00:00:05 Morning due! 00:00:17 hi Keskitalo! 00:05:19 Surr (L19 HuVM) ASSERT(m.mid > 0) in 'tags.cc' at line 2954 failed. (Swamp:4) 00:05:56 -!- Zchris13 has quit [Ping timeout: 255 seconds] 00:09:38 Surr (L19 HuVM) ASSERT(m.mid > 0) in 'tags.cc' at line 2954 failed. (Swamp:4) 00:11:06 Surr (L19 HuVM) ASSERT(m.mid > 0) in 'tags.cc' at line 2954 failed. (Swamp:4) 00:12:08 What part of "copy your save you doofus" does Surr not comprehend 00:14:09 greensnark: I need to let a portal vault map know the branch and subdepth it was entered from - any ideas? 00:14:37 Keskitalo: you.absdepth() 00:14:40 Keskitalo: you.where_are_you 00:15:31 absdepth is too crude, and you.where returns the portal vault :/ 00:17:34 You could add methods to get the origin branch 00:18:03 Keskitalo: no, it doesn't 00:18:09 Keskitalo: check Volcanoes 00:18:19 Keskitalo: the monster set changes in the village map depending on what braanch you enter it from 00:18:19 hmmh, I thought I tested that 00:18:32 due: Ok, awsome, thanks! 00:18:51 you.in_branch("") 00:22:09 @??beast 00:22:10 beast (072) | Speed: 10-17 | HD: 4 | Health: 38-96 | AC/EV: 4/8 | Damage: 28, 20 | Flags: 05demonic | Res: 06magic(28) | XP: 284. 00:22:24 @??beast 00:22:24 beast (072) | Speed: 10-17 | HD: 4 | Health: 38-96 | AC/EV: 4/8 | Damage: 28, 20 | Flags: 05demonic | Res: 06magic(28) | XP: 284. 00:22:34 @??vampire 00:22:34 vampire (05V) | Speed: 10 | HD: 6 | Health: 20-47 | AC/EV: 10/10 | Damage: 7, 1505(vampiric) | Flags: 07undead, evil, spellcaster, see invisible | Res: 06magic(48), 02cold, 03poison | XP: 212 | Sp: vampire summon, confuse, invisibility. 00:23:36 damn there aren't enough colours left 00:24:16 Okay, will have to mirror orange rats. I guess that's okay. 00:30:18 Keskitalo: Btw, the gnoll serial vault was fun 00:30:31 The gnoll shaman actually made me retreat a bit :) 00:31:06 @??gnoll shaman 00:31:06 unknown monster: "gnoll shaman" 00:31:08 :oo 00:47:57 -!- Kurper has quit [Remote host closed the connection] 00:50:06 the gnoll shamans and sergeants blend in too well with the other gnolls 00:50:35 greensnark: Thanks! That's awesome! 00:50:48 elliptic: Aren't they recoloured? 00:51:13 due: vault-defined 00:51:16 don't think so, but this was a couple days ago 00:51:29 elliptic: oops, I definitely meant to recolour them. 00:51:30 and they showed up on the monster list just as "5 gnolls" 00:51:45 not 4 gnolls and 1 gnoll sergeant or whatever 00:51:59 hmm, that's probably something that vault-defined monsters can't really handle.. 00:52:49 aside from that confusion, I like the gnoll serial vault... levels with it can be quite exciting :) 00:53:45 though possibly hitting people with war dogs that early is too cruel 00:54:48 Is it likely to keep people on one level longer than 2000 turns? 01:05:07 elliptic: War dogs are rare and likely singular, but yeah, possibly so 01:05:27 elliptic: Thanks for the feedback too, I'm very pleased they make interesting levels :) 01:07:10 @??hog 01:07:10 hog (05h) | Speed: 13 | HD: 6 | Health: 20-45 | AC/EV: 2/9 | Damage: 14 | Res: 06magic(24) | XP: 196. 01:07:16 @??war dog 01:07:16 war dog (10h) | Speed: 17 | HD: 4 | Health: 12-32 | AC/EV: 4/15 | Damage: 12 | Flags: sense invisible | Res: 06magic(16) | Chunks: 07contaminated | XP: 169. 01:15:58 -!- valrus has quit [Remote host closed the connection] 01:26:15 I'm not sure I had a recolouring mind for sergeants (they're just +1HD and good equipment), but shamans are to be white g 01:28:07 sergeants could be some sort of cyan, to mirror the orc warrior -> knight/warlord progression, unless that's undesirable 01:30:59 -!- Twinge has joined ##crawl-dev 01:38:09 that's a good free colour, yeah 01:43:58 -!- ortoslon has joined ##crawl-dev 01:44:27 (it's not worth reserving it permanently, there can be a good g monster that should be cyan, but I think I'll do that for now) 01:44:28 enne: new hill giants' clubs hang separate from their hands 01:45:12 reported a couple days ago 01:45:24 https://crawl.develz.org/mantis/view.php?id=3134 right 01:51:41 -!