00:04:15 Eronarn:where is can check recent changes ? 00:04:44 Eronarn: gonna check if torment scroll changed 00:10:43 Noom: http://crawl-ref.git.sourceforge.net/git/gitweb.cgi?p=crawl-ref/crawl-ref 00:14:38 hmm no change it seems 00:14:42 then it should be bug 00:15:46 yeah, sounds like it 01:26:42 - 0000441: [Bug Report] Entered Pan Level; Dropped directly onto hellion island. (rob) - resolved. 01:26:48 oh, that's GOT to be frustrating 01:27:48 <3 I love that one. 01:30:32 I think that was a feature, not a bug 01:30:51 one time I got dropped next to hellion island but I could blink so it was fine 01:31:12 as an aside, what's pandemonium's political relationship with the abyss 01:31:17 by that I mean a blink scroll took me far enough away such as not to die 01:31:23 do they have good interdimensional relationships 01:31:26 yeah, most chars in pan should have some survival chance dropped in hellion island 01:31:35 and it isn't exactly very likely to happen 01:31:54 Pacra: sometimes there are abyss portals in pan 01:32:04 big open pan levels with abyss portals in the center happen 01:32:12 indeed 01:32:26 I feel like making abyss-themed minivaults for pan 01:32:36 Pacra: feel free 01:32:50 and if there are abyss portals in pan... why not pan portals in the abyss? ;] 01:33:02 there were briefly in trunk a version or two ago 01:33:11 but they were removed for some reason 01:33:21 I guess a good argument against that is "no one would ever be so daft as to go in" 01:33:29 was it Eronarn's idea to have portals to everywhere in abyss 01:33:35 and if they were of a mind to go in, they're in the abyss for a reason. 01:33:55 it should be eronarn's idea, that's a great idea 01:33:56 portals back to place of entry/banishment, portals to pan, portals to hell 01:34:10 makes a good bit of sense to me at least 01:34:24 sounds deliciously abyssal. 01:35:13 Pan portals in abyss are bad because the portla generation wasn't adjusted to compensate. 01:39:01 -!- monky has quit [Quit: hello] 01:39:43 -!- elliptic has quit [Ping timeout: 245 seconds] 01:46:20 " a +0 cloak of preservation 66 gold" <- that's kind of stupidly cheap 01:46:24 he's kind of right 01:51:11 -!- upsy has joined ##crawl-dev 01:59:11 now this is... odd 01:59:35 removing set_transform() from CRTRegion::render() fixes galehars bug 01:59:48 and does not affect char select menus 02:05:52 *galehar's 02:06:14 unless there are multiple galehar, in which case i rescind my unasked-for correction. 02:09:14 now why does char selection menus work with set_transform() but ingame does not 02:09:18 and vice versa 02:20:49 -!- upsy has quit [Quit: Leaving] 02:27:58 moin! 02:28:10 merge on CDO failed tonight 02:30:18 Unstable branch on CDO updated to: 0.8.0-a0-2550-g15f7f50 (31.12) 02:32:50 -!- Kurper has joined ##crawl-dev 02:33:33 fixed! 02:34:15 hi 02:34:33 hey due :) 03:19:16 -!- syllogism has joined ##crawl-dev 03:36:08 Icelos (L2 FeAE) ASSERT(you.xray_vision) in 'directn.cc' at line 972 failed. (D:1) 03:38:02 moin 03:39:10 lol 03:39:19 kilobyte: --^ 03:55:04 -!- Pseudonut has quit [Remote host closed the connection] 04:12:43 -!- Kurper has quit [Remote host closed the connection] 04:36:47 -!- Mu_ has joined ##crawl-dev 04:40:22 Surr (L3 HuIE) ASSERT(you.xray_vision) in 'directn.cc' at line 972 failed. (Sprint) 05:26:57 lomarcan77 (L5 MiBe) ASSERT(you.xray_vision) in 'directn.cc' at line 972 failed. (D:4) 05:34:51 hrm, now I don't get this 05:34:51 kilobyte: You have 1 message. Use !messages to read it. 05:35:27 if it's not arena nor xray_vision, player.see_cell() returns cell_see_cell() 05:39:18 lomarcan77 (L6 MiBe) ASSERT(you.xray_vision) in 'directn.cc' at line 972 failed. (Sewer) 05:40:45 great, cell_see_cell(three args) is different from cell_see_cell(two args) 05:40:54 'lol'. 