00:24:29 -!- murphy_slaw_ has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 00:27:42 -!- purge has quit [Ping timeout: 252 seconds] 00:30:44 -!- Vandal has quit [Read error: Connection reset by peer] 00:58:43 -!- stabwound has quit [Ping timeout: 268 seconds] 01:03:29 -!- stabwound has joined ##crawl-dev 01:05:21 google summer of code 01:20:16 What about it? 01:41:52 -!- Zaba has quit [Ping timeout: 268 seconds] 01:43:07 -!- by has joined ##crawl-dev 01:43:20 good morning 01:51:22 due: Haha, I was wondering why that didn't go to the browser. 01:51:31 I was trying to google it. :) 01:51:37 by: Morning! 01:52:23 -!- Zaba has joined ##crawl-dev 02:12:56 I've always wondered: goats? 02:49:56 -!- ogaz has quit [Remote host closed the connection] 02:53:09 -!- Cryp71c has quit [Read error: Connection reset by peer] 02:57:31 -!- Spads has quit [Ping timeout: 260 seconds] 03:05:59 -!- eric_c_c has quit [Ping timeout: 246 seconds] 03:08:19 -!- stabwound has quit [Ping timeout: 276 seconds] 03:11:33 -!- stabwound has joined ##crawl-dev 03:18:26 Pikel killed, encountering a hostile slave on the next level (https://crawl.develz.org/mantis/view.php?id=1134) by evktalo 03:23:28 Crash when selecting unaffordable item in shop (https://crawl.develz.org/mantis/view.php?id=1135) by ahpla 03:26:45 -!- sorear has quit [Read error: Operation timed out] 03:27:26 -!- sorear has joined ##crawl-dev 04:30:48 -!- Spads has joined ##crawl-dev 04:42:25 03kilobyte * rb0ed7fd586a0 10/crawl-ref/source/player.cc: Double the decay of slow when hasted [Mantis 1130] 04:44:57 -!- Leary has joined ##crawl-dev 04:47:14 -!- jarpiain has quit [Ping timeout: 248 seconds] 04:47:46 -!- Xiberia has quit [Ping timeout: 248 seconds] 04:48:01 -!- jarpiain has joined ##crawl-dev 04:50:34 -!- ais523 has joined ##crawl-dev 04:51:11 -!- Leary is now known as Xiberia 05:09:12 03kilobyte * rc0a67b874b77 10/crawl-ref/source/skills2.cc: Don't hide aptitudes from draconians. Use base apts for immature ones. 05:15:11 -!- stabwound has quit [Ping timeout: 260 seconds] 05:15:32 hehe, so my FR from 0.3 finally got added 05:15:32 :D 05:15:56 kilobyte, nice work! 05:19:56 -!- stabwound has joined ##crawl-dev 05:32:24 -!- ais523 has quit [Remote host closed the connection] 05:41:14 -!- ortoslon has quit [Read error: Connection reset by peer] 05:41:15 -!- ais523 has joined ##crawl-dev 05:41:15 -!- Ashenzari has quit [Ping timeout: 252 seconds] 05:41:58 -!- Ashenzari has joined ##crawl-dev 05:41:58 -!- The topic of ##crawl-dev is: DCSS development channel! | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Ashenzari source: http://github.com/doy/crawlbot 05:45:19 -!- Mu_ has joined ##crawl-dev 06:00:26 -!- hotsun has joined ##crawl-dev 06:13:13 -!- Spads has quit [Quit: leaving] 06:20:09 -!- hotsun has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Wibbly Wobbly IRC] 06:20:18 -!- Spads has joined ##crawl-dev 06:39:09 -!- by has quit [Disconnected by services] 06:39:15 -!- by_ has joined ##crawl-dev 06:39:23 -!- by_ is now known as by 06:56:03 So 0.6 released yet? :) 06:56:10 No :) 06:56:16 Nooooo! 06:56:27 Are we targeting April 1? 06:56:43 April is the cruellest month 06:56:59 that would be nice :) 06:57:07 Ask le doy. 06:57:18 April 1 has a certain something 06:57:30 what's holding 0.6 back? 06:57:38 bugs to be fixed 06:57:44 Oh, there are bugs? 06:57:55 I thought we just needed to pick a glamorous release date 06:58:00 that need to be fixed by 0.6? 06:58:44 I think doy's busy, and the other thing is that only Enne appears capable of fixing tiles bugs, but is also busy 06:59:07 s/capable/capable and willing/ 06:59:09 by: Are there bugs blocking 0.6? 06:59:17 and of course you need to pick a date, that can be read the same in europe and the USA, e.g. 04-04-2010 06:59:18 don't think so 06:59:36 4-4 is boring 06:59:38 April 1! 