- Zaba has quit [Ping timeout: 264 seconds] 01:53:46 -!- Twinge has quit [Read error: Connection reset by peer] 01:54:33 -!- Twinge has joined ##crawl-dev 01:55:04 -!- Zaba has joined ##crawl-dev 02:32:17 moin 02:32:59 greensnark, yes, roguey level occasionally gets treasure rooms---and sometimes just empty inner rooms, it's historial behaviour that I've carefully preserved :P 02:33:10 Morning Zaba! 02:33:22 I too never recall seeing one 02:33:46 Keskitalo, roguey_level is rare, and the inner room generation is even more rare 02:36:29 current code does crawl.x_chance_in_y(3, 100 - you.absdepth()) 02:36:33 for any room that is large enough 02:36:39 chance for treasure is 50% 02:41:10 greensnark, it *might* be that the C++ implementation used to be subtly broken and never produced such results, but then I've just copied its *intended* behaviour, rather than actual :P 02:44:17 -!- st_ has quit [*.net *.split] 02:44:18 -!- rax has quit [*.net *.split] 02:44:18 -!- violetj has quit [*.net *.split] 02:44:19 -!- OG17 has quit [*.net *.split] 02:44:19 -!- Adeon has quit [*.net *.split] 02:44:19 -!- MakMorn has quit [*.net *.split] 02:44:19 -!- RjY has quit [*.net *.split] 02:44:20 -!- Henzell has quit [*.net *.split] 02:44:20 -!- Gretell has quit [*.net *.split] 02:44:20 -!- monky has quit [*.net *.split] 02:44:21 -!- kilobyte has quit [*.net *.split] 02:44:21 -!- ahpla has quit [*.net *.split] 02:44:21 -!- Sequell has quit [*.net *.split] 02:44:21 -!- sorear has quit [*.net *.split] 02:44:22 -!- Napkin has quit [*.net *.split] 02:44:22 -!- MarvinPA has quit [*.net *.split] 02:44:22 -!- Neovanglist has quit [*.net *.split] 02:44:22 -!- joosa has quit [*.net *.split] 02:44:22 -!- Pedjt has quit [*.net *.split] 02:44:23 -!- varmin has quit [*.net *.split] 02:44:23 -!- due has quit [*.net *.split] 02:44:23 -!- greensnark has quit [*.net *.split] 02:44:23 -!- mspang_ has quit [*.net *.split] 02:44:23 -!- Keskitalo has quit [*.net *.split] 02:44:23 -!- Zao has quit [*.net *.split] 02:44:23 -!- felirx has quit [*.net *.split] 02:44:23 -!- elly has quit [*.net *.split] 02:47:38 -!- monky has joined ##crawl-dev 02:47:38 -!- Gretell has joined ##crawl-dev 02:47:38 -!- Henzell has joined ##crawl-dev 02:47:38 -!- RjY has joined ##crawl-dev 02:47:38 -!- MakMorn has joined ##crawl-dev 02:47:38 -!- Adeon has joined ##crawl-dev 02:47:38 -!- OG17 has joined ##crawl-dev 02:47:38 -!- kilobyte has joined ##crawl-dev 02:47:38 -!- ahpla has joined ##crawl-dev 02:47:38 -!- Sequell has joined ##crawl-dev 02:47:51 -!- sorear has joined ##crawl-dev 02:47:51 -!- Napkin has joined ##crawl-dev 02:48:04 -!- Neovanglist has joined ##crawl-dev 02:48:04 -!- joosa has joined ##crawl-dev 02:48:04 -!- Pedjt has joined ##crawl-dev 02:48:04 -!- varmin has joined ##crawl-dev 02:48:04 -!- due has joined ##crawl-dev 02:48:04 -!- greensnark has joined ##crawl-dev 02:48:04 -!- mspang_ has joined ##crawl-dev 02:48:04 -!- Keskitalo has joined ##crawl-dev 02:48:04 -!- Zao has joined ##crawl-dev 02:48:04 -!- felirx has joined ##crawl-dev 02:48:04 -!- elly has joined ##crawl-dev 02:48:52 -!- st_ has joined ##crawl-dev 02:48:53 -!- rax has joined ##crawl-dev 02:48:53 -!- violetj has joined ##crawl-dev 02:48:58 -!- galehar has joined ##crawl-dev 02:48:58 -!- MarvinPA has joined ##crawl-dev 02:58:55 -!- upsy has joined ##crawl-dev 03:04:50 -!- syllogism has joined ##crawl-dev 03:19:07 -!- Zet has quit [Ping timeout: 246 seconds] 03:24:04 -!- jarpiain_ is now known as jarpiain 03:32:38 -!- elliptic has quit [Ping timeout: 240 seconds] 03:35:31 -!- Zet has joined ##crawl-dev 03:53:28 The CRPG Addict is playing Nethack now: http://crpgaddict.blogspot.com/2011/01/game-38-nethack-1987.html 04:02:17 -!- Zet has quit [Ping timeout: 265 seconds] 04:14:17 more precisely, he's playing nethack 2.3e 04:14:17 galehar: You have 1 message. Use !messages to read it. 04:14:26 aye 04:14:30 1988! 