05:41:00 they use a completely different LOS algorithm 05:41:11 consistency-- 05:41:13 which is... beyond merely wrong 05:42:06 yay los 05:42:14 what does git blame say? 05:43:16 well, what do you want to search for? 05:48:33 Ragdoll (L1 DSTm) ASSERT(you.xray_vision) in 'directn.cc' at line 972 failed. (D:1) 05:49:44 03kilobyte * rb30346bfd65c 10/crawl-ref/source/directn.cc: Use the 3-argument cell_see_cell() rather than the 2-argument one. 05:53:49 Unstable branch on CDO updated to: 0.8.0-a0-2551-gb30346b (31.12) 06:01:29 Windows development builds on CDO updated to: 0.8.0-a0-2551-gb30346b 06:05:18 -!- hashc has quit [Quit: Ex-Chat] 06:05:34 -!- valrus has joined ##crawl-dev 06:07:52 Surr (L11 HEPa) ASSERT(you.xray_vision) in 'directn.cc' at line 972 failed. (D:10) 06:25:54 -!- Sequell has quit [Remote host closed the connection] 06:26:11 -!- Sequell has joined ##crawl-dev 06:35:38 -!- elliptic has joined ##crawl-dev 06:46:13 -!- valrus has quit [Remote host closed the connection] 06:49:13 -!- valrus has joined ##crawl-dev 06:54:10 -!- valrus has quit [Remote host closed the connection] 06:56:45 -!- Zaba has quit [Ping timeout: 245 seconds] 07:01:38 -!- Zaba has joined ##crawl-dev 07:15:06 -!- elliptic has quit [Quit: Leaving] 08:18:45 -!- valrus has joined ##crawl-dev 08:23:32 -!- TGWi has joined ##crawl-dev 08:31:55 -!- eith has joined ##crawl-dev 08:56:20 -!- Pacra has quit [Ping timeout: 245 seconds] 09:01:04 -!- valrus has quit [Remote host closed the connection] 09:35:21 -!- Pacra has joined ##crawl-dev 09:51:18 -!- eith has quit [Ping timeout: 272 seconds] 09:59:19 -!- Vandal has joined ##crawl-dev 10:03:34 -!- Twilight has joined ##crawl-dev 10:04:00 -!- Twilight is now known as Guest80634 10:05:17 -!- Twilight13 has quit [Ping timeout: 250 seconds] 10:09:27 -!- Vandal has quit [] 10:17:53 -!- Vandal has joined ##crawl-dev 10:39:57 -!- OG17 has quit [Read error: Connection reset by peer] 11:01:08 -!- Kurper has joined ##crawl-dev 11:19:43 -!- Noom has quit [Ping timeout: 255 seconds] 11:43:26 -!- 20QACMC36 has joined ##crawl-dev 11:43:26 -!- upsy has joined ##crawl-dev 11:43:56 -!- 20QACMC36 has quit [Client Quit] 11:47:22 g'morning 11:50:42 -!- monky has joined ##crawl-dev 11:54:35 morning 12:25:30 thought: titanic lich unique 12:25:33 it's a titan who became a lich! 12:26:24 dracolich 12:27:08 make boris a felid 12:27:10 pneumatic lich (a kenku skeleton) 12:27:53 RL Iskenderun was a cat 12:28:14 if i didn't get a bazaar message, and ash didn't announce it, is it a perma-bazaar? 12:28:30 and the only way to have your spells in a book that's an "ancient artifact" is to be a lich or a ghost 12:28:40 Eronarn: if Ash didn't announce it, it's a mimic 12:28:57 no message means a perma-bazaar otherwise 12:29:06 oh, right, mimics 12:29:08 I've seen books attributed to random uniques, such as nikola 12:29:15 randarts of course 12:29:16 oh, now that's a bug 12:29:37 well, same as newly made Chei stuff being "ancient artifacts" too 12:29:54 they were all fitting, e.g. the nikola book was air 12:31:44 -!- Pacra has quit [Ping timeout: 245 seconds] 12:31:50 -!- OG17 has joined ##crawl-dev 13:50:20 would anyone be opposed to adding a status effect for unsteady footing? 13:50:28 i.e., currently standing in shallow water 13:50:33 for people who fumble in it 13:50:58 kilobyte: chei is the god of time 13:51:13 to make your gear an artefact, he ages it several centuries 13:55:02 chei wrath: 5% chance per wrath of adding 100,000 turns to your turncount 14:12:05 is it intentional that wyverns don't fly, btw? 14:12:19 -!