kilobyte * r377656f1d6db 10/crawl-ref/source/msvc.h: Actually use inttypes.h on MSVC 18:30:36 03kilobyte * r99e8463d9d66 10/crawl-ref/source/tilesdl.cc: Don't take abs() of an unsigned. 18:30:36 03kilobyte * r4c0d2314ff36 10/crawl-ref/source/msvc.h: Give MSVC Microsoft's name for strtoull(). 18:30:36 03hsolter * r67de327b0f42 10/crawl-ref/source/describe.cc: Fix MSVC compilation. 18:30:48 03hsolter * r180e51b34912 10/crawl-ref/source/rng.cc: Fix MSVC compilation.getpid fix. 19:22:33 -!- edlothiol has joined ##crawl-dev 19:47:17 -!- hoody_ has quit [Read error: Connection reset by peer] 19:47:28 -!- hoody_ has joined ##crawl-dev 20:28:29 -!- bmh_away is now known as bmh 20:28:33 kilobyte: will do.. 20:33:52 -!- Textmode has quit [Quit: Ex-Chat] 20:50:36 -!- evilmike has joined ##crawl-dev 21:03:52 -!- edlothiol has quit [Ping timeout: 258 seconds] 21:04:14 looking through the vault formats - can someone describe what "NSUBST: B = 1:= / *:n" means? I get that it's changing one B into an =, but I'm not quite sure what the second clause means. 21:05:15 Also, is there a reference for the single-character items? "=" is a hidden door, I think? I'm playing Tiles so some of this may just be obvious if I were using console, but other things - like the "c" that most vault walls seem to be made out of - would probably be confusing anyway 21:19:41 yes 21:19:58 docs/develop/levels/, and specifically syntax.txt in the source tree 21:21:08 as for the second clause, as per syntax.txt, it changes all other occurrances to n 21:23:24 that NSUBST line means "turn one instance of B into a secret door, and the rest into transluscent stone walls" 21:23:34 unless more transforms are applied to those symbols later 21:27:40 aha, got it. thanks to both of you :) 21:33:19 -!- hoody_ has quit [Remote host closed the connection] 21:39:10 -!- hoody_ has joined ##crawl-dev 22:05:20 -!- hoody_ has quit [Remote host closed the connection] 22:19:06 -!- hoody_ has joined ##crawl-dev 23:19:13 -!- bmh has quit [Quit: bmh] 23:47:59 -!- elliptic has quit [Quit: ChatZilla 0.9.87 [Firefox 3.6.17/20110420140830]] 23:51:59 -!- elliptic has joined ##crawl-dev 23:58:16 -!- elliptic has quit [Ping timeout: 258 seconds]