projects
/
crawl.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
crawl.git
2014-09-18
theTower
Fresh light D/Depths encompass vault edits
commit
|
commitdiff
|
tree
|
snapshot
2014-09-18
theTower
Further Swamp end vaults adjustments
commit
|
commitdiff
|
tree
|
snapshot
2014-09-18
theTower
New Gehenna end.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-18
theTower
Vault batch.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-18
theTower
Better compensate Crypt's spawns for the cut floors
commit
|
commitdiff
|
tree
|
snapshot
2014-09-18
Steve Melenchuk
Move a name lower down in CREDITS.txt.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-18
ontoclasm
Fix the D&D title screen
commit
|
commitdiff
|
tree
|
snapshot
2014-09-17
Shmuale Mark
Shops aren't stairs (#8965).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-17
Shmuale Mark
Allow using Draw Out Power while confused (#8969).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-17
Shmuale Mark
Don't let mummies sacrifice potions (#8963).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-17
Shmuale Mark
Make rings less likely from acquirement if you only...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-17
Shmuale Mark
Ru text improvements.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-17
Pekka Lampila
Identify invis potion correctly even with halo (#8921).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-17
ontoclasm
Ru altar tile
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Pekka Lampila
Update minimap when Ash detects portals (#8903).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
elliptic
Fix DACT_ALLY_SACRIFICE_LOVE being applied to monsters...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Pekka Lampila
Wizmode character dump loading fixes.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Pekka Lampila
Actually waive Gozag service fee for monks.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
elliptic
Make view.update_monsters() dlua.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
ontoclasm
Unrand tiles by roctavian
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
Unbreak save compat.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
Ditch the commented options in init.txt.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
cset -> display_char, improve documentation, code.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
Remove dat/clua/gearset.lua.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
Remove dat/clua/wield.lua.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
Change trapwalk_safe_hp to a boolean option.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
Add a "Cloud" status light and an option to control it.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Shmuale Mark
Make dispellability of a duration a field in duration_def.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Shmuale Mark
Don't crash whenever making a Vaults level (#8958).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Steve Melenchuk
0.15.1 changelog.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Corin Buchanan...
Coloring Ru attack stop/redirect messages and fixing...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Steve Melenchuk
Changelog through 0.16-a0-603-g12f7cf7.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Steve Melenchuk
Revert "(EXPERIMENTAL ONLY)Ru: Reverse DACT tags for...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Steve Melenchuk
Merge branch 'iashol'
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Jesse Luehrs
add a new option to allow disabling all kinds of animations
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
elliptic
clua: view.cloud_at().
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Shmuale Mark
Add Alex Henry to CREDITS.txt.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Akinori MUSHA
Use more sources to locate font files.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Alex Henry
l_item.cc : added item.hands
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Richard Soderberg
melee_attack.cc: qty.3 of ASSERT(defender); to defend...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Richard Soderberg
Makefile: use xcode-select -p to find Xcode, resort...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Shmuale Mark
Possibly fix not being able to compile crawl-ref.sln...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Shmuale Mark
Remove Tomb from deck of punishment (#8859).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Eduardo Gonzalez
Ignore saprovorous when considering gourmand useless...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Shmuale Mark
Deverbosificate.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Shmuale Mark
Use feat_is_ functions in another place.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
Jesse Luehrs
fix precedence (8959)
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
ontoclasm
Panlord weapon tiles
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
ontoclasm
Bloodbane, Prune, & Sharnga tiles
commit
|
commitdiff
|
tree
|
snapshot
2014-09-15
ontoclasm
Fix some rims
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
tweak the orb animation a bit more
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
actually, disable it for all webtiles
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
disable animations in webtiles for now
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
run the shatter animation before monsters are damaged
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
add option to control if animations are used
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
<+edlothiol> doy: isn't that basically flash_view_delay?
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
animation for low hitpoints
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
shorten the shatter animation a bit
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
better banishment animation
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
need to switch this dynamically
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
use darkgrey for the console orb animation
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
better orb animation
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
pass in the colour too
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Nicholas Feinberg
Constify.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
add an animation for picking up the orb
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
add an animation transition for being banished
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
allow not cleaning up the screen after an animation
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
add a few more animation types
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
factor the animation out to allow for other animations
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
shake the viewport around a bit when shatter is cast
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
swap out flash freeze for glaciate
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
better message for crystal spear breath
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
note "three-headed" in serpent of hell descriptions
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
few more tweaks
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
buff the cocytus and dis variants a bit
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
also give serpent of hell summon dragon, because why not
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
buff serpent of hell a bit
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Jesse Luehrs
allow multi-attacks from monsters with more than one...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Neil Moore
Be less loopy.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Neil Moore
Constify.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
gammafunk
Klown around in some Mnoleg vaults
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
gammafunk
Tweak a mnoleg vault
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
gammafunk
Turn Mnoleg into a something even more horrible
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Neil Moore
Avoid reading uninitialised feature override entries.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Only use the 'special' unrand flag for what it's claime...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Remove 'special' from some unrands.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Make the captain's cutlass disarmingly good.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Steve Melenchuk
The 0.15 tournament is over; don't annoy people about...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Make beams even more unable to hit monsters in walls.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Don't consider lightning bolts to go through trees...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Improve some beam code (|amethyst).
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Turn symbol/magic_symbol into methods of feature_def...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Pack dungeon_feature_type more tightly on save bump.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Make a bunch of switches on DNGN_ enums use feat_is_...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Try to remove the last comparisons by order of dungeon_...
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Remove more comparisons by order in dungeon_feature_type.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Clean up terrain.cc slightly.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Remove unused feat_is_rock function.
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
Shmuale Mark
Replace magic enum values with FFT_s in feature-data.h
commit
|
commitdiff
|
tree
|
snapshot
2014-09-14
ontoclasm
LRD & Shatter icons
commit
|
commitdiff
|
tree
|
snapshot
next