00:01:29 It should be yes, but I'm well past the update-changelog point :) 00:02:32 oh well, people who haven't been paying attention to 0.7 need a few surprises :) 00:14:47 Ok, done: http://crawl.develz.org/wordpress/stone-soup-0-7-0-pacific-pachyderm 00:14:54 I suppose I should announce on rgrmisc 00:40:35 -!- Kil2 has quit [Read error: Connection reset by peer] 00:43:59 -!- eith has joined ##crawl-dev 00:45:38 -!- Cryp71c has quit [Quit: Leaving] 00:59:04 floor level occasionally not incremented when descending in a Ziggurat (https://crawl.develz.org/mantis/view.php?id=2066) by reid 01:19:29 YAY 0.7! 01:19:44 YAY PACHYDERMS 01:20:17 the "fully recharged electric eels" sound scary though 01:20:42 Is it on CAO? 01:21:01 WOOHOO 01:24:00 -!- Henzell has quit [Remote host closed the connection] 01:24:46 -!- Sequell has quit [Remote host closed the connection] 01:24:48 -!- Henzell has joined ##crawl-dev 01:25:17 -!- Sequell has joined ##crawl-dev 01:26:27 !tell Napkin Need 0.7->stable for cdo :) 01:26:27 greensnark: OK, I'll let Napkin know. 01:27:14 greensnark: <3333. 01:27:40 It's finally over :P 01:29:24 -!- Poor_Yurik has joined ##crawl-dev 01:34:13 greensnark: You did a great job :) 01:34:28 Thanks :) 01:34:42 I shall, uh, pass up the opportunity to do further good jobs though :) 01:34:44 Too much work 01:34:47 Yeah. 01:34:53 How goeth tourney? 01:35:00 Need banners :( 01:35:10 Oh. 01:35:31 If you can fix the main banner text on fruit basket + hare, we can put it up 01:35:41 Oh, and crop to fit the size of the other banners <3 01:35:50 Okay, will work on it right now. 01:35:54 BitStream Vera Sans? 01:36:04 Sounds reasonable 01:36:11 What about Royal Jelly? 01:36:19 purge did royal jelly 01:36:34 Non-standard font for that, but it fits the banner 01:36:41 It's an awesome banner <3 01:36:48 Ahhh 01:36:51 I haven't seen it 01:36:58 http://crawl.akrasiac.org/tourney10/images/royaljelly.png 01:37:28 What does the banner signify? 01:37:32 I think the backdrop involves the legendary slimy walls of doom :) 01:37:50 I like. 01:41:11 -!- Henzell has quit [Remote host closed the connection] 01:41:20 Oky, done the Hare. 01:41:22 -!- Henzell has joined ##crawl-dev 01:42:06 test the Covered (L1 HuFi) (D:1) 01:42:09 <3 01:42:59 ? 01:43:16 Fruit? 01:45:46 -!- Henzell has quit [Remote host closed the connection] 01:46:02 -!- Henzell has joined ##crawl-dev 01:46:05 !lg test 01:46:05 208. test the Covered (L1 HuFi), quit the game on D:1 (eino entry cavern d) on 2010-07-24, with 20 points after 0 turns and 0:00:02. 01:46:40 due: Can you check in the updated Hare and Fruit Basket? 01:46:47 Or you can email them to me if you prefer 01:47:31 Just checking in hare 01:47:56 Hare's in 01:49:00 Is the text too big? 01:49:40 One sec 01:49:51 Looks biggish, yes 01:50:18 Can we get a hare picture on the backdrop? :) 01:50:24 Suitably faded out 01:50:49 Whinge :p 01:51:17 You should get a picture of the killer rabbit of Caerbannog :) 01:51:33 http://3.bp.blogspot.com/_EZW8vfNME1o/S7Ce5NYwlYI/AAAAAAAAAhA/VrAA-kTyvhk/s400/hare.gif 01:51:34 Also, do you think rax is free to do tourney announcements? 01:51:49 Because if not, guess who gets to make the announcements! :) 01:51:53 why don't you put a big picture of an eggplant there 01:51:54 You! <3 01:51:55 Tip: it would be "due" 01:52:18 Adeon loves aubergines 01:54:13 sup guys 01:54:30 quick question: can the minotaur player character's horns not be affected by mutations? 01:54:30 -!- Henzell has quit [Remote host closed the connection] 01:54:40 -!- Henzell has joined ##crawl-dev 01:54:41 couldn't get them to be affected via wizmode commands 01:55:07 they can't be shrunk by mutations 01:55:14 innate mutations are always irrevocable 01:55:21 it used to be possible to augment them 01:55:24 can they be enlarged? 01:55:30 used to be possible 01:55:34 dunno about now 01:55:37 ah, so now they are a set size it seems 01:56:01 are they 'large'? 01:57:30 -!- Henzell has quit [Remote host closed the connection] 01:57:31 made a new minotaur player character tile, just noticed i missed the .7 deadline 01:57:37 -!- Henzell has joined ##crawl-dev 01:58:34 greensnark: :S 01:58:43 ? 01:58:45 oh well, was hoping to sneak it in. i'll just submit it for a trunk build 01:58:57 Poor_Yurik: You're about two hours too late, sorry. <3 01:59:21 np no biggie 01:59:42 i didn't realize how much the current one needed to be improved until around 2 hours ago anyway :) 02:01:49 Heh. 02:03:23 greensnark: Wbhat do you think of the version I just pushed? 02:03:29 -!- Henzell has quit [Remote host closed the connection] 02:03:35 -!- Henzell has joined ##crawl-dev 02:05:09 Hm, the font still looks pretty chunky compared to the older banners 02:05:20 Too large? 02:05:35 The watermark is cute though :) 02:05:36 Or wrong font? 02:05:40 It's Bitstream Vera Sans. 02:05:47 It's the xcf so changing the f ont should be easy. 02:05:58 And than kyou, I liked it. Though I will confess that it's probably not a free image. 02:06:02 Hm, ok, let me check how Helvetica looks here 02:06:28 I just google image'd Hare. 02:06:31 due: Could you unfade the watermark a bit though? It probably won't be visible when the banner is shrunk for display 02:06:43 Is it on its own layer? 02:06:49 Ah, I see it is 02:06:57 * greensnark 's gimp-fu is poor. 02:07:02 Yup, it's on its own layer. 02:07:09 I'll work on the fruit basket now. 02:08:26 <3 02:08:37 Let's add a fruit-basket backdrop :) 02:08:47 Can I move the backdrop image over to the right? 02:09:04 Sure 02:09:21 That's the reason I uploaded the xcf :) 02:11:59 does anyone think that maybe the tournamtent should be announced on rgrm slighlty more early this year? we might be missing some people due to lack of contact there 02:12:24 i know its usually announced just a couple of days before like 02:12:52 people like jeff still rgrm but clearly not regularly 02:13:16 still read*, meh fingers 02:13:59 greensnark: Pushed fruit basket. 02:14:13 fruit basket :O 02:21:25 :D 02:31:11 Hee, fruit basket <3 02:31:45 :D 02:31:49 It's fruity! 02:38:51 yay 0.7 02:44:45 due: Hacked versions of your banners on http://crawl.akrasiac.org/tourney10/ 02:45:01 I moved the backdrop images over to the right :) 02:45:22 * due click. 02:45:25 Hacking is fine! 02:45:28 Wjhat did you do with font? 02:45:36 Oh, nice. They look better like that. 02:45:37 I used Lucida Grande Medium 02:45:47 Oh, we haven't de-2009'd the others. 02:45:52 Do you want me to? 02:45:59 That would be awesome <3 02:46:07 Unfortunately, I don't have the xcfs for the old banners 02:46:11 That's fine 02:46:14 I'll just smudge them 02:46:20 Yay 02:46:22 fellow rl developer congratulates the dcss devteam on the release of 0.7.0! 02:46:29 bhaak: Thanks! 02:46:31 * greensnark hugs bhaak. 02:46:34 Even if I didn't have much to do with it ;) 02:46:39 * due stuffs greensnark up onto a podium 02:46:49 due: Hey, you added elephants and a load of other stuff 02:46:53 True. 02:46:54 just keep going! you will finally reach a decent version number like 3.4.3 :-) 02:47:09 We should pull a Java and say that the next crawl is 8.1. 02:47:28 We should do a Microsoft and release Crawl 2011 02:47:33 I like that. 02:47:38 And follow that with Crawl 0.9 :P 02:47:41 those young people of today. have no sense of history. emacs did that long ago! 02:47:50 -!- ortoslon has joined ##crawl-dev 02:48:01 Let's not mention the intervening Crawl Scenic-Backdrop 02:48:03 Also, you went with an alliterative elephantine name! ,33 02:48:11 Pacific PAchyderm ftw! 02:48:34 Hopefully that will lull new players into a false sense of complacency when they see their first elephant 02:48:40 even PACific PAChyderm 02:49:15 Did we not use bulletproof barding at alal? 02:50:19 We didn't 02:51:21 I keep swapping gimp and gvim on my command prompt. 02:52:04 due: While you're getting rid of the 2009, could you compose a lively tournament announcement? <3 02:52:35 Ack, for where? 02:52:43 CDO wordpress :) 02:52:45 Oh, okay. 02:52:49 * eith distrbutes congrats and hugs to all involved 02:53:00 I can post on rgrmisc and link to the CDO post 02:53:33 Smudging is so the easiest option. 02:53:36 Do we have a tourney codename? 02:53:40 Enraged Elephants? 02:53:44 Heh 02:53:56 No codename, but feel free to pick one 02:54:02 I can add it to the tourney pages as well 02:54:33 Hey, eith is awake early today :P 02:55:18 Apparently Napkin is still sleeping off his Friday evening whisky binge though :P 02:55:28 Smudging these is so easy. 02:55:43 Only six left now. 02:56:55 Gogo you <3 02:57:29 3. 02:59:04 Done. 02:59:15 Lemme rebase and push. 02:59:49 Pushed! 03:00:04 I'm assuming you need to do the actual updates. :) 03:01:46 * due prods greensnark. 03:02:29 Thanks 03:02:40 Yeah, I just need to push to cao 03:02:49 :D 03:02:53 It was actually very easy. 03:03:13 Some of them you can still see slight smudges, because I was hurrying, but resized I don't thin kyou'll even notice it as anything more than just part of the gradiant. 03:03:17 Which is why the gradiant is so good. 03:03:22 Yay <3 03:03:31 Yeah, they look perfect. :D 03:03:38 WOOHOO! 03:03:39 At the size they're displayed minor imperfections disappear :) 03:03:45 Oh 03:03:48 I missed 1st class clan 03:03:53 Fuck me 03:04:07 Duh :) 03:04:54 Could you also get the top-3 players and clan banners? :) 03:04:58 Yeah 03:05:01 Just realised I'd missed them 03:07:18 Done nad pushed. 03:08:30 Hey cool, it found my global image! 03:09:14 It found your global image?! 03:09:25 github.com/greensnark 03:09:33 If you go to th ecommits for the dcss_tourney project, it has an image against my name. 03:09:38 Oh 03:09:56 Anyway, clan/player stuff pushed. :0 03:10:08 Thanks :) 03:11:27 The fruit basked/hare images look very Studio Ghibli. 