00:02:20 -!- Textmode has quit [Ping timeout: 276 seconds] 00:03:46 -!- valrus has quit [Remote host closed the connection] 00:32:30 -!- Cryp71c has quit [Quit: Leaving] 00:36:20 -!- Cryp71c has joined ##crawl-dev 00:39:27 -!- Cryp71c has quit [Client Quit] 00:42:49 -!- Zaba has quit [Ping timeout: 250 seconds] 00:47:19 -!- Zaba has joined ##crawl-dev 00:56:06 -!- TGWi has quit [Read error: Connection reset by peer] 01:37:15 moin 01:39:16 http://en.wikipedia.org/wiki/Planidium in case we need crawl-useful insect terminology 02:12:16 -!- Moriasc has joined ##crawl-dev 02:55:05 03zaba 07master * r501fc1bfb08b 10/: Use vault_place_iterator instead of rectangle_iterator in dgn_register_p... 02:55:11 03zaba 07master * r223da7c5b4ab 10/: Remove an obsolete comment. 02:55:25 due, it trims commit messages! 03:00:19 Yes, I know. 03:05:10 -!- Kurper has quit [Remote host closed the connection] 03:22:05 sewer entrance tile (drain) remains after leaving sewer (https://crawl.develz.org/mantis/view.php?id=3451) by Maha 03:40:54 -!- dpeg has joined ##crawl-dev 03:47:01 dpeg: I just sent you an email :) 03:48:53 thank you! 03:50:35 -!- bhaak has left ##crawl-dev 03:50:42 -!- bhaak has joined ##crawl-dev 03:58:08 bhaak: welcome back. 04:00:26 due: thx, had to clear my backlog. the scrolling was getting slow. 04:00:38 alas 04:00:44 That's what you get for using emacs as an IRC client 04:00:44 ;) 04:02:43 I don't mind doing some tidy work every other month for a program I use daily :) 04:11:22 -!- Moriasc has quit [Ping timeout: 255 seconds] 04:16:31 moin guys 04:17:01 hey guys? how do i get the v1.5.7-3-gb955769 displayed again when in the source? 04:17:24 git describe 04:20:23 ah, thanks :) 04:24:21 geez, git is just so awesome <3 04:24:38 git show v1.5.7-3-gb955769? 04:27:26 nono, describe was exactly what i wanted 04:29:31 in this gitolite repository i had to use git describe --tags --long HEAD though 04:30:05 03kilobyte 07master * rbe0f6f847701 10/: Properly set stats for vault/arena-placed dancing weapons. 04:30:07 03kilobyte 07master * r1be904f6a54d 10/: Whitespace fixes. 04:30:08 the "--tags" was required 04:30:10 03kilobyte 07master * rcad8df8b68e7 10/: Typo fix. 04:37:34 -!- Moriasc has joined ##crawl-dev 04:39:04 Actually... I love fighting those orc patrols. I've only done it with a shadowblade so far, though, it may be much worse with other classes. 04:39:36 You can usually put PT to good use while making yourself at home on the safe side of a tree. 04:39:42 WTF 04:39:48 I apologize, friends. 04:39:51 Bad chat client. 04:40:03 so I hear EE still starts with Tmut -- is this intentional? 04:40:33 * Moriasc slinks right back out of the room ^^;; 04:40:50 monqy: just holdover, I think 04:42:26 3 spells in the starting book are Tmut 04:42:44 Stoneskin, Passwall, Petrify 04:42:52 did we change some schools there recently? 04:42:57 * dpeg feels out of the loop. 04:43:22 the gitolite version here is v1.5.9.1-28-g7d7a718 04:43:33 one done, 2 to go 04:43:47 no, but in the past few versions all of Earth was moved to Tmut 04:44:10 -!- Mu_ has joined ##crawl-dev 04:44:18 Muuu! 04:44:19 from being the most-überest Conj in 0.4- 04:44:29 ah, I dimly recall :) 04:44:33 hello 04:44:49 * kilobyte meows at Mu_. 04:44:55 oh hi 04:45:03 it makes EE and new St mostly redundant 04:54:08 Good afternoon! 04:54:38 hi Keskitalo 05:08:34 -!- edlothiol has joined ##crawl-dev 05:08:50 due: this is terribly minor, but fountain mimics say "the fountain mimic splashes you!" when they attack you even if they're mimicking a dry fountain 05:09:50 you don't even want to think about with WHAT they're splashing you! 05:40:59 -!- ortoslon has joined ##crawl-dev 05:50:24 re 05:50:54 hi Zaba 05:51:06 anyone familiar with the old git-hooks from SF? 06:08:13 -!- evilmike has quit [] 06:21:16 -!- monqy has quit [Quit: hello] 06:28:51 Napkin: I am not :( 06:29:18 hehe :) 06:29:52 according to here (https://git.wiki.kernel.org/index.php/InterfacesFrontendsAndTools#CIAbot) the perl version is "somewhat fragile and may fail with newer git versions" 06:30:37 -!- upsy has quit [Remote host closed the connection] 06:32:10 delightful 06:35:01 -!- upsy has joined ##crawl-dev 06:40:15 03kilobyte * rcad8df8b68e7 10/crawl-ref/source/mon-place.cc: Typo fix. 06:40:22 03kilobyte * rbe0f6f847701 10/crawl-ref/source/dungeon.cc: Properly set stats for vault/arena-placed dancing weapons. 06:40:25 03galehar * rc522b51ebf33 10/crawl-ref/source/hiscores.cc: Add paralysis status to the death message. 06:40:26 03zaba * r223da7c5b4ab 10/crawl-ref/source/dungeon.cc: Remove an obsolete comment. 06:40:26 03kilobyte * r1be904f6a54d 10/crawl-ref/source/ (acquire.cc player.cc): Whitespace fixes. 