00:27:36 -!- valrus has quit [Remote host closed the connection] 00:49:02 excellent, thanks for checking, sorear 00:50:15 it means, the repository is readable by public(@), you have specifically defined read (R) and write (w) access, but your access to some branches is restricted (_) 00:50:45 as far as I understood it 01:00:38 -!- hashc has quit [Ping timeout: 264 seconds] 01:14:24 -!- Twilight-1 has joined ##crawl-dev 01:18:15 -!- Twilight13 has quit [Ping timeout: 260 seconds] 01:23:53 -!- OG17 has quit [Ping timeout: 245 seconds] 01:24:23 Felid transmuters don't start with arrows (https://crawl.develz.org/mantis/view.php?id=2821) by nubinia 01:25:23 Napkin: Why do I have restricted access to *some* branches of crawl-ref, dgamelaunch, henzell, spring-lua, and tremulous? 01:26:12 _ means restricted write access 01:26:20 not sure why it's behind the R 01:26:42 yes, but surely I should be forbidden to write *all* branches of tremulous 01:26:50 you are 01:27:02 or do you see a W in the table? 01:27:03 -!- OG17 has joined ##crawl-dev 01:27:16 could you query me the permissions you get shown? 01:27:22 I have @R_ on some things and @R W on others 01:27:40 I don't have a W for tremulous 02:09:43 thanks, sorear 02:11:45 so, now access can be restricted to R(ead), W(rite), C(reate branch/repository), D(elete branch) and even rewinds - separately granted to branches or files. 02:19:01 -!- upsy has joined ##crawl-dev 02:41:21 -!- Pseudonut has quit [Remote host closed the connection] 02:46:30 Voker57 (L11 HEFE) (D:10) 02:46:42 100% cpu usage 02:51:09 -!- Kurper has quit [Remote host closed the connection] 03:01:38 -!- galehar has joined ##crawl-dev 03:01:43 hi 03:27:20 -!- elliptic has quit [Ping timeout: 276 seconds] 04:11:50 -!- MarvinPA|2 has joined ##crawl-dev 04:15:35 -!- MarvinPA has quit [Ping timeout: 260 seconds] 04:19:15 -!- Moriasc has joined ##crawl-dev 04:53:11 -!- Moriasc has quit [Ping timeout: 255 seconds] 04:53:30 -!- monky has quit [Quit: hello] 05:04:49 Surr (L27 MfIE) ASSERT(probe != attack_constraints.connection_constraints->end()) in 'mon-abil.cc' at line 1569 failed. (Coc:7) 05:04:54 -!- galehar has quit [Ping timeout: 265 seconds] 05:07:49 Surr (L27 MfIE) ASSERT(probe != attack_constraints.connection_constraints->end()) in 'mon-abil.cc' at line 1569 failed. (Coc:7) 05:15:10 -!- Mu_ has joined ##crawl-dev 05:25:46 Crashing while walking in Coc:7 (https://crawl.develz.org/mantis/view.php?id=2822) by Surr 05:27:11 -!- Moriasc has joined ##crawl-dev 05:38:11 -!- Moriasc has quit [Ping timeout: 255 seconds] 05:41:28 Kraken tentacle fuck0rz. 05:43:29 -!- TGWi has joined ##crawl-dev 05:50:20 Napkin: there's something broken with the SIGALRM handler. The last time we had another infinite loop bug, I asked you for the process' core, and it did have a record of receiving a SIGHUP -- and the very next line calls alarm(). 05:50:45 yeah, i remember, kilobyte 06:29:46 -!- TGWi has quit [Read error: Connection reset by peer] 07:25:07 Surr (L5 NaBe) ASSERT(!"Bad breath type!") in 'abl-show.cc' at line 1279 failed. (Sprint) 07:27:50 -!- galehar has joined ##crawl-dev 07:30:08 galehar: meow! 07:30:26 hey! 07:30:55 with crash in Sprint destroying the whole game (reverting you to the start), perhaps we should save from time to time? I just wonder when. 07:31:18 kilobyte: is each time a door is opened too taxing? 07:31:29 (for the first time) 07:32:02 it's specific to one sprint map, but could work 07:34:24 -!- syllogism has joined ##crawl-dev 07:36:11 what about every 10 turns? 07:37:04 a typical game lasts 5-10k turns, so this might be excessive for the server 07:37:05 -!