03:14:03 -!- syllogism has joined ##crawl-dev 03:14:20 Hey syllo! 03:14:24 hi 03:14:28 "Syllo" looks almost Finnish. Hm. 03:14:35 I guess it's the y+double consonant. 03:17:25 travel exclusions still not saved in 0.7 :( 03:21:21 greensnark: Will work on a tourney write-up in a bit. 03:25:12 Oh wonderful, travel exclusions not saved 03:26:41 0.7.1? :) 03:26:59 Not right now anyway, release process takes too long 03:27:06 And I'm done with 0.7 releases, no time 03:27:23 :) 03:27:57 the bug is already filed for rc3, by me :) 03:28:38 ortoslon: Yes, I know, I saw it 03:28:50 You could have filed it a day earlier :) 03:28:55 Busy snark is busy! 03:29:48 at least i'm the opposite of busy 03:31:41 Good morning! 0.7! \o/ 03:32:46 hm, I haven't had any trouble with travel exclusions in rc3 03:33:03 If you leave the level they'll be saved 03:33:13 If you exclude and save without leaving the level the exclude goes away 03:33:21 ah 03:33:32 greensnark: Is X[] good enough? 03:33:38 Yes 03:34:24 oh that's not too bad thenn 03:36:20 what's up with you bastards releasing 0.7 in the middle of the night? 03:36:23 and yay! 03:36:25 what is X[? 03:36:57 ortoslon: "view the map of the previous level" 03:37:09 ah, looking at different floors will save them for reals? 03:39:34 just looking at anything other than the current one will 03:39:59 lol 03:39:59 Napkin: You have 6 messages. Use !messages to read them. 03:40:01 moin! 03:40:29 I agree with KiloByte ;) 03:40:32 \o/ 03:40:36 leaving the level saves it, using X[ temporarily saves it, loads the level you want to look at, loads the one you're on back. And it stays saved. 03:40:38 !lg * src=cao cv=0.7 1 03:40:38 1. test the Covered (L1 HuFi), quit the game on D:1 (eino entry cavern d) on 2010-07-24, with 20 points after 0 turns and 0:00:02. 03:41:30 !lg * src=cao cv=0.7 max=sc 03:41:31 40. rramell the Ducker (L9 TrBe), worshipper of Trog, slain by a cyclops on D:7 on 2010-07-24, with 3004 points after 6084 turns and 0:33:49. 03:42:27 master fails .des validation 03:44:20 ahh, that means work now! 03:44:53 congratulation to the release manager and every developing soul :) 03:45:28 Heyy Napkin 03:45:33 and my pleasure for helping you guys out with hosting some stuff 03:45:34 Did we wake you up? :) 03:45:55 hehe 03:46:27 -!- Moriasc has quit [Ping timeout: 260 seconds] 03:46:30 what made you get up so early?! :D 03:47:08 nice codename, btw :) 03:47:42 :) 03:48:01 ooookey, where do I start?! 03:48:28 -!- eith has quit [Ping timeout: 246 seconds] 03:49:39 03greensnark * r1cb374d6ff10 10/crawl-ref/source/l_dgnmon.cc: Fix portal vaults failing validation. 03:49:40 03greensnark * r4009ffb92515 10/crawl-ref/source/ (exclude.cc travel.cc travel.h): [2062] Fix travel excludes not being saved. 03:50:47 Hail Freigabeführer! 03:51:04 oops, sorry. s/Hail/Heil/ 03:51:08 :P 03:51:34 * KiloByte dons a brown paper bag. I can spoil even that :p 03:52:45 !lg * src=cao sprint 03:52:45 41. mitaso the Cleaver (L5 DrCK), worshipper of Xom, splashed by acid on Sprint (Sprint I: "Red Sonja" : dungeon sprint 1) on 2010-07-24, with 300 points after 73 turns and 0:02:46. 03:52:54 although, it appears that Germans use the word "Release" rather than "Freigabe" in most places, I had to search for quite a bit to find the "native" version 03:53:10 -!- Sequell has quit [Remote host closed the connection] 03:53:27 -!- Sequell has joined ##crawl-dev 03:55:19 03greensnark 07stone_soup-0.7 * r13fa9d43b605 10/crawl-ref/source/ (exclude.cc travel.cc travel.h): [2062] Fix travel excludes not being saved. 03:57:39 -!- eith has joined ##crawl-dev 03:58:36 cdo down? 03:58:53 dgl disabled for upgrade, yes, syllogism 03:59:32 -!- Kil2 has joined ##crawl-dev 03:59:41 Napkin: Can you grab stone_soup-0.7 instead of the release tag 03:59:49 sure thing 03:59:57 i.e. take the fix for the travel exclusion thing 04:00:02 grabbing the tag would be more problematic, to be honest ;) 04:00:06 :) 04:03:30 that portal vaults validation thingy, can it show up in real installs? 04:03:52 yes 04:03:54 greensnark, the 4.1.2a version is segfaulting a lot recently, it seems 04:04:01 Napkin: Take it down? :) 04:04:02 anything we would like to do about it? 04:04:10 :'( 04:04:38 4.1.2 is a different planet in a different solar system, so no fixes likely :) 04:05:08 greensnark: I mean, is 1cb374d6ff10 going to be picked for 0.7.1? 04:05:29 i thought it was a Master only issue 04:05:32 KiloByte: No, it doesn't affect 0.7 04:05:41 ah, cool 04:06:14 * KiloByte is preparing the debian packaging for Guus Sliepen. 04:10:30 * due debians packages KiloByte. 04:11:33 -!- KiloByte has quit [Quit: Changing server] 04:11:41 :/ Oh good I broke him. 04:12:07 Ok, cao now has travel exclude fix 04:12:16 Offline players will have to suffer until 0.7.1 :P 04:12:34 Such is the life of an offline player; one trial after another and punishment at every turn 04:12:57 -!- kilobyte has joined ##crawl-dev 04:14:42 Hooray greensnark! 04:19:33 oh, kilobyte, can I pester you about something git? 04:21:14 Hey, some players on SA think kenku are too weak :P 04:26:43 !learn add bad_ideas ingame interface to learndb 04:26:43 bad ideas[2127/2127]: ingame interface to learndb 04:28:23 calling them the best race is stretching it too though :P 04:28:46 Yeah, they're only the third best race 04:28:48 :P 04:29:14 behind mummies and ?? :P 04:29:20 ogres 04:29:31 How can you forget ogres 04:29:34 Awesome race 04:30:25 Napkin: I get a 403 for http://crawl.develz.org/milestones-0.6.txt :( 04:33:40 of course 04:33:49 one thing after another :) 04:33:51 :) 04:34:03 !coffee Napkin 04:34:03 * Henzell hands Napkin a mug of black coffee, brewed by Nikola. 04:34:12 thanks :) 04:34:24 Extra-sparky black coffee :) 04:36:25 with an eel in it 04:36:28 arg! 04:38:07 -!- elliptic has quit [Ping timeout: 240 seconds] 04:39:13 -!- Mu_ has joined ##crawl-dev 04:42:14 hey mu! 04:42:53 hello 04:45:24 due: someone got iskenderun's wizlab yesterday and said it was good 04:45:46 -!- Sequell has quit [Remote host closed the connection] 04:46:20 :D yay 04:47:01 i think the statues should prolly generate awake :p also they have no description at all 04:47:31 and the metal walls use the default description which describes them as blue grey :p 04:47:32 but why did we set wizlab's weight to 1e-38? You're lucky to see one in ten games. 04:47:53 that's unfortunate yes 04:48:03 all that awesomesity is lost due to that 04:50:37 Mu_: indeed, the monster "statue" has no description 04:50:46 they were meant to be always redefined 04:51:02 but then it turns out it's better to use the db 04:51:56 due: I thought that it may be better to move the descs for ancient champions, archer statues and so on to dat/descript/monsters.txt; what do you think? 04:53:01 hrm no, ?/m doesn't allow things that are not actual monsters 04:53:46 Yeah, unsure reallyt howto continue there. 04:54:08 I think a register_description function in Lua might be useful, which can be consulted before the dB. 04:55:28 Just adding the name and desc to the text files won't find it ? 04:57:10 what happened to sequell 04:58:15 Down for a little spell 04:58:46 * due casts a little spell. 05:01:59 -!- eith has quit [Ping timeout: 240 seconds] 05:08:21 -!- Sequell has joined ##crawl-dev 05:22:40 Wb, Sequell. 05:25:13 !lm * br.enter=~wizlab 05:25:14 344. [2010-07-24] elliptic the Necromancer (L19 DSAE) entered Zonguldrok's Shrine on turn 47086. (Vault:7) 05:25:16 !lm * br.enter=~trove 05:25:16 612. [2010-07-24] elliptic the Necromancer (L18 DSAE) entered a treasure trove on turn 44696. (Vault:5) 05:25:29 !lm * br.enter=~ice 05:25:30 613. [2010-07-24] barnex the Destroyer (L16 SEIE) entered an Ice Cave on turn 57762. (Elf:4) 05:33:58 does heavy armor affect unarmed speed in 0.7? 05:34:15 nm found it 05:48:37 "The Abyss may now include hand-made structures. 05:48:43 That's an awesome way of putting it. 05:51:44 I love the abyss. 05:51:47 I want to write crawl fan fiction now. 05:52:10 Heh, there's a lot of room for imagination there :) 05:56:59 03kilobyte 07debian * rf60f965ca1e9 10/crawl-ref/source/files.cc: Fix catpath() producing double / 05:57:02 03kilobyte 07debian * r95d84ab70508 10/crawl-ref/ (5 files in 4 dirs): Merge commit '0.7.0' into debian 05:57:03 03kilobyte 07debian * r631eb42f388b 10/crawl-ref/source/makefile: Fix the case of SAVEDIR=~/foo, unset SHAREDDIR. 05:57:04 03greensnark 07debian * r47872b192126 10/crawl-ref/source/ (exclude.cc travel.cc travel.h): [2062] Fix travel excludes not being saved. 05:58:25 -!- Sequell has quit [Remote host closed the connection] 06:12:24 Napkin: is CDO supposed to be still down? 06:12:33 yes 06:12:58 * kilobyte screams and runs around in circles. 06:13:14 quite a bit of work to incooperate sprint properly 06:22:20 -!- Twinge has joined ##crawl-dev 06:23:07 -!- Kil2 has quit [Read error: Connection reset by peer] 06:39:38 -!- Moriasc has joined ##crawl-dev 06:45:55 -!- OG17 has joined ##crawl-dev 06:50:43 MONS_MOLLUSC_LORD - sounds good! 06:51:20 MONS_ORB_OF_FIRE, // Swords renamed to fit -- bwr 06:52:16 what swords? 06:52:50 My thoughts exactly! I do remember fighting guardian robots in the nineties, but not any swords.. 06:53:40 i remember killing goombas in nineties 06:54:31 Weren't they dancing swords or something lik ethat? 06:54:43 just Sword 06:54:49 Ah. 06:54:55 But they were like our dancing swords? 06:55:37 "An incandescent globe of light, capable of impressive pyrotechnics." 06:55:44 OHHH. 06:55:49 Ahahaha, right, yes. I get it. 06:56:00 I didn't realise Linley was into such Judaeo-Christian references. 