07:00:16 Also the US style of writing MM-DD-YYYY is just daft 07:00:17 :-O 07:00:19 Crazy yanks 07:00:20 and then everybody thinks it's already released since Jan 4th! 07:00:21 there are certainly tiles bugs in the latest rc 07:00:49 but that have been fixed in master for a while 07:02:40 The double uniques are problematic. 07:02:47 Double uniques? 07:02:59 Apparently uniques are iether using shafts or being placed multiple times. 07:03:32 Anybody provide a save with this remarkable phenomenon in evidence? 07:03:39 So many of our players are literally smoking crack 07:03:51 I believe stuff when I see a repro :P 07:05:18 now that's a quote you should put on the homepage! :-) 07:05:43 Struth! 07:06:37 Well, I haven't had much time to do anything other than have a nervous breakdown, so I've not been playing or coding much recently. 07:06:40 We could add a suggestion on the bugtracker to not file bugs while sloshed or otherwise incoherent 07:07:38 greensnark: a question pops into my mind, is crawl the surrogate drug or is it just not addicting enough? ;-D 07:07:42 Or emotionally unstable? 07:07:55 due: Better now, I trust? 07:08:07 bhaak: Crawl is best experienced when intoxicated 07:08:12 Or stoned 07:08:24 greensnark: Not really. :) 07:08:36 Ok, don't know about the stoned bit 07:08:45 But I play much better when intoxicated 07:08:56 Correction: I play much faster when intoxicated 07:08:58 I wonder if I play well while sedated. 07:09:06 Let us see 07:09:17 NaTm of Che 07:09:24 you probably only THINK you player better 07:09:38 or do you have scientifically evidence? 07:09:48 HaEn! 07:09:50 Just kidding :P 07:09:57 playing faster is normally playing worse in roguelikes; it would be interesting if Crawl was an exception 07:10:31 it probably is less of an issue in crawl 07:10:53 you can hit 'o' several time till it doesn't work anymore and then you look why 07:11:19 in a normal roguelike you'd have to check every step if something happened that needs your attention 07:11:49 "in a normal roguelike" <3 07:11:53 Crawl is abnormal! 07:11:58 HaEn is kinda fun 07:13:31 -!- syllogism has joined ##crawl-dev 07:15:55 -!- syllogism has quit [Client Quit] 07:15:59 okay 07:16:03 so playing while sedated is kinda good 07:18:17 bhaak: ah right, the interface shortcuts that don't work when you're in danger; simultaneously really useful in one respect, and really frustrating in another 07:19:00 the latter being a rare incident 07:19:04 ais523: frustrating in what way? 07:19:57 bhaak: things like not being able to press o to pick up a nearby autopickupable item when in combat, you have to do it manually 07:20:15 obviously, that's correct, but it's still frustrating 07:20:24 especially when you're someone like me who thinks running is more fun than fighting 07:20:40 well, I really would hate 'o' doing something in combat 07:21:06 yes, obviously 07:21:34 the only remotely plausible solution I can think of is having a second button meaning "autoexplore and I really mean it", but that would likely only benefit me and be more trouble than it's worth 07:22:13 as in "that ufetubus is not an enemy", right? 07:22:22 yes 07:22:39 or as in "as long as I can outrun it and it doesn't have ranged weapons, why should I care that it's there?" 07:23:37 new functionality -> auto_evasive_maneuvers :) 07:24:08 bhaak: watch TAEB::AI::Planar some time, it does that /all the time/ 07:25:33 -!- syllogism has joined ##crawl-dev 07:27:36 it would be a step further into the direction of not bothering the player with boring decisions, but I somehow doubt that the crawl developer want to take the game that far 07:27:51 I think the lua bindings would allow say ignoring an ufetubus for autoexplore when at XL>10 and hp>90% 07:27:56 there's already a framework for autofighting 07:28:09 Well, what I did in a similar case was miscast like a madman until i got teleportitis (among 5 other bad mutations), but if you are about to starve then it cant help you. 07:28:15 ok, that's the sort of ingenuity I like 07:36:12 ais523, I suggested being able to autopickup everythingyou are standing on that you would autopickup using ; 07:36:19 ais523, but that FR was in like 0.3 07:36:37 oh, I assumed that was already implemented, then got confused when it wouldn't work 07:37:02 part of the issue of all this is autopickup costing a turn in Crawl, which makes the interface for it a lot harder to work out sanely 07:37:25 (in NetHack, autopickup doesn't cost a turn, which leads to an entirely different interface problem of fiddling with pickup-types before walking onto something you want to pick up) 08:04:34 -!