- eith has joined ##crawl-dev 07:37:34 !lg * sprint win x=min(dur),avg(dur),max(dur) 07:37:34 175 games for * (win): min(dur)=181; avg(dur)=3776.22; max(dur)=38210 07:38:01 !log * sprint win dur=181 07:38:02 1. casmith789, XL8 TrCK, T:551: http://crawl.develz.org/morgues/sprint/casmith789/morgue-casmith789-20100630-091345.txt 07:38:29 38k? awesome. 07:38:52 every 100 turns? 07:39:25 the link is 404-compliant... and it seems just wrong to me, since just walking would take more than 181 turns 07:40:45 100 turns might work... especially if we ignore resting (which takes 100 turns if uninterrupted) 07:43:08 can't find Casmith's morgue, but since it was in June, I guess this might have been before teleport+Lugonu abuse was fixed 07:43:10 The gnoll struggles to resist. 07:43:14 that's new :O 07:43:50 Arxale coded this patch. I pushed it yesterday 07:45:52 You cast your spell and its glittering aura slowly drifts towards the gnoll. He looks at in and screams in terror. As the aura reaches him and starts working its magic, the gnoll's skin turns blue. He shivers, musters all his courage, and with a great effort of will barely manages to shrug off your enchantment. 07:45:59 What about this kind of messages? :p 07:49:54 kilobyte: corruption in sprint 1. Got there with distortion brand hit off sonja. 07:50:21 (this tactic is still possible to my knowledge) 07:51:14 oh, interesting! 07:54:52 casmith789: not anymore, corruption teleports are blocked as well 07:55:56 distortion teleport 07:56:01 corruption isn't a teleport 07:56:07 it just got through the walls 07:57:00 got teleported to the shops area, built up piety, then corrupted to the orb, entered the abyss, exited and won 08:44:58 -!- Cryp71c has joined ##crawl-dev 09:12:34 03dolorous * r8bc98dce9569 10/crawl-ref/source/spl-summoning.cc: Fix off-by-one error in _undead_abomination_convert(). 09:23:33 Surr (L11 MiBe) ASSERT(probe != attack_constraints.connection_constraints->end()) in 'mon-abil.cc' at line 1569 failed. (D:1 (Sprint)) 09:36:03 -!- elliptic has joined ##crawl-dev 09:37:12 03dolorous * r49a68d8f62d5 10/crawl-ref/source/spl-summoning.cc: Add minimum AC value for fresh undead abominations. 10:14:29 -!- valrus has joined ##crawl-dev 10:22:07 03dolorous * r29fc6c7426a2 10/crawl-ref/source/spl-summoning.cc: Make AC bonuses apply to all undead abominations, to an extent. 10:37:03 03dolorous * r22201216d191 10/crawl-ref/source/spl-summoning.cc: Fix reversed minimum AC for large vs. small undead abominations. 10:42:16 after all these twisted res changes i'm gonna feel bad if i do decide to make changing the spell my next target 10:43:26 When it's refined and perfectly working, usually, it's time to remove it ;) 10:49:40 hm... think i should submit my aux item patch now, or also do the hard/soft item divide? 10:49:59 i think that one is more contentious 11:00:15 -!- valrus has quit [Remote host closed the connection] 11:01:17 -!- galehar has quit [Quit: Page closed] 11:08:26 03dolorous * r673e9fb9d142 10/crawl-ref/source/mon-data.h: Experimentally decrease bushes' AC from 30 to 15. 11:09:42 oh, thank goodness for that 11:09:55 -!- Soadreqm has joined ##crawl-dev 11:10:27 -!- MarvinPA|2 is now known as MarvinPA 11:12:20 ...wow, the way orcish/dwarven/elfishness is assigned is *weird* 11:16:37 random_choose_weighted = X1, a1, X2, a2, ... n(othing); %n = n/n+sum(X)? 11:35:28 -!- Zaba has quit [Ping timeout: 265 seconds] 11:41:32 -!- Zaba has joined ##crawl-dev 11:54:55 -!- valrus has joined ##crawl-dev 12:22:20 so, wrt the ench/hex split - how would people feel about adding a 'lesser invisibility' spell? the current one swings wildly between overpowered and useless 12:24:22 it's probably too good with high stealth against many things without sinv, but a ridiculous amount of things have sinv 12:25:58 something that works more like you'd expect invisibility to would be cool 12:26:15 for escaping and making things lose track of you rather than for stabbing like current invis 12:26:26 although maybe illusory decoy would do that 12:27:14 i think there's actually room for an illusions school in crawl 12:27:40 but for now i'd settle for just making invis work nicer 12:28:20 it's pretty awful if you don't have stealth; it's ridiculous if you do 12:29:13 i think that's a decent niche for a spell, but that it doesn't fit with how most people think of invisibility 12:29:49 -!