06:56:42 I think it was a Hugh Cook thing, it's not clear 06:56:50 ortoslon: we need goombas, yeah 06:57:16 and Kuribo's shoe that lets you trample oklobs 07:01:42 We need cowries. 07:01:46 And a mollusc lord unique. 07:03:58 or, as it already made greensnark cringe, we need a felid named Cringer 07:04:04 What would cowries be? 07:04:07 j or w? I'm indecisive. 07:05:15 although, according to Wikipedia, in the new series he can't speak any more 07:06:01 Cringer? 07:06:09 land cowries? 07:06:19 due: He-Man's ride 07:06:26 Ohhh. 07:06:40 I was thinking cowries might wash up on the shores of shoals. 07:07:03 man-eating cowries, I guess? 07:07:06 Of course. 07:07:23 A real cat wouldn't have let a silly glorified ape ride him 07:07:47 greensnark: right 07:08:40 greensnark: He-Man was among the lowest series of the time 07:08:50 Are felids in trrunk yet? 07:08:51 Yes 07:08:59 greensnark: of course, that makes it still above 90% of current junk, but still 07:09:26 due: not really, but sneaking in a felid monster may let us dip a toe 07:09:50 Jungle book plainly needs black panthers 07:10:14 !seen dpeg 07:10:14 I last saw dpeg at Sat Jul 17 22:10:54 2010 UTC (6d 13h 59m 20s ago) quitting with message Quit: zzz. 07:10:18 greensnark: hell yeah 07:10:23 dpeg is off for two weeks :) 07:10:28 Oh is he now? 07:10:44 Yes, he said he's on "vacation". Some kind of German thing :P 07:11:16 He also said he'd be back for the tournament, probably first week of Aug 07:13:48 I suspice Haran is not going to play in the tourney, we should switch Mu_ in his place in Singularity, right? 07:14:10 Why not, Mu_ actually wins games, unlike the rest of us :P 07:14:21 I won last year ;_; 07:14:24 Assuming Mu wants to be in Singularity 07:14:32 Keskitalo: Yes, yes, I meant "lots of wins" :) 07:14:43 Oh, you said gameS 07:14:45 sure what do i have to do 07:14:54 My team have all abandoned me :( 07:14:58 Hack dpeg's config gile! 07:15:06 dpeg has config giles, does he 07:15:08 due: Nooooo :( 07:15:13 A man of singular gile, our dpeg 07:15:25 felirx: Will you play in the tournament? 07:15:31 Well, Onia is gone... Giomancer is never around. Heteroy is kinda, daftfad andmyuzinn have been back and forth. 07:15:42 The limit of 6 to a team should be relaxed for teams with illustrious members such as us 07:15:50 I agree. 07:16:08 If we had space for 12 players we could give the top clans some trouble :) 07:16:56 Can we replace robotfindskitten with the old Zot Defense, please? Players are asking me where it went and I didn't even know it was gone. 07:16:56 rax: You have 1 message. Use !messages to read it. 07:17:00 !message 07:17:01 due: What happened to Onia and Giomancer anyway? 07:17:05 !messages 07:17:05 (1/1) due said (6d 7h 56m 33s ago): Were there any other font files? I've done a comparison with all th eones in the zip file you sent me: none of them match. 07:17:07 rax: Oh, oops 07:17:17 rax: No worries with the fonts. 07:17:17 due: That was all I had from Onia, sorry. 07:17:31 greensnark: Onia basically has no computer time. Gio has... I'm not sure where he has gone. 07:17:45 Hi rax! 07:18:30 Can we have both rfk and zotdef 07:18:41 If we take a dgl upgrade! 07:18:51 Oh, oops, dgl doesn't like me trying :P 07:19:05 Do I still need to write a post on CDO about the tourney? 07:19:11 THis version only supports four games at once. 07:19:32 rax: Do you have time to do tourney announcements? :) 07:19:50 Ok, Zot Defense reinstated 07:20:07 Not right now; I'm hosting my parents from out of town and am only paying attention while one of them is in the shower. I should after this weekend but that might be too late. 07:20:26 Ok, I'll get due to write up something then :) 07:20:36 I can do it then. Can someone link me to last yeqar's so I hace some idea of what to say? 07:20:37 due: You finished writing that yet? :P 07:20:45 Didn't even start yet. :/ 07:20:52 But I'll have to do it tonight, tomorrow is likely to be too busy. 07:21:28 someone in ##crawl sayin they can't play on cao because of error 07:21:37 Mu_: Tell them to try again 07:21:42 if a smart person wants to go investigate 07:21:46 Mu_: That was greensnark breaking CAO :) 07:21:58 due: http://groups.google.com/group/rec.games.roguelike.misc/msg/9f660492b97958dd 07:22:08 o ok :p 07:22:20 It wasn't me, it was just a load of cosmic rays with nothing better to do 07:22:53 Also it is news to me that people still played Zot Defense 07:23:04 greensnark: Vintage gamers, clearly. They're so 2009. 07:23:06 God bless their little hearts :) 07:23:14 I had to rebuild it to support more objects for someone just a week or two. 07:23:22 It's a small playerbase but they all send me messages. ;) 07:23:27 :) 07:24:10 Unfortunately IRC does not have the capacity to portray the affected-hand gestures involved in say "They're 2009." in a camp manner. 07:24:14 *saying. 07:25:13 "Fruit Basket progress" <3 07:25:39 Did I accidentally link the testing pages from somewhere on cao? :P 07:25:43 I'm so glad I gave up on the summary posts. They were a killer. 07:25:56 due: Yeah, that must've been an amazing amount of work 07:26:12 03kilobyte * rae187f29e999 10/crawl-ref/source/ (10 files): Disallow using a ring/randart/boots to cancel potion/spell/miscast levitation. 07:26:20 Keskitalo: Five or so hours a week. More if I missed days. 07:26:37 Hey, kilobyte finally fixed that 8 year old bug :) 07:26:42 They were good! But no doubt taxing. 07:26:42 Or was it older 07:26:52 greensnark: I'm looking at Tityrus' player page 07:27:09 Keskitalo: The URL isn't linked from anywhere on cao, is it? 07:27:35 I'm fine with people looking at the testing pages, just don't want the tournament hordes to come across it without knowing they're test-only 07:27:43 No, I think I have an old direct link 07:27:48 Ok, cool 07:28:06 So I shouldn't be linking to cao/tourney10? 07:28:11 I wonder, perhaps we should show uncancellable Lev with a different colour than blue (or Fly's pink)? 07:28:25 You can link to cao/tourney10, but not to the other pages 07:28:33 Okay. 07:28:40 The tourney rules page is open to all, obviously 07:28:45 Keskitalo: Flashing neon green, imho. 07:28:51 Or death alert red. 07:29:21 * Keskitalo flashes neon green 07:29:25 due: Can you write the detailed post for CDO wordpress so we can link to it from multiple places? 07:30:01 greensnark: have a paragraph done already 07:30:16 Also, don't spend too much time covering the rules, just point 'em at the rules pages :) 07:30:29 "In case we have to change stuff" :P 07:30:31 Yeah. 07:31:15 Well, I'm gonna mention "We have new, additional banners, adjusted scoring, and bonus Sprint rules! Check otu the rules page blah blah." 07:32:01 Do we get dramatic accounts of fights, bloodshed, tears and strife? 07:32:14 due: Can you send me an email reminding me to link it on the twitter when it's done, please? 07:32:26 (I should give that password to people here, once I remember what it is) 07:32:32 03kilobyte * rbe27b0b7567b 10/crawl-ref/source/output.cc: Make the HUD display for uncancellable levitation neon green. 07:32:45 rax: Sure. 07:32:56 kilobyte: Ohh god, I was joking. 07:33:00 I didn't know 16-colour terms had a neon green colour :P 07:33:04 But sure. 07:34:13 due: the expiration code can currently take only blue (taken), pink (taken), green and white. Of course, adding more would be a single line change. 07:34:13 I'm assuming it's LIGHTGREEN. 07:34:24 Ah :) 07:34:28 Well, that works then. 07:34:38 yeah, LIGHTGREEN normally, GREEN when it's about to go out 07:35:45 -!- Cryp71c has joined ##crawl-dev 07:37:04 hrm... my phone and my (ancient) desktop race to a compile, and both contestants really should be replaced with something faster. Like an ENIAC. 07:37:22 -!- Cryp71c has quit [Client Quit] 07:37:31 What is the tourney's prize this year? 07:37:45 Undying glory? :) 07:37:49 but speaking of compile speed, even my normal dev machine (physically placed 1.5 hour drive away) used to take 1m 9s just a few months away, and now needs 1m 39s 07:38:01 okay, so I won't mention prizes. 07:38:21 Oh, there should be a prize, huh. 07:38:31 Crap. Uh. I'll come up with something. 07:39:01 What kind of tech gadget do the kids want these days? 07:39:13 Something running Android! It is tres excellent. 07:39:21 Go go gadget Google. 07:39:56 due: it only does openglES, just like maemo. And our tiles code requires full opengl. 07:40:04 Something dependent on buying a phone service for utility doesn't seem awesome in this case. 07:40:10 True. 07:40:44 hey, at least maemo can run and build Crawl (console) locally, without needing a cross compile like lesser crap 07:41:03 I'm assuming we wouldn't be able to run crawl on Android anyway 07:41:16 actually, it can run tiles too, but you need to ssh -X into the phone from another machine :p 07:41:41 due: does anything Androidal have a physical keyboard at all? 07:41:46 kilobyte: Yes, actually. 07:41:53 Oh, no, wait, I lie. 07:42:00 I think all the HTCs with kyeboards run Windows Mobile. 07:42:05 The Motorola Droid had a physical keyboard 07:42:18 Junky build quality though :P 07:43:29 too bad, there's no physical keyboard with a keypad. Either a keypad without a keyboard, or a keyboard without a keypad. 07:43:38 That sucks as badly as all laptops. 07:43:46 Can you play crawl on an iPad? 07:43:48 I think many phones allow you to pair with bluetooth keyboards, no? 07:43:53 Nerds want those, right? 07:43:58 * kilobyte refuses to play Crawl on a good for nothing laptop. 07:44:00 rax: No iPad crawl yet 07:44:11 They could play NetHack though :) 07:44:34 We want to give them a prize, not a punishment! 