00:44:25 -!- ortoslon has joined ##crawl-dev 00:50:29 -!- Vandal has quit [Read error: Connection reset by peer] 01:01:56 -!- Vandal has joined ##crawl-dev 01:03:54 http://crpgaddict.blogspot.com/2010/02/why-were-here.html 01:58:49 -!- joosa has joined ##crawl-dev 02:12:42 Cheers 02:26:10 yo 02:43:21 due: I asked Haran if he would code deck-placement in vaults and he said yes :) 02:43:39 !seen Gretell 02:43:39 I last saw Gretell at Tue Jul 6 07:43:12 2010 UTC (27s ago) saying MrMisterMonkey (L14 SpEn) killed Josephine. (D:12) on ##crawl. 02:43:42 !seen greensnark 02:43:42 I last saw greensnark at Mon Jul 5 11:06:13 2010 UTC (20h 37m 29s ago) saying Let me do that on ##crawl-dev. 02:43:52 yaaay 02:53:44 dpeg: will that mean more decks for non-nemelexites? 02:54:42 no 02:54:51 it just means that vaults will be able to properly place decks. 02:57:53 what due said 02:58:11 Well, it would mean more decks because there'd be more decks generated from vaults. 02:58:28 Napkin: ahem similar in spirit but less crusadish effort http://www.youtube.com/user/ortoslon :) 03:02:17 no youtube from where I am :) 03:05:10 i've recorded playthroughs of ~150 indie games, most of them very short 03:13:45 -!- ortoslon has quit [Ping timeout: 240 seconds] 03:14:30 -!- ogaz has joined ##crawl-dev 03:18:09 dpeg: I'm going to make light beam do extra damage if you are "evil" or "sullied by evilness". 03:18:18 This includes regen, death's door, lichform... 03:19:11 Death Channel... Demonic guardian or powered by death. 03:23:54 due: doesn't death's door make you immune to damage? 03:24:41 It'll cancel death's door. 03:26:28 no. 03:26:36 instadeath attacks are not cool. 03:26:47 It's not instadeath. 03:27:03 does it do more than 10 damage? 03:27:14 Oh, not damage + cancel. 03:27:16 Just cancel. 03:37:14 -!- Twinge has quit [Read error: Connection reset by peer] 03:37:25 -!- Twinge has joined ##crawl-dev 03:45:47 -!- ogaz has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.6/20100625231939]] 03:46:26 -!- ogaz has joined ##crawl-dev 03:46:48 cancelling Death's Door = paralysis at 10ish hp = _almost_ instadeath 03:47:34 presumably it wouldn't paralyse? but still seems close to instadeath 03:48:24 BTW, the old Death's Door behaviour has been removed, there is currently exactly one thing that can cancel it -- Borgnjor's Revification, with also sets you to full hp 03:49:00 Hm. 03:49:04 ah okay 03:49:44 Well, I might skip Death's Door. 03:49:57 what about "you feel your transformation ending sooner" 03:50:10 or similar effects 03:50:42 -!- syllogism has joined ##crawl-dev 03:51:01 yeah, shortening the duration may be good. Including DD. 03:51:59 so they can at least quaff a potion or blink away 03:52:29 All right! 03:52:43 Not strong enough to cancel DD makes sense, but "pulls you back from death's doorway". 03:53:25 so it's cancelling, but without the para effect 03:53:28 what does beam of light do to vampire? 03:53:47 sorear: Extra damage, as they're "evil". 03:58:31 -!- ogaz has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.6/20100625231939]] 04:03:42 -!- ortoslon has joined ##crawl-dev 04:09:21 -!- ortoslon has quit [Ping timeout: 240 seconds] 04:10:01 @??harold 04:10:01 Harold (09@) | Speed: 10 | HD: 9 | Health: 76 | AC/EV: 0/8 | Damage: 12 | Flags: spellcaster | Res: 06magic(60) | Chunks: 07contaminated | XP: 1238 | Sp: b.fire (3d17), blink. 04:10:18 -!- ortoslon has joined ##crawl-dev 04:12:03 @??orb of fire 04:12:04 orb of fire (05*) | Speed: 20 | HD: 30 | Health: 150 | AC/EV: 20/20 | Flags: 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 04hellfire+++, 02cold, 10elec++, 09poison+++ | XP: 11717 | Sp: b.fire (3d40), polymorph other, fireball (3d43). 04:26:06 -!- Textmode has quit [Quit: Over the ages, man has been certain of a great many things. some of these things were even true.] 04:55:23 Anita (L8 DDNe) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 747 failed. (Temple) 04:56:00 Anita (L8 DDNe) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 747 failed. (Temple) 04:56:28 !lm anita -log 04:56:28 5. Anita, XL8 DDNe, T:8048 (milestone): http://crawl.develz.org/morgues/trunk/Anita/crash-Anita-20100706-095559.txt 04:56:42 Anita (L8 DDNe) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 747 failed. (Temple) 04:57:01 Ely not cooperating :P 04:57:07 !lm anita -log 04:57:07 6. Anita, XL8 DDNe, T:8056 (milestone): http://crawl.develz.org/morgues/trunk/Anita/crash-Anita-20100706-095641.txt 04:58:15 !killsby Anita 04:58:15 No games for * (ckiller=Anita) 04:58:17 :( 04:58:50 Anita (L8 DDNe) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 747 failed. (Temple) 04:59:13 oh right, Snorg's old name 04:59:14 -!