00:04:24 doy: http://www.uplinklabs.net/~tycho/files/ 00:08:26 @?ballistomycete 00:08:26 unknown monster: "ballistomycete" 00:08:51 @??ballistomycete 00:08:52 ballistomycete (06f) | Speed: 0 | HD: 4 | Health: 20-32 | AC/EV: 1/0 | Flags: 03plant | Res: 13magic(immune), 03poison | XP: 0. 00:09:20 stabwound: there's a weird ballisto/spore interaction now 00:09:34 I see, yes :B 00:15:13 neunon: uploaded, thanks(: 00:16:34 doy: no problem. :) 00:19:14 -!- neunon has quit [Quit: neunon] 00:31:46 -!- ortoslon has quit [Quit: Leaving.] 00:36:02 Why do trap door spiders submerge when you put them to sleep? 00:48:02 -!- timecircuits has joined ##crawl-dev 00:48:14 -!- timecircuits has left ##crawl-dev 00:51:50 Because no one has fixed it yet, of course =) 00:57:17 "several game-breaking bugs"? 01:00:12 due: Whut? 01:01:52 where's that from? SA? 01:03:38 A comment on the blog. 01:04:12 Oh noes. 01:07:09 his bug reports seem to be about macro saving on osx 01:07:11 from what i can tell 01:07:22 i don't see any "game breaking" bugs 01:08:43 and the ascii enter one 01:09:58 due: which post? 01:10:37 Might not be moderated yet 01:17:47 -!- ortoslon has joined ##crawl-dev 01:42:57 -!- Zaba has quit [Ping timeout: 276 seconds] 01:53:07 -!- Zaba has joined ##crawl-dev 02:05:02 -!- eric_c_c has quit [Ping timeout: 258 seconds] 02:08:14 -!- eric_c_c has joined ##crawl-dev 02:14:27 x* not working for items out of LOS (https://crawl.develz.org/mantis/view.php?id=1176) by blub 02:43:29 -!- MarvinPA has joined ##crawl-dev 02:45:23 congratulations! :D 02:48:17 (: 02:48:25 doy, you are still up :) 02:48:42 you update the wordpress post? 02:48:43 pshh, it's only 2am 02:49:06 ? 02:49:13 seems like Johanna has updated the "Downloads" page in the wordpress - time to make it link to that instead? :) 02:49:22 oh, i updated all the wordpress stuff 02:49:43 everything should be pointing to the right place i think 02:49:56 "You can find the files up on our SourceForge page" 02:50:12 yeah, we're still using sourceforge for now 02:50:14 let it link to here: http://crawl.develz.org/wordpress/downloads 02:50:38 oh, i see 02:50:40 okya 02:50:41 sorry about yesterday.. just couldn't hold my eyes open anymore.. 02:50:57 !coffee 02:50:57 * Henzell hands Napkin a pot of café au lait, brewed by Crazy Yiuf. 02:51:30 the /trunk/ page needs updating too, but wasn't sure how exactly that was managed 02:52:04 yeah, i will update it soon :) 02:54:36 -!- by has joined ##crawl-dev 02:54:49 good morning 02:54:59 g'morning rob 02:55:00 yay for 0.6! thanks doy 02:55:05 and everybody else 02:56:15 !hs * v=0.6.0 02:56:15 124. sorear the Slicer (L16 HaAE), worshipper of Fedhas, shot by a centaur warrior (arrow of frost) on Vault:1 on 2010-03-27, with 89551 points after 39706 turns and 2:43:34. 02:56:21 !hs * v=0.6.0 -tv 02:56:22 124. sorear, XL16 HaAE, T:39706 requested for FooTV. 03:00:41 what's a good char to celebrate 0.6? 03:00:49 sorear? do you have time to update gretell's @? and @?? ? 03:02:07 I can do that 03:02:16 ahh, great, thanks :) 03:02:38 by: DEGl of Xom with maces title 03:02:57 Good old SA 03:03:13 "Does anybody else think 0.6 is A HELL OF A LOT more difficult than 0.5? This is not necessarily a bad thing, I just have been finding it a lot more difficult." 03:03:15 greensnark: will do after I splat this MDAM 03:03:20 "Bullshit random monster double attack mechanic added into the game (unlike the other stuff on this list, this was is just a shit idea from conception, and playing the game has confirmed this is a terrible fucking idea)" 03:03:49 <# 03:03:50 <3 03:03:55 awesome 03:04:06 I got orc priest smited twice in one turn earlier 03:04:19 by the same priest 03:04:45 Didn't die though, did you :) 03:04:57 no, but I was down to 12hp or so :B 03:06:10 !whereis stabwound 03:06:11 Stabwound the Markself (L13 HEAM), a worshipper of Okawaru, last saved on Lair:1 on 2010-03-27 after 21301 turns. 03:09:32 The random movement has seemed fine since the odds of a double-attack for coming into view were toned down. That specific case could perhaps be toned down slightly more, but once that was fixed I pretty much dropped my complaints about it 03:09:49 Were they toned down? 03:09:52 no 03:10:27 (not that I remember, anyway) 03:10:55 On balance the randomization helps the player more than it hurts, but it does add that extra edge of danger. I like it. 03:15:43 They weren't? I thought they were - by you, by ;O 03:16:32 You changed the energy in some way specifically for comes-into-sight situations, by my memory? Could be wrong. 03:16:41 That was in an experimental branch 03:20:56 everyone ok that I delete all 0.6.0-a* mingw builds? 03:23:44 Napkin: Sounds fine 03:23:52 done :) 03:24:12 unreal splatted in a rather cute way 03:24:48 In file included from sqldbm.h:18, 03:24:48 from database.h:24, 03:24:48 from abl-show.cc:22: 03:24:48 contrib/install/include/sqlite3.h:3692:5: warning: "SQLITE_HAS_CODEC" is not defined 03:25:24 Napkin: Yes, there's a bug report open for that 03:25:33 ah ok, roger 03:25:49 It's mostly harmless, rob had a patch that just needs to be included in the contrib 03:26:27 great :) 03:27:04 * greensnark wants real Shoals splats. 03:27:23 Most Shoals splats are unique splats :/ 03:27:30 or drowning 03:27:34 Or that, yes 03:27:56 unreal demonstrated creativity in that drowning, but still, not the kind of death I want to see :P 03:30:20 @? -version 03:30:20 Monster stats Crawl version: 0.6.0 03:30:26 @? Crazy Yiuf 03:30:27 Crazy Yiuf (05g) | Speed: 10 | HD: 3 | Health: 20 | AC/EV: 2/9 | Damage: 9 | Res: 06magic(12) | Chunks: 07contaminated | XP: 41. 03:31:26 What did unreal do? 03:31:30 is there any sensible way to use missiles of reaping? 03:32:19 sorear: He was in a small isolated patch of shallow water surrounded by deep water with the tide coming in. He invoked levitation from ring and hit 5 to rest a couple of times 03:33:04 ... he levitated? nice 03:33:22 non-tiles mingw builds done 03:34:20 @??-version 03:34:21 Monster stats Crawl version: 0.7.0-a0-876-gb84bd91 03:34:24 @?? anaconda 03:34:24 anaconda (15S) | Speed: 18 | HD: 11 | Health: 33-88 | AC/EV: 4/16 | Damage: 30 | Flags: amphibious, cold-blooded | Res: 06magic(44) | XP: 1137. 03:34:27 @? anaconda 03:34:27 anaconda (15S) | Speed: 18 | HD: 11 | Health: 33-88 | AC/EV: 4/16 | Damage: 30 | Flags: cold-blooded | Res: 06magic(44) | XP: 1136. 03:34:33 Ok, done 03:34:44 super! Thank you, greensnark :) 03:34:52 -!- xardas-3 has joined ##crawl-dev 03:35:41 @?