- eith has joined ##crawl-dev 08:14:39 -!- Potatosaladx has joined ##crawl-dev 08:16:16 -!- Potatosaladx has left ##crawl-dev 08:21:16 -!- hotsun has joined ##crawl-dev 08:28:51 -!- by has quit [Ping timeout: 260 seconds] 08:30:23 -!- by has joined ##crawl-dev 08:36:30 Chain lightning gives no message that it actually hits you. (https://crawl.develz.org/mantis/view.php?id=1136) by rkd 09:01:03 -!- ixtli has quit [Ping timeout: 256 seconds] 09:01:04 -!- ixtli_ has joined ##crawl-dev 09:01:05 -!- ixtli_ is now known as ixtli 09:01:31 -!- Textmode has joined ##crawl-dev 09:02:36 morning all 09:05:35 morning 09:07:12 Evening 09:07:23 You crazy othersideofglobers 09:07:46 :D 09:09:18 hehe 09:10:55 I can go home soon, you'll still have to work the whole day! muahahaha! 09:11:48 * Spads ^5s bhaak 09:19:08 -!- elly_ has joined ##crawl-dev 09:19:10 * bhaak ^5s Spads 09:19:53 -!- Spads_ has joined ##crawl-dev 09:20:29 -!- Spads has quit [Disconnected by services] 09:20:33 -!- Spads_ has quit [Client Quit] 09:20:49 -!- Spads has joined ##crawl-dev 09:21:59 -!- Leary has joined ##crawl-dev 09:22:36 -!- timecircuits1 has joined ##crawl-dev 09:24:02 -!- Xiberia has quit [*.net *.split] 09:24:03 -!- elly has quit [*.net *.split] 09:32:04 -!- Enne has joined ##crawl-dev 09:33:26 -!- elly_ is now known as elly 09:34:09 -!- Cryp71c has joined ##crawl-dev 09:34:19 gah, what a terrible weekend 09:35:01 hmm, latex in archlinux is borked 09:35:03 bad day for me :) 09:35:10 makes writing repors harder 09:35:39 cbus, hehe, I used to use latex, made taking notes in Calc 3 way easier :P 09:35:53 (but I had it on windows, muwaha) 09:36:58 cryp71c, they updated zlib to 1.2.4 from 1.2.3.4 and now when you try to generate pdf's of documents that use \includegraphic you get an error :) 09:37:03 if that makes any sense 09:37:18 lol, yeah..thats terrible, how long ago did they switch to the new zlib? 09:37:26 already a bug ticket opened so I guess a new texlive will be up tomorrow 09:37:33 I'll cehck 09:37:55 http://www.archlinux.org/packages/core/i686/zlib/ 09:38:06 Build Date: 2010-03-15 10:58:04 UTC 09:38:07 Last Updated: 2010-03-20 09:38:24 it stopped working today for me, but I haven't updated since like last week 09:40:02 meh, that sucks. 09:40:43 yeah, but arch works really well even though it's a bleeding edge dist 09:40:48 this is like the first problem I've had 09:41:02 -!- Madtrixr has joined ##crawl-dev 09:53:57 -!- ogaz has joined ##crawl-dev 10:09:50 -!- Vandal has joined ##crawl-dev 10:20:28 -!- Cryp71c has quit [Read error: Connection reset by peer] 10:27:09 03Enne * r1b68651a5492 10/crawl-ref/source/tilepick.cc: Fix tiles compilation errors from halo changes. 10:28:13 -!- ortoslon has joined ##crawl-dev 10:54:38 -!- ogaz has quit [Remote host closed the connection] 10:56:27 -!- hotsun has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Nine out of ten l33t h4x0rz prefer it] 11:13:07 -!- DrPraetor has quit [Ping timeout: 260 seconds] 11:16:26 -!- Leary is now known as Xiberia 12:16:05 -!- casmith789 has joined ##crawl-dev 12:16:23 Hi guys. There are 4 < from Lair:1. Is this a bug? 12:16:39 no 12:16:46 branch stairs are special 12:16:49 okay 12:18:10 those four < represent the three actual staircases, and any escape hatches that may have been generated 12:19:18 ah 12:22:38 Vampiric randart can be used for butchering without hunger hit (https://crawl.develz.org/mantis/view.php?id=1137) by qui 12:37:02 -!- purge has joined ##crawl-dev 12:44:35 -!- Enne has quit [Quit: Enne] 12:45:28 -!