- Mu_ has joined ##crawl-dev 05:00:24 -!- Poor_Yurik2 has joined ##crawl-dev 05:01:04 hey yurik, syllogism, mu! 05:01:14 hi 05:01:22 What is Anita doing? 05:01:39 Attempting to worship ely 05:02:27 as a necro? 05:02:35 yes 05:08:18 she gave up and is now considering Fedhas 05:09:42 Anita (L8 DDNe) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 747 failed. (Temple) 05:09:52 joined sif and then tried Ely again 05:13:36 -!- Moriasc has joined ##crawl-dev 05:13:42 Why is it asserting on that? 05:13:48 That makes no sense. 05:14:43 I can't reproduce it locally in trunk. 05:15:42 maybe pikel's neutral slaves had something to do with it 06:28:09 -!- Moriasc has quit [Ping timeout: 240 seconds] 06:58:29 that assert is most likely due to the terminal size of 77x24 06:59:29 perhaps we should check for the terminal to be at least 80x24 and bail out otherwise? 06:59:41 we do somewhere, I think 07:00:11 maybe we just require enough lines 07:01:57 it's checked 07:01:59 at least on start 07:02:16 It can be adjusted later, no? 07:02:26 on console, maybe 07:02:29 crawl is happy to start with <80 x 24 07:02:48 at least on windows console builds, it yells at you if your terminal is smaller than that 07:03:07 and yes, it's reproducible (hit ! at ely altar at 77x24) 07:08:45 Anita (L10 DDNe) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 747 failed. (Temple) 07:08:57 Could somebody inspire Anita? 07:10:13 she's Snorg, right? 07:10:17 Hah. 07:11:29 there's many more things which can break at X size <80, so I'm not sure if allowing them is a good idea 07:11:48 Then disallow <80? 07:13:14 -!- ixtli has quit [Quit: ixtli] 07:13:39 all the gotoxy commands that assume at least 80 in width will assert 07:18:13 anita didn't crash at 77x28 07:31:06 alright, gource is still running... @2007, January so far ;) 07:32:10 gource? 07:33:04 http://code.google.com/p/gource/ 07:33:28 Sounds interestnig. 07:37:28 looks awesome ;) 07:37:56 February 2007 and 120mb in x264 so far :D 07:38:32 http://www.youtube.com/watch?v=r0ji8FDNTj0 07:41:54 code_swarm is more psychodelic, but gource shows more where people have been doing work 07:49:11 browsing the map with 'X' for example does not let you view the rest of the map in any way if X < 80 07:57:40 Napkin: Are you making a youtube video out of it by any chance? :) 07:58:06 oh, not sure how to do that 07:58:19 but 1024x768 mp4 at least first :) 07:59:45 recite is back to being useless even at max piety and invo :P 08:01:26 -!- Moriasc has joined ##crawl-dev 08:08:54 Talking uniques direct their comments to your allies (https://crawl.develz.org/mantis/view.php?id=1914) by GrimmSweeper 08:13:41 Hourscht (L8 HOPr) ASSERT(!(mon->flags & MF_GOD_GIFT)) in 'religion.cc' at line 1284 failed. (Orc:2) 08:13:48 Huh. 08:16:15 !lm hourscht -log 08:16:15 144. Hourscht, XL8 HOPr, T:6999 (milestone): http://crawl.develz.org/morgues/trunk/Hourscht/crash-Hourscht-20100706-131341.txt 08:16:42 Marbork hits your orc priest with an uncursed orcish falchion of electrocution. 08:16:42 There is a sudden explosion of sparks! 08:16:42 Your orc priest surrenders. 08:17:19 (it was confused) 08:17:50 syllogism: against big monsters, definitely. That needs to be changed, but there's sadly no time to balance it for 0.7 :( 08:18:40 Yay new crashes 08:24:25 hellooo 08:26:46 03kilobyte * r80a2d8a18ee9 10/crawl-ref/source/losglobal.cc: Declare globallos static, telling the compiler there are no nasty aliases. 08:26:57 03kilobyte * r52402486755a 10/crawl-ref/source/ (7 files): Make a few random functions static. 08:27:08 03kilobyte * r725b7bd79f2c 10/crawl-ref/source/ (46 files): For functions with names starting with _, actually declare them static. 08:27:08 03kilobyte * ra9323f891859 10/crawl-ref/source/mon-stuff.cc: Fix an assertion crash: don't reconvert friendly orcs. 08:37:45 -!- ortoslon has quit [Ping timeout: 240 seconds] 08:58:35 syllogism: 0.7 will not have two new Sprint maps :P 08:58:45 Since they're "secret" 08:58:55 At best they'll go into 0.7.1 09:01:22 03by 07stone_soup-0.7 * r6eace9b1630d 10/crawl-ref/source/cloud.cc: Only invalidate LOS when opaque clouds change. 09:01:23 03kilobyte 07stone_soup-0.7 * r789f4df895e1 10/crawl-ref/source/dat/des/variable/altar.des: Set the depth for tgw_sif. 09:01:23 03kilobyte 07stone_soup-0.7 * rb0454804ac0b 10/crawl-ref/source/misc.cc: Make orc slaying/drac slaying work on orc/draconian ghosts. 09:01:25 03by 07stone_soup-0.7 * re790fd24af64 10/crawl-ref/source/mon-behv.cc: Don't set nearest foe for sleeping spores. 