06:40:27 03zaba * r501fc1bfb08b 10/crawl-ref/source/dungeon.cc: Use vault_place_iterator instead of rectangle_iterator in dgn_register_place. 06:40:28 03galehar * rda5a049d0a30 10/crawl-ref/source/ (notes.cc notes.h player.cc): Add a note when paralysed by a monster. 06:41:13 huh - how does it decide what to post first? 06:41:55 seems it's partially random but mostly reversed 06:42:15 i just pushed c23c63a..be0f6f8 06:43:59 yaaaay 06:44:44 maybe our python guru due would like to take a closer look at http://www.catb.org/~esr/ciabot/ciabot.py? maybe it's better in ordering 06:45:11 or anyone else wants to take a look at http://www.kernel.org/git/?p=cogito/cogito.git;a=blob;hb=HEAD;f=contrib/ciabot.pl? and optimize it a bit? 06:46:00 3 down, 1 to go: email 06:46:02 Rupert shakes off his lethargy. Rupert goes berserk! [two turns later] Rupert unwields an uncursed crossbow. Rupert wields an uncursed great sword of electrocution. 06:46:23 cogito? So it's something really, really old. 06:47:10 kilobyte: bug! But monsters shouldn't go berserk with a ranged weapon anyway. 06:47:33 * due click 06:48:47 to get email going, I need someone to login to SF via shell and have a look at the git config there 06:49:21 Napkin: I have a copy of it 06:49:23 -!- ais523 has joined ##crawl-dev 06:49:39 i need hooks.mailinglist, hooks.announcelist, hooks.envelopesender, hooks.emailprefix & hooks.showrev 06:50:35 only mailinglist is set afaik 06:53:03 the subjects of the emails really had "[SCM]" as prefix then? 06:53:13 no 06:53:30 unfortunately i am not subscribed to the mailinglist 06:53:52 Subject: [crawl-ref-commits] (branch: ashtier) created. 06:53:58 is a typical subject 06:54:20 hmm.. 06:54:50 and crawl-ref-commits is the ml? 06:55:03 hang on, will double check 06:55:39 what sender-address & from-address was used? and is that email address registered to the mailinglist? 06:55:43 http://www.openclipart.org/people/yves_guillou/yves_guillou_serpent.svg 06:55:44 er 06:55:47 [bookofjude@shell-21005 hooks]$ git config hooks.mailinglist 06:55:47 crawl-ref-commits@lists.sourceforge.net 06:56:08 emailprefix is specifically blank 06:56:12 rather than undefined 06:56:16 "" ? 06:56:31 ok, that makes sense 06:56:32 yes 06:56:38 andannouncelist is the same as mailinglist 06:57:39 are hooks.envelopesender or hooks.showrev set? 06:58:22 -!- ais523 has quit [Read error: Connection reset by peer] 07:00:50 no 07:01:04 -!- ais523 has joined ##crawl-dev 07:23:03 hmm.. due is in bed 07:23:05 dpeg? 07:23:15 -!- syllogism has joined ##crawl-dev 07:25:24 Napkin: Ja? 07:26:00 ich müsste wissen, was meine absender addresse sein soll, um die mailingliste zu erreichen 07:27:20 bist du da admin? kannst du ein mitglied von hand eintragen? 07:27:58 laut archiv werden die email vom committer als absender addresse benutzt.. das wird sourceforge nicht akzeptieren 07:29:38 Ne, das kann ich nicht. 07:30:05 Für die mailing-Liste müssen wir uns vielleicht an Peter oder Nat wenden :( 07:30:12 Oder wir machen eine eigene. 07:31:04 ?? 07:31:09 ich kann natürlich einen anmelden.. aber der will ja nur schicken, nicht alles normal zugeschickt bekommen... 07:31:15 *nochmal 07:31:18 sorry, syllogism 07:31:45 it's okay, I understand at least every third word from the 2 years of german I took in, err, junior high 07:31:46 hehe, "do your own" is always your solution ;-) 07:32:23 syllogism: because every third word is in Englisch? 07:33:07 I didn't count those :P 07:33:57 i'll create a new mailinglist for testing 07:34:22 Napkin: I think the mailing list is the last piece from SF. 07:35:04 what about downloads? 07:35:38 ah, downloads 07:37:18 could I add your address for testing, dpeg? 07:37:25 -!- ais523_ has joined ##crawl-dev 07:37:26 are you here for the next 30 minutes or so? 07:37:32 to give feedback if it works 07:37:47 -!- ais523 has quit [Disconnected by services] 07:37:52 -!- ais523_ is now known as ais523 07:38:24 I know that for you only public server players count, but I think even for you burning down the sf project before moving downloads elsewhere would be a bit drastic ;-D 07:39:56 Napkin: just called for some work, sorry 07:40:02 pah! ;) 07:42:03 at the risk of opening a can of worms, in what sense do only public server players count? 07:42:42 FUD, RjY ;) 07:43:43 oh so it's just bhaak stirring up trouble again is it :-P 07:44:14 he's just hiding the torch behind his buckler ;) 07:44:36 RjY: so that dcss is the most popular roguelike. as nethack's download are surprisingly still larger than dcss' downloads. as is easily compared by being both on sf (that's where the sf hatred REALLY comes from) 07:44:53 * bhaak likes to spread conspiracy theories not FUD 07:47:28 ;) 07:52:07 haha 07:53:45 -!