04:14:34 because, you know, nethack 3.4.3 isn't old school enough :) 04:14:37 !messages 04:14:37 (1/1) MarvinPA said (8h 49m 28s ago): is it intentional that you can't do "show all skills" anymore? the toggle to read skill descriptions is also gone 04:14:40 yeah 04:16:18 MarvinPA: no, this is a bug. There's just an extra empty line. I've already fixed it but forgot to push it yesterday. Will do later. 04:20:03 as always, he's playing without spoilers. This is gonna be fun :) 04:23:30 -!- Zet has joined ##crawl-dev 04:34:14 -!- Mu_ has joined ##crawl-dev 04:34:28 -!- dpeg has joined ##crawl-dev 04:36:36 morning, dpeg 04:38:23 hi dpeg 04:38:38 hi 04:45:31 -!- Moriasc has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.13/20101203075014]] 05:07:59 -!- galehar has quit [Quit: Page closed] 05:09:21 03kilobyte * r9b6605da55db 10/crawl-ref/source/spl-data.h: Make Ring of Flames level 7. 05:09:24 03kilobyte * r92daeebfbbcb 10/crawl-ref/source/ (enum.h main.cc monster.cc spl-damage.h spl-tornado.cc): A monster ench perm_tornado which does what it says on the tin. 05:09:25 03kilobyte * r03abce99c384 10/crawl-ref/source/ (l_mons.cc monster.cc monster.h): Allow adding monster enchantments from Lua. 05:09:26 03kilobyte * r5c17f22620a3 10/crawl-ref/source/spl-tornado.cc: Assign a power to monster Tornado. 05:09:28 03kilobyte * r540e9a395806 10/crawl-ref/source/spl-tornado.cc: Give hostile Tornado an (abysmal) obituary when it kills you. 05:09:28 03kilobyte * rf5d80a754024 10/crawl-ref/source/spl-miscast.cc: Shift Air miscasts by one level. 05:09:30 03kilobyte * r3e21b120be01 10/crawl-ref/source/spl-miscast.cc: Adjust level 1 Air miscasts, add a big rain cloud effect. 05:09:33 03kilobyte * r0d4e94e1baac 10/crawl-ref/source/ (actor.h monster.cc monster.h player.cc player.h): Add a common prototype for applying a beam with resists. 05:09:36 03kilobyte * rf7bbc6d064c2 10/crawl-ref/source/ (beam.cc effects.cc enum.h monster.h ouch.cc spl-damage.cc): Put airstrike resists/vulnerability into one place. 05:09:38 03kilobyte * rec791c25e115 10/crawl-ref/source/ (ouch.cc ouch.h player.cc): Allow checking adjusted damage without applying effects/giving messages. 05:09:39 03kilobyte * r463e1257295b 10/crawl-ref/source/ (7 files): New level 3 Air miscasts. 05:09:40 03kilobyte * r10410ea1f911 10/crawl-ref/source/ (4 files in 3 dirs): Steal the inappropriate air elemental tile for twisters. 05:10:59 "(6:09:24 AM) CIA-113: kilobyte * r03abce99c384 /crawl-ref/source/ (l_mons.cc monster.cc monster.h): Allow adding monster enchantments from Lua." 05:11:12 does this mean you can make a mighty orc? 05:11:17 the twister miscast does ~80 damage, most other lev 3 miscasts do ~50, albeit instantly -- not sure if that's ok 05:11:20 TGWi: yeah 05:11:40 is there permasilence, yet? a permasilenced statue would be nice for vaults 05:12:01 not sure if there's a cap on ench duration 05:12:24 how do silent spectres do it? 05:12:57 silent spectres don't use enchantments 05:13:16 Silent spectres are hard-coded into silence_radius2. 05:13:23 hrm, durations are marshalled as 16 bit signed numbers, so 32767 aut is the cap 05:14:11 32767 deciyaks? 05:14:46 silence has variable range, so it'd need a separate enchantment for a permanent version 05:15:13 there's a "level" field which could be used for the radius 05:16:10 Better idea: actor markers. 05:16:27 These can be iterated over when the agrid is invaliated. 05:16:36 Define duration and radius in the marker. 05:17:00 this could really slow down stuff... agrids were the biggest slowdown when we optimized 0.7 05:17:46 Why? 05:17:47 just querying radius might be okish 05:18:22 Ah. 05:18:51 It's entirely possible to have a separate list of agrd markers so that only these are iterated over. 05:35:50 -!- Ashenzari has quit [Ping timeout: 255 seconds] 05:36:27 -!- Ashenzari has joined ##crawl-dev 05:36:27 -!- The topic of ##crawl-dev is: Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | This is walrus appreciation week 05:36:31 wb ash 05:36:51 658403 milestones for * (type=uniq): 610640x , 2465x hall of Zot, 2351x vaults vault, 742x snake hunt, 647x slime pit, 522x tomb 1, 497x tomb 2, 434x bailey polearm 2, 408x bailey polearm 5, 353x cryptofortress bobbens, 346x dpeg entry arbitrary a, 346x dpeg entry subterranean lakeside camping, 345x erik entry orb chamber, 344x elf hall gauntlet narrow, 339x geh old, 332x uniq crazy yiuf cottage, ... 