09:01:27 03kilobyte 07stone_soup-0.7 * rad33fb474e74 10/crawl-ref/source/ (46 files): For functions with names starting with _, actually declare them static. 09:01:27 03kilobyte 07stone_soup-0.7 * r885034f5b49a 10/crawl-ref/source/losglobal.cc: Declare globallos static, telling the compiler there are no nasty aliases. 09:01:38 03kilobyte 07stone_soup-0.7 * r4f2b9df33eff 10/crawl-ref/source/ (7 files): Make a few random functions static. 09:01:40 03kilobyte 07stone_soup-0.7 * rc5a584e41c87 10/crawl-ref/source/mon-stuff.cc: Fix an assertion crash: don't reconvert friendly orcs. 09:02:06 !tell Enne Should I pick f255340e226f ? 09:02:06 greensnark: OK, I'll let Enne know. 09:02:48 greensnark: Yeah, that should be safe to pick. :) 09:02:48 Enne: You have 1 message. Use !messages to read it. 09:03:23 -!- MarvinPA has joined ##crawl-dev 09:04:22 greensnark: I was going to add that disclaimer but the 0.7 wiki page wasn't clear :P 09:04:38 Enne: Ok, will do 09:05:15 0.7 is supposed to be out pre-tourney, so if everything goes to plan, it will not have the new Sprint maps 09:05:55 will there be a walk through for sprint-1? 09:06:57 it's much easier in 0.7 09:08:33 * bhaak 's irony detector rings 09:09:59 03enne.walker 07stone_soup-0.7 * rf88287fa59e8 10/crawl-ref/source/ (tilepick-p.cc tilepick.cc): [1908] Fix staff of power tile randomly changing. 09:10:01 sprint 1 in 0.7 is pretty easy 09:11:51 well, my SpPa cheese doesn't work anymore :( 09:18:05 -!- Cryp71c_ has joined ##crawl-dev 09:36:31 -!- Cryp71c_ is now known as Cryp71c 09:41:45 -!- felirx has quit [Ping timeout: 240 seconds] 09:43:39 -!- ortoslon has joined ##crawl-dev 09:46:17 -!- ortoslon has quit [Client Quit] 09:54:30 smoother piety gain in sprint (https://crawl.develz.org/mantis/view.php?id=1915) by rob 09:59:15 -!- ortoslon has joined ##crawl-dev 10:00:47 -!- ortoslon has quit [Client Quit] 10:03:50 -!- Poor_Yurik2 has quit [Ping timeout: 260 seconds] 10:10:17 -!- felirx has joined ##crawl-dev 10:19:47 -!- Textmode has joined ##crawl-dev 10:21:29 -!- MarvinPA has quit [Ping timeout: 252 seconds] 10:21:52 -!- Cryp71c has quit [Ping timeout: 260 seconds] 10:30:16 Napkin: Been reading the blog you posted all day, good stuff :) 10:31:17 Napkin is going to throw ##crawl-dev a party if Germany wins the world cup 10:31:35 ??playtesting 10:31:36 playtesting[1/2]: You can help DCSS by playing the most recent version: telnet crawl.develz.org 345. Windows builds available at http://crawl.develz.org/trunk/. See the next page for today's hot topics. 10:31:39 ??playtesting[2] 10:31:39 playtesting[2/2]: New Jiyva mutations. Stat loss. Circular spell range. 10:31:47 :] 10:32:08 Should be "DS, Zin, bugs"? 10:33:36 +Heavy armour 10:33:44 -!- Cryp71c has joined ##crawl-dev 10:34:36 I thought Zin was put back? 10:34:37 Keskitalo: Change it :) 10:35:03 The recite change is rolled back until dolorous gets around to looking at it, yes 10:35:45 !learn del playtesting[2] 10:35:45 Deleted playtesting[2/2]: New Jiyva mutations. Stat loss. Circular spell range. 10:36:57 ??playtesting[2] 10:36:58 playtesting[2/2]: DS, Zin, heavy armour, bugs 10:38:22 It feels suspiciously easy, scoring hits in a D:1-found platemail (Armour skill 2). Let's see how it goes.. 10:40:33 -!- Moriasc has quit [Ping timeout: 240 seconds] 10:46:13 -!- jld has quit [Ping timeout: 240 seconds] 10:46:44 hehe 10:46:48 off home \o/ 10:46:49 -!- eith has joined ##crawl-dev 10:47:15 -!- lorimer has quit [Quit: brb, painting] 10:47:54 -!- ortoslon has joined ##crawl-dev 10:50:44 -!- jld has joined ##crawl-dev 11:00:32 Well, lots of things are making this start easy: +2 plate mail and Yrdy altar on D:1, a nice sling and a big stack of bullets, including a couple of steel.. fire breathing is a nice DS mutation early on. 11:02:31 -!- MarvinPA has joined ##crawl-dev 11:02:38 !lg * !quitting !leaving !winning map!= s=map 11:02:39 147 games for * (!quitting !leaving !winning map!=): 10x uniq crazy yiuf cottage, 7x erik entry cave to civilisation, 5x minmay sewer treatment, 5x tgw sif, 4x sewer kobolds, 3x erik entry orb chamber, 3x sewer frog island 02, 3x minmay sewer w, 3x lemuel castle, 3x dpeg entry boxorama, 2x elyvilon altar 3, 2x elethiomel entry Infinity Welcomes Careful Drivers, 2x lemuel entry room, 2x erik entry ... 11:02:53 !lg * map=tgw_sif s=place 11:02:54 5 games for * (map=tgw sif): 4x D:1, 1x D:3 11:03:12 !lg * !D:1 !quitting !leaving !winning map!= s=map 11:03:13 78 games for * (!D:1 !quitting !leaving !winning map!