-version 03:35:41 Monster stats Crawl version: 0.6.0 03:35:47 neat :D 03:35:52 haxor! :-P 03:36:30 Death to 0.5 :) 03:36:46 Still have a bunch of Henzell innards looking at 0.5 like that aptitudes script and source 03:37:03 I'll deal with those tomorrow 03:41:23 -- 03:41:24 player.cc: In function 'bool move_player_to_grid(const coord_def&, bool, bool, bool, bool)': 03:41:27 player.cc:421: warning: unused variable 'new_grid' 03:41:29 -- 03:42:48 tilereg.cc: In member function 'void TabbedRegion::set_tab_region(int, GridRegion*, int)': 03:42:51 tilereg.cc:3754: warning: unused variable 'inf_other' 03:42:54 -- 03:44:28 doy, both 0.7 mingw builds up; trunk page upated too 03:48:19 greensnark - am i right, that I could theoretically install master & sprint in the same folder? 03:51:48 -!- ogaz has quit [Remote host closed the connection] 04:05:38 -!- xardas-3 has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.8/20100214235838]] 04:20:11 -!- ortoslon has quit [Quit: Leaving.] 04:24:52 what are the chances of acquiring a spell book with Spellcasting 1? 04:25:09 -!- Spads has quit [Read error: Connection reset by peer] 04:25:42 so far, I think I've acquired around five books since the artefact book introduction, and every single one was useless 04:29:23 !lg place=shoals 04:29:23 3. joosa the Backstabber (L13 SpEn), worshipper of Okawaru, blasted by Aizul (poison arrow) on Shoals:1 on 2010-03-08, with 34817 points after 24490 turns and 2:18:48. 04:29:33 !lg -2 place=shoals 04:29:33 2. joosa the Spry (L15 SpFi), worshipper of Xom, hit from afar by a merfolk javelineer (javelin) on Shoals:3 on 2010-02-21, with 92135 points after 44041 turns and 5:10:53. 04:29:39 there you go 04:29:44 -!- Spads has joined ##crawl-dev 04:30:12 !lg -2 place=shoals -tv 04:30:12 2. joosa, XL15 SpFi, T:44041 requested for FooTV. 04:30:29 SpFi is the worst char btw 04:31:02 Doh, that ttyrec wasn't compressed either. 04:31:46 !lg -3 place=shoals 04:31:46 1. joosa the Severer (L17 DrCK), worshipper of Xom, slain by Margery (a +5,+3 demon whip) on Shoals:4 on 2010-02-18, with 149871 points after 49138 turns and 6:03:08. 04:32:33 -!- ortoslon has joined ##crawl-dev 04:33:21 greensnark: serving a shoals splat now. 04:34:35 Oh that was a stupid one, I guess I was bored with the character :P 04:55:06 -!- Xiberia has quit [Ping timeout: 245 seconds] 04:57:46 -!- hotsun has joined ##crawl-dev 04:58:32 -!- murphy_slaw has joined ##crawl-dev 05:03:57 * bhaak congratulates the dev team for the 0.6 release 05:04:03 may few bugs bite you! 05:14:59 -!- syllogism has joined ##crawl-dev 05:23:06 -!- Xiberia has joined ##crawl-dev 05:23:52 -!- Mu_ has joined ##crawl-dev 05:27:49 -!- by has quit [Quit: Lost terminal] 05:41:54 -!- Ashenzari has quit [Ping timeout: 258 seconds] 05:42:36 -!- Ashenzari has joined ##crawl-dev 05:42:36 -!- The topic of ##crawl-dev is: DCSS development channel! | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Ashenzari source: http://github.com/doy/crawlbot 05:58:52 -!- myuzinn has joined ##crawl-dev 06:08:15 -!- eric_c_c has quit [Ping timeout: 258 seconds] 06:59:09 -!- by has joined ##crawl-dev 07:09:37 Napkin: there's two 0.5.2 entries in the cdo game menu 07:22:51 yes 07:23:12 took much stuff distracting me to get everything done at once ;) 07:23:15 *too much 07:23:24 :) just thought you might have missed it 07:23:30 :) 07:23:45 only one should work though - that far i made sure :) 07:26:26 heya napking 07:26:32 due! :) 07:28:53 -!- ortoslon has quit [Read error: Connection reset by peer] 08:00:05 doooh.. makefile got again changed about where to create the saves folder? 08:00:14 ggrrrrrr... 08:01:36 touch /var/lib/dgamelaunch/crawl-rel-7668535/saves/saves/logfile 08:01:36 touch /var/lib/dgamelaunch/crawl-rel-7668535/saves/saves/scores 08:01:48 seriously? 08:01:56 any reason behind that? 08:02:54 'git log makefile' doesn't show any obvious change here... 08:03:35 9945723894265127c330b288dccc418322eee6bb 08:04:41 that doesn't seem to change the save folder location, though, does it? 08:05:00 no, I have to do that manually to keep sane ;> 08:14:24 -!- eith_ has joined ##crawl-dev 08:20:05 greensnark: maven? ;-D 08:25:37 -!- eith_ is now known as eith 08:30:59 -!- by has quit [Ping timeout: 246 seconds] 08:32:56 -!- by has joined ##crawl-dev 08:34:04 -!- stabwound has quit [Disconnected by services] 08:34:04 -!- stabwound- has joined ##crawl-dev 08:38:18 hmm - what savegame version is master branch at at the moment? 08:40:16 18! perfect \o/ 08:44:22 Master branch on CDO updated to: 0.7.0-a0-876-gb84bd91 (18.0) 08:55:07 Napkin: yay! 08:55:38 yes :D 08:56:06 ok, i think i have adjusted all scripts 08:56:25 0.6 installs are under version control too now 09:00:27 Napkin: <3 09:00:33 greensnarking! :) 09:00:37 bhaak: maven? 09:00:40 a few changes for you 09:00:54 Nabend :) 09:00:59 new text files allgames-0.6.txt & milestones-0.6.txt 09:01:11 greensnark: if you really want to go into building hell, use a java program instead of your makefiles :) 09:01:11 morgues of 0.4 are packed now 09:01:18 crawl.develz.org/allgames-0.6.txt? :) 09:01:23 yes :) 09:01:34 bhaak: Oh dear god, yes, I've met maven 09:01:49 These Java types are obsessed with their bloody pom.xmls :P 09:01:53 what about the morgues? are they ok? http://crawl.develz.org/morgues/ 09:02:08 Something changed with the morgues? 09:02:14 there is morgues-0.3.5+.tar.bz2 & now also morgues-0.4.5+.tar.bz2 09:02:19 Oh, hm 09:02:31 That does break the !log links 09:02:32 old is 0.5, stable is 0.6 09:02:40 !log * src=cdo cv=0.4 09:02:49 1651. Napkin, XL1 MDFi, T:7: http://crawl.develz.org/morgues/old/Napkin/morgue-Napkin-20100221-134523.txt 09:02:58 <-- broken :/ 09:03:09 oooooohhh :) 09:04:27 how should we arrange it? 09:04:36 name it by version? 09:04:49 Yes, that would be great 09:04:59 noooooo! 09:04:59 :D 09:05:03 :) 09:05:30 Or leave the existing 0.5 stuff in stable and just include 0.6 there as well :) 09:05:59 Otherwise when releases rotate Henzell doesn't know where to find morgues any more 09:06:22 Oh hey, Shoals splat <3 09:06:28 lol 09:06:35 no, let's switch to version instead 09:06:49 do you want the 0.3 morgues extracted too? 09:07:22 are they used somewhere? 09:08:03 No, Henzell doesn't try to link to 0.3 morgues on cdo 09:08:27 Because 0.3 had that bug where it would write different timestamps for morgue and logfile entry 09:08:48 So given a death time the only way to find the corresponding <0.4 morgue is to do a binary search on the list of all morgues :P 09:08:59 ah, roger 09:09:08 Henzell does that for cao because the filesystem is local 09:09:11 ok, have a look now? 09:09:23 0.4, 0.5, 0.6, trunk & ancient 09:09:37 !lg * splat=yes place=shoals 09:09:38 Napkin: Looks perfect 09:09:44 No games for * (splat=yes place=shoals). 09:09:48 !lg * splat=yes place=shoals 09:09:48 No games for * (splat=yes place=shoals). 09:09:52 !lg * splat=yes place=shoals 09:09:52 No games for * (splat=yes place=shoals). 