- Enne has joined ##crawl-dev 12:46:16 -!- Enne has quit [Client Quit] 12:58:06 -!- DrPraetor has joined ##crawl-dev 13:03:33 -!- ortoslon has quit [Read error: Connection reset by peer] 13:09:16 -!- ais523 has quit [Remote host closed the connection] 13:10:34 -!- Spads has quit [Ping timeout: 264 seconds] 13:19:07 seriously early amulet of rage needs to go... so ridiculous. 13:19:16 uniques are nothing 13:23:13 well blinking uniques are 13:23:44 -!- ortoslon has joined ##crawl-dev 13:29:18 * Zaba idly wonders how to change the email address that mailman mailing lists use for him 13:45:45 -!- purge has quit [Quit: .] 13:51:02 -!- karmatic has joined ##crawl-dev 13:51:40 You should add a "Cursed Amulet of Shutdown Computer" that, when worn, turns off the user's computer - losing the game and all open documents 13:55:00 -!- ogaz has joined ##crawl-dev 14:11:03 !tell neunon Two patches to fix sqlite3 compile on mac os 10.5: http://sprunge.us/SRBa 14:11:04 by: OK, I'll let neunon know. 14:16:42 03by * r1d9ce342ce0a 10/crawl-ref/source/ (mon-cast.cc monster.cc): Fix monster silence not invalidating agrid as appropriate. 14:16:43 03by * r8cc49931c177 10/crawl-ref/source/ (mon-place.cc mon-transit.cc monster.cc): Make some monster movement code use move_to_pos. 14:16:44 03by * r0d95dc671575 10/crawl-ref/source/ (losglobal.cc losglobal.h makefile.obj): losglobal.cc: A start at tracking LOS globally. 14:16:47 03by * r3831bbf8c31b 10/crawl-ref/source/ (9 files): Invalidate global LOS where appropriate. 14:16:48 03by * rdea589d649ce 10/crawl-ref/source/actor-los.cc: Make actor::see_cell use global LOS. 14:16:50 03by * rf076dba08f37 10/crawl-ref/source/ (36 files): Update actor::get_los to use global LOS. 14:16:52 03by * re862c6b5888e 10/crawl-ref/source/ (main.cc mon-act.cc): Consider opening/closing doors as terrain change. 14:16:53 03by * rb4fd6a508a17 10/crawl-ref/source/ (files.cc files.h): Move restoring state after level excursion into load(). 14:16:56 03by * r93ce09261f5e 10/crawl-ref/source/ (actor-los.cc arena.cc losglobal.cc losglobal.h): Yet another version of arena LOS hacks. 14:16:58 03by * r63d646d1fc2c 10/crawl-ref/source/ (6 files in 2 dirs): Update LOS tests to global los. 14:21:04 -!- aslakkar has quit [Read error: Operation timed out] 14:23:14 -!- zenna has quit [Ping timeout: 246 seconds] 14:24:19 -!- Keskitalo has quit [Ping timeout: 276 seconds] 14:26:39 ooh, that does sound like a better way to do things 14:32:04 I fear it's also a lot more fragile 14:33:02 -!- aslakkar has joined ##crawl-dev 14:33:39 -!- Keskitalo has joined ##crawl-dev 14:33:43 shrug, we have a fixed set of things that can affect los 14:34:06 just a matter of making sure they're all covered 14:34:25 yes, bugs should get caught over time 14:35:01 -!- zenna has joined ##crawl-dev 14:37:07 hrm, couple arena crash bugs still in 14:38:21 by: have there been anymore 0.6 fixes since rc3? 14:38:28 yes 14:38:45 relating to what? 14:38:46 the FPS limiter removal, and the shop explore lagginess 14:38:49 okay 14:39:15 when was rc3 tagged again? I can look through the master logs 14:39:43 last tuesday or so, but i'm going through stuff now anyway 14:39:55 just wanted to make sure i didn't miss anything 14:40:15 ok; those are the two I remember 14:40:52 hmm, that corruption & lua marker bug, also 15:01:34 03by * rc9c58b990228 10/crawl-ref/source/ (act-iter.cc actor-los.cc areas.cc arena.cc player.cc): Fix arena with global LOS. 15:01:46 -!- by has quit [Quit: Lost terminal] 15:16:50 -!- TGWi has joined ##crawl-dev 15:17:40 is there anything in sprint that would break if I used more levels than just D:1? 15:18:34 -!- by has joined ##crawl-dev 15:19:00 TGWi: what do you mean 15:19:29 make 27 vaults and have it go all the way down and up 15:19:36 don't put everything on one level 15:20:24 yes, there were several changes that make sure D only has one level 15:20:32 argh! 15:21:01 wouldn't be incredibly hard to fix, but i don't know that it's worth it 15:21:09 what if I use other branches? 