=): 10x uniq crazy yiuf cottage, 5x minmay sewer treatment, 4x sewer kobolds, 3x minmay sewer w, 3x sewer frog island 02, 3x lemuel castle, 2x elyvilon altar 3, 2x portal sewer entry a, 2x ossuary tomb 3, 2x forest paths, 2x ice spiral 2, 1x enter trove 5, 1x bailey polearm 1, 1x beehive2, 1x ossuary tomb 1, 1x sword in stone, 1x uniq roxanne, 1... 11:03:15 some of the names ought to be shorter :P 11:03:22 Yeah :P 11:04:00 The Sewer seems to be rocking the kills 11:05:14 unfortunately vaults like evil_zoo will not get the bodycounts they deserve 11:05:28 or do they 11:08:27 Not really 11:08:30 You have to die in the vault 11:09:09 Morning 11:09:13 I finally have internet back at work! 11:10:19 greensnark, your lm/lg magic continues to astound. :P 11:10:37 did you recently add the map stuff? 11:10:45 Yes 11:10:59 0.7 and later log the map if you happen to die in one 11:11:17 !lg * place=Sewer s=map 11:11:17 576 games for * (place=Sewer): 559x , 5x minmay sewer treatment, 4x sewer kobolds, 3x minmay sewer w, 3x sewer frog island 02, 1x sewer fruit machine, 1x sewer frog island 01 11:11:29 Apparently minmay's sewer is pretty deadly 11:12:28 !lg * place=zot s=map 11:12:31 716 games for * (place=zot): 715x , 1x hall of Zot 11:12:34 !lg * map=~minmay sewer s=killer 11:12:36 8 games for * (map=~minmay sewer): 3x a grey rat, 2x a green rat, 1x a smoke demon, 1x , 1x a big kobold 11:12:48 !lg * map=~minmay killer=smoke demon 11:12:48 1. Raumkraut the Cutter (L6 KoCK), worshipper of Makhleb, blasted by a smoke demon (ball of steam) (summoned by the player character) in Sewer (minmay sewer w) on 2010-07-03, with 277 points after 3443 turns and 0:21:38. 11:13:14 Nice little clump of grey rats in the map 11:14:23 !lg * map=enter trove 5 s=killer 11:14:23 No games for * (map=enter trove) 11:14:29 !lg * map=~enter trove s=killer 11:14:30 One game for * (map=~enter trove): 1x a vault guard 11:14:35 Hehe 11:14:47 !lg * map=~enter trove s=place 11:14:48 One game for * (map=~enter trove): 1x D:11 11:15:02 !lg * map=~enter trove -tv 11:15:03 1. MarvinPA, XL10 SpEn, T:10169 requested for FooTV. 11:15:06 Sp :P 11:16:05 -!- Zaba has quit [Ping timeout: 260 seconds] 11:24:22 -!- Zaba has joined ##crawl-dev 11:24:59 Player's Haunted Tomb (https://crawl.develz.org/mantis/view.php?id=1916) by Pedjt 11:35:02 The stash tracker remembers items from the last game. (https://crawl.develz.org/mantis/view.php?id=1917) by nicooo 11:36:10 Heh 1917 11:36:31 I knew there would be bugzzz 11:42:42 03greensnark * r0db820516bf1 10/crawl-ref/source/main.cc: [1917] Clear stash tracker and travel cache when restarting game. 11:51:46 minmay's sewer map does seem to have like three maps worth of bite in it. 11:51:52 It's a really nice map though. :) 11:52:35 I approve of any map that causes lots of casualties 11:52:57 Oh, I was thinking of minmay_w, am surprised that treatment has that many casualties (and kobolds, too, though it's the most common) 11:53:56 greensnark: The map query feature is really awesome. :) 11:54:39 !lm * s=map 11:54:41 996368 milestones for *: 995484x , 139x geh old, 69x dpeg entry snail, 64x hall of Zot, 64x vaults vault, 62x dpeg entry tiny h, 61x enne entry octagon isle, 57x dpeg entry orchard, 56x dpeg entry renting, 54x shiori entry whats in store for you, 41x elf hall gauntlet wide, 19x sword in stone, 15x erik lair 3, 14x uniq roxanne, 12x swamp mist pool, 11x minmay sewer treatment, 10x erik lair 4, 10x ... 11:55:11 !lm * map=geh old 11:55:12 139. [2010-07-03] noom the Annihilator (L27 DEIE) killed Asmodeus on turn 195610. (Geh:7) 11:55:18 what about the others 11:55:22 Map is not recorded in milestones 11:55:37 !lm * map=geh old -game 11:55:38 694466. noom the Annihilator (L27 DEIE), worshipper of Cheibriados, blasted by an Ice Fiend (bolt of cold) (summoned by Asmodeus) on Geh:7 (geh old) on 2010-07-03, with 970729 points after 195610 turns and 20:31:43. 11:55:52 So what you're getting is milestones for games that ended in geh_old 11:56:17 It would be easy to record maps in milestones, but also pretty spoily 11:57:59 !hs * map=dpeg entry snail 11:58:00 46. BirdoPrey the Blademaster (L27 KoAs), worshipper of Zin, escaped with the Orb and 3 runes on 2010-07-02, with 1279078 points after 120249 turns and 8:32:11. 11:58:14 I should stop recording map for wins and leaving :P 11:58:20 ??giant slug 11:58:20 I don't have a page labeled giant_slug in my learndb. 11:58:25 @??giant slug 11:58:25 giant slug (03j) | Speed: 6 | HD: 10 | Health: 50-80 | AC/EV: 0/2 | Damage: 23 | Flags: amphibious | Res: 06magic(40) | Chunks: 09poisonous | XP: 96. 11:58:44 Is that guy still faster in water than in land? 11:58:50 ??amphibious 11:58:50 amphibious[1/1]: 60% move in water 11:58:58 60% means faster or slower? 