05:36:54 03galehar * r3d44236d3a00 10/crawl-ref/source/skills2.h: Fix the number of lines being incorrect in the skill menu. 05:36:55 03galehar * r15725c2db7e6 10/crawl-ref/source/ (tiledgnbuf.cc tiledgnbuf.h): White space fix. 05:40:03 @??beast 05:40:03 beast (072) | Speed: 10-17 | HD: 4 | Health: 38-96 | AC/EV: 4/8 | Damage: 28, 20 | Flags: 05demonic | Res: 06magic(28) | XP: 284. 05:42:06 -!- monky has quit [Quit: hello] 05:42:12 mmm laboratory rats. :D 05:48:01 I should do a lecherous/leech-like pun. 05:56:16 ancient leech 06:03:19 aw, segfault 06:04:48 03kilobyte * r3e7278136a7e 10/crawl-ref/source/spl-tornado.cc: Fix an arena crash. 06:04:53 03kilobyte * r0d88cd33930d 10/crawl-ref/source/monster.cc: Make monsters win ENCH_PERM_TORNADO immune to Tornado themselves. 06:07:19 @??twister 06:07:19 unknown monster: "twister" 06:07:24 kilobyte: did you touch enum.h? 06:08:45 in that series of commits, of course 06:08:50 this time, no 06:09:24 actor.h, monster.h, player.h -- all have a similar effect 06:09:51 I mean, did you add new monsters earlier? 06:09:59 i haven't pulled :) 06:12:47 twisters, right. Plus a new ench (also enum.h). Plus actor.h and shit. 06:14:33 okay 06:14:34 yaay 06:14:40 I'm coding laboratory rats right now 06:15:32 will they take over the world? 06:15:39 yes 06:15:44 :> 06:21:45 "About Crawl" reports version 1.0 (https://crawl.develz.org/mantis/view.php?id=3143) by Joellercoaster 06:21:45 Cmd-H to "hide crawl" doesn't (https://crawl.develz.org/mantis/view.php?id=3142) by Joellercoaster 06:23:54 -!- coolio_mc has joined ##crawl-dev 06:24:50 yay... my home machine lost its mobo+CPU on Dec 22, I ordered a modern replacement the next day, and I _finally_ got told they have it (and want money) 06:26:20 my bro will fetch it and toss my way by the evening. It really, really sucks if your phone is the fastest machine you have on hand (as opposed to sshed into). 06:29:09 -!- TGWi has quit [Read error: Connection reset by peer] 06:34:51 :) 06:36:50 Deep dwarf tiles (https://crawl.develz.org/mantis/view.php?id=3144) by coolio 06:38:59 Ooh, I like those. 06:39:58 this machine at work hard-crashes if I run tiles -- actually, if I switch away from the window (including to gdb), but not if I close it normally. 06:40:03 woh, these tiles kick ass 06:40:19 coolio's efforts always amaze me 06:44:12 hm, setting spellcaster in the ghost demon isn't enough 06:45:37 ah, as usual, it is special cased to only pan demons 06:48:58 We should rename M_SPELLCASTR to M_HAS_SPELLS. 06:49:11 M_SPELLCASTER, M_ACTUAL_SPELLS. It's amusing. :) 06:49:34 One simply means that they can use spells, the other denotes that they are a spellcaster and use them like you would. The former can be for special abilities. 06:50:25 I think the ability flag is different 06:50:53 M_SPECIAL_ABILITY means they have something in mon-abil. 06:51:13 Quicksilver dragon isn't a spellcaster ,but it's breath is implemented as a spell. 06:51:15 re 06:51:28 M_SPELLCASTER -> has spells or spell-like abilities; M_SPECIAL_ABILITY -> has hardcoded special ability; M_ACTUAL_SPELLS -> those spells are arcane spellcaster spells; M_PRIEST -> those spells are priest spells 06:51:37 and M_FAKE_SPELLS? 06:51:57 the monster flags spellcasting mess makes it quite complicated to figure out if they are immune to silence 06:52:01 So if you have M_SPELLCASTER but neither M_PRIEST nor M_ACTUAL_SPELLS, the game assumes those are innate abilities 06:52:11 let's convert all special abilities to spells! 06:52:14 M_SPELLCASTER alone => not silenceable 06:52:16 gotta be easier then 06:52:31 laboratory rats spells don't work :( 06:53:29 the knowledge bot code for putting !sil flag is very weird 06:53:30 Zaba: +1 06:53:35 anyway, have to go 06:53:56 -!- galehar has quit [Quit: disconnect] 06:55:18 greensnark, bloody hell, there's a 'search_astar' in mon-abil.cc 06:55:28 Haha 06:55:29 greensnark, that's an nth implementation! 