15:21:31 what exactly is your goal here 15:21:43 27 levels doesn't sound much like a sprint 15:21:44 d: 15:21:45 use stairs? 15:21:51 short levels bro 15:21:55 call it jog 15:22:30 basically, the way noise works in sprint bugs me 15:22:55 see, that's the question i was trying to get you to answer 15:22:56 (: 15:23:14 hopefully we'll have a noise system that makes more sense soon 15:23:17 also, it's easier to make multiple sections 15:23:24 erm 15:23:32 multiple variations on one section 15:23:48 someone (maybe chapayev) was trying to get some sprint maps together that used subvaults 15:23:55 which would help there 15:24:57 is there a way to get around all the D:1 stuff? 15:25:06 not currently 15:25:19 :| 15:26:32 maybe I could make it in a normal crawl game 15:27:39 you'd also need to add in logic to pick the appropriate map whenever someone adds a new level 15:27:47 including shafts, etc 15:27:58 hm? 15:28:21 sprint works by making the main dungeon entry vault an encompass map 15:28:33 does it need to be an entry? 15:28:33 so it doesn't have to touch any of the map handling at all 15:28:45 you can't just use weighted encompasses? 15:29:15 there's no way to change map weights based on the game type at the moment 15:29:38 oh, no, I didn't mean as a game type 15:29:52 I was just going to keep two copies of crawl 15:30:13 ah, well, yeah, do whatever 15:30:14 (: 15:30:35 -!- nrook has joined ##crawl-dev 15:30:39 lo nrook 15:30:55 !rc 15:30:56 http://crawl.akrasiac.org/rcfiles/TGW.crawlrc 15:31:07 -!- by has quit [Quit: Lost terminal] 15:31:10 hello TGW 15:37:38 -!- ericc_c has joined ##crawl-dev 15:39:15 so, syntax is a bit unclear 15:39:33 how do I make it choose randomly from a group of maps 100% of the time? 15:41:06 CHANCE: 100% i guess 15:41:43 -!- eric_c_c has joined ##crawl-dev 15:41:45 along with TAGS: chance_whatever 15:41:53 ok 15:41:59 thanks 15:42:02 i don't actually know 15:42:07 that's just how i interpret the docs 15:42:07 (: 15:43:35 will vaults be placed on top of encompasses? 15:43:40 -!- ericc_c has quit [Ping timeout: 268 seconds] 15:43:42 well, uniques and stuff 15:47:51 -!- eric_c_c has quit [Ping timeout: 252 seconds] 15:48:07 the game errors and shuts down if there are no temples? come on 15:57:50 -!- syllogism has quit [] 16:00:54 it errors and shuts down if there are no altars in the temple? come on 16:02:48 -!- Madtrixr is now known as Mad|Fail 16:08:01 -!- Mad|Fail is now known as Madtrixr 16:10:32 cool, now it's mysteriously disappearing when I start 16:13:19 yeah, it has to pick which altars are going to be in the temple and which are going to be overflow at the start of the game 16:13:39 I just undid everything I did 16:13:48 the only thing that's different is one entry vault 16:15:14 oh hurr 16:21:49 hmm, found a bug 16:22:02 when inscribing a stair down it doesn't work on all stairs down 16:22:08 just that single specific stair 16:23:01 or is that a bug? :) 16:23:10 (should I report it or just ignoer it)? 16:24:31 what do you mean "inscribing a stair down" 16:24:39 using ! 16:24:41 whatever its called 16:24:51 I had "fuckload of nasties" put on a stairs down 16:25:09 but I resumed the game a couple of days later and went down another stair (to the level that should've complained) 16:25:14 but I never received a message 16:25:51 dunno if its intentional so that it only complains on the exact stair you used ! on (since levels can be disconnected) or not, but just letting you know and letting you decide :) 16:26:26 works properly here 16:26:45 hmm, was bugged on trunk on CDO 16:27:02 I'll doublecheck later, too many torrents to play :) 16:27:19 i'm testing it on the version that's live on cdo, so 16:27:20 (: 16:27:24 hehe 16:30:22 -!- TGWi has left ##crawl-dev 16:32:09 -!- dpeg has joined ##crawl-dev 16:32:19 !seen Keskitalo 16:32:20 I last saw Keskitalo at Mon Mar 22 19:40:22 2010 UTC (1h 51m 58s ago) saying Whoo. on ##crawl. 16:32:51 so, are there any more outstanding bugs 0.6? 