09:09:53 !lg * splat shoals 09:09:53 3. myuzinn the Fencer (L23 KoMo), worshipper of Trog, blasted by a merfolk aquamancer (ball of steam) on Shoals:5 on 2010-03-24, with 305688 points after 75779 turns and 11:49:10. 09:09:54 bah 09:09:59 cool 09:10:05 It's splat=y actually 09:10:07 !lg * splat shoals -tv 09:10:07 3. myuzinn, XL23 KoMo, T:75779 requested for FooTV. 09:10:21 kept hitting enter instead of backspace there... 09:10:38 by: myuzinn's death we already saw the other day 09:10:42 I'm referring to Ponce 09:10:44 !lg * Shoals 09:10:53 117. Ponce the Thaumaturge (L17 MuWz), worshipper of Sif Muna, blasted by a merfolk aquamancer (ball of steam) on Shoals:4 on 2010-03-27, with 149313 points after 63034 turns and 3:46:09. 09:10:54 anything else need adjustments? 09:11:01 yes, looks familiar 09:11:03 you don't check for configs, right? 09:11:09 Napkin: No configs 09:11:10 !lg * shoals splat -cancel 09:11:10 Malformed argument: -cancel 09:11:15 !lg * shoals splat -tv:cancel 09:11:16 3. myuzinn, XL23 KoMo, T:75779 cancel requested for FooTV. 09:11:23 !lg * shoals -tv 09:11:24 117. Ponce, XL17 MuWz, T:63034 requested for FooTV. 09:11:31 great 09:11:45 then.. I believe CDO is done \o/ 09:12:42 Oh, no 0.6 milestones for CDO yet 09:13:48 hihi 09:13:49 meph cloud again 09:14:23 why do monsters pick up gold.. 09:14:40 They do? 09:15:08 I'd pick up gold if I were a monster 09:15:09 -!- Henzell has quit [Remote host closed the connection] 09:15:19 _The orc picks up some gold. 09:15:55 I'd say it's a bug if the monster has a foe and is picking up gold instead of seeking 09:16:03 But if the monster is just wandering, let it grab gold 09:16:14 hm, he probably didn't notice me yet by then 09:16:19 I was wondering why I was so tired 09:16:22 it's like almost 12:30 09:16:23 goodnight 09:16:34 -!- Henzell has joined ##crawl-dev 09:16:46 Nights 09:16:55 !log * cdo 0.4 09:16:56 1651. Napkin, XL1 MDFi, T:7: http://crawl.develz.org/morgues/0.4/Napkin/morgue-Napkin-20100221-134523.txt 09:16:56 due: but you should be playing 0.6 or 0.7! 09:16:59 g'night, greensnark :) 09:17:09 Napkin: Oh, I'm around for a bit :) 09:17:10 oh, g'night due! 09:17:14 by: can't sleep, Napkin will eat me? ;) 09:17:23 !lg * cdo 0.6 09:17:24 harhar :> 09:17:24 1. Chojin the Covered (L1 HuFi), quit the game on D:1 on 2010-03-27, with 20 points after 0 turns and 0:00:07. 09:17:28 !log * cdo 0.6 09:17:28 1. Chojin, XL1 HuFi, T:0: http://crawl.develz.org/morgues/0.6/Chojin/morgue-Chojin-20100327-131343.txt 09:17:58 1st! \o/ 09:18:09 :) 09:18:11 * due now gone. 09:18:16 due o/ 09:23:01 soo... greensnark? 09:23:13 Yes? 09:23:35 How can we make "trunk" and "sprint" available from one directory? 09:24:11 -!- murphy_slaw has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 09:24:26 -!- pointless_ has joined ##crawl-dev 09:24:59 Napkin: Hm, can't be done unless there's an option to take savedir on command line 09:25:23 Or unless Crawl otherwise differentiate between sprint saves and regular saves 09:25:26 it's sharing logfile and milestones too - is that a problem? 09:25:42 that's what i was thinking, greensnark :) 09:25:44 That's not a problem if it sets the lv field 09:25:56 it does.. doesn't it? 09:26:03 I think so, let me look 09:26:20 -!- ais523 has joined ##crawl-dev 09:26:26 lv=0.1-sprint.1 in logfile 09:26:38 same in milestones 09:26:50 Yes, that's fine 09:27:11 I'm not sure about saves though 09:27:12 so - you think it's generally worth naming saves differently according to game-mode? 09:27:26 I believe there might come more than just sprint in future 09:28:07 at the moment i need to compile both separately - otherwise you can't have a trunk char and decide to play some sprint got a while 09:28:13 Yes 09:29:34 *for a while 09:30:49 !lg * rhf 09:30:53 5512. Xiberia the Necromancer (L16 DSNe), worshipper of Kikubaaqudgha, blasted by a titan (bolt of lightning) on Vault:4 on 2010-03-27, with 116986 points after 41739 turns and 3:14:14. 09:30:56 5512. Xiberia, XL16 DSNe, T:41739: http://rl.heh.fi/trunk/stuff/Xiberia/morgue-Xiberia-20100327-142630.txt 09:30:56 !log * rhf 09:31:06 !log * rhf 0.6 09:31:06 2. MarvinPA, XL1 SEEE, T:596: http://rl.heh.fi/crawl-0.6/stuff/MarvinPA/morgue-MarvinPA-20100327-123447.txt 09:31:33 !log * rhf 0.5 09:31:33 4946. Harry, XL1 DECj, T:105: http://rl.heh.fi/crawl/stuff/Harry/morgue-Harry-20100319-150846.txt 09:31:40 !log * rhf 0.5 win 09:31:40 14. q, XL27 HuWz, T:277792: http://rl.heh.fi/crawl/stuff/q/morgue-q-20100214-172107.txt 09:33:47 -!- stabwound- is now known as stabwound 09:48:48 uuuh.. a config file got renamed in trunk 09:48:58 that will raise a million of support tickets... 09:49:14 I'm waiting for the flood of eat.lua bug reports 09:49:37 People have been going "Whuh, eat.lua" on ##crawl about once an hour :) 09:49:46 travel_stoppers.txt -> runrest_messages.txt? 09:49:55 Oh, that changed too? 09:50:12 but that didn't make 0.6, right? 09:50:18 That won't be a problem on cao because I left all the old settings files in place 09:50:22 no, only in trunk 09:50:26 Ah 09:50:40 i had to create separate settings folders 09:50:40 I merged travel_stop with runrest 09:51:17 the travel_stoppers was more intuitive 09:51:20 *name 09:52:03 well, travel_stop and runrest_ignore don't go together well; also, travel_stop_message should still work 09:52:58 :( you have to use x to see the labyrinth border now 09:53:05 no, i just meant the text file 09:53:18 the name of it 09:53:25 but doesn't matter 09:53:25 Napkin: it's not about travel stopping messages only anymore, however 09:53:55 -!- Cryp71c has joined ##crawl-dev 09:54:06 Yay! CDO has trunk now 09:54:22 Cryp71c :) 09:54:49 I play on like 6 different systems, so playing locally just to play trunk wasn't an option :P 09:55:45 Yay trunk 09:56:08 0.7 action at last <3 09:56:23 sprint was 0.7 all along :-P 09:59:01 Yeah but sprint was sprint :P 09:59:32 Cryp71c: if you finish up your patches, we could even get the new mutations in :) 09:59:52 by, yeah, I got everything done last night and the somehow overwrote it all :P I'm trying to work on it right now 10:00:02 my unfamiliarity with git is working against me. 10:00:05 ugh, that sounds horrible 10:00:27 what do you need help with, Cryp71c? 10:00:28 Well, I still have the patchfile that made all the changes, so I think I won't lose any work 10:00:51 Well, I want to back up in my history (roll back to a certain point before HEAD), how do I do that? 10:00:56 ah, I thought you lost your reimplemented antennae effect 10:01:19 you use "git reset --hard" 10:01:28 but then everything after that may be lost 10:01:49 but best to make a copy of your branch first "git branch newbranch basedonbranch" and switch to it "git checkout newbranch" 10:02:34 Well, I don't mind "losing" stuff, I'm backing up to my last commit on my local system. The things I'm "losing" are other people's commits that I can get back by "git pull" 10:02:36 correct? 