07:44:48 and I had to make a separate CDO account for playing from the phone since normal keybindings don't fit it well 07:44:59 I wanta bluetooth keyboard. 07:45:01 and you can't have two configs with a switch 07:45:21 Just so I can ssh into my home machine to work on my IfMo during september. 07:47:37 http://pastebin.ca/1907454 07:47:41 Just writing the Sprint section. 07:48:35 !time 07:48:36 Time: Jul 24, 2010, 12:48:36 PM, UTC. The 2010 tournament starts in 7 days, 11 hours, 11 minutes and 23 seconds. 07:48:54 ... Jesus, it's only 7 days? 07:48:59 can we bring back small travel exclsuions for nightstalker demonspawn :p 07:50:02 http://pastebin.ca/1907455 07:50:08 Final draft, can someone comment/spellcheck? 07:50:12 I'm kinda out of it. 07:51:55 Specifically the snark which is green, responsible for this unsightly pressganging. 07:52:33 due: Awesome :) 07:53:00 Drop it on CDO and sound the slug-horns! 07:53:11 How's the grammar/ 07:53:14 I guess I should proofread. 07:53:18 Looked fine to me 07:53:26 maybe it should mention there's a specific sprint tournament map 07:53:41 A few too many exclamation points in the penultimate para :) 07:54:01 I wonder whether I should go splat for the tournament 07:54:22 greensnark: Deliberate. :) 07:54:23 rax: Can you review due's post: http://pastebin.ca/1907455 07:54:25 How long is CDO down? 07:54:51 syllogism: That's mentioned on the Tourney page, I decided not to repeat too much of it. 07:55:00 Fangorn_: It's been down an hour or so now, I think. 07:55:05 Fangorn_: If you'r edesperate to play, 0.7 is out on CAO. 07:55:11 thanks 07:55:29 it's more like 4 hours :) 07:55:52 Mu_ has purple HUD captions :P 07:55:53 greensnark: Whoops, already published. 07:55:57 But I'm open to changes. 07:55:59 -!- pointless_ has joined ##crawl-dev 07:56:04 http://crawl.develz.org/wordpress/tourney-time-again 07:56:08 Yay 07:56:20 i used to have darkgrey=lightmagenta too :p 07:56:26 my pets are still pink 07:57:00 Mu_: Is that a vault? 07:57:07 azrael probably 07:57:13 it's both of those things 07:57:40 so do the sprint I/II maps not count for the tournament? 07:57:50 they do not 07:57:51 pointless_: They do not count 07:57:55 Azrael's not sinvs 07:58:14 azrael in worm lair? 07:58:24 Oh, you are in Orc. 07:59:35 that's a weird deep water glyph :P 07:59:42 assuming that's even water 07:59:47 the whole thing is weird 07:59:58 ye it's water 08:00:05 dgl has given up the ibm-stripping ghost there :P 08:00:13 I think so. 08:00:29 Made minor edits on the pastbin, due 08:00:33 it's 3 squashed lines 08:00:36 rax: Oh, excellent, thanks. 08:00:50 i found it hard to tell the regular water and disturbance waters apart 08:01:14 I generally worry about disturbances when they stop being disturbances and turn into monsters :) 08:01:30 Should I merge articulated_kraken even though tiles support doesn't exist yet? 08:01:47 alligators and such seem quite reluctant to chase the player 08:01:54 when in water 08:02:04 syllogism: Yeah, the whole thing is weird. 08:02:06 pointless_: Yes, merge it, tiles support lags a bit for new stuff anyway 08:02:23 As long as tiles shows a ? or something that's fine for now 08:02:25 pointless_: And working on tiles support for stuff like that in a branch removes motivation ;) 08:03:05 "purifying dwarf" is a funny title 08:03:55 03pointless_ * r3fa38573f3bf 10/crawl-ref/source/ (16 files in 2 dirs): Merge branch 'articulated_kraken' of ssh://crawl-ref.git.sourceforge.net/gitroot/crawl-ref/crawl-ref into local_master 08:04:05 local_master? 08:04:27 I screwed up master on my local copy at some point and created a new branch because I didn't know how to deal with it 08:04:39 Oh 08:04:43 don't worry about it 08:04:58 rax: And pushed to CDO, thanks! 08:05:06 (I confess, I didn't even check the changes, I just copied them over, hehe.) 08:05:13 I start play CAO 0.7, but, sometimes (fairly regularly), I find several giantbat corpses in dungeon for no apparent reason for their death 08:05:22 possibly the white nose syndrome 08:05:29 White nose syndrome? 08:06:44 due: Maybe remove the "here" in "official tourney page on crawl.akrasiac.org, here" and link to "official tourney page on crawl.akrasiac.org" to present a bigger link target? 08:07:14 Okay. 08:07:21 due: http://en.wikipedia.org/wiki/White_nose_syndrome 08:07:29 Done. 08:08:10 HAHAHAHA. 08:08:12 Right, okay. 08:08:16 Poor ickle batties. 08:09:26 due: I expanded the link a bit :) 08:09:49 -!- jld has quit [Read error: Operation timed out] 08:10:05 The idea is that people Googling for "official tournament page" should be able to find the tourney page when search engines index it 08:10:07 Oh, I forgogt you had editnig ability. 08:10:25 i.e. a link's description should be reasonably self-contained for best indexing 08:10:38 Yeah, ninja-edit :) 08:10:48 You can do any more edits you like then :p 08:10:51 I'm heading to bed shortly. 08:11:02 Night, thanks for the banners and writeup :) 08:11:07 You'r ewelcome :) 08:11:13 I've no iea how I let you convince me into doing so much for you. ;) 08:11:34 * greensnark hides his dart gun loaded with amphetamines. 08:11:43 ... hm. 08:12:02 i wonder how nightstalker interacts with gloom 08:12:16 gl..oom? 08:12:21 Mmm gloom. 08:12:29 syllogism: An extremely rare type of LOS-blocking non-cloud. 08:12:47 Is gloom used anywhere apart from wizlabs? 08:12:47 oh I see 08:12:50 it's all over tar musprint 08:12:56 Oooh is it? 08:13:02 greensnark: I'm not sure it's even used in wizlabs. 08:13:06 Hey, that's a spoiler, everyone ignore that 08:13:10 it's nowhere 08:13:15 That's better 08:13:17 :p 08:13:23 greensnark: It was supposed to be in a portal vault that purge and I were working on but never got around to it. 08:13:30 I love gloom though. 08:13:32 It *clumps*. 08:13:47 The more gloom clouds you have, the more they'll hang around. 08:13:53 It should give lower saving throws for stuff in it :P 08:13:55 there should be a monster surrounded by a gloom cloud 08:13:56 :P 08:14:08 syllogism: Someone suggested it for Shadow Fiends :) 08:14:13 syllogism: Unfortunately that makes it a bit easier. 08:16:16 Display different glyphs for kraken tentacle segments based on positioning (https://crawl.develz.org/mantis/view.php?id=2067) by caotto 08:19:18 I like the idea of multi-glyph kraken. 08:19:28 a) it would make it easier to deduce what section you're facing *right now* 08:20:52 03kilobyte 07cats * re26cf731c1ee 10/crawl-ref/source/skills2.cc: Cats: tmut apt +3 -> +1. Railroading is bad. 08:20:56 03kilobyte 07cats * r7e4611aa59e1 10/crawl-ref/source/ (6 files in 3 dirs): Felids: rename the species to something perhaps more palatable to cat-haters. 08:20:59 03kilobyte 07cats * r8fab9509ce71 10/crawl-ref/source/skills2.cc: Cats: nuke the dodging and stealth apts all the way from +5 to +2. 08:21:06 due: You wouldn't mind posting on rgrmisc, would you? :) 08:21:06 Cats and dogs! 08:21:06 03kilobyte 07cats * r752b7e645f9d 10/crawl-ref/ (210 files in 28 dirs): Merge branch 'master' into cats 08:21:18 Game thinks in-range Mephitic Cloud is out of range (https://crawl.develz.org/mantis/view.php?id=2068) by Hybrid 08:21:20 greensnark: Can't, sorry, a) just heading off to bed, b) don't know how. 08:21:30 i liked just callin em 'cats' :3 08:21:31 Ok, can I repost your CDO article? 08:21:35 Sure! 08:21:45 Mu_: yeah, that name sounds better to me too 08:21:52 * due gone. 08:22:14 Haha, people are filing bugs for circular spell range :) 08:22:19 Mu_: but once dpeg loses his mind, we can move back :p 08:22:29 hehe 08:23:07 -!- jld has joined ##crawl-dev 08:23:28 was the LOS change mentioned in the changelog 08:23:56 There was an LOS change? :P 08:24:08 Spell range change was not mentioned 08:24:16 well yes that 08:24:22 Although people helpfully pointed it out after I did the release dance :) 08:24:28 I could update the notes now 08:24:34 03kilobyte 07cats * r94b94f18271b 10/crawl-ref/source/species.cc: Felids: update the species' abbreviation. FeCK. 08:24:43 Heh 08:24:56 feee 08:24:56 So now we can have FeCKless players 08:25:11 Who don't give a FeCK 08:25:36 but... what about players full of CaCK :( 08:30:39 -!- flowsnake has joined ##crawl-dev 08:30:43 Yeah, Ca allows lots of nice words like CaSt 08:30:48 lich cat 08:30:52 Wait, we don't have St anymore, do we? 08:31:00 i think we do 08:31:01 Or we do 08:31:09 Too many things blipping in and out of existence 08:31:37 But "Felid" sounds cooler 08:31:37 but Fe and Ca don't allow funny Finnish names so they are bad 08:33:32 cat of death sounds cooler than felid of death 08:34:06 the Black Cat 08:34:21 felide barricade? 08:34:25 :P 08:34:33 Can they use shields 08:34:39 with the spell :P 08:34:43 that may train blocking 08:34:45 err shields 08:34:47 oh, right 08:35:04 Can always special-case Cat of Death 08:35:11 Like we did for God of Death :P 08:35:16 yeah 08:36:25 the Scratcher hehe 08:37:09 are all their unarmed titles unique? Seems so :P 08:37:20 Kitty the Sabretooth 08:37:42 Hehe 08:37:45 I like it 08:38:14 Should have named it "HelloKitty" 08:38:44 well, Hellcat is one of proposed names 08:38:52 Hell Kitteh 08:39:04 Hell Kitten <3 08:39:12 Basement Cat 08:40:09 we should rename "angel" to "hover d00d ov teh Ceiling Cat" 08:40:44 Merry Cat > Merry Felid 08:41:08 Markscat 08:41:38 Maybe you should use cat in all the titles and Felid only when using the bare species name 08:42:10 perhaps, yeah 08:44:13 And "Feline" for the adjective forms, perhaps 08:45:46 that's already the case 08:45:56 Ah, cool 08:45:57 even when it was Witch's Cat 09:00:03 Have you guys taken my Nekonomicon proposal too seriously? 09:03:38 -!