- ais523_ has joined ##crawl-dev 07:53:45 -!- ais523_ has quit [Changing host] 07:53:45 -!- ais523_ has joined ##crawl-dev 07:54:01 -!- ais523 has quit [Disconnected by services] 07:54:02 -!- ais523_ is now known as ais523 07:58:52 -!- ais523_ has joined ##crawl-dev 07:58:56 -!- ais523 has quit [Disconnected by services] 07:59:00 -!- ais523_ is now known as ais523 08:03:42 Napkin: gitmail test mail received 08:04:18 good :) thinking of how to adjust the reply-to address smoothly 08:05:13 -!- eith has joined ##crawl-dev 08:19:49 -!- ais523 has quit [Remote host closed the connection] 08:21:09 -!- ais523 has joined ##crawl-dev 08:23:15 -!- ais523 has quit [Remote host closed the connection] 08:26:50 or should I already setup a proper mailinglist software? hmmhmmhm.. 08:28:55 you can shunt that to SF, c-r-d is there and it's working 08:29:29 exactly.. 08:29:31 you'd have to bother with subscriptions and the like 08:29:56 c-r-commits is currently set to block all mails except from whitelisted addresses 08:29:57 but I need a setup to enforce a reply-to address different than the list itself 08:30:23 if you try to post there, you get a message saying your mail was sent to a moderator 08:30:29 i can't send there though 08:31:05 look at the sender addresses 08:31:32 additionally, i don't want to receive the emails myself ;) 08:32:20 not sure who's the moderator there 08:33:02 kilobyte: one of Nat and Peter 08:33:50 how do you reach them, dpeg? 08:34:20 whoever it is, they're pretty active, it didn't take long for my first mail to c-r-d to get approved 08:34:36 c-r-d is different, me thinks 08:37:09 handling the mailing lists, while allowing to improve them, would be a lot of work 08:37:56 especially c-r-d, which unlike c-r-commits should have archives 08:49:25 -!- |eith| has joined ##crawl-dev 08:51:30 -!- eith has quit [Ping timeout: 240 seconds] 08:57:14 registered git at cdo and mailed them both, dpeg 08:57:19 let's wait and see 08:59:14 Napkin: cool, many thanks 09:08:51 could someone do a commit, please? :) kilobyte? 09:10:40 I can 09:11:27 Did something appear? It's my first gitorious commit. 09:11:41 yes 09:12:00 03dpeg * rf708771773ae 10/crawl-ref/source/dat/des/portals/bailey.des: Minor bailey changes. 09:12:07 03dpeg * r8b5afa659658 10/crawl-ref/source/dat/des/branches/abyss.des: Evilmike's Abyss vaults. (#3340) 09:12:13 ah, good 09:12:29 set my own address as mailinglist ;) 09:12:41 sounds funny 09:13:24 -!- Cryp71c has joined ##crawl-dev 09:13:25 i'll forward it to you 09:14:37 could you please have a look if it's supposed to look like that? 09:14:50 dpeg 09:15:00 yes, looks goo 09:15:00 d 09:15:06 Subject too, ja? 09:15:21 damn, please send again, only read the body =) 09:15:30 already deleted? :D 09:15:41 it's "(branch: master) updated. 0.8.0-a0-5259-g8b5afa6" 09:15:43 tsa tsa tsa 09:16:15 of course, mailinglist tag is added my mailinglist itself.. but rest is like it used to be? 09:17:04 I think so. Not sure the old version would list the number in the subject, but it's probably a good idea. 09:17:33 it did, according to the reply from to c-r-d 09:17:41 ok 09:18:01 good - so i just need write access to c-r-c then 09:18:13 otherwise... it works :D 09:18:26 yay 09:18:29 !coffee Napkin 09:18:29 * Henzell hands Napkin a cup of café au lait, brewed by Jiyva. 09:18:38 thanks :) 09:18:47 mailinglist could be next... 09:19:01 we could actually... integrate it with mantis :D 09:19:41 a selection box whether to participate or not 09:19:46 well, another day 09:19:57 let's get some job work done first ;) 09:21:37 and, the hook to notify CIA should really use RPC instead of email 09:21:48 that's the reason why the order of commits is screwed 09:37:37 hmm 09:37:47 I still wonder why do we have 'misc' and 'util' in the source tree 09:38:00 it seems like they could be merged 09:41:41 -!- edlothiol has quit [Ping timeout: 240 seconds] 09:58:52 oh.. xml-rpc service of CIA is supposed to be unreliable and causes stalling when offline 09:59:03 hence email is used in the python script as well, due 10:03:49 mooorning. 10:03:56 moin! 10:20:15 -!- Kurper has joined ##crawl-dev 10:46:15 and after all this, apparently sf's email is working again 10:46:17 http://blog.cihar.com/archives/2011/02/16/sfnet-has-back-git-email-notifications/ 10:47:02 oh, poor Napkin 11:11:13 03dpeg * r0f7628308621 10/crawl-ref/source/dat/des/variable/large.des: Ten great large maps by minmay. (#3278) 11:18:14 -!- ortoslon has quit [Quit: bye] 11:27:53 -!- Adeon is now known as MaryPoppins 11:28:14 -!