06:55:39 (n -> +Inf) 06:56:11 greensnark, I'm starting to hate this, with a great huge hate. 06:56:38 it's only a matter of time until I resort to making a bunch of violent vaults. 06:57:38 Zaba: so players will die, good! 06:57:49 yes, the revenge shall be bloody 06:58:36 but well 06:58:52 all I've discovered was yet another reimplementation of pathfinding in crawl. That, alone, is not yet convincing. 06:59:10 @??red ugly thing 06:59:11 red ugly thing (05u) | Speed: 11 (act: 110%) | HD: 8 | Health: 31-58 | AC/EV: 2/9 | Damage: 1304(fire:8-15) | Res: 06magic(32), 05fire | Chunks: 06mutagenic | XP: 340. 06:59:16 okay, how does that work 06:59:27 because wiz-mon.cc doesn't look up the name code that mapdef.cc uses 07:01:21 due: &M uses the mapdef.cc code 07:01:53 And so does @?? 07:04:42 hm 07:04:46 okay then my code broken 07:04:47 :D 07:06:05 greensnark: obviously I didn't follow the chains enough 07:08:23 @??red ugly thing col:blue 07:08:23 buggy ugly thing (02u) | Speed: 11 (act: 110%) | HD: 8 | Health: 31-58 | AC/EV: 2/9 | Damage: 13 | Res: 06magic(32) | Chunks: 06mutagenic | XP: 340. 07:08:29 Hah, thought so. 07:08:39 Cool! 07:08:45 @??ugly thing col:black 07:08:46 bad monster colour "black" in "ugly thing col:black" 07:08:49 :/ 07:08:54 @??ugly thing col:darkgrey 07:08:55 cyan ugly thing (10u) | Speed: 11 (act: 110%) | HD: 8 | Health: 32-56 | AC/EV: 3/10 | Damage: 1111(elec:8-11) | Res: 06magic(32), 10elec | Chunks: 06mutagenic | XP: 339. 07:09:10 @??ugly thing col:etc_fire 07:09:10 bad monster colour "etc_fire" in "ugly thing col:etc_fire" 07:09:20 too bad 07:09:33 @??ugly thing col:fire 07:09:33 buggy ugly thing (05u) | Speed: 11 (act: 110%) | HD: 8 | Health: 31-58 | AC/EV: 2/9 | Damage: 13 | Res: 06magic(32) | Chunks: 06mutagenic | XP: 340. 07:10:07 -!- galehar has joined ##crawl-dev 07:12:42 wb galehar 07:12:50 hey 07:14:02 okay ,looks like labrats can wait until tomorrow 07:14:04 I am off to bed, goodnight 07:38:29 03kilobyte * ra698f9ca6ce5 10/crawl-ref/source/ (rltiles/dc-mon.txt tilemcache.cc tilepick.cc): Add coolio's tiles for DDBe and DDNe. 08:18:40 hmm.. 08:18:52 http://sprunge.us/dKeJ 08:19:05 I believe this is more or less accurate for _builder_normal 08:19:15 doesn't take _builder_by_branch or _by_type into account, though 08:21:12 what do the lines mean? 08:21:23 the first number is absdepth0 08:21:46 yes 08:22:09 each row is a specific depth, each column is a layout, and the numbers are the probabilities of appearance of each layout on each depth 08:22:37 ok 08:22:56 plan_4 is the open one? 08:23:04 plan_4 is chaotic city 08:24:06 mostly used in Vault. Likewise for 'city' 08:25:58 distribution is okay? 08:26:03 (gotta go) 08:26:20 it's historical :P 08:26:31 as far as I can see, there isn't much logic behind it. 08:54:42 -!- Textmode has quit [Ping timeout: 265 seconds] 10:02:54 silent crash after stepping in and out of Orc:1 (https://crawl.develz.org/mantis/view.php?id=3145) by ortoslon 10:16:54 galehar: was it fixed in a later version? 10:17:13 it's fixed in 0.8.0-a0-4271-g90aec3c 10:17:36 but you need to set the tile_force_regenerate_levels option to true 10:17:47 yeah, stop reporting that goddamn bug already :P 10:18:27 but it's not fixed 10:19:05 what do you mean? 10:19:17 you started this game in 0.8.0-a0-4271-g90aec3c? 10:19:20 but it's been reported before, you can just reuse the old reports if it's the same bug 10:19:20 yes 10:19:47 Zaba: can't be sure it's the same bug, esp. when it's said to have beed fixed 10:20:07 ok, we'll have a look at it then 10:20:28 -!- elliptic has joined ##crawl-dev 10:31:35 dd dk and berserker weapon gen needs to be looked at, they really like stuff like spears and hand axes 10:31:51 also they do ten damage 10:37:31 -!- eith has joined ##crawl-dev 10:37:41 SA: "Ashenzari makes everything from the mid-game forward way too easy. The idea of having a "casual" god that requires no babysitting to me seems like it should be the weakest out of the line-up, not the strongest. Being able to auto-identify everything you come across, have permanent clarity, all sorts of detection, and XP funneling is good enough on it's own. Putting in whatever bizarro xp gain in it just makes it broken." 