- Sequell has joined ##crawl-dev 09:11:59 !lm * type=crash 09:11:59 87. [2010-07-24] test the Covered (L1 HuFi) ? (D:1) 09:12:03 !lg * 09:12:03 718848. gebe the Chopper (L8 HOPr), worshipper of Beogh, mangled by a freed slave (led by Pikel) on D:5 on 2010-07-24, with 1067 points after 5590 turns and 0:31:02. 09:12:19 !gamesby * cv=0.7 09:12:20 * (cv=0.7) has played 154 games, between 20100724 and 20100724, won 0, high score 81949, total score 202315, total turns 484965, total time 35:33:49. 09:12:24 !lg * !D:1 !quit !leaving map!= s=map 09:12:24 386 games for * (!D:1 !quit !leaving map!=): 37x uniq crazy yiuf cottage, 24x minmay sewer w, 11x sewer kobolds, 9x lemuel castle, 9x minmay sewer treatment, 8x hall of Zot, 7x vaults vault, 7x sewer frog island 02, 6x ossuary tomb 3, 6x bailey polearm 2, 5x ice spiral 2, 5x forest paths, 4x Giant Chief Lemuel, 4x sewer frog island 01, 4x ossuary due small catacomb, 4x bailey polearm 4, 4x tgw sif... 09:12:43 yiuf is going to have that locked down for a while 09:12:44 The 'test' crash was a deliberate segv to test Henzell crash milestones 09:12:57 !lm * type=crash -log 09:12:57 87. test, XL1 HuFi, T:2 (milestone): http://crawl.akrasiac.org/rawdata/test/crash-test-20100724-064205.txt 09:13:17 !lg * cv=0.7 killer=uniq s=killer 09:13:18 19 games for * (cv=0.7 killer=uniq): 6x Sigmund, 4x Terence, 3x Dowan, 2x Ijyb, 1x Agnes, 1x giant spore, 1x Jessica, 1x Edmund 09:13:53 Lemuel's Giant Chief thing is doing pretty well 09:14:00 As is forest paths 09:15:10 um. is negative evasion okay? 09:15:25 Yes, it's fine 09:15:28 Enjoy it while it lasts 09:15:55 !lg * map=forest paths s=killer 09:15:56 7 games for * (map=forest paths): 2x a kobold, 1x a snake, 1x a goblin, 1x a giant cockroach, 1x an iguana, 1x a hobgoblin 09:16:11 !lg * map=forest paths s=place 09:16:12 7 games for * (map=forest paths): 3x D:2, 2x D:1, 1x D:3, 1x D:4 09:16:19 Oh, I forgot it can show up pretty shallow 09:16:25 !lg * map=~giant chief s=place 09:16:27 4 games for * (map=~giant chief): 2x D:12, 1x Orc:3, 1x Orc:4 09:17:20 !lg * !D:1 !quit !leaving map!= cv=0.7 s=map 09:17:20 5 games for * (!D:1 !quit !leaving map!= cv=0.7): 1x lemuel flame loot 1, 1x fountainhead, 1x bailey polearm 2, 1x elyvilon altar 2, 1x minivault 22 09:19:22 !lg * map=minivault_22 -tv 09:19:22 4. Izverg, XL6 DGVM, T:6487 requested for FooTV. 09:19:37 I think it's just a furniture vault 09:21:01 forest_paths should have been a separate vault for absdepth>16 09:21:20 I wonder if anyone has got it ever 09:21:25 At depth>16, I mean 09:21:49 not sure, but that's the only way to get spriggan riders in 0.7 09:21:50 It would be nice to track maps discovered without alerting players 09:22:10 A milestone would be trivial, but then players would know exactly where they are 09:41:59 Giant scorpion.. how about reaching stinger + 2 non-reaching pincer attacks? 09:42:19 -!- zenna_ has left ##crawl-dev 09:43:15 Keskitalo: still planning to buff Summoning? :P 09:43:39 Summon Scorpions shouldn't get giant scorpions, no. :P 09:43:57 (maybe the monster version should, for totally unfair ghosts) <3 09:45:55 I need to make an attack flavour that is both reaching and poisonous, right? 09:46:59 Probably best to separate reaching out of AF_ 09:47:05 It was a mistake making it an AF_ 09:47:26 Should add a generic attack flag or something 09:48:02 Arbitary combining of attack types <3 09:48:17 Flaming rotting poison reaching! 09:48:33 Doo it :) 09:49:09 I'm already aiming high with the poisonous reaching. :P 09:49:11 Looks like we have 32 attack flavours, we can flag-ize them 09:49:21 flagize (TM) 09:50:00 Of course, the fun starts with interpreting the flags in fight.cc, which is stuffy and boring and expects only one at a time 09:53:17 we have 32 attack flavors? 09:53:27 Lots of dupes 09:53:33 -!- elliptic has joined ##crawl-dev 09:53:49 As in: poison, strong-poison, kinda-strong-poison, seriously-strong-poison-I-mean-it, etc. 09:54:10 heh 09:54:15 mediocre poison 09:54:38 "I expected more from this poison, and it didn't deliver" 09:54:48 "just enough to kill a horse" 09:55:21 there definitely should be seriously-strong-poison-I-mean-it flavor 09:55:32 we've only pretenders 09:57:18 03kilobyte 07cats * re5725eb72f65 10/crawl-ref/source/skills2.cc: Felids: special-case necro 27 to "Cat of Death" (like demigods) 09:57:18 !lg * ikiller=wolf spider 09:57:18 182. blinkrobin the Grasshopper (L1 MuWr), mangled by a wolf spider on D:1 on 2010-07-23, with 52 points after 8166 turns and 0:02:31. 09:57:26 poor blinkrobin 09:58:03 !lg * ikiller=wolf spider place=lair 09:58:03 3. alray the Conjurer (L10 DEFE), worshipper of Vehumet, slain by a wolf spider on Lair:1 on 2010-05-13, with 7011 points after 14500 turns and 1:58:48. 09:58:16 it would be nice if there was more than a theoretical chance of getting one in lair 09:59:32 -!- Ekaterin has joined ##crawl-dev 10:02:37 Actually, tarantulas need an attack that confuses+poisons as well 10:04:13 AF_KILL 10:04:26 AF_DIEDIEDIE 10:05:03 !lg * ikiller=wolf spider s=place 10:05:04 182 games for * (ikiller=wolf spider): 31x D:11, 28x D:12, 26x D:10, 19x D:9, 14x D:14, 13x D:13, 10x D:7, 9x D:8, 6x Spider, 5x D:6, 4x D:4, 3x D:15, 3x D:3, 2x D:16, 2x Lair:1, 1x D:2, 1x Lair:6, 1x Vault:1, 1x D:17, 1x D:1, 1x D:5, 1x D:18 10:05:52 -!- MarvinPA has joined ##crawl-dev 10:06:50 Poisonous and freezing clouds can be placed outside their maximum range with ! (https://crawl.develz.org/mantis/view.php?id=2069) by MarvintheParanoidAndroid 10:30:58 deep dwarf wand recharging is even more badly broken in sprint than normal 10:33:40 yes 10:38:20 -!- Cryp71c has joined ##crawl-dev 10:38:48 Napkin, Morning, still working on CDO, I presume? 10:45:13 -!- Ekaterin has quit [Quit: Leaving] 10:50:41 Napkin has visitors and stuff, so it may be a while before he gets back to CDO 10:57:35 -!- whig has quit [Remote host closed the connection] 11:18:09 -!- Cryp71c has quit [Quit: Leaving] 11:28:17 sprint fog machines seem to be broken after reload 11:28:31 Delicious 11:29:15 Hm, did we put marker activate in a path that isn't triggered by reload 11:29:31 just don't allow saving sprint games 11:29:33 fixed 11:29:35 (: 11:29:36 :) 11:29:57 who takes a break in the middle of a sprint anyway 11:30:12 it's likely to not be sprint specific 11:30:21 Yeah 11:30:29 We might need to do a 0.7.1 for that 11:31:16 xom switching weapons deserves a "more" prompt 11:31:23 or at least a yellow message 11:32:01 Easily done in the message settings file.. 11:32:14 i've nearly died when a gnoll started hitting me with my strategically enchanted quarterstaff 11:33:17 oh wait it was yellow 11:34:08 ignoring yellow messages is one of many ways i suck at crawl 11:34:43 Heh :) 11:36:02 by: You looking at the bug or shall I scope it out? 11:36:10 03Keskitalo * rcfd8f0d56cae 10/crawl-ref/source/ (8 files in 4 dirs): Implement giant scorpion for Spider's Nest. 11:36:16 Probably just reload mode not activating markers 11:37:17 Dark Blue turns up black. (https://crawl.develz.org/mantis/view.php?id=2070) by Incomp 11:37:29 I'll do it 11:37:43 I broke it, after all 11:38:18 Well, I signed off on it :) 11:39:31 shouldn't have been so aggressive in removing seemingly redundant marker activations there 11:40:12 Presumably we just need to handle RESTART_GAME as well 11:40:18 yes 11:40:33 03by * r4730d9a383f2 10/crawl-ref/source/files.cc: Fix markers not being activated on reload. 11:41:07 there used to be code activate them late in _launch_game, and there was a special START_GAME activation in load(), but the latter was only partially redundant with the former 11:43:37 boo, now you can't do level 1 of a zig over and over again :) 11:43:55 did this cause it? 11:43:58 I'm guessing so 11:44:05 Yes, this would cause that 11:44:17 Zig downstairs relies on the going-down event 11:44:43 so if you reloaded, one such event would be missed 11:44:52 damn, could have caught it earlier 11:45:12 You can actually just save before going downstairs each time 11:45:30 Zigs have no real notion of depth, zig depth is incremented when it sees the downstairs event 11:45:46 yes, just someone was surprised yesterday they saw one duplicate zig level 11:46:52 yeah, that was me (spectating, not playing) 11:52:26 -!- Twinge_ has joined ##crawl-dev 11:56:33 -!- Twinge has quit [Ping timeout: 276 seconds] 12:06:12 -!- Zaba has quit [Ping timeout: 248 seconds] 12:06:32 03greensnark * r6d20cd8e06be 10/crawl-ref/source/ (dungeon.cc externs.h main.cc mapmark.cc): ASSERT in world_reacts if markers are not activated. 12:10:48 -!- Zaba has joined ##crawl-dev 12:17:31 03greensnark * ra00a272778fc 10/crawl-ref/source/mapmark.cc: Initialise have_inactive_markers to false. 12:19:07 that sounds good 12:19:52 Relying on static initialization always comes back to haunt you, yeah :) 12:27:26 03greensnark * r8b35f8ad24f0 10/crawl-ref/source/ (externs.h mapmark.cc): Clear have_inactive_markers if all markers are removed. 12:35:56 03Keskitalo * r1ff9c6231bc7 10/crawl-ref/source/rltiles/dc-mon/animals/giant_scorpion.png: Add the giant scorpion tile to repository (oops) 12:39:57 03greensnark * r70261b8afc83 10/crawl-ref/source/mapmark.cc: Don't set have_inactive_markers when moving markers or assigning from another map_markers object. 12:44:29 03by 07stone_soup-0.7 * re240f6d8e578 10/crawl-ref/source/files.cc: Fix markers not being activated on reload. 12:49:03 -!- Pseudonut has joined ##crawl-dev 12:49:50 -!- Pseudonut has quit [Remote host closed the connection] 12:49:56 CAO updated to 0.7.0-2-ge240f6d 12:50:25 Now, I guess this probably merits a new release 12:52:01 !coffee greensnark 12:52:02 * Henzell hands greensnark a pot of black coffee, brewed by Nikola. 