- |eith| is now known as eith 11:36:17 03dpeg * r1eac278e3b14 10/crawl-ref/source/dat/des/branches/orc.des: st's Orc:4 vaults. (#3391) 11:38:19 actually, the Napkin is a bit richer in knowledge thanks to that :) 11:40:14 03zaba * r0483a4146934 10/crawl-ref/source/dat/des/ (branches/abyss.des branches/orc.des variable/large.des): Fix whitespace errors. 11:40:54 Zaba: how do you do that? 11:41:03 Napkin: that's the spirit! 11:44:10 i guess you'd have had to do most of it anyway if/when crawl.git moves to cdo 11:45:33 dpeg, util/checkwhite 11:45:51 Zaba: thank you 11:46:26 I guess it'd be good to finally get it into a pre-commit hook... 11:46:27 dpeg, kudos to kilobyte for writing the script 11:47:32 it's not trivial though, as 1. pre-commit hooks can't actually change commits, merely stop them, and 2. they operate on stuff marked for commit which might be different from the working dir 11:48:30 1. is fine, you'd be told to either run checkwhite or do the commit -n to override 11:48:46 2. would require actually reading the docs 11:52:34 -!- edlothiol has joined ##crawl-dev 11:57:04 modifying via hook would be weird in any case 11:57:48 yeah 11:58:05 but denying a commit would be reasonable 12:01:40 dpeg: today i learned how to create bare mirror repositories, how to update a gitolite installation (cdo's git repo/user management software), how to enable git-config options for repositories managed by gitolite and how to install hooks with gitolite being happy about it 12:03:21 i'm already receiving emails from commits.. just waiting for nat or peter to reply.. those 2 are the only sf ml admins, right? 12:04:12 Napkin: That sounds impressive. I can't do any of these :) 12:04:27 Napkin: I think so... 12:04:45 Off for today, though. Cheers! 12:04:48 oookey let's wait 12:04:51 ciao :) 12:05:31 -!- dpeg has quit [Quit: zzz] 12:13:33 the email hook we use is actually in the git repo of git: http://git.kernel.org/?p=git/git.git;a=blob_plain;f=contrib/hooks/post-receive-email;hb=HEAD 12:16:35 Enchant armour scroll and cursed armour bug! (https://crawl.develz.org/mantis/view.php?id=3452) by Curio 12:17:07 uhh, exclamation mark bug! 12:48:28 -!- ais523_ has joined ##crawl-dev 12:58:00 New DF version released.. 13:12:12 more unplayable than ever! but now with bees and ceramics 13:23:10 I'd sure like to know which bugs were fixed before starting to play again.. 13:23:41 I did enjoy the previous version very much, but the healthcare bugs and (I hope) slowdown bugs were party spoilers. 13:24:17 I hope the slowdown was bugs and not just my laptop :) 13:24:33 Any way, good night! 13:29:53 g'night :) 13:30:05 -!- paxed has quit [Ping timeout: 264 seconds] 13:31:26 -!- paxed has joined ##crawl-dev 13:31:26 -!- paxed has quit [Changing host] 13:31:27 -!- paxed has joined ##crawl-dev 13:40:13 -!- Textmode has joined ##crawl-dev 13:47:29 -!- eith has quit [Quit: sleep] 13:55:26 -!- jld has quit [*.net *.split] 14:00:56 -!- TGWi has joined ##crawl-dev 14:02:07 -!- valrus has joined ##crawl-dev 14:02:12 -!- mspang has quit [Ping timeout: 272 seconds] 14:03:16 -!- mspang has joined ##crawl-dev 14:05:03 -!- jld has joined ##crawl-dev 14:41:09 -!- syllogism has quit [] 14:45:57 You are too berserk to search for a butchering tool! 14:45:59 I have claws 14:46:10 DS with sharp fingernails 2 14:46:20 nothing wielded 14:48:06 are you wearing gloves 14:56:26 good question 14:56:29 probably 14:56:34 yes 14:56:36 ;_; 14:56:45 * Eronarn patpats. 14:56:50 it's confusing that it says Wp: Claws 14:56:59 despite wearing gloves 14:57:10 that's my fault, i coded that but didn't include a check for whether you're wearing gloves 14:57:16 please bug report it 14:57:38 (i hope you find "Claws" better than "Nothing wielded" in general when claws are functionin, though?) 14:58:10 yea claws is cool 15:10:44 -!- MaryPoppins is now known as Adeon 15:20:17 03j-p-e-g * rffd1c9cfd189 10/crawl-ref/source/dat/des/tutorial/ (tutorial_lesson3.des tutorial_lesson4.des): Two small tutorial tweaks. 15:35:26 -!- ais523__ has joined ##crawl-dev 15:35:33 -!- ais523_ has quit [Disconnected by services] 15:35:35 -!- ais523__ is now known as ais523_ 15:41:34 -!- ortoslon has joined ##crawl-dev 15:47:17 -!- edlothiol has quit [Ping timeout: 240 seconds] 15:53:38 -!- ais523_ is now known as ais523 15:53:47 -!- ais523 is now known as ais523_ 15:54:58 -!- Textmode is now known as angrymode 16:03:44 -!- monqy has joined ##crawl-dev 16:05:02 -!- angrymode is now known as EGAMode 16:08:33 -!- Cryp71c has quit [Quit: Leaving] 16:37:44 -!- ais523_ has quit [Quit: Page closed] 16:47:16 -!- eith has joined ##crawl-dev 17:01:22 18:01 < Eronarn> (fr: centaur high-stealth title is Stalking Horse) 17:03:11 Dark Horse 17:04:06 for necromancy! 