- monky has joined ##crawl-dev 12:45:02 -!- Kurper has joined ##crawl-dev 13:12:10 -!- Pseudonut has joined ##crawl-dev 13:13:02 -!- elliptic_ has joined ##crawl-dev 13:13:16 -!- elliptic has quit [Ping timeout: 240 seconds] 13:31:17 -!- bmh_ has joined ##crawl-dev 13:31:40 -!- bmh_ is now known as bmh 13:41:41 -!- elliptic_ is now known as elliptic 14:06:32 -!- TGWi has joined ##crawl-dev 14:06:55 -!- Cryp71c has quit [Quit: Leaving] 14:42:49 -!- jld has quit [Read error: Operation timed out] 14:46:50 -!- jld has joined ##crawl-dev 14:54:38 -!- syllogism has quit [] 14:58:55 -!- Zao_ has joined ##crawl-dev 15:02:46 -!- bmh has quit [Ping timeout: 240 seconds] 15:02:48 -!- Zao_ has quit [Client Quit] 15:04:48 -!- Zao_ has joined ##crawl-dev 15:06:17 -!- Zao_ has quit [Client Quit] 15:06:40 -!- Zao_ has joined ##crawl-dev 15:12:59 -!- Pseudonut has quit [Quit: Computer went to sleep] 15:21:08 -!- Pseudonut has joined ##crawl-dev 15:32:05 -!- Zao has quit [Quit: leaving] 15:33:06 -!- Zao_ has quit [Changing host] 15:33:06 -!- Zao_ has joined ##crawl-dev 15:33:09 -!- Zao_ is now known as Zao 15:51:11 is there anything i can do to make make make faster? 15:51:39 -!- Pseudonut has quit [Remote host closed the connection] 16:01:09 -jX where X is the number of cores (threads) you want to use 16:02:07 Crawl takes loads of CPU so you want to use exactly the number of cores you have 16:05:35 oh, it doesn't do that by default? D: 16:05:42 good to know 16:07:06 hm, is there a way to gen floor-style randarts in wizmode? 16:07:15 i haven't touched the acq code, so i can't just acquire to test 16:12:58 you can make any equipment and then turn it into a randart, if that works 16:13:36 -!- Soadreqm has quit [Quit: Lähdössä] 16:14:36 ah, there we go, crash 16:15:02 ASSERT(is_armour_brand_ok(item.sub_type, rc, true)) in 'makeitem.cc' at line 2344 failed. 16:15:08 kilobyte: the messages currently give no information and help in no way 16:15:30 knowing whether you gained piety from an individual sacrifice is absolutely worthless information 16:15:59 and figuring out the frequency of gain vs non-gain is strictly more annoying than using a graduated system 16:18:28 if all corpses are the same there shouldn't even be multiple messages 16:18:40 and the issue still exists for elyvilon et al. 16:22:55 for Ely, it's just like for other gods: the feedback is between getting no piety but having a non-zero chance to get it; and actually getting some 16:23:29 that's still useless :| 16:24:20 we could remove randomness and give messages based on strict tiers, but that's it 16:24:40 it's a good thing that's exactly what the FR was 16:24:48 -!- galehar has joined ##crawl-dev 16:24:52 hi galehar 16:24:56 the FR was for corpses 16:25:01 galehar: meow! 16:25:02 hi 16:25:10 which do not have any such tiers 16:25:43 and have two messages only to give players an idea how fast they get piety -- using exactly the same rules as other gods use 16:26:06 I just commented the FR :) 16:26:08 Well then maybe we should start by fixing that and make high HD monsters more likely to give piety (especially at high piety). 