- casmith789 has joined ##crawl-dev 14:25:01 -!- MarvinPA has joined ##crawl-dev 14:27:01 -!- MarvinPA|2 has joined ##crawl-dev 14:29:56 is it possible to change the chain lightning ally warning, from warning at every chain to only warning before the spell is cast? it's especially annoying with ball lightnings since they are immune to chain lightning damage anyway but you still have to click through a 'Really attack your ball lightning?' every time the spell arcs to them 14:30:29 -!- MarvinPA has quit [Ping timeout: 250 seconds] 14:30:29 surely that's a bug 14:30:34 what happens if you say no? 14:30:37 -!- MarvinPA|2 is now known as MarvinPA 14:30:39 the entire spell cancels out 14:30:58 doesn't it arc, do some damage, and then prompt you, though? 14:31:13 not if the first arc is to an ally 14:32:10 oh ok 14:32:13 it also sometimes grounds out instantly without even hitting any targets at all 14:32:22 as a separate issue 14:32:27 yeah that got me killed last time i used it 14:32:29 bit crap for a level 8 spell 14:32:33 it's pretty awful 14:33:57 get rid of static discharge; make chain lightning level 4 and move it from annihilations to air 14:34:16 haha 14:34:43 i actually plan on doing a static discharge patch like... some time this week probably 14:34:53 what is your plan for it? 14:35:15 my plan is to make it much more damaging; a touch atack; centered on the target you hit - but i'm open to other suggestions 14:35:40 i don't like the 'it discharges when something hits you' suggestion fwiw 14:36:13 i think it'd be fine just as is, but with much higher damage and much lower self-damage 14:36:25 would it be a touch like confusing touch? 14:36:33 yes but not stackable like it 14:37:10 you should explode when you try to stack 14:37:10 i can see it being sort of cool but swapping weapons and hitting stuff is a bit annoying, and i quite like that at the moment (in theory) it's most effective if you let yourself get surrounded so you have loads of arcs 14:37:10 make the damage go up the more targets are adjacent to you and reduce self-damage and it'd be fine 14:37:19 there is nothing wrong with static discharge except that it's terrible 14:37:21 right, what mu said 14:37:25 what mu said 14:37:50 if by 'reduce' you mean 'reduce to 0' okay 14:37:52 chain lightning isn't awful, were you only using it on groups or something? 14:38:13 it rocks against single targets 14:38:31 i like any spell that quickly kills shadow dragons tbh 14:38:35 that seems wrong I think 14:38:38 yep 14:38:47 I killed the royal jelly with it in about 4/5 casts 14:38:54 does it arc adn hit them multiple times or something 14:39:26 i think it bounces between you and your target 14:39:53 yeah 14:39:54 and with insulation it does basiaclly nothing to you 14:40:30 what other level 8 attack spells are there? 14:40:32 just lcs? 14:40:33 LCS 14:40:41 orb? 14:40:45 that's 7 14:40:45 iood is 7 14:41:02 besides ring of flames and dragon form I can't think of any other level 8s 14:41:06 guess that's all then 14:41:10 necromut 14:41:13 ddoor? 