17:05:51 zin centaur title: hoarse horse 17:05:54 you're welcome 17:06:28 someone ban og17 17:07:00 i was referring to a dark horse, eg. an unknown candidate winning 17:07:24 everyone ban TGWi 17:07:37 why? 17:07:47 oh, sdo I still have hiim on ignore? :D 17:08:03 ignoring people is uncooler than local crawl 17:08:15 I don't actually :)) 17:08:30 I sometimes mentally ignore people but I never put people on /ignore, it's too annoying 17:10:12 how do people feel about this for starting swarms: demonic crawlers burst into swarms of spiders on death; sputterflies => butterfly swarms; new breathe bees spell; new spell (or possibly black drac breath) that makes swarms of sparks 17:10:38 i don't want to overuse the concept, but i don't want to just add this for one new spell either 17:10:41 butterfly swarms? 17:10:44 er 17:10:53 i will hate you forevr and ever if you add swarms of spiders. 17:10:57 explain what swarms do again 17:11:09 otherwise butterfly swarms sounds odd; the rest (bees, sparkss) sound pretty cool 17:12:07 TGWi: like a cloud, but some area of effect spells can hit them. move, as well as spreading like normal clouds, and will try and follow you 17:12:17 not perfectly, though 17:12:23 *try to 17:12:41 they will try, and on an unrelated note will follow you 17:12:56 due: butterfly swarms would be to make sputterflies not immensely overpowered 17:13:00 what's the point of using butterflies in that case, Eronarn? 17:13:21 TGWi: i was thinking an acc penalty to attacks aimed through butterflied squares 17:13:26 if monsters can go through them and targeted attacks can go through them 17:13:29 meh 17:13:42 this would replicate a good amount of the functionality you proposed where anything can swap with butterflies 17:13:52 I like mine better 17:13:56 the main difference would be stuff like agony or polymorph that doesn't go past the butterflies due to EV 17:15:22 i do think yours is better than the status quo fwiw, but i'm not sure why it needs even that 17:15:26 it's a L1 spell 17:15:45 it's fine if it's mostly useless, it *should* be 17:16:23 other l1 spells: conf touch, apport, freeze, sandblast, spammals 17:17:11 TGWi: apport and spammals have already been nerfed 17:17:22 spammals was even nerfed more than once, wasn't it 17:17:27 it's still strong 17:17:35 (spammals was really really really op) 17:17:46 yes, and it's still being discussed for nerfing (summ cap) 17:18:20 freeze and sandblast are powerful early on but not so much later game; conf touch was also nerfed, forgot that 17:18:59 though i think all three of them could still use further nerfs, or raising to be >L2 17:19:06 er, L1, oops 17:41:06 -!- ortoslon has quit [Quit: bye] 17:43:22 eronarn, confusing touch was nerfed? 17:43:27 OG17: yes 17:43:28 -!- edlothiol has joined ##crawl-dev 17:43:39 it used to be more effective against lategame enemies 17:43:47 i forget exactly when... more than a year ago 17:43:58 elliptic would probably know the details 17:44:34 can't have been much of a nerf, it's still ridiculous 17:45:19 -!- Keskitalo has quit [Ping timeout: 260 seconds] 17:45:41 -!- Keskitalo has joined ##crawl-dev 17:46:01 it used to be worse 17:47:15 but yeah conf touch could easily be a higher level spell or something 17:47:36 that reminds me i should do that touch attack code revision thing 17:54:19 eronarn: sure you aren't thinking of the meph nerf? 17:55:30 elliptic: yes, that's something different 17:56:01 -!- evilmike has joined ##crawl-dev 17:58:42 well, I just checked and the formula hasn't changed since 2007 17:58:49 for confusing touch 17:59:16 http://git.develz.org/?p=crawl-ref.git;a=commit;h=5db5426d5582062f0279b52aeb709ab5b305a3b7 17:59:16 !played Eronarn 17:59:28 !gamesby Eronarn 17:59:29 Eronarn has played 6030 games, between 20070831 and 20110215, won 8 (0.1%), high score 8738694, total score 45848076, total turns 11318680, total time 1645:48:10. 17:59:39 i just misremembered from when :) 17:59:56 yeah, and 2007 is way before my time :) 18:00:54 that's interesting though 18:01:14 i think what i was thinking of must not have actually happened, because they were talking about *nerfing* the "only looks at HD" aspect 18:01:27 well, it also looks at whether the monster is natural 18:01:29 (i mean, i remember it being discussed, but i guess it never did get committed) 18:45:07 -!- eith has quit [Quit: sleep] 18:51:38 -!- edlothiol has quit [Ping timeout: 272 seconds] 18:52:02 -!- Keskitalo has quit [Ping timeout: 276 seconds] 18:52:27 -!- Keskitalo has joined ##crawl-dev 18:55:12 dance party -> ball, army, entourage? 18:56:18 is it actually staying as a player spell? 18:56:33 regardless the name needs a fix 18:56:36 let's investigate ballet 18:56:44 Tukima's Batterie sounds suitable 18:56:58 Tukima's Ensemble sounds like a bed. 18:57:05 Tukima's Corps sounds too military. 