10:03:08 then git reset --hard sounds like the right thing 10:03:23 so git reset githash --hard ? 10:03:56 git reset --hard 10:07:53 without --hard it will only set the HEAD to a hash, but not change the files 10:08:24 log 10:08:26 oops 10:10:33 ..grrr, I added my github on another system and now I'm trying to add it to this system, and I get Permission Denied (pubkey) 10:13:10 Napkin, does that hash need to be the full hash? 10:13:26 it can be any name for a hash 10:13:46 shortcut, release tag, branch name, full hash 10:14:07 it just needs to be unique 10:14:30 so if the hash abbreviated hash is too short, it should tell you 10:14:36 -hash 10:18:00 hrm, can't do much of anything unless I get my github setup again. Is the ssh-key generated by "ssh-keygen" system-unique? 10:18:22 it's unique every time you run it 10:18:37 ah, hell. 10:18:37 at least it's trying to be ;) 10:19:07 github probably allows you to upload multiple key.. doesn't it? 10:19:15 *multiple keys 10:20:57 yeah it does 10:24:07 -!- tinymouse has joined ##crawl-dev 10:24:33 just start playing trunk on cdo. found a giant frog on level 2. seems a bit early no? 10:25:04 no 10:25:34 you can get ogres, too; it's probably OOD, but normal OOD. 10:29:40 -!- ogaz has joined ##crawl-dev 10:33:05 -!- Cryp71c_ has joined ##crawl-dev 10:33:08 -!- Cryp71c has quit [Read error: Connection reset by peer] 10:34:32 -!- Cryp71c_ is now known as Cryp71c 10:35:09 !apt Ha darts 10:35:12 Could not understand "darts" 10:35:17 !apt Ha exp 10:35:17 Ha (SK_EXPERIENCE)=100! 10:35:18 Napkin, is there an easy way to check a patchfile for trailing whitespace? 10:35:31 i'd like that too 10:35:38 but no idea, Cryp71c 10:36:53 -!- stabwound has quit [Ping timeout: 276 seconds] 10:38:22 Cryp71c: if you push to github, I can pull your commits from there 10:38:54 there's some auto-fixup-whitespace setting that cleans things up when you rebase 10:39:30 tutorial: That 5 is an altar. (https://crawl.develz.org/mantis/view.php?id=1177) by rob 10:41:58 by, its pushed, but the most recent changes I didn't have --global user.name or user.email set 10:42:06 Cryp71c: grep ' $' patchfile.diff 10:42:16 -!- stabwound has joined ##crawl-dev 10:42:23 pushed where? 10:42:28 by, to my github 10:42:46 git remote add 'my github'? 10:42:58 Cryp71c: Give him your git:// URL :P 10:43:15 Also you should recommit if your commits do not have authorship info 10:44:28 k, I'll recommit in a min, dealing with my daughter. 10:46:32 -!- tinymouse has quit [Ping timeout: 252 seconds] 10:51:36 when I ctrl-f, a pile of say, 26 bolts and a crossbow shows up as "a - [Vault:1] 26 bolts (+26)" should this be happening? 10:51:37 -!- Amonchakad has joined ##crawl-dev 10:54:20 st_, only if there are 26 other items on that stack 10:56:38 by, git@github.com:burnhamrobertp/DCSS.git 10:56:54 brb 10:59:34 so I had a strange idea 10:59:37 Add a water-like confusion prompt when moving while adjacent to allies (https://crawl.develz.org/mantis/view.php?id=1178) by OG17 10:59:50 was reading the stats wiki page 11:00:18 borsuk's paragraph was thought provoking, the one starting with "I suggest to give large and small races Stealth aptitude of 100." 11:01:35 I was thinking, if stats are to be meaningful eventually, then perhaps a race's ability at something should be just dependent upon stats and racial features 11:01:45 ie: removal of racial aptitudes altogether 11:02:08 what aptitudes basically do is to force particular races into particular character concepts 11:02:23 instead of "spriggans get -2 to stealth skill gain", it becomes "spriggans are better at stealth due to their [small] size, and high dex" 11:02:27 a merfolk is going to have trouble training fire elemental magic no matter what you do, just because the apt is bad 11:03:20 hmm that's a good point 11:03:34 I'd have to cludge in a "water affine" mutation/quality on merfolks or some such 11:04:30 Uh, very ugly things are supposed to open doors? 11:04:59 I guess all I'm saying is that aptitudes should be connected to tangible racial features, rather than just floating out there on their own 11:05:11 bleh that didn't come out right 11:09:43 myuzinn, they are (typically) based on tangible racial features, which is why elves are good with spellcasting, dodging, and short/long blades, while each sub-set of elves have their own specific strengths to add to these, these are all common traits of elves. 11:10:44 Spriggans are good at stealth because they are small, extremely fast, etc. Minotaur, MD, Ogres, and HO are all well-versed in combat because that's what they specialize in racially. 11:11:11 I'm saying that instead of using aptitudes, the game just use the traits directly to modify their ability 11:11:25 Aptitudes are a simple way of keeping all of that very straightforward. 11:11:26 I view aptitudes as unnecessary if we can be direct about why a race is bad at something 11:12:07 I think stats and racial features/mutations could cover it all 11:12:16 crawl doesn't have player polymorphing, but if it had, I'd imagine a spriggan polymorphed into ogre would keep the good stealth apt 11:12:45 would still learn fast but couldn't make use of the skill as easily 11:13:09 03kilobyte * r2daafbd74e4c 10/crawl-ref/source/ (3 files in 3 dirs): A not quite white sheep. 11:13:22 ok so you're arguing that crawl races are mentally hardwired to learning that stuff on an instinctual level 11:13:29 I guess that works 11:15:05 myuzinn, yes, you could cover everything using elaborate racial traits, but then you have two other problems a) You can no longer use simple mathematics to cover every race, you have to special-case each trait. Eg, for calculating weapon skill training, you have to special case each weapon-related trait and do make adjustments as necssary. Whereas with aptitudes, you can universally adjust a training rate based on the player's aptitude in that area a 11:15:05 long with checking a few other (simple) things. 11:15:05 !log kilobyte win 11:15:06 6. KiloByte, XL24 TrIE, T:101979: http://crawl.akrasiac.org/rawdata/KiloByte/morgue-KiloByte-20090821-115752.txt 11:15:07 that's how it works for forms, spriggan in dracon form has large race dodging factor and Sp dodge apt 11:15:16 *dragon 11:15:57 I was arguing that training rate should be uniform 11:16:34 -!- purge has quit [Ping timeout: 248 seconds] 11:16:41 that only the end result of actually attempting the ability would be affected 11:17:08 so a troll's 5 points worth of spellcasting takes the same amount of time to train as an elf's 11:17:19 but the troll's 5 points is effectively less useful than the elf's 5 points 11:17:44 myuzinn, that's highly misleading. 