11:59:50 !learn del amphibious 11:59:51 Deleted amphibious[1/1]: 60% move in water 12:00:04 60% movement cost == faster, but that is no longer a general perk for amphibiousness 12:00:53 greensnark, I have a final DS nerf to get into you...are you cherry picking commits for the 0.7 as you see them, or do I need to give you the commit hash? 12:01:21 Cryp71c: I pick up commits that I think will be good for 0.7, but you can also give me a commit hash 12:01:41 k, I'll let you know (or !tell you) when I get it done and into trunk. 12:01:52 Sure 12:01:59 sorry for the last-minute-ness of it. Internet was unexpectedly down at my office for a week. 12:02:34 My no-more-major-changes window extends till Jul 8 12:02:41 greensnark: My slug sewer map probably needs revising.. it counted on the slug catching up with the player in water :) 12:03:12 Give the slug Haste :P 12:04:16 Perhaps.. we need to replace it with a testudine? 12:04:45 baby alligator snapping turtle? 12:05:47 :P 12:06:08 Yeah, the existing testudines are not suitable for Sewer depth 12:06:18 You could use a leatherback turtle or something 12:06:51 Although it's pretty large, so maybe not 12:07:25 Is a baby alligator snapping turtle a baby turtle, or a turtle that snaps alligator babies? 12:07:50 sewer_minmay_w has an army of green rats, a bunch of snakes, AND two giant frogs, plus it's difficult to get out of.. 12:09:50 On the other hand, it's such a nice map that I don't know how to tone it down, because I fear wrecking it. :) 12:10:11 Eh, it doesn't have an army of green rats, but grey rats. 12:12:17 !lg * place=sword in stone 12:12:17 No games for * (place=sword in stone). 12:12:21 !lg * map=sword in stone 12:12:21 1. polystyrus the Nimble (L14 DDNe), worshipper of Makhleb, slain by an anaconda on Snake:2 (sword in stone) on 2010-07-06, with 56186 points after 23900 turns and 2:15:42. 12:25:37 -!- Moriasc has joined ##crawl-dev 12:39:19 if i lower a monster's hd in a vault will its attack damage be reduced 12:41:56 HD affects spell and ability damage, not physical damage 12:42:05 Also throwing damage is affected strongly by HD 12:42:40 If the monster has flaming/other attacks, that's also HD-based 12:43:57 thank you 12:44:29 greensnark, do you know how it affects XP value 12:44:48 if i cut something's HD in half, is it worth half as much XP? 12:46:27 We need to get Gretell to accept custom monsters, eh? :) 12:50:35 dunno what you mean :3 12:50:46 So you can do @?? ice beast hd:20 12:50:52 oh ye 12:50:54 that'd be sweet 12:51:16 i'm tryin to put large enemies near the beginning of the sprint map without giving the player too much xp 12:51:18 he means he wants to back to hack for run and delay the release of 0.7 ;-P 12:51:46 he means he wants to go back to hack for _fun_ and delay the release of 0.7 ;-P 12:51:55 :P 12:52:01 no excuses! ;> 12:52:36 hehe 12:56:57 -!- Gretell has quit [Remote host closed the connection] 12:57:06 -!- Gretell has joined ##crawl-dev 12:57:23 @??ice beast hd:30 12:57:23 ice beast (16I) | Speed: 10 (swim: 110%) | HD: 5 | Health: 15-40 | AC/EV: 5/10 | Damage: 512(cold:30-89) | Flags: amphibious | Res: 06magic(20), 12cold+++, 03poison, asphyx | Vul: 04fire | XP: 8507. 12:57:32 that's a lot of xp 12:57:43 ty 12:57:52 @??ice beast hd:30 spells:ice_storm 12:57:52 Unknown spell name: 'ice storm' in 'ice_storm' 12:57:53 @??hill giant hd:1 12:57:53 hill giant (04C) | Speed: 10 | HD: 11 | Health: 33-88 | AC/EV: 3/4 | Damage: 30 | Res: 06magic(44) | Chunks: 07contaminated | XP: 1. 12:58:20 @??hill giant hd:5 12:58:20 hill giant (04C) | Speed: 10 | HD: 11 | Health: 33-88 | AC/EV: 3/4 | Damage: 30 | Res: 06magic(44) | Chunks: 07contaminated | XP: 97. 12:58:30 oh wow that's less than a 2head 13:00:30 mcache assert during &G (https://crawl.develz.org/mantis/view.php?id=1918) by enne 13:03:01 -!- ogaz has joined ##crawl-dev 13:07:17 @?? kobold demonologist hd:30 13:07:17 kobold demonologist (06K) | Speed: 10 | HD: 4 | Health: 12-32 | AC/EV: 2/13 | Damage: 4 | Flags: spellcaster | Res: 06magic(26) | Chunks: 09poisonous | XP: 14627 | Sp: call imp, demon, cantrip. 13:07:21 haha 13:07:30 @?? boggart hd:30 13:07:30 boggart (06g) | Speed: 12 | HD: 2 | Health: 6-16 | AC/EV: 0/12 | Damage: 5 | Flags: spellcaster, see invisible | Res: 06magic(18) | XP: 13930 | Sp: confuse, slow, invisibility, blink, shadow creatures. 13:07:41 @?? jessica hd:30 13:07:41 Jessica (15@) | Speed: 10 | HD: 1 | Health: 10 | AC/EV: 0/10 | Damage: 5 | Flags: evil, spellcaster | Res: 06magic(4) | Chunks: 07contaminated | XP: 14771 | Sp: pain (d25), slow, haste, blink. 