16:26:40 this is quite badly needed for Okawaru and Trog 16:27:02 since currently Hive and Orc are the promised land where you get loads of popcorn to sac 16:27:25 I mean not piety but gifts 16:28:19 okay, i'm pretty sure i broke something, i'm getting shops with 6 bardings :D 16:29:06 at least gauntlets are genning as randarts properly though 16:30:16 03gafrie * r106f0a0db444 10/crawl-ref/source/ (delay.cc player.cc stairs.cc travel.cc travel.h): Consistent messages for things coming into view 16:30:21 03galehar * r8852755ff421 10/crawl-ref/source/travel.h: Add missing include to fix compilation 16:30:30 03galehar * r1626249cf6c9 10/crawl-ref/source/ (player.cc stairs.cc): Simplify 16:30:37 03galehar * r5e120389ebf4 10/crawl-ref/source/ (env.h player.cc stairs.cc travel.cc travel.h): Move the static mapshadow to a member of env 16:30:39 03gafrie * r217d7f753e70 10/crawl-ref/source/stash.cc: Colours for output of Ctrl-F 16:42:37 git stash 16:42:43 sorry, wrong window! 17:01:52 -!- hashc has joined ##crawl-dev 17:09:13 it seems like the apt table could be a lot easier to read 17:09:22 maybe if every other row were white 17:09:41 Surr (L11 MiBe) ASSERT(probe != attack_constraints.connection_constraints->end()) in 'mon-abil.cc' at line 1569 failed. (D:1 (Sprint)) 17:10:56 Mumu: 8==============================D~~ 17:10:57 what 17:11:02 wrong channel sorry 17:14:13 f - a faintly humming gauntlets 17:14:20 j - a distressingly furry handwraps 17:14:54 a faintly humming gauntlets? 17:15:25 does that happen currently? 17:15:30 or just with randarts, or? 17:15:39 no, bug in the code i'm writing 17:15:58 also ?/i gauntlet doesn't produce anything 17:17:14 Eronarn: adjectives and articles in English need to agree in number with the noun 17:17:36 sorear: yes, i already fixed it 17:21:03 -!- galehar has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.12/20101026210630]] 17:23:47 -!- Hehfiel has quit [Ping timeout: 250 seconds] 17:38:17 -!- Hehfiel has joined ##crawl-dev 17:46:24 hmm, where do acquired items actually get made into randarts 17:48:38 -!- valrus has quit [Read error: Connection reset by peer] 17:49:00 -!- valrus has joined ##crawl-dev 17:53:26 -!- valrus has quit [Ping timeout: 264 seconds] 18:23:03 -!- MarvinPA has quit [] 18:30:26 -!- valrus has joined ##crawl-dev 18:53:00 case RUNE_FOREST: return "mossy"; 18:53:02 hmmmmm. 19:40:21 quit 19:40:23 fff 19:40:23 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:41:23 hmmm indeed 19:50:49 b - a +0 wizard hatwizard hat (worn) 19:50:59 'maybe i need to think that code through a bit' 19:51:33 a wizardhatwizardhatwizardhathathat! 19:53:45 it's a wizard hat that a wizard's hat wears 19:54:05 i love sentient wizard hats. 19:54:12 better than scentient. 19:55:01 sooo close. 20:00:40 gastronok's hat's hat 20:03:52 mmph... still don't have it working with randart variants 20:13:16 oh! it is working, it was just not getting evaluated in itemname.cc 20:20:32 -!- Kurper has quit [Remote host closed the connection] 20:25:08 g - the cursed +2 mantle of Demons (worn) {rElec Curse} i - the +2 horned helmet "Haiv" (worn) {Str+3 Dex-3} 20:25:11 wooo :) 20:27:20 -!- valrus_ has joined ##crawl-dev 20:27:44 -!- upsy has quit [Quit: Leaving] 21:26:16 revealing certain tile(s?) crashes game (https://crawl.develz.org/mantis/view.php?id=2823) by Maha 21:49:36 -!- blackpenguin has quit [Ping timeout: 240 seconds] 21:52:14 -!- blackpenguin has joined ##crawl-dev 22:14:36 -!- hashc has quit [Ping timeout: 240 seconds] 22:18:05 Ugh. makeitem.cc:2431 fell through a crack somewhere 22:21:40 what's wrong with it? 22:29:43 the if (item_level == -6) part 22:29:46 what does -6 mean? 22:31:47 it's a magic number from mapdef, I believe 22:34:05 oh, i saw that earlier 22:34:08 was wonderinga bout that 22:41:09 -!- TGWi has quit [Read error: Connection reset by peer] 22:43:13 -!- monky has quit [Quit: Lost terminal] 22:43:36 -!- monky has joined ##crawl-dev 23:27:54 -!- valrus has quit [Remote host closed the connection] 23:59:16 -!- Pseudonut has joined ##crawl-dev