11:17:57 due to the racial factors at play when they actually try to cast something 11:19:03 -!- stabwound has quit [] 11:19:23 I see where you're coming from, but I find that sort of change would really be misleading for players. When you start saying that a skill level of 5 in spellcasting for one race isn't the same as skill level of 5 in spellcasting for another race, its beyond extremely misleading, its downright confusing. 11:19:37 it's already like that now 11:19:39 -!- stabwound has joined ##crawl-dev 11:19:43 due to how int affects things 11:19:57 Int doesn't impact how quickly you learn something, afaik 11:20:03 Int doesn't impact aptitudes. 11:20:06 eeh 11:20:21 the reasoning behind what I'm doing is basically trying to get the same result as we have now 11:20:27 but like, streamlined and more general 11:20:49 guh I'm being so vague, I should really write some code or something :p 11:21:52 Its an interesting idea, certainly, and some of the other developers might agree with you. Its just been my experience with aptitudes that they're very straightforward, simple numbers that even the simplest player can understand. The only possible confusing part about them is that lower numbers are better than higher numbers, but once you understand that, you can easily reference what any given race might or might not be good at. 11:22:23 if stats are to influence those skills, then I don't view it as that simple 11:22:33 ok.. i am quite confused about this runed ammunition stuff 11:22:58 is it a bug, that those runed dwarven bolts turned out to be ordinary +0 dwarven bolts? 11:23:24 Napkin, ...eh, that sounds a little iffy..I don't think you can have a runed/glowing/whatever weapon thats +0, +0 11:23:42 I think I noticed that as well 11:23:44 yes, but i think weapons are different 11:23:47 I'd class it as a bug 11:24:16 myuzinn, the way I view it is that if I'm wielding a sabre (a short blade), my skill with that is a reflection of my short blade skill and my dexterity (since sabres are a weapong "best used by the dexterous") 11:24:24 Napkin, should they be? 11:24:45 and it still is with what I propose 11:25:15 i have no clue, Cryp71c - as i said, i am confused about what is considered right or wrong in this matter 11:25:19 well 11:25:29 stats and race would factor more heavily than they do presently I spose 11:25:34 Napkin, yeah I don't know either. I don't think I was here when the new brands for ammo were introduced 11:26:04 but it's mainly me just thinking "let's see what we can cull out while replicating the same end behaviour" 11:27:26 Yeah, I recognize that what you're proposing would effectively have the same end result, but I forsee that the ambiguity of traits leading to players thinking their character is good at something they're not, or players not thinking they're good at something they are. Aptitudes lack the elegance provided by racial traits, but also leave no room for ambiguity. 11:27:58 by, you there? checking to see if I need to !tell you the git address 11:28:17 I have the git address, though you gave me the wrong one 11:28:27 also your branch is a mess, but I'll clean it up this time 11:28:59 by, I just looked back on the address I gave you...its the correct one? 11:29:05 by, sorry -_- 11:29:15 no, that's read/write address 11:29:37 oh 11:29:46 you should be rebasing your changes onto master for purposes like this 11:30:23 Are very ugly things supposed to open doors? 11:31:43 why did you put check_anteannae_detect/check_demonic_guardian in spells2? 11:33:46 -!- Enne has joined ##crawl-dev 11:33:57 by, I didn't forsee the need to make a new file, and their presence in mutations seemed just as appropriate a position for an effect as spells 11:34:27 I told you to make a new file if I remember correctly; they're certainly not spells, mutations.cc would be a lot more appropriate 11:34:33 http://sprunge.us/FCFY 11:34:44 that's the patch rebased off master~1 11:34:57 got to go now 11:34:58 -!- by has quit [Quit: leaving] 11:35:34 Hi Enne! :) 11:35:43 -!- Amonchakad has quit [Quit: Page closed] 11:35:43 Howdy. :) 11:36:21 Enne: if you have a second, could you look at what possibly could break the rendering of the Memorize / Drop menus on my patch 11:36:59 felirx, I saw that discussion, but haven't had a chance to try it directly yet. 11:37:26 These last few weeks have been too busy. :( 11:37:40 (Probably don't have time for IRC, but you know how it goes...) 11:47:50 -!- Cryp71c_ has joined ##crawl-dev 11:47:58 -!- Cryp71c has quit [Read error: Connection reset by peer] 12:00:02 -!- tinymouse has joined ##crawl-dev 12:00:42 what does the mutation mean "You feel more jumpy." 12:01:18 see 'A', it probably has a better description 12:01:37 unfortunately it doesn't 12:01:43 neither does % 12:02:04 i think it something like "blink 2" but it's not displayed that way 12:02:27 worth a bug report? 12:02:52 -!- by has joined ##crawl-dev 12:03:03 how is it displayed? 12:03:53 You can translocate small distances instantaneously. 12:03:57 same as before the mutation 12:04:06 and in % it shows "blink" 12:04:19 hm.. I'm not sure whether the blink mutation has levels.. 12:04:31 it used to have at least 12:04:34 well if its not blink i dont know what it is 12:05:08 and if it has levels i dont know what improves 12:05:11 sounds like blink, though 12:05:36 For some reason, my nets and large rocks generally aren't showing up in the quiver menu 12:08:10 my MDBe found a banded mail pretty early in game.. 12:08:25 now I am XL14 and have 11 armour and 9 dodging :-O 12:09:54 considering the apts are 60 & 110 - isn't that a bit weird? 12:13:37 looking at the source code its definitely blink mutation. level affects chance of success. i think the descriptions could be improved. will post a fr 12:15:40 i assume you are playing trunk? Cryp71c recently posted a patch that removed blink/teleportation but apparently it didn't quite accomplish the goal 12:16:00 oh wait I misunderstood, maybe you are playing 0.6 after all 12:16:15 and he only removed the demonspawn mutation anyway 12:16:22 so the fr may still be worthwhile 12:16:37 -!- Enne has quit [Quit: Enne] 12:16:54 _Your body is wracked with pain! The fungus convulses! The fungus convulses! 12:17:03 * Zaba curses his graphic imagination. 12:20:04 -!- TGWi has joined ##crawl-dev 12:20:26 what was the reasoning behind vetoing fulsome without a corpse? 12:22:13 hehe, Zaba :D 12:22:33 TGWi: fulsome doesn't do anything without a corpse, so presumably it's for interface reasons 12:23:12 there are worse interface problems when you make miscasts required to train tmut 12:23:39 I mean, it's not like I have anything against convulsing fungi, but I can't help wondering whether that's intended. 