13:08:08 @??jessica 13:08:09 Jessica (15@) | Speed: 10 | HD: 1 | Health: 10 | AC/EV: 0/10 | Damage: 5 | Flags: evil, spellcaster | Res: 06magic(4) | Chunks: 07contaminated | XP: 25 | Sp: pain (d7), slow, haste, blink. 13:08:11 how do i give a guy a blowgun + curare needles 13:08:33 should make it update the health and hd parts too 13:08:34 blowgun . needles ego:curare ? 13:08:36 oh would it be needles ego:curare or something? 13:08:45 i forgot it's an ego :3 13:08:59 @??ice beast 13:08:59 ice beast (16I) | Speed: 10 (swim: 110%) | HD: 5 | Health: 15-40 | AC/EV: 5/10 | Damage: 512(cold:5-14) | Flags: amphibious | Res: 06magic(20), 12cold+++, 03poison, asphyx | Vul: 04fire | XP: 130. 13:09:13 @?? orb of fire hd:1 13:09:13 orb of fire (05*) | Speed: 20 | HD: 30 | Health: 150 | AC/EV: 20/20 | Flags: 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 04hellfire+++, 02cold, 10elec++, 09poison+++ | XP: 32 | Sp: b.fire (3d9), polymorph other, fireball (3d8). 13:09:34 Mu_: HD:1 orb of fire :D 13:09:38 You know you want to 13:10:41 that's hilarious 13:11:01 @??giant spore hd:30 13:11:01 giant spore (03*) | Speed: 15 | HD: 1 | Health: 1 | AC/EV: 0/10 | Damage: 1 | Flags: 03plant, lev | Res: 06magic(4), 03poison | XP: 1373. 13:24:52 -!- Siber has quit [Ping timeout: 245 seconds] 13:28:09 -!- ortoslon has quit [Ping timeout: 240 seconds] 13:29:50 are the spriggan stats correct 13:30:14 spriggan (rider/defender) all do 10 damage? 13:30:21 @??spriggan 13:30:22 spriggan (15i) | Speed: 16 | HD: 7 | Health: 14-28 | AC/EV: 1/20 | Damage: 10 | Flags: see invisible | Res: 06magic(65) | Chunks: 07contaminated | XP: 306. 13:30:28 @??spriggan defender 13:30:28 spriggan defender (08i) | Speed: 16 | HD: 15 | Health: 30-60 | AC/EV: 3/30 | Damage: 10 | Flags: see invisible | Res: 06magic(140) | Chunks: 07contaminated | XP: 1584. 13:30:51 Mu_: Looks correct 13:31:03 Well, I don't know if that's what KiloByte intended, but that's how they're defined 13:31:13 -!- Poor_Yurik has quit [Ping timeout: 264 seconds] 13:31:21 druid also 13:31:42 @??spriggan druid 13:31:43 spriggan druid (03i) | Speed: 16 | HD: 12 | Health: 24-48 | AC/EV: 1/25 | Damage: 10 | Flags: spellcaster, see invisible | Res: 06magic(112) | Chunks: 07contaminated | XP: 1096 | Sp: sunray (3d19), awaken forest, caniforms, minor healing. 13:32:19 HD always shows the default value then? 13:32:39 Yes, at the moment 13:32:55 HD and Health are both based on the standard monster, not on the hd override 13:33:32 -!- Cryp71c has quit [Remote host closed the connection] 13:34:06 oh, health changes too when HD is changed? 13:34:38 the actual purpose of HD is determining health 13:34:40 I'm actually not sure how the HD override is implemented, but for monsters with variable health, it is based on their HD 13:34:50 well, historically anyway 13:34:52 btw, gource doesn't look as nice as I expected... especially that it hides files which have not been touched for a while 13:34:57 If the HD override just sets the HD to the new value at the end, health won't be affected, haven't checked 13:35:22 at least when uniques level up their health changes 13:36:03 -!- ortoslon has joined ##crawl-dev 13:36:18 I don't think it does with HD override actually 13:37:26 -!- Pedjt has joined ##crawl-dev 13:37:57 Hi, I think I was overly getting ahead of myself in posting a FR - is that a problem ? 13:38:30 no 13:40:43 Incorrect message when trying memorize spells from a fully learnt spellbook (https://crawl.develz.org/mantis/view.php?id=1919) by username 13:52:28 -!- Cryp71c has joined ##crawl-dev 13:58:44 i can't connect to secret sprint git, is it broken 14:32:59 -!- stabwound has quit [Ping timeout: 252 seconds] 14:33:21 -!- stabwound has joined ##crawl-dev 14:37:37 -!- Siber has joined ##crawl-dev 14:38:26 back 14:49:43 wb 14:52:35 -!- ogaz has quit [Ping timeout: 260 seconds] 14:53:17 Cryp71c: hi! 14:54:00 dpeg, hai! I had a general idea for new Oka, if you're still looking to redo him...we are completely lacking a defensive god... 14:57:10 Cryp71c: sure, Okawaru must be changed... 14:57:22 (Also I am sorry for not being around so much.) 14:57:23 Yeah, I'll toss the idea on the wiki, figured I'd just mention it to you. 14:57:27 cool 14:57:35 NP, I have greensnark to bother, him being the RM and all :) 14:57:48 But once 0.8 is forked...oooo! More DS body facets! 14:57:56 I still have to come up with a good idea for tattered wings. 14:58:28 Cryp71c: players will also provide cool ideas, don't worry :) 15:00:41 dpeg, I need to adjust Spiny as well for the .7 line, but I wanted your perspective on switching it to a body-slot facet which limits body armour to light/dragon armors? 