18:57:11 Tukima's Company? 18:57:57 due: if the name has to change - and i don't agree that it does - ball 18:58:18 Tukima's Dress Formal 18:58:21 Tukima's Ice Cream Social 18:58:23 "Dance Party" sounds too modern. 18:58:24 is that comment about giving it flashy lights and renaming it tukima's rave still there 18:58:32 Tukima's Soiree 18:58:42 you could call it something musical 18:58:46 Likewise "Tukima's Dance" "Tukima's Dance Party" they're easy to mix up. 18:58:51 tukima's ballad or whatever 18:58:59 ballad sounds way better 18:59:04 'dance party' sounds too silly 18:59:10 Tukima's Ballet? 18:59:15 no 18:59:18 insert megabat jab 18:59:26 does dance party have any zany scientific names 19:00:42 Tukima's Shindig 19:00:49 Tukima's Hoedown 19:00:50 Tukima's Ceilidh 19:01:21 megaceilidh and it's a deal 19:01:22 Tukima's Saltation? 19:01:28 (not sure what the right way to conjugate that is) 19:01:34 that sounds like a snack 19:02:01 ooh 19:02:03 Tukima's Gala 19:04:04 tukima's production 19:04:27 tukima's dance sensation 19:04:34 msh + tukima's dance = Tukima's Purity Ball 19:05:30 tukima's eerie melody 19:05:59 tukima's bigger dance 19:06:14 Tukima's Jitterbug 19:06:31 that might be younger than 300 years 19:06:37 also, younger than 100 years 19:06:51 Tukima's Rave: probably younger than 100 years 19:06:55 Tukima's Discotheque 19:08:16 oh 19:08:24 dervish 19:08:30 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:09:04 gala or ball imo 19:09:32 or maybe soiree 19:09:42 it should definitely be something high-class though 19:09:53 soiree needs unicode, doesn't it? 19:10:00 else you have to say "soiree" and that looks silly 19:10:14 if you can't tell that that's non-english pronounciation i don't know what to tell you 19:10:23 soy' re 19:10:52 you know what spell we need? 19:10:55 Alistair's Toga Party 19:11:32 is it really "soiree" without any accents 19:11:34 that's silly 19:12:15 people in english don't get how accents work anyways 19:12:57 http://www.youtube.com/watch?v=3AohA367VVk cmonnnn do it 19:13:10 that's french's fault for being a bad language 19:13:14 really 19:14:48 i just realized: poor zonguldruk, he doesn't have any spells despite having a wizlab :( 19:15:41 iskenderun still isn't a person 19:16:23 felids aren't people 19:17:33 i wonder if we should rename leda to lee, or lee to leda, or keep both 19:17:45 is Lee from anything or used anywhere else 19:18:27 naming them both "leda" would be cool imho 19:18:43 lee is too normal to be used in a wizlab or whatever without raising eyebrows 19:21:54 -!- Keskitalo has quit [Read error: Operation timed out] 19:21:59 TGWi: they could be twins! 19:22:38 who names both their twins "leda" 19:26:08 -!- Keskitalo has joined ##crawl-dev 19:26:14 me. i do 19:27:29 ps can we cut projected noise already 19:30:29 no 19:30:37 cut boring spells like extension 19:31:36 that should be cut too yes 19:31:57 i want to make extension irrelevant with the make-spells-permanent mechanic 19:32:04 since that's basically what it tries to be anyways 19:32:45 I like that idea 19:33:29 but unless that goes in, extension is nice to have (it's boring, but if you have spare spell levels it makes buffs less annoying to manage) 19:51:10 -!- Keskitalo has quit [Ping timeout: 272 seconds] 19:51:24 -!- Keskitalo has joined ##crawl-dev 20:10:52 -!- valrus has quit [Remote host closed the connection] 21:04:27 Exploding giant spores leave green stuff behind incorrectly. (https://crawl.develz.org/mantis/view.php?id=3453) by elliptic 21:10:03 can we make acquirement stop giving shit items yet arghgh 21:10:54 define acquirement 21:10:59 also, no. 21:11:08 due: scrolls, specifically 21:11:24 it's very fun and cool to read ID one but they often give such terrible loot 21:11:28 "stop giving out shit items" is basically impossible because shit items is such a subjective thing 21:11:36 the algorithm could be tweaked though 21:11:56 are you complaining about that demon trident 21:12:03 due: it would be difficult to always give out a great item but it would not be difficult to greatly improve the usefulness 21:12:41 confer "the algorithm could be tweaked though" 21:13:19 let's not get started on the screaming argument someone had in ##crawl the other day that was basically "how DARE okawaru be hard-coded to occasionally give animal skins instead of just reducing the occurence of gifts". 