10:38:20 but XP is getting axed, right? 10:38:23 yes 10:39:03 03j-p-e-g * r8e106a0de84f 10/crawl-ref/source/tags.cc: Silently ignore invalid tile_names indices instead of asserting. 10:48:05 what will be the bondage bonus then? 10:49:00 dpeg: I do think a lot of the comments about ash being ridiculous were a matter of the bug making ash ridiculous for quite a long time before being fixed 10:49:24 ortoslon: not sure 10:49:58 elliptic: okay. But I believe that exploration plus the other stuff is enough to sustain a god (you disagree iirc). 10:50:09 no, I'd rather remove the XP boost also 10:50:18 I'm not arguing with that :) 10:50:19 good 10:51:43 I think we all agree on remove the XP boost. The question is what to replace it with to promote using cursed equipment (piety gain is not enough). 10:52:26 replace xp boost with armour gifts, axe okawaru :P 10:52:34 +1 :P 10:53:53 galehar: why is piety gain not enough? It is too fast now anyway. 10:55:37 piety is useless for ash, you get all the IDing when you join and you don't need to reskill for ages 10:58:24 exactly. piety isn't useful enough. So I guess players will rather gain it at 1x or 2x than cursing their weapon and jewellery. 10:59:12 dpeg: my point earlier was just that all comments of the form "Ash is overpowered" don't mean much because he _was_ overpowered, because of the bug 10:59:17 once you get up to high piety you never lose it either, since transfer knowledge doesn't cost much and no one uses scrying 10:59:46 and I agree with st_ and galehar that faster ash piety gain is not very useful 11:00:20 well, there are a number of proposals for cursed foo effects 11:02:39 hmm 11:03:03 x-ray vision looks odd when used at the edge of the map 11:06:51 what happens? 11:08:40 there are no rock walls beyond it 11:09:08 oh 11:23:06 have to go 11:23:09 bye 11:23:19 -!- galehar has quit [Quit: Page closed] 11:36:06 elliptic: need those trove lists! 11:43:26 03j-p-e-g * r3f58b967b181 10/crawl-ref/source/rltiles/dc-mon/ (deep_dwarf_berserker.png deep_dwarf_necromancer.png): Actually add the deep dwarf tiles; fixes compilation. 11:47:46 -!- Celentes has joined ##crawl-dev 11:57:24 -!- dpeg has quit [Quit: leaving] 12:10:21 FR: FE book: Flame Tongue, Fire Brand, Conjure Flame, Sticky Flame, Bolt of Fire, Ring of Flames 12:11:09 coolio_mc: Very nice work on the tiles 12:17:13 ??book of summoning 12:17:13 I don't have a page labeled book_of_summoning in my learndb. 12:21:16 MarvinPA sorted summonings out 12:22:59 -!- casmith789 has joined ##crawl-dev 12:23:50 Yeah, <3, but I also was thinking Horde might vary up the book a little better, and Demon could stay in 'logy - thoughts? 12:23:56 I haven't every used either spell. :P 12:26:05 -!- casmith789 has quit [Read error: Connection reset by peer] 12:26:19 -!- casmith789 has joined ##crawl-dev 12:26:48 neither demon or horde is really close to the strength of the other spells is demonology so I'm not sure which should be in it if you want to keep the books with 6 spells each 12:29:00 I think it's fine if there's some low level spell in Demonology. 12:32:42 when's the summoning cap coming? 12:57:47 hey guys 12:58:03 stone soup in macosx has a "File menu"? :-O 13:05:43 -!- eith has quit [Ping timeout: 246 seconds] 13:18:11 -!- Siber has quit [Quit: Whoa! Partial hit!] 13:46:21 "(F)orget this spell by destroying the book." wth? 13:47:28 forgetting spells in trunk = destroy books 13:47:34 [or scrolls of amnesia] 13:49:28 oh.. and will destroying a book make you forget all other spells from that book? 13:49:34 no 13:49:41 oh.. weird 13:49:44 ok, thanks :) 13:50:12 so to forget two spells from the same book you need two books? 13:50:31 s/from the same book // i guess 13:50:33 yes, or a scroll of amnesia 13:51:20 scroll of amnesia sounds dangerous 13:51:51 yeah, nethack gives it a bad name 13:54:40 should be a scroll of selective amnesia, perhaps 13:54:47 -!