crawl.git
2014-09-18 theTowerScale Ziggurat monsters per floor very harsly to number...
2014-09-18 theTowerZiggurat set / pillar tweaks
2014-09-18 theTowerAdjust select Depths vaults to try and reduce monster...
2014-09-18 theTowerTouch ups to mon-spll.h, spl-data.h
2014-09-18 theTowerFix compilation.
2014-09-18 Corin Buchanan... Fixing Power Leap targeting
2014-09-18 Corin Buchanan... Tweak Cataclysm damage and status effects.
2014-09-18 theTowerWeaken some extremely early overly dangerous vaults
2014-09-18 theTowerLower base draconian chances in polymorph
2014-09-18 theTowerMore plane rend adjustments
2014-09-18 theTowerFix monster orb of electrocution using one die, not...
2014-09-18 theTowerClean up hells lua a little, move Serpent code to vault.lua
2014-09-18 theTowerReplace a quote, add two quotes, date another quote.
2014-09-18 theTowerBlock eels and lava snakes from Zot.
2014-09-18 theTowerLet pairs of ragged claws scuttle across the floors...
2014-09-18 theTowerFresh light D/Depths encompass vault edits
2014-09-18 theTowerFurther Swamp end vaults adjustments
2014-09-18 theTowerNew Gehenna end.
2014-09-18 theTowerVault batch.
2014-09-18 theTowerBetter compensate Crypt's spawns for the cut floors
2014-09-18 Steve MelenchukMove a name lower down in CREDITS.txt.
2014-09-18 ontoclasmFix the D&D title screen
2014-09-17 Shmuale MarkShops aren't stairs (#8965).
2014-09-17 Shmuale MarkAllow using Draw Out Power while confused (#8969).
2014-09-17 Shmuale MarkDon't let mummies sacrifice potions (#8963).
2014-09-17 Shmuale MarkMake rings less likely from acquirement if you only...
2014-09-17 Shmuale MarkRu text improvements.
2014-09-17 Pekka LampilaIdentify invis potion correctly even with halo (#8921).
2014-09-17 ontoclasmRu altar tile
2014-09-16 Pekka LampilaUpdate minimap when Ash detects portals (#8903).
2014-09-16 ellipticFix DACT_ALLY_SACRIFICE_LOVE being applied to monsters...
2014-09-16 Pekka LampilaWizmode character dump loading fixes.
2014-09-16 Pekka LampilaActually waive Gozag service fee for monks.
2014-09-16 ellipticMake view.update_monsters() dlua.
2014-09-16 ontoclasmUnrand tiles by roctavian
2014-09-16 Shmuale MarkUnbreak save compat.
2014-09-16 Shmuale MarkDitch the commented options in init.txt.
2014-09-16 Shmuale Markcset -> display_char, improve documentation, code.
2014-09-16 Shmuale MarkRemove dat/clua/gearset.lua.
2014-09-16 Shmuale MarkRemove dat/clua/wield.lua.
2014-09-16 Shmuale MarkChange trapwalk_safe_hp to a boolean option.
2014-09-16 Shmuale MarkAdd a "Cloud" status light and an option to control it.
2014-09-16 Shmuale MarkMake dispellability of a duration a field in duration_def.
2014-09-15 Shmuale MarkDon't crash whenever making a Vaults level (#8958).
2014-09-15 Steve Melenchuk0.15.1 changelog.
2014-09-15 Corin Buchanan... Coloring Ru attack stop/redirect messages and fixing...
2014-09-15 Steve MelenchukChangelog through 0.16-a0-603-g12f7cf7.
2014-09-15 Steve MelenchukRevert "(EXPERIMENTAL ONLY)Ru: Reverse DACT tags for...
2014-09-15 Steve MelenchukMerge branch 'iashol'
2014-09-15 Jesse Luehrsadd a new option to allow disabling all kinds of animations
2014-09-15 ellipticclua: view.cloud_at().
2014-09-15 Shmuale MarkAdd Alex Henry to CREDITS.txt.
2014-09-15 Akinori MUSHAUse more sources to locate font files.
2014-09-15 Alex Henryl_item.cc : added item.hands
2014-09-15 Richard Soderbergmelee_attack.cc: qty.3 of ASSERT(defender); to defend...
2014-09-15 Richard SoderbergMakefile: use xcode-select -p to find Xcode, resort...
2014-09-15 Shmuale MarkPossibly fix not being able to compile crawl-ref.sln...
2014-09-15 Shmuale MarkRemove Tomb from deck of punishment (#8859).
2014-09-15 Eduardo GonzalezIgnore saprovorous when considering gourmand useless...
2014-09-15 Shmuale MarkDeverbosificate.
2014-09-15 Shmuale MarkUse feat_is_ functions in another place.
2014-09-15 Jesse Luehrsfix precedence (8959)
2014-09-15 ontoclasmPanlord weapon tiles
2014-09-15 ontoclasmBloodbane, Prune, & Sharnga tiles
2014-09-15 ontoclasmFix some rims
2014-09-14 Jesse Luehrstweak the orb animation a bit more
2014-09-14 Jesse Luehrsactually, disable it for all webtiles
2014-09-14 Jesse Luehrsdisable animations in webtiles for now
2014-09-14 Jesse Luehrsrun the shatter animation before monsters are damaged
2014-09-14 Jesse Luehrsadd option to control if animations are used
2014-09-14 Jesse Luehrs<+edlothiol> doy: isn't that basically flash_view_delay?
2014-09-14 Jesse Luehrsanimation for low hitpoints
2014-09-14 Jesse Luehrsshorten the shatter animation a bit
2014-09-14 Jesse Luehrsbetter banishment animation
2014-09-14 Jesse Luehrsneed to switch this dynamically
2014-09-14 Jesse Luehrsuse darkgrey for the console orb animation
2014-09-14 Jesse Luehrsbetter orb animation
2014-09-14 Jesse Luehrspass in the colour too
2014-09-14 Nicholas FeinbergConstify.
2014-09-14 Jesse Luehrsadd an animation for picking up the orb
2014-09-14 Jesse Luehrsadd an animation transition for being banished
2014-09-14 Jesse Luehrsallow not cleaning up the screen after an animation
2014-09-14 Jesse Luehrsadd a few more animation types
2014-09-14 Jesse Luehrsfactor the animation out to allow for other animations
2014-09-14 Jesse Luehrsshake the viewport around a bit when shatter is cast
2014-09-14 Jesse Luehrsswap out flash freeze for glaciate
2014-09-14 Jesse Luehrsbetter message for crystal spear breath
2014-09-14 Jesse Luehrsnote "three-headed" in serpent of hell descriptions
2014-09-14 Jesse Luehrsfew more tweaks
2014-09-14 Jesse Luehrsbuff the cocytus and dis variants a bit
2014-09-14 Jesse Luehrsalso give serpent of hell summon dragon, because why not
2014-09-14 Jesse Luehrsbuff serpent of hell a bit
2014-09-14 Jesse Luehrsallow multi-attacks from monsters with more than one...
2014-09-14 Neil MooreBe less loopy.
2014-09-14 Neil MooreConstify.
2014-09-14 gammafunkKlown around in some Mnoleg vaults
2014-09-14 gammafunkTweak a mnoleg vault
2014-09-14 gammafunkTurn Mnoleg into a something even more horrible
2014-09-14 Neil MooreAvoid reading uninitialised feature override entries.
2014-09-14 Shmuale MarkOnly use the 'special' unrand flag for what it's claime...
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