12:24:30 TGWi: hmm... I don't think allowing victory dancing useless spells to train skills is /intended/, although it's possible that it was removed without anything to compensate, which could be a balance issue 12:24:41 IIRC there was talk about fulsome training Tmut faster than normal 12:24:41 there is no change in balance 12:24:43 whatsoever 12:25:01 the only difference now is that you have to nuke your spell success on purpose 12:25:13 that is a balance change... 12:25:15 and watch out for glow 12:25:17 and wait forever 12:25:22 no, it's irrelevant 12:25:36 is there a difference between dancing in robe and plate? 12:25:39 it is, because doing it that way you waste more nutrition 12:25:48 no, except for that now only the latter works 12:26:01 -!- hotsun has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Chicks dig it] 12:26:08 an irrelevant amount of nutrition because it's out of combat 12:26:11 and limited by your exp 12:27:29 plus it was unintentional 12:30:05 Improve description of blink ability (https://crawl.develz.org/mantis/view.php?id=1179) by tinyrodent 12:32:11 syllogism: yes i'm playing 0.7 on cdo and this is a demonspawn mutation 12:33:28 greensnark: is it possible to delete eat.lua from the default rc on CAO? 12:37:17 -!- Cryp71c_ has quit [Read error: Connection reset by peer] 12:37:18 -!- Cryp71c has joined ##crawl-dev 12:37:24 03kilobyte 07debian * r6703e7b7f54d 10/crawl-ref/ (9 files in 2 dirs): Drop the contrib/ dir altogether, -nodeps tarballs don't have it. 12:37:35 03kilobyte 07debian * rf8320a2b3705 10/crawl-ref/debian/control: Make the dependency on crawl-common versioned. 12:38:35 i hate shafts. 12:45:13 -!- Cryp71c has quit [Read error: Connection reset by peer] 12:45:14 -!- Cryp71c_ has joined ##crawl-dev 12:45:20 -!- tinymouse has quit [Ping timeout: 252 seconds] 12:57:14 !tell doy please don't kill me - I just had to make your announcement a bit more shiny ;) there is revision control - in case you would like to undo anything :) 12:57:15 Napkin: OK, I'll let doy know. 13:00:08 -!- Cryp71c_ has quit [Read error: Connection reset by peer] 13:00:13 -!- Cryp71c has joined ##crawl-dev 13:01:06 is there a mantis issue for a fulsome revert? 13:01:35 i think cbus filed one 13:02:29 btw.. 3 days and 45k hits left to breach the half a million hits a month! 13:02:30 #807 13:03:15 #1109 as well for the dumbness of miscasts still training it 13:04:08 presumably if skill training gets looked at for 0.7 (i dunno if it was going to be?) then the fact that you can't victory dance it anymore won't matter so much 13:04:25 i recall dpeg saying that killing stuff while in a form should train tmut as well, for example 13:04:55 huh 13:05:19 my system would solve that anyway :p 13:07:48 -!- TGWi has left ##crawl-dev 13:09:31 -!- myuzinn has quit [] 13:29:43 Did I miss the party? 13:44:54 -!- Cryp71c has quit [Read error: Connection reset by peer] 13:44:55 -!- Cryp71c_ has joined ##crawl-dev 13:59:31 -!- jld has quit [Quit: Changing server] 13:59:34 -!- jld has joined ##crawl-dev 14:20:40 Crash relating to decompose ability whilst standing on corpse (https://crawl.develz.org/mantis/view.php?id=1180) by ahpla 15:14:23 -!- karmatic has quit [Quit: Leaving] 15:18:38 -!- karmatic has joined ##crawl-dev 15:21:15 I started a new .6 game on CAO and got 'Lua error: Can't find "lua/eat.lua"' 15:22:05 greensnark was right(: 15:22:06 doy: You have 1 message. Use !messages to read it. 15:22:26 Any ideas? 15:22:28 karmatic: eat.lua was removed for 0.6 (the functionality was moved elsewhere), you can just remove it from your rc 15:22:38 doy, OK 15:22:51 !messages 15:22:52 (1/1) Napkin said (2h 25m 37s ago): please don't kill me - I just had to make your announcement a bit more shiny ;) there is revision control - in case you would like to undo anything :) 15:24:50 -!- Cryp71c_ has quit [Read error: Connection reset by peer] 15:24:51 -!- Cryp71c has joined ##crawl-dev 15:29:21 ??eat.lua 15:29:21 eatlua[1/1]: No longer needed in 0.6. If you're getting an error message, simply delete the line referring to it in section 3 of your options 15:37:21 don't eat lua. It's not healthy 15:37:30 !tell due Which blog post had the comment about game breaking bugs? 15:37:43 sorear: OK, I'll let due know. 15:38:51 -!- DrPraetor has quit [Ping timeout: 245 seconds] 15:46:40 sorear: the one about rc3 mac builds 15:47:23 -!- Siber has quit [Read error: Connection reset by peer] 15:47:31 -!- Siber has joined ##crawl-dev 15:48:02 Hey doy! 15:48:25 sorear: the post about the rc3 mac builds 15:55:56 http://crawl.develz.org/wordpress/0-6-rc3-mac-tiles-build#comment-193 to be precise 15:57:35 Napkin: can you add rhf to the Topic in ##crawl? 15:58:51 of course 15:59:08 just not sure how without flooding the topic 16:04:30 -!- DrPraetor has joined ##crawl-dev 16:13:24 -!- by has quit [Quit: Lost terminal] 16:14:10 -!- CIA-22 has quit [Ping timeout: 248 seconds] 16:15:46 -!- CIA-43 has joined ##crawl-dev 16:28:18 -!- Arnos has joined ##crawl-dev 16:28:49 Hi, I hear there's an option to auto-heal before you auto-explore, how do you turn it on? 16:30:40 you press '5' before 'o' 16:30:43 that's all 16:32:19 what, someone told me there was a config option 16:32:24 :( 16:32:44 it's annoying to have to be constantly checking your health 16:33:52 wouldn't be hard to write a lua script for that 16:34:17 ...how do you do that? 16:38:06 sec 16:51:16 :/ My Orc is disconnected 16:54:08 hmmm 16:54:20 well, it would be pretty easy, if our lua bindings actually worked like they were supposed to 16:56:19 but it seems that yielding true from a macro doesn't actually run a timestep anymore 16:57:34 macro.lua implies that this is handled by the delay code, so that doesn't really surprise me 16:57:45 someone really should rewrite that whole part of the code 17:01:22 -!- DrPraetorious has joined ##crawl-dev 17:04:34 -!- DrPraetor has quit [Ping timeout: 264 seconds] 17:04:55 -!- DrPraetor has joined ##crawl-dev 17:05:19 Arnos: once this bug gets fixed, *then* it wouldn't be hard to write a lua script for that 17:05:23 (: 17:05:41 -!- Vandal has joined ##crawl-dev 17:05:53 -!- DrPraetorious has quit [Ping timeout: 248 seconds] 17:06:34 macro delays don't work (https://crawl.develz.org/mantis/view.php?id=1181) by doy 17:09:50 Well, thanks anyway 17:18:18 -!- DrPraetorious has joined ##crawl-dev 17:18:46 -!- DrPraetor has quit [Ping timeout: 260 seconds] 17:28:45 -!