- monky has joined ##crawl-dev 13:55:46 scroll of unlearning 13:56:53 scroll of ...uh... you can't remember what it's called 14:30:29 -!- TGWi has joined ##crawl-dev 14:52:41 alright, deep dwarves are done. posted the new tiles in the old topic on mantis https://crawl.develz.org/mantis/view.php?id=3144 15:15:05 -!- Zchris13 has joined ##crawl-dev 15:15:26 -!- eith has joined ##crawl-dev 15:15:33 -!- valrus has joined ##crawl-dev 15:21:17 -!- valrus has quit [Remote host closed the connection] 15:36:16 -!- Zchris13 has quit [Quit: Is this real life?] 15:41:26 -!- ortoslon has quit [Quit: bye] 15:48:00 -!- syllogism has quit [] 16:33:46 -!- valrus has joined ##crawl-dev 16:39:35 -!- Kurper has joined ##crawl-dev 16:42:43 Help with finding a branch, please? My game doesn't seem to have orc in it. 16:43:05 ^O says it's on D:12; Henzell says it's generated on D:6-D:11. 16:43:40 if ^O says d:12, then you probably saw it on d:12 16:43:48 Henzell is often wrong :) 16:44:04 on D:12, autoexplore says "Done exploring" 16:44:20 but G orc says "Sorry, I can't figure out how to get there" 16:44:34 hit X, how many down staircases? 16:44:55 five; one is a trap door or whatever, one is lair 16:45:16 N7 suggested it was a mimic and I haven't found the real one 16:45:24 but all the other levels seem fully explored 16:45:40 oop wait 16:45:45 maybe it's here 16:46:12 nope 16:47:24 ctrl-f mines ? 16:48:02 it's possible there's a trap blocking the route to the stairs 16:48:12 I don't think so 16:48:18 I forgot the map and re-explored 16:48:22 but if ^O says d:12 and it's not d:12, then there probably is a bug. 16:48:26 and it didn't say "can't reach some places" 16:48:31 i see 16:49:26 yyyyeah I think it doesn't exist 16:49:33 oh 16:49:42 how many upstairs in d:12? 16:49:52 3 16:49:53 all green 16:50:35 ever take a trapdoor from d:11 down? 16:50:39 mmmm 16:50:46 no trapdoors on 11 16:50:50 or d:13 up? 16:50:57 or fall through a shaft to d:12? 16:51:05 no trapdoors up on D:13 16:51:29 hahaha, yeah, either there's no orc or there's a bug with ^O 16:51:37 or both 16:51:45 grumble 16:52:22 the dump says I haven't found it 16:52:37 so I guess ^O is fucked, or as N7 suggested I saw a mimic at some point 16:52:58 uhp, oops 16:52:59 wrong dump 16:53:08 yeah, maybe look again on the other floors 16:53:17 how do I get the dump on cdo 16:53:18 or come back when you have magic mapping 16:53:45 ?? dump 16:53:46 dump[1/3]: Press # in game, then type !dump in IRC. Macro S to #S to auto-dump when saving. 16:53:49 ?? dump[3] 16:53:50 dump[3/3]: To share a dump of a local game, press # in game, go to your morgue folder, grab the latest file and put the contents on crawl.pastebin.com 16:53:54 ?? dump[2] 16:53:54 dump[2/3]: To see a midgame dump that you made on the CDO server, visit http://crawl.develz.org/morgues///.txt. "Game" is one of "ancient," "hex," "stable," or "trunk." For CAO see !dump. 16:54:08 hm 16:54:18 @dump valrus 16:54:18 http://crawl.develz.org/morgues/trunk/valrus/valrus.txt 16:54:44 oh, nice 16:55:24 14615 | D:12 | Found a staircase to the Lair. 16:55:26 22734 | D:12 | Found a staircase to the Lair. 16:55:32 :/ 16:55:34 oh 16:55:41 that's because I forgot the level map 16:55:46 oh, right 16:55:54 that's...hm. 16:55:58 no indication of my ever having seen the mines 16:56:10 i wonder if that hit the orc button for ^O 16:56:21 this problem existed before I did that 16:56:32 i guess not, then 16:56:36 -!- galehar has joined ##crawl-dev 16:57:27 then i'm guessing you haven't found it, and there's a bug with ^O where it expected you to find it and you didn't so it displayed something wrong for orc instead of the range 16:57:55 damnit 16:58:26 ??mantis 16:58:27 mantis[1/1]: The replacement for sourceforge, mantis can be found at http://crawl.develz.org/mantis 17:06:41 I wonder if there was an orc mines staircase as a mimic and it used that as the generation? 17:08:26 -!- upsy has quit [Quit: Leaving] 17:15:11 Orc Mines apparently not generated (https://crawl.develz.org/mantis/view.php?id=3146) by valrus 17:48:15 hi 17:48:34 valrus: tyhat's on mytofix list 17:50:10 -!