14:41:26 right yeah 14:41:38 borg should be 8 frankly 14:41:52 hah yeah, i think i actually saw that suggested on the wiki or mantis somewhere 14:42:00 swapping it with death channel or something 14:42:39 imo make death channel L5, Hex/Nec 14:43:24 but but but it's a self-buff 14:43:37 it's should probably be higher than simulacrum considering they are perm and you can also create zombies/simulacra on the thing you channel 14:43:40 that's probably a bit low for something that gives you strongish perma-allies 14:44:25 but having it being castable before V:8 would be nice 14:45:13 oh damn i transferred my save 14:45:28 did tornado get a nerf? 14:45:37 now i have nerfed tornado, it might not let me walk through zigs without ever bothering to haste 14:45:44 whoops :) 14:45:48 yeah, it's level 9 and radius 5 14:45:54 still probably crazy powerful 14:46:17 if it still has the damage then yeah 14:46:34 thought about borg: maybe it should use the felid extra life thing, but you have to cast it in advance 14:46:37 you guys have been ridiculous in the past week 14:46:52 the week of 1000000 zigs 14:47:05 seriously, you could literally cast nothing but tornado and walk from the entrance of the zig floor to the exit without stopping 14:47:28 i had to stop and think a couple of times on late angel and pan lord floors 14:47:38 but other than that every zig i've done this character has been effortless 14:48:18 is it actually that overpowered in normal levels considering you're almost always going to be near a bunch of walls? 14:48:31 only time I've seen it is in zigs 14:48:44 the damage is still pretty good in closed spaces 14:51:23 large radius damage over time while you can still do stuff is going to be great no matter what the damage is I suppose 14:51:29 MarvinPA: you did stop on Pan lord floors? 14:51:56 on one of them at least 14:52:03 MarvinPA: with radius 6, I at first stopped for mummy levels, but then just said "screw potions" and just went through 14:52:13 elliptic actually had to blink on a pan level 14:52:19 right, i had ash so i was just fine with tomb levels 14:53:08 i wonder if shoals gives ashites bonus piety for levitating out to the open ocean 14:53:13 there was only one slight problem in four Zigs: I as usually charged without haste or tornado, to not waste mana and to start it only when I touch the first line. Of 20 pan lords. 14:53:18 and one cast silence :p 14:53:25 :D 14:53:53 did you survive that 14:54:26 yeah, but was down to 62 hp 14:54:28 Chain lightning ally warnings (https://crawl.develz.org/mantis/view.php?id=2852) by Mu 14:55:49 I have this feeling that Tornado may still be a wee bit overpowered 14:56:09 i'll find another zig and see what happens :P 14:56:30 the "charging mindlessly vs an all-pan-lord Zig" kind of overpowered 14:57:06 pan lords with silence cheat 14:57:10 they are immune to it themselves 14:57:26 that's the fun part :P 14:58:59 but should it be balanced for zigs? 15:02:37 -!- valrus has joined ##crawl-dev 15:06:47 MarvinPA: are you wearing archmagi? 15:06:54 yup 15:07:06 impressive spell power list 15:07:07 may as well since i have the hat of the alchemist for resistances :P 15:11:37 damn, tornado going up a level means i can't fit in shatter+tornado+icestorm+necromut+borg 15:12:00 wait, shatter AND tornado? 15:12:08 well once i reskill my earth magic up 15:12:26 but i want to try combining the two :P 15:14:12 oh, and I gave CBL many chances 15:14:20 verdict: it's totally, utterly useless 15:14:28 disagreed 15:14:52 use it in corridors 15:14:53 in places where it works, just hitting people in melee has as good or better effect 15:14:59 and anything tough it doesn't 15:15:20 I've killed stone giants with a single cast 15:15:45 freezing cloud can do the same and is much more reliable 15:16:19 the cloud spells are some of the best conjurations 15:17:15 I'm not saying it's magnificent but I don't think it's terrible if you use it in certain ways 15:17:26 chain lightning is the same 15:18:49 'not terrible if you jump through hoops' isn't what crawl spells should be 15:19:08 -!