- Arnos has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.2/20100316074819]] 17:59:39 greensnark: shoals:5 scared me off <:-O 18:07:08 shoals was much, much harder initially but it has been since then nerfed repeatedly 18:09:56 I'm sure it would be easier with a different character build 18:10:07 it's not suited very well for a bow user with low AC 18:10:10 and HP 18:11:21 yeah, it does have a lot of things that hit hard 18:12:02 there's probably a bit more variance than in swamp/snake 18:16:16 it'd also be easier if I didn't have to check every monster on henzell/gretell 18:17:09 I'm being chased by a very large slime creature 18:17:38 aquamancers used to be able to drown you with their wave attack, though there was only one casualty 18:18:14 yeah I have the unique with the call tide thing, I couldn't really tell what was going on 18:18:24 Can Ilsiuw still drown people? 18:18:28 it wasn't on henzell either 18:18:34 @?? ilsuiw 18:18:34 Ilsuiw (09m) | Speed: 10 (swim: 60%) | HD: 16 | Health: 150 | AC/EV: 5/18 | Damage: 10 | Flags: amphibious, spellcaster | Res: 06magic(149) | Chunks: 07contaminated | XP: 2583 | Sp: throw icicle, call tide, invisibility, blink, water elementals. 18:20:41 it was using the ability anyway, yes 18:21:17 it just locks the tide at high point 18:21:24 there's a duration but it's long 18:21:42 ah 18:24:06 honestly I would have preferred the shoals replacing only the swamp, not snake as well 18:24:15 it kind of sucks having 2 branches like that 18:24:26 both requiring levitation etc 18:24:30 swamp is less annoying now 18:24:44 hm 18:24:49 you don't take extra damage in shallow water and nothing really submerges 18:25:06 oh, well that's an improvement, yeah 18:26:29 I sto;; don't think it's possible to play with strictly bows from turn 1, either 18:26:35 especially not without okawaru 18:26:41 swamp level gen is new too 18:29:43 -!- bmh has joined ##crawl-dev 18:30:03 howdy 18:32:39 -!- DrPraetorious has quit [Ping timeout: 260 seconds] 18:46:15 -!- timbermaw has joined ##crawl-dev 18:53:57 Hi bmh 18:54:16 any good bugs need fixing? I started going through the tracker the other day and then I got bored... 18:58:13 !messages 18:58:14 (1/1) sorear said (3h 20m 31s ago): Which blog post had the comment about game breaking bugs? 18:58:32 !tell sorear The mac release one, for 0.6. 18:58:33 due: OK, I'll let sorear know. 19:04:24 too bad he doesn't actually clarify which "game breaking bugs" he is talking about 19:04:34 One of them relates to macros 19:04:44 and the other to ASCII "enter" not accepted in some prompts 19:05:04 how do you know 19:05:20 those don't sound very game breaking 19:05:51 Because he posted them to the tracker a few weeks ago 19:05:59 Er, they posted them 19:06:35 oh i did actually try to filter for that username but apparently did it wrong 19:14:41 -!- DrPraetor has joined ##crawl-dev 19:17:57 -!- Madtrixr has quit [Read error: Connection reset by peer] 19:24:32 -!- timecircuits has joined ##crawl-dev 19:25:15 -!- timecircuits has left ##crawl-dev 19:32:01 -!- timecircuits has joined ##crawl-dev 19:32:03 -!- timecircuits has left ##crawl-dev 20:08:21 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 20:08:59 I could delete eat.lua from all rcs on cao. The only casualties will be 0.5 players :P 20:09:09 Or better still, I could drop an empty eat.lua in 0.6 config 20:09:12 I think I'll just do that 20:17:32 yeah, that sounds like the better option 20:18:57 !lg * v=~0.4 20:19:03 153794. Akhier the Grave Robber (L3 KoNe), succumbed to poison on D:2 on 2010-03-25, with 97 points after 2016 turns and 0:09:09. 20:19:15 !lg * v=~0.4 ktyp=winning 20:19:16 727. Rickah the Chief of Staff (L27 MiFi), worshipper of The Shining One, escaped with the Orb and 19 runes on 2010-03-05, with 8148202 points after 190949 turns and 22:09:14. 20:19:24 weird 20:20:14 !lg * v=~0.4 ktype=winning x=v 20:20:15 727. [v=0.4.5] Rickah the Chief of Staff (L27 MiFi), worshipper of The Shining One, escaped with the Orb and 19 runes on 2010-03-05, with 8148202 points after 190949 turns and 22:09:14. 20:20:32 !lg * v=~0.4 ktyp=winning -2 20:20:33 726. Sastopher the Slayer (L27 MDBe), worshipper of Trog, escaped with the Orb and 4 runes on 2009-10-26, with 1841702 points after 102170 turns and 23:50:12. 20:21:16 Someone been asking about their 0.4 games? :P 20:21:37 not that I know of, I just wanted to check that for some reason :P 20:27:14 -!- syllogism has quit [] 20:27:52 Is Dungeon Sprint up to date? 20:28:01 "[ERROR: no desc for item name 'dart (runed)'" 20:29:34 bmh: It would help if you mentioned in what context you saw that errror :P 20:29:45 examining exploding darts 20:29:46 There wouldn't be anyy description for that item name. 20:30:13 Somebody reborked it, I thought I fixedit so that dart (runed) only showed up in quiver 20:30:25 or does it use quiver description for key lookup? 20:30:50 bmh: Can you file a bug with details? 20:31:05 greensnark: I'll try to reproduce it first 20:31:15 bmh: How were you examining it? 20:31:21 just in my inventory 20:34:37 stabwound: I'm glad Shoals:5 was exciting :) 20:34:57 I couldn't get the rune :P 20:35:06 I barely escaped with my life 20:35:14 Damn, I need to watch this 20:35:22 !lm stabwound br.end=Shoals -tv:>10 20:35:23 1. Stabwound, XL14 HEAM, T:34494 (milestone) requested for FooTV. 20:35:25 but stabwound... you're legandarily good! 20:35:32 ?footv 20:35:38 ??footv 20:35:38 footv[1/4]: telnet termcast.org (and then select the letter for FooTV). do not use SSH. Shows games requested using !tv. Request games by adding -tv to !lg, !lm or !hs, cancel games by adding -tv:cancel to the same command-line, clear playlist with !lg * -tv:nuke 20:35:40 Being good implies being extremely cautious :) 20:35:53 elliptic regularly does Shoals at XL 24 :P 20:36:08 I don't really expect Shoals to kill the top players, they're too careful :P 20:36:19 I'm not sure if this one shows much or not 20:36:22 I made 2 attempts I think 20:36:45 oh nevermind, this must be it 20:37:03 Oh, I forgot you used the old glyphs 20:37:08 I was all "brown m"? :P 20:38:04 Meh, not enough 20:38:07 !tv 20:38:08 478. bh, XL8 TrBe, T:5713 requested for FooTV. 20:38:09 heh 20:38:17 uh... 20:38:22 this is going to be awful. 20:38:22 !lm stabwound br.end=Shoals -tv:<-4:>$ 20:38:23 1. Stabwound, XL14 HEAM, T:34494 (milestone) requested for FooTV. 20:38:25 I've only been playing in short 5-10 min spurts 20:38:32 bmh: Oh, you met the moth in glass :P 20:38:46 I always yell and wait outside for everything to come out :P 20:38:56 Last thing you want is to go in there to fight :P 20:39:41 bmh: Also your term size is an abomination :P 20:39:51 greensnark: yeah... I don't know what's up with that 20:40:12 What term size do you use? 20:41:04 greensnark: 208x53 20:41:12 !lm stabwound br.end=Shoals -tv:<0:>$ 20:41:13 1. Stabwound, XL14 HEAM, T:34494 (milestone) requested for FooTV. 