12:52:34 -!- Niccus has joined ##crawl-dev 12:52:40 "I think I broke it! You might be able to fix it with necronomicon." (https://crawl.develz.org/mantis/view.php?id=2071) by elliptic 12:55:52 Anyone seeing this tiles hang in https://crawl.develz.org/mantis/view.php?id=2052 12:56:15 -!- nrook has joined ##crawl-dev 12:58:51 Isn't Paladin forbidden to Demigods? 12:59:07 Not to mention in the first column. 12:59:39 haven't built tiles in a bit; will give it a try 13:00:52 having nightstalker mutation in the abyss is really frustrating 13:01:04 s/in the abyss// 13:01:09 :) 13:01:21 well i've liked it a lot but now it's the worst 13:02:21 can't reproduce it in master at least 13:02:28 it might raise the time you can stay alive in abyss, but probably also the time you have to stay in abyss 13:04:44 can you click in menus in windows console? 13:05:26 no 13:05:47 I can't repro this hang in master or 0.7 Mac tiles 13:15:50 -!- MarvinPA has quit [Quit: Page closed] 13:16:20 this is ridiculous 13:16:41 !whereis itsmu 13:16:41 itsmu the Warrior (L23 DSSt), a worshipper of Okawaru, is currently in Abyss after 91306 turns. 13:16:52 did you find a lugonu altar yet? 13:16:55 !send Mu_ 13 Executioners in paisley scarves 13:16:56 Sending 13 Executioners in paisley scarves to Mu_. 13:17:12 yes but i'm not dealing with oka wrath on zot 5 13:17:43 finally got out 13:17:51 !lm itsmu 13:17:52 2993. [2010-07-24] itsmu the Warrior (L23 DSSt) is cast into the Abyss! (a Zot trap) (Zot:5) 13:17:54 All you need to do is grumble sufficiently :) 13:18:00 !lm itsmu x=turn 13:18:01 2994. [2010-07-24] [turn=95482] itsmu the Warrior (L24 DSSt) escaped from the Abyss! 13:18:04 !lm itsmu x=turn -2 13:18:05 2993. [2010-07-24] [turn=91306] itsmu the Warrior (L23 DSSt) is cast into the Abyss! (a Zot trap) (Zot:5) 13:18:19 I'm sure you passed within normal LOS of a rune :) 13:18:24 4k is a decent stay, but not obscenely long 13:18:56 well it was 25 minutes of realtime 13:19:16 not the most fun thing in crawl :p 13:19:26 The abyss was feeling lonesome tonight 13:20:18 antenna-detected monsters should be allowed to pathfind 13:21:17 Monsters should be able to rip off your antennae in melee :P 13:21:27 After which they must regenerate sloooowly 13:22:20 summon undead should be able to summon vampire knights and mages 13:22:26 maybe mummies too :P 13:23:11 !lg * Tm 0.6 13:23:12 4860. Empty the Transmogrifier (L14 NaTm), worshipper of Cheibriados, mangled by a black mamba on Snake:4 on 2010-07-24, with 47946 points after 34199 turns and 9:15:43. 13:23:16 !lg * Tm 0.7 13:23:16 13. Burgundy the Insei (L1 DSTm), quit the game on D:1 (lemuel entry river ford) on 2010-07-24, with 20 points after 0 turns and 0:00:07. 13:23:23 !lg * Tm 0.7 !quit 13:23:24 10. clouded the Grappler (L11 MuTm), worshipper of Kikubaaqudgha, slain by a warg on D:11 on 2010-07-24, with 8500 points after 21485 turns and 1:07:58. 13:25:47 Mu_: red dragon? :P 13:26:17 dragon red, swamp green, mottled brown 13:26:52 was that a magenta orb 13:27:01 lightred 13:27:17 Mu_ recolours everything, but his taste is in HUD colours is terrible :P 13:27:23 s/is in/in/ 13:27:51 35 feature minivaults (https://crawl.develz.org/mantis/view.php?id=2072) by minmay 13:28:44 omg I forgot sprint was on CAO 13:28:56 35! 13:29:12 minmay mass-produces them :) 13:31:09 Ok, 0.7.1 with a grand total of two fixes :P 13:31:16 heh 13:31:44 I shall be very quiet about this announcement 13:32:05 Oh crap, uploading stuff to SF takes like an hour :P 13:32:28 http://crawl.develz.org/wordpress/downloads screenshot for tiles version needs some loving 13:33:11 CAO tiles for 0.8! :O 13:33:40 Dream on :P 13:34:00 for 1.0 then? :P 13:34:13 1.0 is a possibility 13:34:26 !seen lucca 13:34:27 Sorry pointless_, I haven't seen lucca. 13:34:32 !seen lucca_ 13:34:32 Sorry pointless_, I haven't seen lucca_. 13:34:33 !seen Luca 13:34:33 I last saw Luca at Mon May 3 18:53:31 2010 UTC (11w 4d 23h 41m 2s ago) quitting with message Remote host closed the connection. 13:34:49 !seen Luca_ 13:34:49 Sorry greensnark, I haven't seen Luca_. 13:34:58 !seen Luca__ 13:34:58 I last saw Luca__ at Tue Jun 29 08:42:45 2010 UTC (3w 4d 9h 52m 13s ago) parting ##crawl-dev with message chanpart. 13:35:06 Too many underscored variants :P 13:35:33 did he drop off the face of the internet or something? 13:36:01 Seemed like a bright guy; he's probably involved in a lot of different projects 13:36:30 :( I thought we were going to coerce him into rewriting our entire display layer + writing netcode 13:36:49 He did do a lot of work in that direction 13:37:04 did that all get merged? 13:37:11 Not yet 13:37:17 I think it's on github though 13:38:45 -!- flowsnake has quit [Quit: Leaving] 13:39:15 hmm, if you die in sprint it says "Best Crawlers" but doesn't list any scores 13:39:28 hiscores disabled on cao 13:39:35 ahh 13:39:42 I should get rid of the Best Crawlers thing too 13:39:43 did you accidentally start a non-sprint game? :P 13:40:00 (not related to that hiscore thing) 13:40:02 i think so 13:41:21 greensnark: could you delete that save? :O 13:41:22 heh 13:41:41 Are you on a streak or something? :) 13:41:55 I don't think so 13:42:22 but I don't want to play a troll berserker right now D: 13:42:23 Just win that character quick :) 13:44:00 For the tourney I'll probably have to switch the Sprint menu to force Mu's map 13:44:24 I think I should test that by forcing Chapayev's map 13:44:29 * greensnark adds to todo 13:53:12 !lm * 0.6 Sprint 13:53:13 No milestones for * (0.6). 13:53:18 !lm * 0.7 sprint 13:53:19 490. [2010-07-24] Playings the Infuser (L4 SpEn) killed Sigmund on turn 305. (Sprint) 13:53:24 !lm * 0.7 sprint x=src 13:53:24 490. [2010-07-24] [src=cao] Playings the Infuser (L4 SpEn) killed Sigmund on turn 305. (Sprint) 13:53:29 !lm * 0.7 sprint s=src 13:53:29 490 milestones for * (0.7): 490x cao 13:58:00 Minotaur Player Tile Update (https://crawl.develz.org/mantis/view.php?id=2073) by Poor Yurik 14:00:11 03greensnark * r4e6cf2fca370 10/crawl-ref/docs/changelog.txt: Update changelog for 0.7.1. 14:01:06 03greensnark 07stone_soup-0.7 * r7ce9b1904a63 10/crawl-ref/docs/changelog.txt: Update changelog for 0.7.1. 14:08:53 -!- elliptic has quit [Ping timeout: 260 seconds] 14:29:25 -!- whig has joined ##crawl-dev 14:30:02 why won't my brothers in arms attack a ghost? 14:30:08 they just sit there doing nothing 14:30:28 invisible? 14:30:31 no 14:31:19 finally 14:31:34 They probably thought the ghost looked harmless 14:31:36 it took like 10 turns for it to do anything 14:31:38 no idea, maybe it had picked a different random target first and couldn't get past you? 14:31:56 FR: BiA should be able to push the player out of their way if they're physically larger 14:32:46 but I summoned 2 and they just sat there until they died 14:32:52 that would go well with the hostile berser monsters pushing to the front 14:33:03 That's done, right? 14:33:11 Make repeating the glyph used to trigger a spell or ability fire it (https://crawl.develz.org/mantis/view.php?id=2074) by nrook 14:33:11 So Duvessa can push her way out to say hi, etc. 14:33:25 no, I think there was just a lot of discussion 14:33:30 Oh 14:34:13 berserk monsters should be attacking the nearest foe, so my explanation before wasn't it 14:35:19 !lm stabwound 14:35:19 5954. [2010-07-24] Stabwound the Grappler (L9 TrBe) killed the ghost of shupac the Cutter, an experienced HEFi on turn 7873. (D:9) 14:35:22 !lm stabwound -tv 14:35:23 5954. Stabwound, XL9 TrBe, T:7873 (milestone) requested for FooTV. 14:36:27 !lm stabwound -2 14:36:27 5953. [2010-07-24] Stabwound the Grappler (L9 TrBe) killed Pikel on turn 7529. (D:9) 14:36:30 !lm stabwound -3 14:36:30 5952. [2010-07-24] Stabwound the Grappler (L9 TrBe) killed the ghost of Burgundy the Conjurer, an experienced KeFE of Vehumet on turn 7525. (D:9) 14:36:33 !lm stabwound -3 -tv 14:36:33 5952. Stabwound, XL9 TrBe, T:7525 (milestone) requested for FooTV. 14:40:17 I see stabwound still uses purple bats :) 14:40:53 :P 14:41:06 along with purple shadow dragons and many others 14:41:26 what might be happening is: brother gets summoned, picks closest monster as foe (one of the slaves here), then never changes their target even though they can't reach it 14:41:42 did stabwound order it? 14:41:58 no 14:42:03 did it take damage? 14:42:08 yes 14:42:13 one died without ever attacking once 14:42:16 just stood there 14:50:28 -!- elliptic has joined ##crawl-dev 15:05:46 !lg * 0.7 shoals s=ckiller 15:05:46 No games for * (0.7 shoals) 15:05:49 :( 15:06:03 !lg * 0.6 shoals s=ckiller 15:06:04 175 games for * (0.6 shoals): 26x a merfolk impaler, 20x a snapping turtle, 18x a harpy, 17x a merfolk aquamancer, 17x water, 16x a merfolk javelineer, 7x Ilsuiw, 6x a kraken, 6x a merfolk, 5x an alligator snapping turtle, 5x Nikola, 4x Frederick, 2x pois, 2x Aizul, 2x a tentacle, 2x a sea snake, 2x a death yak, 2x a stone giant, 1x a harpy zombie, 1x trap, 1x Frances, 1x a Balrug, 1x Saint Roka, ... 15:06:58 !lg * 0.7 br=shoals|swamp|snake s=br 15:06:58 No games for * (0.7 br=shoals|swamp|snake) 15:07:04 !lg * 0.6 place=snake|swamp|shoals s=br 15:07:05 559 games for * (0.6 place=snake|swamp|shoals): 217x Snake, 175x Shoals, 167x Swamp 15:07:18 !lg * 0.7 s=place 15:07:18 460 games for * (0.7): 147x D:1, 92x D:2, 54x D:3, 51x D:4, 34x D:5, 21x D:6, 14x D:7, 8x D:$, 6x D:8, 6x D:9, 3x D:11, 3x Lair:5, 3x D:10, 2x Abyss, 2x Bailey, 2x Orc:4, 2x Lair:8, 2x Sewer, 1x Vault:7, 1x Spider, 1x D:13, 1x Lair:4, 1x Lair:3, 1x Hive:1, 1x Lair:1, 1x Elf:1 15:07:28 spider is leading shoals 15:07:40 :'( 15:07:47 !lg * 0.7 place=spider -tv 15:07:47 1. beuhler, XL10 HECr, T:11454 requested for FooTV. 