- Pseudonut has joined ##crawl-dev 15:19:45 I like the fact the fact that air conj require special use to be effective 15:20:50 it makes air conj very annoying to play 15:21:19 mm i just oneshotted a pan lord with chain lightning 15:21:29 but then all my skills are at 27 and i have 2 enhancers 15:25:02 only crazies play pure air conj 15:27:01 i just did air conj but still had poison arrow and freezing cloud 15:27:20 pure air would be awkward 15:40:39 usually you do air+ice 15:41:04 it's weird that there's no connection between air and fire, though 15:41:28 -!- Guest80634 has quit [Read error: Connection reset by peer] 15:41:41 -!- Guest80634 has joined ##crawl-dev 15:43:28 add more spells :D 15:45:20 add an air component to all fire spells 15:45:31 (for fuel) 15:53:56 Firestorm should be a mostly air spell 15:54:23 (if we care about theme, that is. It's fire/conj for gameplay reasons) 15:56:13 ice storm is a meteorological thing and thus has a good reason to be air but can in theory be produced by just dumping chunks of ice and snow from a height... but fire storm works differently 15:56:40 it's a special kind of air circulation above a fire that makes fire spread 15:57:09 firestorms create their own wind though 15:57:13 you just need a big enough fire 15:58:49 quoting a different wikipedia article, a firestorm generates a tornado 15:59:22 so perhaps we should move Tornado to Fire then? :p 16:00:06 TGWi: it's not merely a fire, it's a self-sustaining system. The fire would be small without the wind system, the wind system is caused by the fire. 16:00:49 so if you cast tornado then firestorm you should just get a permanent aura of firestorm 16:00:58 :D 16:07:28 currently Tornado doesn't destroy existing clouds but prevents adding new ones 16:07:35 this should be changed 16:08:02 mixing clouds is a good part, even if it lowers the effectiveness 16:08:37 even if rotating monsters doesn't make it, "meteorological phenomena" monsters should be mixed this way, even if randomly 16:30:06 ash tells about abyss/hell/etc. portals? that's phenomenally useless 16:32:40 not in pan 16:34:12 st_: in the dungeon that just means from d~20 onwards i get the same message every time i enter a level 16:34:42 also it makes escaping hell easier, maybe 16:51:26 -!- Pseudonut has quit [Remote host closed the connection] 17:13:43 vaults with trees can show up in crypt :o 17:15:29 !learn add cumulogranite Rock-filled clouds, an actual RL aviation term and the bestest word ever. A mandatory Earth/Air lev9 spell. 17:15:41 cumulogranite[1/1]: Rock-filled clouds, an actual RL aviation term and the bestest word ever. A mandatory Earth/Air lev9 spell. 17:16:19 Eronarn: could you name the vault? 17:20:10 is there a command to do that 17:21:19 you can die inside the vault and check Henzell's report :p 17:21:43 other options are searching .des files by hand, or looking at the save in debug mode 17:22:17 it might be a layout rather than a vault, it's pretty generically tree-y 17:24:42 yeah, looks like a layout 17:36:19 -!- Vandal has quit [Ping timeout: 240 seconds] 17:37:25 kilobyte: what's the fire/ice spell? 17:43:59 hard to come up with something... thermal shock? 17:44:12 but that has nothing of the hawtness of cumulogranite 17:45:18 steam 17:45:28 or at least water 17:50:54 blanch, temper 18:06:17 oh neat 18:06:26 liches will fire through other liches with OOD 18:08:33 I think grey drac should be changed or removed 18:08:52 their quirk is the complete absence of all draconian features 18:08:54 Eronarn: things will generally fire through other things with iood, and fire ioods into ioods 18:09:01 Eronarn: it's really stupid 18:09:29 by things I mean monsters 18:09:46 TGWi: agree 110% 18:10:19 Eronarn: <3 18:10:36 how to fix grey dracs: 18:10:38 1) remove unbreathing 18:10:46 2) make their aps be +fighting, +earth, -stealth 18:10:51 I could deal with "stealthy draconian" but no breath weapon and no resistance is like 18:10:52 really? 