16:33:05 i want to get another short rc out to make sure the tiles changes are acceptable 16:33:20 but i think we're pretty close to release time 16:34:12 everything that's left is very minor 16:34:38 doy: yay! 16:34:58 less than one month over time!!! 16:35:02 (: 16:35:20 except maybe the fulsome-bug ;) 16:35:37 -!- Amonchakad has joined ##crawl-dev 16:35:50 BTW, trunk has some changes to cap Vp vamp healing -- right now if you want to heal, you sleep+stab a newt. From 24 hp to full (91). 16:36:05 Is Xom supposed to give even huge amounts of money? Cause I just got 3200 gp. On D:7. 16:36:08 kilobyte: ah, Darshan repaired that? 16:36:20 Oh, so many problems with gold acquirement :( 16:36:25 4dc73249^ and 4dc73249 16:36:36 by did 16:37:13 these changes fix only stabs, though, but normal heals are huge but not outright outrageous 16:38:14 Not that I'm complaining, considering Xom is usually more of a liability than a god 16:38:34 kilobyte: think that should go into 0.6.0? 16:38:42 doy: I think so, too. 16:38:50 okay 16:39:09 yeah, with 0.5 nerfs to Xom armour and mutations, Xom's no more something you can scum 16:40:08 kilobyte: Xom is an ongoing project, the idea being that you get toys (gifts/mutations) along the way but *mostly* help in stressful situations. 16:40:28 doy: it's not a pressing issue, as we had such vamp heals since vampires got added. It's just more visible now. 16:40:58 doy: if we want to release, this can go to 0.6.1, unless you feel like cutting the abuse now 16:41:31 kilobyte is right 16:41:49 -!- Amonchakad has quit [Quit: Page closed] 16:41:56 i don't really mind either way, i'm going to release rc4 today 16:42:03 whatever you guys think is reasonable 16:42:04 (: 16:43:04 well, my Vp right now has only a long sword of vamp he's unskilled with, so this won't affect my current game much :p 16:46:04 I seem to get the random 1sec freeze when killing with a projectile but that is hardly anything breaking 16:46:07 and it's random :( 16:46:54 felirx: all projectiles, all killsß 16:46:54 felirx: there were some changes to fix similar issues, that might be taken care of 16:47:09 should test once i get the next version out 16:47:18 currently testing with rc3 16:48:24 -!- nrook has quit [Quit: Lost terminal] 16:53:46 -!- DrPraetor has quit [Ping timeout: 246 seconds] 16:58:28 felirx: are the starting screens in tiles okay now? 16:58:35 0.7 content is sooo cool :) 17:00:42 I had an exam today 17:00:51 tomorrow I'll continue work on them 17:02:35 exam about what? 17:04:13 algorithms 17:05:19 went well? 17:06:49 dunno, ask Eino. He had the same one! 17:07:59 :) 17:12:33 is XL10 wizard type char supposed to be able to just melee down yak packs and giant toads? 17:13:07 felirx: what comboß 17:13:15 DsWz 17:14:10 felirx: going unarmed? 17:14:28 DS could easily become a fighter, moreso with fitting mutations. 17:14:28 some random weapon of venom 17:14:41 I have 1 in fighting 17:15:14 It sorta feels like a DsWz can just do whatever he wants 17:15:23 felirx: I don't think that one DSWz who pulls that move is a problem. If every other of your DSWz turns out to be a melee killing machine, well, that'd be a problem. 17:16:47 it feels like a really powerful combo so might want to keep an eye out at least 17:17:19 very profient caster that might end up with something like 250 hp when a deep elf gets some 130 17:20:16 felirx: which god? 17:20:31 sif 17:23:41 it's true that you're much better at melee than a deep elf, but you're also much worse at casting 17:24:03 -!- jld has quit [Read error: Operation timed out] 17:27:53 -!- jld has joined ##crawl-dev 17:31:48 it's not really the melee thing that worries me the most 17:31:56 hi 17:32:00 my last game I could just stand inside 9 air elementals and gain mana channeling 17:33:10 felirx: this was with Vehumet? 