15:08:33 "Spiders Nest" <-- missing apostrophe :P 15:09:45 Wolf spiders were always going to be nasty at XL 10 15:21:12 Please ping me when CDO is back up; I have to point Sequell at the new logs 15:22:09 -!- MarvinPA has joined ##crawl-dev 15:44:07 greensnark: I'm vegan :P 15:45:07 elly: CDO is back up, can you change the topic? :) 15:45:09 -!- whig has quit [Max SendQ exceeded] 15:46:58 -!- whig has joined ##crawl-dev 15:55:17 -!- Gretell has quit [Remote host closed the connection] 15:55:26 -!- Gretell has joined ##crawl-dev 15:59:11 -!- Sequell has quit [Remote host closed the connection] 15:59:24 -!- Kil2 has joined ##crawl-dev 15:59:32 -!- MarvinPA has quit [Quit: Page closed] 16:00:09 -!- Sequell has joined ##crawl-dev 16:13:42 Can't clear level map on windows 7 (https://crawl.develz.org/mantis/view.php?id=2075) by Timbermaw 16:16:05 -!- nrook is now known as nothererook 16:18:18 Mu_: Congrats on first 0.7 win :) 16:20:24 can't reproduce that one either 16:20:35 maybe on a non-admin account 16:21:37 oh wait, what does ctrl-c even do 16:21:38 I think he's confusing ^C and ^F 16:21:47 ^C just erases monster memory on the map 16:22:03 yes, I was thinking/testing ctrl-f 16:23:23 thx :p 16:29:12 syllogism: Thanks for responding on all those tracker items :) 16:48:04 divinations are apparently an essential part of "Lore" 16:52:50 -!- Moriasc_ has joined ##crawl-dev 16:54:47 syllogism you have any more feedback about sprint :p 16:55:04 Demon. Squid. 16:55:36 do kraken simulacrums have ink 16:55:55 @??kraken simulacrum 16:55:56 kraken simulacrum (12Z) | Speed: 13 | HD: 16 | Health: 28-68 | AC/EV: 15/0 | Damage: 4612(cold:16-47) | Flags: 07undead, evil | Res: 06magic(6), 12cold+++, 03poison | Vul: 04fire | XP: 1228. 16:55:58 they prolly don't flee anyway 16:55:58 @??kraken 16:55:59 kraken (13X) | Speed: 15 | HD: 16 | Health: 181-232 | AC/EV: 20/0 | Damage: 50 | Flags: cold-blooded, !sil | Res: 06magic(64) | Chunks: 09poisonous | XP: 2928 | Sp: spawn tentacles, ink cloud. 16:56:10 -!- Moriasc has quit [Ping timeout: 245 seconds] 16:56:13 They get spawn tentacles, don't know about ink 16:56:15 -!- Moriasc_ is now known as Moriasc 16:58:55 kraken zombies do at least 16:59:53 oh, this would have been easier with x, D :P 17:01:45 -!- Cryp71c has joined ##crawl-dev 17:12:39 -!- casmith789 has joined ##crawl-dev 17:14:02 -!- flowsnake has joined ##crawl-dev 17:23:38 -!- Cryp71c has quit [Ping timeout: 265 seconds] 17:30:08 !aplayers 17:30:10 5 active, <=80x24 players: Sastopher (L27 DSCr @ Pan, T:106817), Ponce (L20 SpEn @ Lair:2, T:59443), Miron (L18 MfCr @ Shoals:4, T:71236), jrs83b (L17 SpWz @ Elf:5, T:80311), PorkSword (L10 SETm @ D:9, T:8556) 17:30:19 Mrmm 17:30:48 robe of clouds is kind of overpowered :P 17:31:59 !aplayers 17:32:07 24 active, <=80x24 players: Sastopher (L27 DSCr @ Pan, T:106817), Ponce (L20 SpEn @ Lair:2, T:59443), 78291 (L20 DSAr @ Lair:1, T:95032), Miron (L18 MfCr @ Shoals:4, T:71236), jrs83b (L17 SpWz @ Elf:5, T:80311), Morri (L14 DEFE @ D:13, T:28294), Nexos (L14 TrBe @ D:14, T:28803), Stabwound (L12 TrBe @ Lair:7, T:19332), Hybrid (L11 DSVM @ Orc:2, T:21648), PorkSword (L10 SETm @ D:9, T:8556), Mong (L1... 17:32:13 with the power being mostly negative for non-Mf non-Ke non-HOPr 17:32:21 but yeah, for a Mf it can kick ass 17:32:24 non-spellcaster 17:32:36 Interesting, cao is doing reasonably well under this load 17:33:06 I think we can expect 70+ active games for first day of tourney 17:33:48 what have there been in previous years? 17:34:00 I think it was 70ish last year 17:34:01 at least 50 17:34:03 Last year we had around 60 concurrent and around 40 simulatneously active first day 17:34:07 -!- SlyShy has joined ##crawl-dev 17:34:07 yeah 17:34:12 so we should be fine 17:34:46 elly: We have spam in ##crawl 17:35:44 Poor elly always being called in to clean up the mess :( 17:43:51 yeah, we need more ops in case dpeg/elly/... are gone 17:44:32 give them to greensnark 17:45:09 -!- casmith789 has quit [Remote host closed the connection] 17:46:28 is there a sysop channel or something you can ask to have spammers glined 17:47:28 #freenode 17:47:53 not sure what the relevant policies are on that though 17:51:44 snoopy the Conjurer (L9 DEWz) ASSERT(thrown.defined()) in 'item_use.cc' at line 2283 failed on turn 2491. (D) 17:52:00 Ooh 17:52:00 !whereis snoopy 17:52:01 snoopy the Magician (L1 DEWz) is currently in D after 0 turns. 17:52:06 poor snoopy 17:52:14 !lm snoopy sprint -log 17:52:15 176. snoopy, XL9 DEWz, T:2491 (milestone): http://crawl.akrasiac.org/rawdata/snoopy/crash-snoopy-20100724-225143.txt 17:52:31 Well, that's a new one 17:53:04 Interesting 17:53:48 He had zero daggers quivered :) 17:54:06 how do you even read those things 17:54:27 did he throw the dagger he tukima'ed 17:54:30 it helps to already be familiar with the relevant parts of the code 17:54:38 Looks like it, yes 17:54:43 !lm snoopy sprint -tv 17:54:44 178. snoopy, XL3 DEWz, T:243 (milestone) requested for FooTV. 17:54:49 Bah 17:54:52 !lm * -tv:nuke 17:54:52 FooTV playlist clear requested by greensnark. 17:54:59 !lm snoopy sprint type=crash -tv 17:54:59 1. snoopy, XL9 DEWz, T:2491 (milestone) requested for FooTV. 17:55:26 What kind of term size is this :( 17:55:38 182x71 it looks like :P 17:55:47 need to make 80x24 mandatory :P 17:56:18 80x24 is unplayable. Especially the x24 part. 17:56:28 Yeah, so when he Tukimaed the dagger it was animated and also went into his quiver :P 17:56:47 easy repro 17:57:11 I wonder if this is 46c6c7a95b4abf 17:57:31 kilobyte: strange how so many people are able to play with it then 17:58:42 Hm, it's not 46c6c7a95b4abf 17:58:55 Too bad, it looked like such an obvious culprit :) 18:00:23 doy: some people are able to play on a laptop. Heck, some people are even able to use Windows. 18:02:01 what is difficult about playing on a laptop? 18:02:08 "// FIXME: Replace this with a call to a proper destructor." <-- heh 18:03:02 *greps FIXME* 18:03:19 i suppose some people are able to use desktops too 18:03:23 i don't really understand it myself, bug 18:03:26 *but 18:03:27 d: 18:04:43 I guess if you are one of those strange people who uses a numpad then laptops could be a problem :P 18:07:24 !lg vz 18:07:24 352. VZ the Eclecticist (L12 DEWz), worshipper of Vehumet, blasted by a spriggan druid (angry trees) on Lair:7 (kilobyte rumbling trees) on 2010-07-24, with 29631 points after 22313 turns and 1:56:28. 18:07:37 haha 18:08:05 ♥ 18:09:30 03greensnark * rf34043d5a139 10/crawl-ref/source/spells2.cc: Fix crash when using Tukima's Dance on a throwable weapon and then attempting to throw the qty:0 weapon (which dives straight into the quiver). 18:14:28 03greensnark 07stone_soup-0.7 * rad4f9bf838f0 10/crawl-ref/source/spells2.cc: Fix crash when using Tukima's Dance on a throwable weapon and then attempting to throw the qty:0 weapon (which dives straight into the quiver). 18:18:53 Offline players are going to have to suffer for a while :P 18:19:04 Not doing another release until after tournament unless the sky is falling :P 18:19:11 how old is that bug anyway 18:19:19 CAO updated to 0.7.1-2-gad4f9bf 18:19:31 Well, it was two unrelated changes intersecting badly 18:19:51 Too bad nobody uses Tukima these days so we never noticed :P 18:20:04 it was overnerfed 18:20:16 though not by much 18:20:28 book of tukima makes me sad now 18:20:39 I approve of the changes to Hall of Blade difficulty though 18:20:42 Place is bloody scary now :P 18:20:55 And I think I got Tukima's wizlab on my MuPr :P 18:21:01 Didn't stay long :P 18:22:11 actually, Blade is easier now -- before, everything was deadly, nowadays you have to respect only battleaxes and great maces, which are stronger but not as numerous 18:22:44 kilobyte: before you could clear blade easily with airstrike and no air skill 18:22:51 now you can't 18:23:17 CDO also on 0.7.1-2-gad4f9bf courtesy N*pk*n 18:24:14 !lm . place=Blade m=br.enter cv>=0.7 s=char 18:24:15 Unknown selector: m 18:24:21 !lm . place=Blade milestone=br.enter cv>=0.7 s=char 18:24:21 No milestones for kilobyte (place=Blade milestone=br.enter cv>=0.7) 18:24:23 type= 18:24:28 !lm . place=Blade type=br.enter cv>=0.7 s=char 18:24:28 3 milestones for kilobyte (place=Blade type=br.enter cv>=0.7): 2x DDCK, 1x SpBe 18:24:39 !lm . place=Blade type=br.enter cv>=0.6 s=char 18:24:39 10 milestones for kilobyte (place=Blade type=br.enter cv>=0.6): 3x SpPr, 2x DDCK, 2x MuCK, 1x SpDK, 1x SpBe, 1x SpRe 18:24:58 -!- ortoslon has quit [Ping timeout: 258 seconds] 18:25:48 only one caster -- that's why I noticed that it's easier for meleers 18:26:19 The only trouble with Blade is there's very little incentive to go there 18:26:57 We need a few weak dancing weapons near the entrance to lull players into complacency :P 18:27:12 Last time I went in I think I got a great mace to my face straight away 18:27:16 you _need_ rN+++ but otherwise it's great exp 18:27:27 I still think that having one or two dancing weapons of "good" base types would be a good idea 18:27:32 or a great exp loss if you dare it with rN++ or less 18:27:36 demon weapons and such 18:27:59 elliptic: agree 18:29:13 having quick blades there would be thematic too, even if they don't qualify as "good" except for specific brands 18:29:32 A few distortion branded quick blades 18:29:42 greensnark: <3 18:29:48 And a lot of Zot traps for the weapons to trigger 18:30:21 Ok, have to head off, will be back Sunday evening 18:30:42 bie! 18:35:09 greensnark: sorry, I was away 18:38:06 -!- ortoslon has joined ##crawl-dev 18:41:42 -!