15:00:50 So robe/leather/animal skin/dragon armors 15:00:58 (in the .8 line, ofc) 15:02:00 Cryp71c: is there currently any drawback of spiny? 15:02:53 dpeg, no, but you can choose not to use it by putting on heavier armors. 15:02:57 But there is no active drawback. 15:03:08 Aside from not being able to victory dance armor/shields/dodging 15:03:09 :) 15:03:20 A weaker version would be to give deformed body... 15:03:28 (weaker nerf, that is) 15:04:16 Right, alas...all food for thought. I'm sure it will be revisited once 8 comes into play. 15:04:26 yes 15:04:30 also: player feedback :) 15:04:52 never accept it at face value, but never underestimate it either 15:06:48 -!- Vandal has quit [Ping timeout: 260 seconds] 15:15:49 nerfs! exciting. 15:18:31 ortoslon: surely! 15:24:56 -!- purge has joined ##crawl-dev 15:35:50 -!- ortoslon has quit [Quit: bye] 15:53:32 -!- Cryp71c__ has joined ##crawl-dev 15:53:38 -!- Cryp71c has quit [Disconnected by services] 15:53:40 -!- Cryp71c__ is now known as Cryp71c 16:03:28 -!- Cryp71c has quit [Ping timeout: 260 seconds] 16:32:54 -!- ogaz has joined ##crawl-dev 17:13:59 Mu_: ouch, indeed all spriggans having the same attack of 10 was not intended 17:14:19 how strong should we make them? 17:17:17 i guess it depends how numerous they are :) 17:18:37 for the real game, defenders are supposed to be very few 17:20:16 -!- GrimmSweeper has joined ##crawl-dev 17:21:48 -!- Moriasc_ has joined ##crawl-dev 17:21:51 the defenders look similar to deep elf blademasters which get two 25 damage swings 17:22:33 -!- Moriasc has quit [Ping timeout: 240 seconds] 17:22:34 orc warlords are 32 damage but slower 17:22:43 -!- Moriasc_ is now known as Moriasc 17:23:58 would be 30 damage enough? Speed 16 affects weapon attacks too -- but blademasters are inexplicably speed 15 even though they're normal elfs. 17:24:04 s/elfs/elves/ 17:25:36 because speed 10 monsters suck? 17:25:46 like how sigmund is speed 11 in 4.1 17:27:50 it would be strange to have them hit stronger than warlords 17:28:09 but then, they are supposed to come much later in the game 17:28:13 you could always buff warlords while you are at it 17:30:10 30 is probably ok :) 17:30:36 not a bad idea, but we're a day before deep freeze 17:31:13 so I'd modify only spriggans today, and warlords later 17:31:32 Mu_: ok, 30 for defenders. What with riders? 17:31:37 btw KiloByte i can't seem to reach the sprint git at all 17:32:39 Mu_: oh right, there was an UPS failure, and the redirect on the DMZ machine was a mere 6tunnel started manually 17:33:58 started it, will add it to the init scripts in a sec 17:34:05 i don't know what any of that means but ok :p 17:36:05 deep elf knights are speed 11 damage 14 and cast, orc knights are speed 10 damage 25, maybe riders @ damage 22 ? 17:55:46 a spriggan illusionist would be cool, you could give it shadow creatures and mislead or something :p 17:55:50 unless mislead is mara only 17:56:09 plus invis confuse yada 18:00:17 -!- MarvinPA has quit [Quit: Page closed] 18:00:18 I don't want to see more of mislead 18:00:36 it's a rather un-Crawl concept; it's fine as a one-unique gimmick but not much more 18:00:51 what's un-crawl about it? 18:01:12 doy: can be mitigated by keeping notes about what monsters are where and tracking movement 18:02:39 aw :) 18:03:08 and all things an outside bot would help you with should be either removed or added to Crawl proper 18:04:16 it's not a very interesting spell on a unique because you'll typically try to fight uniques on their own 18:04:29 particular when they're as strong as mara 18:04:51 well mara summons 18:05:02 i didn't think mislead affected his summons 18:05:28 it can be a pain when you have summons of your own 18:06:16 and for Makhlebites/Nemelexites/Troggies, that's the (sane) reflex the split second you see a tough enemy 18:06:48 yeah it has no effect on his own summons 18:07:20 -!- MarvinPA has joined ##crawl-dev 18:10:42 -!- casmith789 has quit [Remote host closed the connection] 18:15:39 -!- Fangorn has joined ##crawl-dev 18:39:37 Is there still talk of Sif abilities being based off spellcasting? 18:46:01 Pedjt: not really, it's the first time I ever hear this proposal 18:46:48 but it certainly would be interesting 18:47:18 Well I heard it in passing a long time ago 18:48:24 Would it make Sif too powerful? 