18:10:55 3) 'metallic grey' scales 18:10:58 4) splinter breath weapon 18:11:16 making them iron dragon analogues would help 18:11:34 it's weird that there's no earth draconian like there are fire/ice/air 18:13:11 i really hate that this crypt layout will randomly have sections you need ctele to get into 18:14:05 quadcrypt_mu? 18:14:13 that's probabl the one 18:18:23 the best crypt 18:19:47 too many secret doors :( 18:23:10 the secret doors would be fine except for them having a chance to not spawn 18:40:29 hiii 18:42:48 duey baby 18:49:51 -!- Pseudonut has joined ##crawl-dev 19:05:55 Incorrect message when stabbing a pan lord (https://crawl.develz.org/mantis/view.php?id=2853) by MarvintheParanoidAndroid 19:17:56 -!- Noom has joined ##crawl-dev 19:21:53 -!- Textmode has joined ##crawl-dev 19:24:55 someone suggest me something from: 19:24:59 ??valrus[8] 19:25:00 valrus[8/9]: Unwon races: Hu, DD, Ce, Mi, DG, Mu, Vp, Fe; classes Gl, Be, Pa, Re, Cr, Wr, Su, VM, St, As, Wn 19:25:56 hmm, uh 19:25:58 FeBe or DDBe is easy 19:26:10 FeSu was fun 19:26:21 also wrong channel probably :P 19:26:24 iron summoner 19:26:26 !learn edit valrus[8] s/classes/classes He,/ 19:26:27 valrus[8/9]: Unwon races: Hu, DD, Ce, Mi, DG, Mu, Vp, Fe; classes He, Gl, Be, Pa, Re, Cr, Wr, Su, VM, St, As, Wn 19:26:37 MarvinPA: what do you mean 19:26:55 unless you want dev suggestions on what to play 19:27:03 oh, shit 19:27:07 heh 19:27:51 of course, HDTh 19:30:38 HDTh would be my recommendation too. 19:32:08 due: sky beast form: y/n? 19:32:20 Eronarn: hm, dunno. 19:32:48 i think flying+shock+flickering invisibility would be pretty cool; the rainclouds can just be left out 19:33:20 and as was pointed out in the static discharge wiki page, there's no air/tmut spell 19:35:23 Air Form... 19:35:59 I prefer the soun dof Sky Form 19:36:52 likewise 19:40:33 @??ice beast 19:40:34 ice beast (16I) | Speed: 10 (swim: 110%) | HD: 5 | Health: 17-39 | AC/EV: 5/10 | Damage: 512(cold:5-14) | Flags: amphibious | Res: 06magic(20), 12cold+++, 03poison, asphyx | Vul: 04fire | XP: 130. 19:40:35 @??sky beast 19:40:35 sky beast (11I) | Speed: 10 | HD: 5 | Health: 17-39 | AC/EV: 3/13 | Damage: 511(elec:5-6) | Flags: fly | Res: 06magic(20), 11elec+++, asphyx | Chunks: 06mutagenic | XP: 130. 19:40:50 oh, asphyx resist too 19:40:53 would work well with evap 19:42:08 Eronarn: no, I meant the old Air Form 19:42:49 oh, heh 19:42:53 "Air Walk", level 9 Tmut/Air 19:42:55 yes, that's too silly to live :P 19:43:37 another air/tmut possibility: ignite air 19:44:10 B - an uncursed amulet of the gourmand <-- acquired as a vampire :| 19:45:50 contaminated blood can make you sick 19:46:06 really? i don't think i've ever had that happen 19:46:39 and humans have contaminated chunks/blood... 19:47:27 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:48:08 speaking of vampires, i think the blood mechanic could use a tweak: to make the level of blood you reach based on the source of the blood 20:07:10 -!- syllogism has quit [] 20:23:44 are there multiple types of blood? 20:23:57 either that's new (I haven't played vp in a while) or ur rong 20:24:10 there's coagulated and vanilla 20:24:15 ok this is a damn weird game 20:24:20 ive now found 4 armours with +int 20:24:23 I remember a bunch of fr/brs about poisonous blood; all rejected 20:24:26 all different slots, and im in lair 4 20:24:51 I'd actually like poisoned blood[ 20:24:52 too bad one of them's a large shield 20:24:56 why wasn't that added? 