- Celentes has quit [Ping timeout: 265 seconds] 17:50:48 cool 17:51:30 -!- Kurper has quit [Remote host closed the connection] 17:54:08 -!- Kurper has joined ##crawl-dev 17:57:00 03galehar * r457987d8bd35 10/crawl-ref/source/ (tilesdl.cc tilesdl.h): Store detached tabs in a map. 17:57:05 03galehar * rd73320d7a31b 10/crawl-ref/source/ (tilereg-cmd.cc tilereg-cmd.h tilesdl.cc): Detach the commands tab. 17:57:06 03galehar * r1a189b6da4dd 10/crawl-ref/source/ (tilesdl.cc tilesdl.h): Move the minimap placement into its own function. 17:57:08 03galehar * r4a3bc7f771f9 10/crawl-ref/source/tilesdl.cc: Allow placement of the spell tab even if not enough room for all spells. 17:59:05 -!- galehar has quit [Quit: disconnect] 18:11:35 -!- coolio_mc has quit [Quit: HydraIRC -> http://www.hydrairc.com <- \o/] 18:14:40 -!- valrus has quit [Remote host closed the connection] 18:15:29 ctrl-f thinks trolls can wear orcish leather armour (https://crawl.develz.org/mantis/view.php?id=3147) by kurper 18:23:27 -!- Zchris13 has joined ##crawl-dev 18:34:05 -!- Zchris13_ has joined ##crawl-dev 18:34:31 -!- Zchris13__ has joined ##crawl-dev 18:37:46 -!- Zchris13 has quit [Ping timeout: 260 seconds] 18:37:50 -!- casmith789 has quit [Ping timeout: 240 seconds] 18:37:53 -!- Zchris13__ is now known as Zchris13 18:37:57 -!- casmith789 has joined ##crawl-dev 18:39:13 -!- Zchris13_ has quit [Ping timeout: 276 seconds] 18:45:38 New Jory tile. (https://crawl.develz.org/mantis/view.php?id=3148) by co 18:52:41 that is one dapper vampire 18:53:27 <3 18:53:29 I need to finish his vault 18:54:33 shouldn't he have blue-grey skin like other vampires? 18:55:22 I'm not sure. 18:59:41 pale, sparkly skin 19:05:27 ... sparkly? 19:07:52 like twilight 19:11:34 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:12:36 yay, "make debug" in 44s 19:12:52 and it's a weak-ass CPU (albeit x6) 19:12:56 "time make debug" ? 19:13:00 :P 19:13:08 -!- Zchris13 has left ##crawl-dev 19:15:17 since my old desktop did that in 44 minutes, I guess the upgrade was overdue 19:16:15 -!- casmith789 has quit [Read error: Connection reset by peer] 19:20:29 -!- casmith789 has joined ##crawl-dev 19:25:50 Asserts failed on taking stairs (https://crawl.develz.org/mantis/view.php?id=3149) by theclam 19:29:34 -!- Textmode has joined ##crawl-dev 19:37:32 -!- Twilight-1 has quit [Read error: Connection reset by peer] 19:56:36 -!- Twilight-1 has joined ##crawl-dev 19:58:07 -!- Cryptic_ has joined ##crawl-dev 19:58:27 -!- Cryptic_ is now known as Cryp71c 19:59:41 -!- Cryp71c has quit [Client Quit] 19:59:43 -!- Cryp71c_ has joined ##crawl-dev 19:59:46 -!- Cryp71c_ has quit [Client Quit] 19:59:58 -!- Cryp71c has joined ##crawl-dev 20:16:04 -!- valrus has joined ##crawl-dev 20:16:27 -!- valrus has quit [Remote host closed the connection] 20:21:26 hahaha, reading some things on the wiki 20:21:39 "Wayne/Wiglaf formerly had Smite, but now he doesn't. Having him sealed behind glass now makes no sense" 20:22:34 -!- valrus has joined ##crawl-dev 20:23:31 -!- valrus has quit [Remote host closed the connection] 20:32:41 -!- casmith789 has quit [Remote host closed the connection] 20:57:33 -!- ZChris13_____ has joined ##crawl-dev 20:57:39 -!- valrus has joined ##crawl-dev 20:58:33 ♥ 20:59:00 -!- ZChris13_____ is now known as ZChris13 21:04:44 -!- ZChris13 has quit [Ping timeout: 260 seconds] 21:04:59 -!- valrus has quit [Remote host closed the connection] 21:25:30 -!- Cryp71c has quit [Quit: Leaving] 21:46:35 Beogh retribution is extremely abusable. (https://crawl.develz.org/mantis/view.php?id=3150) by elliptic 21:52:31 Surr (L19 HuVM) ASSERT(m.mid > 0) in 'tags.cc' at line 2954 failed. (Swamp:4) 22:08:20 -!- eith has quit [Ping timeout: 265 seconds] 23:02:03 -!- Napkin has quit [Read error: Connection reset by peer] 23:02:08 -!- Napkin_ has joined ##crawl-dev 23:25:19 -!- due has quit [Ping timeout: 260 seconds] 23:26:00 -!- due has joined ##crawl-dev 23:31:26 -!- valrus has joined ##crawl-dev