20:41:16 bmh: Well, that explains it :P 20:42:02 Man, rhf spectate menu is sweet 20:42:10 !tell joosa <3 rhf spectate code 20:42:11 greensnark: OK, I'll let joosa know. 20:42:58 ooh, it is 20:43:19 The best part is how it can just start playback without catching up from last screen clear 20:44:19 xiberia is doing shoals at xl 23 20:44:27 maybe I'll wait :P 20:44:28 -!- TGWi has joined ##crawl-dev 20:44:29 Everyone is overcautious :P 20:44:36 !lm . rune=barnacled 20:44:40 4. [2010-02-27] greensnark the Slicer (L14 MuPr) found a barnacled rune of Zot on turn 44303. (Shoals:5) 20:44:43 It's easy :P 20:44:48 !lm br.enter=shoals 20:44:50 1. [2010-02-11] bookofjude the Spry (L13 SpBe) entered the Shoals on turn 24332. (Shoals:1) 20:44:53 !lm dpeg rune=barnacled 20:44:54 4. [2010-03-14] dpeg the Destroyer (L15 KeSt) found a barnacled rune of Zot on turn 41717. (Shoals:5) 20:44:54 it was the spear throwers that were getting me 20:44:57 I'm not that cautious. 20:45:43 Xiberia is camping in the middle of a large swrm of E 20:46:04 heh, yes 20:46:22 -!- Xiberia has left ##crawl-dev 20:46:29 -!- Xiberia has joined ##crawl-dev 20:46:32 Among other things, they spell "EEP", "PEPE", "PEE" :P 20:46:44 greensnark, that i am 20:46:59 just trying to figure out how the tide mechanics work 20:47:11 if i have to ctele out of here or if i should just wait it out 20:47:15 Xiberia: It's very simple, Ilsuiw is next to you using Call Tide 20:47:39 so basically i should tele away 20:47:40 The "It freezes the plant." message is Ilsuiw 20:47:55 ah 20:47:55 what does the new EV formula step down? 20:47:56 EV itself? 20:47:59 If she's next to you it should be easy to kill her 20:47:59 or dex/ 20:48:12 Otherwise, yeah, go somewhere else :P 20:48:53 Xiberia: Are you trying to fight them all :P 20:49:31 that was the plan 20:49:35 but too afraid of drowning 20:49:41 is there a spoiler somewhere? 20:49:57 You have too many good spells, you can't exactly die unless you get incredibly careless :/ 20:50:12 TGWi: Look for by's commit, it includes a description 20:52:54 when does the dex stepdown start? 20:53:03 it just says 'not as harshly as before' 20:53:53 there's a chart 20:56:10 24 or so? 20:57:09 isn't shoals supposed to have a rune? 20:58:09 yep 20:58:41 ah nevermind i found it 21:00:32 -!- TGWi has left ##crawl-dev 21:01:41 so 21:01:50 should i spend all my money to risk my life in a zig 21:02:00 or should i go and try to get my first win 21:04:17 win. 21:23:08 -!- karmatic has quit [Quit: Leaving] 22:00:47 -!- myuzinn has joined ##crawl-dev 22:03:16 -!- ogaz has quit [Ping timeout: 240 seconds] 22:12:14 -!- MarvinPA has quit [Read error: Connection reset by peer] 22:12:41 -!- MarvinPA has joined ##crawl-dev 22:15:08 -!- timbermaw has left ##crawl-dev 22:17:41 -!- Gretell has quit [Remote host closed the connection] 22:18:05 -!- Gretell has joined ##crawl-dev 22:21:11 Hmm is there a way to get Chei's constant messages about stat bonus gain/loss from boots melding not to interrupt travel via config (on cao)? I think the entire god channel is set as a travel_stop_message in some ancillary config file 22:26:04 pointless_: probably the only way is to not include travel_stoppers.txt, and put the desired travel_stop_message lines in your rc directly 22:28:19 great 22:29:10 oh travel_stoppers.txt is surprisingly short 22:30:27 -!- ogaz has joined ##crawl-dev 22:55:11 hmm, my configuration tweak that makes lab and bazaar entrances show up as & on magic map doesn't work anymore in 0.6 22:56:32 Rob made some changes to how the glyphs are displayed due to information leak with the feature screen. 22:57:32 ??projected noise 22:57:32 projected noise[1/3]: Wakes up monsters in some part of the level. It is debated whether the monsters then travel toward you or toward the target (may depend on the monster making or failing a saving throw). Generally considered worthless. 22:57:57 What's the point of having a worthless spell? To let people train enchantments? 22:59:51 it's a cool concept and no one has figured out how to buff it yet, I think 23:00:52 it took until 0.6 for Summon Wraiths to not be a joke 23:01:03 why was it a joke before that? 23:01:27 ??summon wraiths 23:01:28 summon wraiths[1/1]: Summons a single: wraith (64% chance), freezing wraith (20%), spectral warrior (16%). Hostile if a random value between 1 and spell power is less than 5. Sickens you, though there is a chance that Kiku will protect you from it if you are not in penance. Will not sicken undead! 23:01:28 because it was shit 23:01:42 Absolutely utterly *shit*. 23:01:46 summon wraiths was probably the worst spell in the game 23:02:28 !learn edit summon_wraiths s/$/ Replaced with the much more powerful {Haunt} in 0.6./ 23:02:28 summon wraiths[1/1]: Summons a single: wraith (64% chance), freezing wraith (20%), spectral warrior (16%). Hostile if a random value between 1 and spell power is less than 5. Sickens you, though there is a chance that Kiku will protect you from it if you are not in penance. Will not sicken undead! Replaced with the much more powerful {Haunt} in 0.6. 23:02:43 ??haunt 23:02:44 haunt[1/1]: The new {summon wraiths} in trunk: summons wraiths and undead "ghost" type monsters around the target. Smite-targetted, but only castable on a monster. 23:02:52 oh, that's nice. 23:03:03 better than summoning potentially hostile wraiths 23:03:13 It is excellent, really. 23:04:03 I haven't used it yet, but everyone who has says it's really good 23:04:54 hmm.. I just got a silly idea for a monster: Apple Trees 23:05:25 mobile red 7's that drop apples when you kill them 23:05:56 (or apple sauce if you disintegrate them...) 23:10:29 will it throw apples at you like the trees in wizard of oz? 23:11:46 -!- TGWi has joined ##crawl-dev 23:11:54 -!- TGWi has left ##crawl-dev 23:12:12 myuzinn: That would be amusing, but they'd need to mulch on impact 23:20:09 Well. Mornin :D 23:20:49 evening 23:20:57 :) 23:21:04 what timezone are you in? 23:21:49 +8 I think. Tokyo. 23:22:17 Woke up to http://twitpic.com/1bg23i 23:22:47 sakura sunday eh 23:23:11 nice. A friend of mine just flew to Tokyo for the week 23:23:52 I'm rocking UTC-4 23:24:49 -!- purge has joined ##crawl-dev 23:28:34 I love the new simulacra swamp end 23:28:37 dispelled them all 23:28:44 ha 23:30:37 as an updater, can I close bugs? 23:32:41 -!- Gretell has quit [Remote host closed the connection] 23:32:47 -!- Gretell has joined ##crawl-dev 23:40:51 bmh: Nope. 23:40:57 Unless its your bug. 23:42:23 it began life as my bug 23:43:17 anyway 23:43:44 "Z*a" macro acting like "a*" when repeated. Maybe nesting macros. (https://crawl.develz.org/mantis/view.php?id=1182) by Kyrris