20:36:55 -!- Textmode has quit [Ping timeout: 252 seconds] 20:46:13 -!- Guest80634 has quit [Read error: Connection reset by peer] 20:46:26 -!- Twilight has joined ##crawl-dev 20:46:52 -!- Twilight is now known as Guest61845 21:06:21 TGWi: i mean clean blood, clean blood from potions, contaminated blood, coagulated, etc. 21:12:15 -!- elliptic has joined ##crawl-dev 21:17:31 -!- MakMorn has quit [Ping timeout: 240 seconds] 21:17:50 -!- Textmode has joined ##crawl-dev 21:17:57 -!- MakMorn has joined ##crawl-dev 21:23:26 -!- valrus_ has joined ##crawl-dev 21:37:24 -!- Guest61845 has quit [Read error: Connection reset by peer] 21:37:52 -!- Guest61845 has joined ##crawl-dev 22:30:46 -!- upsy has quit [Quit: Leaving] 22:32:31 -!- vimpulse has joined ##crawl-dev 22:34:08 -!- stabwound has quit [Ping timeout: 255 seconds] 22:34:21 hi all. When I press the letter 'e', Crawl 0.8.0-a0-2551-gb30346b doesn't list my potion of porridge on the list of foods I can eat. Do you think it would be better or worse for Crawl to list porridge on both the 'q' and 'e' menus? 22:34:52 better to remove porridge 22:35:21 -!- ivan has quit [Ping timeout: 265 seconds] 22:35:40 Eronarn: why? 22:36:22 -!- jld has quit [Ping timeout: 272 seconds] 22:38:46 vimpulse: it doesn't really add anything to the game imo 22:40:37 Eronarn: that makes sense. It detracts from usability. It should've been designed as a food, not a potion, but now that it's already a potion, it makes more sense to get rid of it. 22:40:37 Should I mention your idea on Mantis, the brainstorm page, or neither? 22:42:16 porridge is cool, it is food that takes only one turn to eat 22:42:56 elliptic: it could be replaced with some other drinkable comestible which will be filed under Comestibles instead of under Potions. :) 22:43:19 but it contributes to the potion identification subgame! 22:43:35 and also being a potion means it is much more vulnerable to destruction 22:43:41 which balances things out 22:44:09 elliptic: :) but once you identify it, it detracts from usability. And the fact that it's more destroyable doesn't make it worth it to leave in something so lacking in usability. 22:44:30 if it were regular food, it would be strictly better than any other food item for most races 22:44:37 how does it detract from usability 22:45:01 listing it on the e menu isn't a bad idea, though 22:49:08 elliptic: it detracts from usability because it isn't shown on the e menu. 22:49:08 If it were shown on both the q and e menus it would be only a so-so solution to the problem. It might make people think they have two potions of porridge when they only have one -- agree? 22:49:31 no 22:50:06 I don't see how "a potion of porridge" suggests that you might possibly have 2 22:51:44 elliptic: you might think you have two: one that shows on the q menu and one on the e menu. 23:05:00 -!- valrus_ has quit [Remote host closed the connection] 23:09:28 -!- valrus has quit [Remote host closed the connection] 23:25:28 I guess for now I'll suggest that porridge be listed on both the 'q' and 'e' menus. Should I mention the idea on Mantis, or on the brainstorm page, or neither? 23:28:26 Not on mantis. 23:28:36 Unless you're providing aa patch. 23:31:13 -!- stabwound has joined ##crawl-dev 23:33:14 speaking of patch, someone try out octopodes! 23:33:17 also recite! 23:36:01 -!- stabwound has quit [Quit: ZNC - http://znc.sourceforge.net] 23:49:48 -!- stabwound has joined ##crawl-dev