- elliptic has quit [Remote host closed the connection] 18:43:26 -!- elliptic has joined ##crawl-dev 18:46:27 -!- Moriasc has quit [Ping timeout: 252 seconds] 18:57:24 -!- Moriasc has joined ##crawl-dev 19:44:39 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:45:14 -!- syllogism has quit [] 19:56:42 -!- Cryp71c has joined ##crawl-dev 19:57:10 -!- omnijim has joined ##crawl-dev 19:57:46 knock knock... I have some weird savegame behavior on CDO if anyone is interested... :) 19:58:26 hi omnijim 19:58:30 what version? 19:58:42 0.7.0 or trunk? 19:59:36 Hey due :) It would have been trunk. 20:00:04 Maybe it had something to do with the update? The character was pre- 0.7.0 release, but the problem started just an hour ago 20:00:16 hm 20:00:16 should I describe it? 20:00:25 Sure 20:00:35 Best option is to leave it for now and beg greensnark or someone to look at it, and file a bug. 20:01:01 okay, yeah. wasn't expecting anything really, just wanted to let someone know it'd happened 20:02:37 Thing is I don't even really know what to report... I was watching faerogue over her shoulder as she played. Her character got into a sticky situation, so she decided to save her game and eat dinner. She saved, and the game immediately reloaded. She tried to save again, whereupon her character "lost" its turn, and was killed. Wouldn't have believed it if I wasn't there... and then something else weird happened. 20:03:18 Her next character got killed, right? Normal. So she tried to start a new character, and instead it reloaded this dead character instead. 20:03:22 Hm. 20:05:22 does she have restart_after_game on? 20:05:47 since you say "the game immediately reloaded" 20:06:17 or, perhaps she accidentally started two Crawls on the same save 20:06:35 I will check... 20:06:44 and that "immediate reload" was uncovering the other Crawl 20:07:27 Just because I'm kinda clueless, are you speaking in the latter case of having two telnet sessions open at the same time? 20:10:45 did she play locally, or on a server? 20:10:54 cdo trunk 20:11:12 hehe, yeah, I can verify it. her game is caught in an endless loop 20:11:20 it's groundhog day. her deep elf cannot be killed 20:11:39 ...did that movie every make it out of the states? "groundhog day"? 20:12:21 yes :) 20:12:26 it's saying that write permissions aren't open on her score file? 20:12:34 wow, interesting. 20:12:38 Napkin, ping? 20:12:41 Alternately, greensnark, ping? 20:13:23 faerogue (who is my fiancee, btw) is telling me that she wants her level 10 wizard back. that's very high level for her, and she's sad. hehehe 20:13:39 * due grins. 20:14:56 well, whatever happened, I think it began when the save process for her "high level" wizard got screwed up somehow - no clue how. and now this subsequent character is feeling the burn... she's got an alternate account for now, but thought the hardworking and awesome devs would wanna know 20:15:56 Not to worry, someone should be able to fixx it. 20:17:09 -!- Cryp71c has quit [Ping timeout: 265 seconds] 20:17:36 thanks due :) cheers 20:17:48 omnijim: what version is this on? 20:18:29 it started just before the 0.7.0 release - the original character when this all started - and we experienced the issue only just an hour ago 20:18:48 she was playing trunk the whole time, but trunk is constantly changing, no? 20:18:57 the main problem now is that her account seems to be locked up 20:19:17 looks like faerogue's only active game is on f34043d 20:19:56 Character Info Screen Display Error (https://crawl.develz.org/mantis/view.php?id=2076) by Pedjt 20:20:14 only 3 users on that version, interesting 20:20:19 erin, unferth, faerogue 20:21:01 the corresponding scores and logfiles are all mode 644 dgl:crawl 20:21:21 there shouldn't be difficulties accessing them 20:23:29 Unless ... maybe greensnark broke something 20:24:01 I don't actually know what that means... can I do hands-on tinkering myself with the server scorefiles or whatever? I wouldn't feel competent to do so in the first place. 20:24:49 greensnark always breaks things. 20:26:02 omnijim: due and I have some very limited tinkering access in order to be able to push updates 20:26:33 Napking is the king of CDO. 20:26:44 yeah, it's definitely no urgent matter here on this end. :) 20:35:05 what's up? 20:35:38 faerogue's scorefile can't be written to - or at least that's what it's saying 20:35:46 she can't start a new character 20:36:00 also she wants her level 10 wizard back. she keeps making me say that 20:36:05 also, hi napkin :) 20:36:16 hi :) 20:37:28 ok, could you paste me this score error she is getting? 20:37:33 and when exactly is it happening? 20:37:44 1 sec 20:38:35 Starting Dungeon Crawl Stone Soup f34043d... failed to open score file for writing: Permission denied Hit Enter to continue... 20:38:44 That's upon death. 20:39:24 Nice. 20:39:31 That sounds familiar. 20:43:53 any idea, due? 20:44:05 is there a problem with links? 20:45:53 Is the score file corrupted? 20:46:04 Permission denied... 20:46:58 not that i can see 20:50:17 is there something that maybe makes it so that... i dunno... nothing can be changed on the savefile while a game is in process? 20:50:28 and maybe it thinks that the game is in process? 20:51:46 nono 20:51:53 i think i found the reason 20:52:02 gimme a a few minutes 20:52:38 yay! 20:52:40 what happened? (when not busy) 20:53:09 hmm, no, not a fault on my end 20:53:32 i think 20:53:33 open("/crawl-svn-f34043d/savesscores", O_RDWR|O_CREAT|O_APPEND, 0666) = -1 EACCES (Permission denied) 20:54:04 looks like a missing / in a directory setting 20:54:07 i _think_ i never specified SAVEDIR with a slash at the end 20:54:31 could you verify, sorear, due? 20:54:36 03kilobyte * r9a80e767ec13 10/crawl-ref/source/dat/database/help.txt: Fix a mislabeled help entry. 20:54:52 or kilobyte? i bet you had your hand in this ;> 20:56:38 i am using "make ... SAVEDIR=/${GAME}-${REVISION}/saves ..." for 0.7 and trunk - and only trunk fails 20:57:23 omnijim: what's this wizard l10 business? :D 20:57:56 Oh, just that the character where this problem might have originated was level 10, and that was a pretty high achievement for faerogue ;) 20:58:20 ah, hehe :) congrats! 20:58:31 pity it's causing her a bit of delay 20:58:54 I suggest to play 0.7 instead for a while? 20:59:05 Napkin: yeah, this part has changed 20:59:55 do I need to fix my scripts or will you fix the source, kilobyte? 21:00:03 the latter, of course 21:00:19 no other directoy variable has the / at the end, i vote for consistency :D 21:00:23 *phew* thank you :) 21:03:52 on the bright side - I just learned how to chown symlinks ;D 21:04:30 -!- omnijim has quit [Ping timeout: 252 seconds] 21:06:18 -!- omnijim has joined ##crawl-dev 21:06:23 erp, sorry about that 21:06:34 that's okay 21:06:35 no problem 21:06:42 yes, she is well taken care of in the meantime. faerogue (Bri) says thank you. 21:06:55 I believe kilobyte is fixing it right now :) 21:06:55 Might as well try out the fancy new tileset anyhow! 21:07:02 oh, sweet! thanks! 21:07:07 ohh, they are delicious! 21:07:18 :) 21:07:49 have a good night / morning / afternoon, gents. great community around here, eh? :D 21:08:05 and non-gents! 21:08:06 ty kilobyte! 21:08:09 and non-gents! 21:08:10 g'night :) 21:08:16 props to them especially 21:08:21 initfile.cc:648 -- it doesn't append the "/" in DGL builds 21:08:28 -!- omnijim has quit [Client Quit] 21:09:13 bad initfile.cc! 21:12:26 I don't have a DGL setup, so the fix is untested 21:12:30 03kilobyte * r59dec9276ff3 10/crawl-ref/source/initfile.cc: Ensure the savedir gets a trailing / in DGL builds. 21:13:33 i'll have it tested ;) 21:15:13 Display GDR (https://crawl.develz.org/mantis/view.php?id=2077) by Pedjt 21:15:22 well, the bug was my fault in the first place 21:17:35 works like a charm - thank you, kilobyte :) 21:17:49 forcefully upgraded all players ;) 21:18:23 happens - but <3 the quick response! 21:46:32 -!- ortoslon has quit [Quit: bye] 21:47:06 -!- pointless_ has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.7/20100713130626]] 21:48:17 -!- flowsnake has quit [Quit: Leaving] 22:05:12 -!- ixtli_ has joined ##crawl-dev 22:05:12 -!- ixtli has quit [Read error: Connection reset by peer] 22:05:13 -!- ixtli_ is now known as ixtli 22:11:08 -!- Cryp71c has joined ##crawl-dev 22:21:45 -!- Vandal has quit [Ping timeout: 240 seconds] 22:23:09 -!- Vandal has joined ##crawl-dev 22:23:10 -!- Vandal has quit [Client Quit] 22:55:48 Trove portal does not accept requested item (https://crawl.develz.org/mantis/view.php?id=2078) by spuriousgeorge 23:20:05 -!- nothererook has quit [Quit: Lost terminal] 23:23:38 -!- jbenedetto has left ##crawl-dev 23:23:48 -!- JamezQ has joined ##crawl-dev 23:31:29 -!- purge has joined ##crawl-dev 23:31:53 Congrats on .7 guys :D 23:32:48 We made greensnark do all the work. 23:33:17 Yeah, it's our new policy. 23:35:29 lol yeah he definately did a good job of being around all the time and working constantly :) 23:41:34 brothers in arms summon strength should be based on invocations.. In addition to getting powerful creatures, they berserk(which is ridiculous) 23:41:50 even a berserk orc isn't terrible for a low level summon 23:41:50 It's based on piety. :) 23:42:01 which is incredibly easy to raise afaik 23:48:15 well, isn't one of the big things about trog is not using invo? 23:48:45 Yes. 23:48:45 but I do kinda like the idea of having weaker summons 23:48:51 maybe based on level or something 23:57:57 I was just a little annoyed because a level 11 demonspawn cleared a spiders nest with just a few shots of BiA 23:58:20 and one of his summons included a berserk iron troll 23:59:52 no, it makes sense