17:33:14 due: Hi! 17:33:21 sif 17:33:42 some 20-30 ac, 30+ evasion, amulet of guardian spirit and sif channeling 17:34:13 he had hunger issues though :) 17:35:15 felirx: my KeSt was supposed to be a conjurer, but then went with quickblade and two slaying rings. He chose Vehumet before that, however, and found "GS along the way. That was a very powerful combo -- lots of MP from casting, Vehumet to replenish MP, GS to use MP as HP. 17:35:30 I am not sure if one of Vehumet or GS is really broken, however. 17:35:42 Note that using "GS with a caster is extremely risky. 17:36:14 true 17:37:02 up until I drowned in shoals, there was not a single moment the silly DsWz was in danger though 17:37:05 with gs on 17:37:26 felirx: you used channeling? 17:37:31 yes 17:37:33 heavily 17:37:34 -!- Madtrixr has quit [Ping timeout: 264 seconds] 17:37:42 There is the problem that GS turns all channeling into healing... we may need to revisit that. 17:38:01 during the game, my health was 99% of the time at full 17:38:19 Similar with me. 17:38:19 it dipped twice below 50% and one of those was the time I shot myself with a circular iood 17:38:37 which had me laughing for 15 mins straight 17:40:55 iood is a pretty great idea 17:40:56 (: 17:41:31 it missed a manticore that was either right next to me or one tile away 17:41:42 made a beautiful 360 degree cricle 17:41:46 and shot me in the back 17:42:36 felirx: did you have time to react? 17:42:46 mm 17:42:56 I think it took two or three turns in total to do that 17:43:12 okay 17:45:57 very hard to recreate :) 17:46:48 -!- ogaz has quit [Remote host closed the connection] 17:47:30 seems like it takes some 15 turs to do the circle if you're hasted 17:48:36 does iood actually pick you as a target if there are no enemies around? 17:48:42 nah 17:48:47 it flies straight 17:48:52 but the manticore is right next to me 17:48:57 so it tries to circle back to hit it 17:49:03 but hits you first ;) 17:49:30 (: 17:49:34 -!- Cryp71c has joined ##crawl-dev 17:49:49 -!- Madtrixr has joined ##crawl-dev 17:50:47 ..hello.. 17:52:07 Hi Robert! 18:09:05 hello, only just got on. Daughter in hospital. -_- 18:12:07 Cryp71c: what happened? 18:12:41 She has a viral infection, but she's only 5 weeks old so its more dangerous than usual. 18:13:15 Cryp71c: oh, I know the feeling ... and the fear. 18:13:32 err, flail of Fedhas' Approval {pain, str-2 dex+3} 18:13:41 heh 18:13:45 another case of funny wording 18:13:59 "I'LL show you some 'approval'" 18:51:24 -!- Iainuki_ has joined ##crawl-dev 18:52:05 dpeg: so how is .6 looking? 18:52:45 dpeg: what was the decision on vampiric weapons? 19:03:03 -!- purge has joined ##crawl-dev 19:03:55 woo just installed windows 7... much nicer than xp :) 19:04:58 ... ew. 19:05:03 it is 19:05:03 -!- casmith789 has quit [Read error: Connection reset by peer] 19:06:34 due: lol it really has some nice features! 19:07:12 * due makes sign to ward off evil. 19:08:45 the fact that you can make the taskbark actually usable when it's vertical is a reason enough 19:09:01 Cryp71c: doy said it'll be out soon :) 19:09:05 http://s153.photobucket.com/albums/s210/purge83/?action=view¤t=desktop.png 19:09:06 :D 19:09:21 doy: let's leave the {vamp} nerf for 0.6.1. 19:09:26 okay 19:11:12 03by 07stone_soup-0.6 * r04e4db46e90e 10/crawl-ref/source/mon-clone.cc: Fix mons_summon_illusion_from use of create_monster. 19:11:13 03Keskitalo 07stone_soup-0.6 * r6fc23f5d5e04 10/crawl-ref/docs/options_guide.txt: Remove a reference to remove curse spell. 19:11:18 03j-p-e-g 07stone_soup-0.6 * rc03b46cf14d8 10/crawl-ref/settings/034_monster_glyphs.txt: Update 034_monster_glyphs.txt : giant lizard -> crocodile. 19:11:20 03by 07stone_soup-0.6 * rc46370995a3d 10/crawl-ref/ (6 files in 3 dirs): Revert "Make tiles maximal FPS configurable." 19:11:23 03by 07stone_soup-0.6 * r6ce086b6b34f 10/crawl-ref/source/tilesdl.cc: Kill tiles FPS limiter. 19:11:25 03by 07stone_soup-0.6 * r28cf0740906c 10/crawl-ref/source/dat/clua/lm_trig.lua: Allow doubly activating Lua triggerables. 19:11:27 03by 07stone_soup-0.6 * r8397df8c0238 10/crawl-ref/source/it_use2.cc: Update wielded item display for any item on unwield. 