18:52:09 it's nothing that can't be balanced 19:02:27 You can shift-fire outside of LOS when vision is blocked by clouds (https://crawl.develz.org/mantis/view.php?id=1920) by OG17 19:34:16 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:35:20 the more we move god abilities off of invo (trog, nemelex), the more useless invo becomes 19:35:30 especially if we intend to make switching gods easier in the future 19:35:53 one option is to get rid of invo altogether, but that should be the proposal from the start then 19:36:12 gradually moving god abilities to other skills is just going to leave it in a pretty worthless state 19:42:40 Clean up the vorpal brand name (https://crawl.develz.org/mantis/view.php?id=1921) by OG17 19:47:36 -!- syllogism has quit [] 19:55:00 -!- Enne_ has joined ##crawl-dev 19:55:50 yo 19:57:16 -!- Enne has quit [Ping timeout: 260 seconds] 19:57:16 -!- Enne_ is now known as Enne 19:57:27 Hi Enne! 19:57:51 doy: I think removnig invo is a good idea. 19:58:07 yeah, i'm not opposed to that idea 19:58:11 Hey, due. :) 19:58:28 i just don't think "make sif use spellcasting" is a good step on its own 19:59:00 right, and all but four gods use Invo 20:00:24 an idea of mine is to make Lugonu use Tloc -- but that would require making his invocations play along with spells rather than being thoroughly redundant 20:00:48 Well, using Lugonu's abilities could train Tloc. 20:01:14 yeah, nemelex abilities train evo 20:02:12 Nemelex has neither any synergy nor redundancy with proper evocables 20:02:37 i'm not sure i see how that's relevant 20:02:56 lugonu abilities certainly shouldn't be redundant with spells, but that's a separate issue 20:03:25 there are gods which provide abilities which are invocations theme-wise, though 20:03:41 gods like trog, you mean? 20:03:41 d: 20:03:46 TSO, Beogh, Makhleb, ... 20:04:19 You could have them follow the Trog model, I guess. 20:04:25 i mean, i don't think that all gods should start using random spell skills 20:04:33 but there are certainly other options 20:04:55 ely's could be based on how much you have pacified vs killed recently 20:04:59 things like that 20:05:06 Okawaru with Inv is bad design, you currently have one basic invocation which works most of the time with no skill, and one which requires serious victory dancing 20:05:18 s/with Inv// 20:05:19 but yes 20:06:02 I mean, Okawaru's gifts are good (except for rewarding spam rather than quality), but his invocations could use a reworking 20:07:30 hmm... changing Okawaru/Trog gifts to reward quality doesn't require any brainstorming, just gathering some statistical data to not upset balance much 20:08:00 i think it would help if they were thematic and interesting too, rather than just "quality" 20:08:07 having popcorn orcies, gangs of rats or the Hive be a promised land gift-wise is nonsense 20:08:11 but yeah, fewer, better gifts would be a pretty big improvement 20:08:27 and yeah, having hive get you like 5 gifts is also ridiculous 20:09:59 I'm not sure about "fewer, better" gifts being an improvement, since that would 1. increase randomness, and 2. make people want to game the formulas for what is "better" 20:10:27 which is why the idea of temporary gifts is also interesting 20:10:30 right now his acquirements are way worse than scroll ones 20:10:35 i think we're getting sidetracked here though 20:10:39 uhm, way too gameable, way too random 20:11:16 a plain "loot multiplier" that gives you armour and weapons only isn't that bad 20:11:59 my idea would be to remove popcorn farming, at the same time allowing people to farm ancient liches and stone giants 20:12:17 since that crop has teeth 20:13:53 but, back to Inv with other gods 20:14:11 I'm not sure if promoting Inv just for Inv's sake is any good 20:19:55 -!- Vandal has joined ##crawl-dev 20:22:24 hey 20:22:32 03kilobyte * r6372c62da74a 10/crawl-ref/source/mon-data.h: Set the damage for non-base spriggans which was somehow lost. 20:22:34 03kilobyte * ra10e539e9ce7 10/crawl-ref/source/ (godconduct.cc main.cc religion.cc religion.h wiz-you.cc): Smoother piety gain in sprint. 20:42:25 -!- Moriasc_ has joined ##crawl-dev 20:44:33 -!- Moriasc has quit [Ping timeout: 240 seconds] 20:44:35 -!- Moriasc_ is now known as Moriasc 21:26:02 -!- GrimmSweeper has quit [Quit: GOne] 21:52:19 03enne.walker * rc09e5a67f13b 10/crawl-ref/source/rltiles/dc-mon/undead/ghoul.png: [1815] Add new ghoul monster tile. (coolio) 22:06:53 03enne.walker 07stone_soup-0.7 * re87c2b836717 10/crawl-ref/source/rltiles/dc-mon/undead/ghoul.png: [1815] Add new ghoul monster tile. (coolio) 22:35:17 -!- eith has quit [Ping timeout: 245 seconds] 22:57:21 -!- Moriasc has quit [Ping timeout: 240 seconds] 23:43:03 -!- ogaz has quit [Remote host closed the connection]