21:13:29 sure, but people have been resistant to it in the past because this would flat out make the scroll 'better' 21:14:07 due: i actually would prefer a god that gave gifts more rarely, but never utterly crap ones 21:14:08 the scroll is inherently better to divine acquirement 21:14:45 making oka never gift animal skins, ever, under any circumstances, even if this meant he gifted less, is a no-brainer design-wise as far as i am concerned 21:15:15 "i don't care" 21:15:22 eronarn: you get choices when using a scroll of acquirement 21:15:34 some of them are more likely to yield useful items 21:15:38 gold, for instance 21:15:52 confer "let's not get started ... [on] animal skins" -- or okawaru for that matter 21:15:53 if you take your risks with something less likely, then you take your risks 21:16:07 elliptic: that's a non-argument 21:16:11 no it isn't 21:16:18 acquirement gives a range of options 21:16:24 this is good 21:16:41 "it works this way so if you're going to use it be okay with it working this way" - irrelevant to talking about *changing* it 21:16:49 ... 21:17:20 if you don't want to get useless stuff sometimes from scrolls of acquirement, pick gold 21:17:22 a range of options is good, but some of the options are useless quite regularly (even though they can give very great items rarely) 21:17:31 (gold is overpowered btw) 21:17:44 or wand, that's likely to be useful even if it isn't what you want 21:17:53 people use all the options except misc and food 21:17:56 the lower end on armour/weapon can definitely be brought up without making it the obvious choice over gold 21:17:57 jewellery acquirement is good (it gives you stuff you haven't found yet), gold is almost always good, I usually like what I get from armour 3/4 of the time, wand gives you a high chance of healing or whatever, staff is usually good... 21:18:14 "lower end" <- what does that mean? 21:18:20 I'm usually pretty happy with acquirement scrolls 21:19:13 elliptic: stuff like terrible randart weapons that no one will use in a skill your character doesn't have, or randart armors that give +1 stat and nothing else 21:21:25 I'm still not seeing the problem... you read a scroll, you get a shiny randart... that should be sufficient even if the randart might be bad 21:21:35 w 21:25:34 if you want gold, you get enough to buy anything ever 21:25:46 if you want armour, you get one of said randarts half the time 21:29:51 I actually don't think gold acquirement is that good in trunk aside from early game 21:29:56 since troves no longer ask for gold 21:30:14 it is decently balanced, I think 21:32:12 and I'm guessing your patch removes asking for shop items 21:34:18 no, though it makes it less common 21:34:30 ugh, please remove it? 21:34:58 it's basically asking for gold but more annoying because you have to go buy the item 21:35:47 going to buy an item really isn't bad though, and it is sort of a cute idea 21:36:09 and more flavorful than asking for gold directly 21:36:10 memo: please stop using "cute" in development arguments 21:37:02 elliptic: the randart 'might' be bad probably 75%+ of the time, for weapon 21:37:26 eronarn: that's a problem with randarts, not with acquirement, if it is a problem at all 21:37:54 there is a lot of room for the payout to be more consistent while still having variability within each acq type and having each acq type reasonably competitive 21:38:11 I don't see why consistency is a good thing for every acq type 21:38:18 some should be consistent, and others not 21:39:48 elliptic: consistent and more consistent are not the same thing 21:40:12 i am not saying it should always be a great or even good item; i am saying that it could stand to be a good or even great item more often than right now 21:40:57 well, I think the way to do this is by changing randarts in general, not acquirement specifically 21:40:59 finding acquirement is fun; reading it and getting something useless is very much not fun because it feels like you wasted an opportunity 21:41:40 i think that could stand to happen in general, sure, though acq can give pretty terrible non-randarts too 21:41:41 *shrug* to me it feels like you lost a gamble 21:42:08 getting a bad item from acq is just one of many ways you can be unlucky 21:42:54 many of the more popular gambling games keep you going with rewards precisely because it sucks losing all the time 21:43:09 hint: you don't lose all the time with acquirement 21:43:11 even if you don't win big, you still get something that seems like a win 21:46:09 clearly we view this very differently, but I actually feel that acquirement being less reliable makes me appreciate it more when it actually works 21:46:44 when I get a cool item from it, it feels more special than it would if that happened every time 21:47:06 imo that should happen at the level of the scroll - you should be excited to find acquirement, and not excited to read an acquirement that isn't crap 21:47:32 currently I feel excited at both levels 21:47:46 -!