19:11:28 purge: http://www.student.oulu.fi/~jannelah/desktop.png 19:11:30 03j-p-e-g 07stone_soup-0.6 * rd5f50e028c70 10/crawl-ref/source/dat/descript/features.txt: Tweak open door description. 19:11:31 03by 07stone_soup-0.6 * r486bc79d3f9b 10/crawl-ref/source/feature.cc: Revert "Unify stair case colouring in- and outside view." 19:11:33 03by 07stone_soup-0.6 * r289ab71f2f41 10/crawl-ref/source/feature.cc: Unify stair case colouring in- and outside view. 19:11:36 03by 07stone_soup-0.6 * r313b681e9a81 10/crawl-ref/source/dat/des/portals/wizlab.des: wizlab.des: No more spinal fluid (due, mu). 19:11:37 03by 07stone_soup-0.6 * r9ca0bfbc2bf1 10/crawl-ref/source/tilesdl.cc: Call tiles.set_need_redraw() from tiles.clrscr(). 19:11:40 03alpha.dev 07stone_soup-0.6 * r85f89d7c6b09 10/crawl-ref/source/invent.cc: Colour tags are now taken into account for terminal width calculations on the ^x screen. This fixes weight value misalignment. 19:11:44 03dolorous 07stone_soup-0.6 * r2b109ae64764 10/crawl-ref/source/artefact.cc: Fix Mantis 1131. 19:11:45 03j-p-e-g 07stone_soup-0.6 * r4a07c47d4dd5 10/crawl-ref/ (docs/crawl_manual.txt source/tilereg.cc): Add tooltips for opening/closing adjacent doors. 19:11:46 03by 07stone_soup-0.6 * r6e579ed11abd 10/crawl-ref/source/mon-place.h: Document create_monster return value. 19:12:21 looks nice :) 19:17:44 -!- dpeg has quit [Quit: nights] 19:19:46 Master branch on CDO updated to: 0.6.0-rc4-0-g6e579ed (16.7) 19:22:05 rc4 yay! 19:22:19 hopefully this one will be short 19:22:20 is 0.6 getting the new aptitudes at some point? 19:22:27 just want to test out the tiles fixes 19:22:28 felirx: nope 19:22:31 felirx: neg 19:25:56 felirx: http://crawl.develz.org/trunk/crawl_tiles-0.6.0-rc4-0-g6e579ed.zip 19:26:31 doy: RC4 looks good, <3 the stair color changes in regular ma 19:26:32 map* 19:27:03 I'll try rc4 when I manage to get this DSWz killed 19:27:33 felirx: saves are compatible! 19:27:48 (maybe)! 19:28:14 if they're not, i'd like to know before we do an actual release! 19:28:15 (: 19:29:26 didn't crash (yet) at least 19:29:32 with evil roxanne on screen 19:48:34 -!- ortoslon has quit [Read error: Connection reset by peer] 19:50:16 http://crawl.develz.org/wordpress/rc4 20:06:47 -!- karmatic has quit [Quit: Leaving] 20:08:21 -!- eric_c_c has joined ##crawl-dev 20:11:04 -!- karmatic has joined ##crawl-dev 20:13:58 -!- eric_c_c has quit [Ping timeout: 246 seconds] 20:25:05 03kilobyte * ra7f55e87a79b 10/crawl-ref/source/mon-stuff.cc: Don't crash if a mon dies/is dismissed with pos (0,0). 20:25:19 -!- pointless_ has joined ##crawl-dev 20:28:54 -!- karmatic has quit [Ping timeout: 252 seconds] 20:29:38 -!- karmatic has joined ##crawl-dev 21:10:56 -!- purge has quit [Quit: .] 21:12:13 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 21:15:11 -!- eith has quit [Ping timeout: 246 seconds] 21:33:00 -!- eric_c_c has joined ##crawl-dev 21:36:39 -!- karmatic has quit [Ping timeout: 240 seconds] 21:40:44 -!- stabwound has quit [Ping timeout: 246 seconds] 21:47:15 -!- stabwound has joined ##crawl-dev 21:54:53 doy: has anyone ever mentioned a) Poison still doing damage after its been applied but rP has been gained? 21:54:58 ..ignore that a) 21:55:31 not a bug 21:56:33 right, I figured it wasn't, was curious on the official justification of that 21:57:58 gameplay reasons 21:58:07 would make cure poison sources pretty worthless 22:12:09 -!- Iainuki_ has quit [Quit: Iainuki_] 22:12:36 would also make rPois basically irrelevant in combat 22:12:58 since poisoners don't do significant damage during the fight, generally 22:32:41 -!- Textmode has quit [Quit: Over the ages, man has been certain of a great many things. some of these things were even true.] 22:40:13 -!- eric_c_c has quit [Ping timeout: 264 seconds] 23:11:09 -!- pointless_ has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6/20100115144158]] 23:32:16 -!- ogaz has joined ##crawl-dev 23:50:17 -!- stabwound has quit [Ping timeout: 240 seconds] 23:55:16 -!- stabwound has joined ##crawl-dev