- upsy has quit [Quit: Leaving] 21:47:54 finding the scroll means I get to make an interesting choice about what to ask for, that's good 21:47:54 i would be a lot more excited to find acquirement if i didn't remember how many times i've gotten a worthless one 21:48:07 and not even just 'good but not usable on this character' 21:48:17 well, acquirement isn't *that* rare currently 21:48:32 you are likely to get a few each game 21:48:43 it sounds like you want to make it rarer? 21:51:05 acquirement usually produces junk to begin with 21:51:08 why make it rarer 21:51:47 for me, it usually means a somewhat good chanco of getting a /oHealing 21:53:35 I like having acquirement be not so rare, but also not so reliable 21:54:03 except there are a few acquirements that are reliable and pretty much always better 21:54:05 much better than the system in other games with wishes that are ridiculously rare but also very reliably good 21:54:08 tgwi: no 21:54:15 i would rather it be better; if that means making it rarer so on balance it isn't a buff, that's fine with me 21:54:25 people seriously use most of the acquirement options currently 21:54:34 though i don't want it to become a wish, for sure 21:54:51 go baldurs gate full wish 21:54:54 so much abuse :D 21:55:16 infinite daily spells by using project image and wish 22:01:48 that doesn't even scratch the surface of overpowered stuff you can do in BG2 (such an awesome game) 22:02:48 anyway I agree with elliptic, I like how acquirement works currently, for the most part. The only thing I don't like is that a couple of the options are never worth using 22:03:25 misc and food acq are the only ones that don't see use 22:03:41 and food acq is pretty hard to fix, I think 22:03:49 the occasional bad acquirement seems about as much of a problem as finding a bad item in a trove, or not having as many good items on v:8 or whatever (that is, it isn't actually a problem) 22:04:06 if troves only had one item 22:04:13 err, with troves I mean "finding a bad trove" not finding a single bad item :P 22:04:22 evilmike: like my 12 avatar army to take on beholder cave? 22:04:44 or abi dhalzim in spell contigency <3 22:04:48 heh 22:05:09 misc acq probably could be made better in some way, but I think people haven't been doing anything with that because misc items in general need work 22:05:28 misc acquirement would improve by itself if misc items were made worthwhile 22:05:56 though, I haven't got an idea as to how misc items could be made good 22:06:01 a simple change for the moment would be to have misc acq give several items 22:06:37 giving a decent chance of getting cboe or stone of earth elementals would make it see a little use, I think 22:07:18 or quad :p 22:07:21 I'd probably rather just remove it though 22:07:45 no need to have misc acq at all... 22:07:49 but getting most other items is pure meh 22:08:01 at the moment, yeah 22:08:47 replace misc option with Xom option 22:10:40 like half the options are decks 22:11:16 st_: what do you mean? 22:11:48 was just kidding - you ask for a random Xom acquirement 22:13:35 I do think that misc acquirement would be sort of cool if you got 6-8ish items from a single scroll 22:13:39 -!- Keskitalo has quit [Ping timeout: 260 seconds] 22:14:02 an miscellaneous assortment of miscellaneous items 22:14:20 that sounds pretty terrible tbh 22:14:23 -!- Keskitalo has joined ##crawl-dev 22:15:10 sort of like toy acquirement 22:23:38 hmm, you kno what might make a good summon? 22:23:39 manticores 22:23:45 they're intelligent and non-evil and have a ranged attack 22:24:17 could make their gimmick that they only disappear once all their spikes are gone 22:24:43 yes let people summon infinity manticores 22:24:44 take off armour, put on wizardry, cast a bunch, take off wizardry, put on armour 22:25:07 and what would happen if they got polymorphed 22:34:17 TGWi: summon cap 22:34:42 also they only use spikes until they're out, afaik 22:36:08 monqy: they're speed 7 i'm not too concerned about people scumming them in advance with wizardry (also summon cap) 22:36:23 also considering that the game has twisted res and animate dead in it 22:49:55 23:49 < m1nced> NyaaKitty: food? you can just Receive Corpses. 22:49:57 can we fix this yet 22:54:05 -!- Keskitalo has quit [Remote host closed the connection] 22:54:19 -!- Keskitalo has joined ##crawl-dev 22:55:04 Kiku wrath zombies are a joke. (https://crawl.develz.org/mantis/view.php?id=3454) by elliptic 23:27:37 -!- TGWi has quit [Read error: Connection reset by peer] 23:29:27 -!- OG17 has quit [Ping timeout: 240 seconds] 23:33:25 -!- OG17 has joined ##crawl-dev 23:37:39 Windows development builds on CDO updated to: 0.8.0-a0-5263-gffd1c9c