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Add two new Ru sacrifices: resistance and eye
[crawl.git]
/
crawl-ref
/
source
/
mon-project.cc
2015-04-25
Corin Buchanan-Howland
Add two new Ru sacrifices: resistance and eye
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2015-04-15
Shmuale Mark
Merge branch 'skillmenu'
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2015-03-30
Shmuale Mark
Add French spacing fixes.
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2015-03-30
Shmuale Mark
Merge branch 'master' into species_data
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2015-03-26
Neil Moore
Pull out another IOOD key.
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2015-03-26
Nicholas Feinberg
Pull out Orb of Destruction props
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diff to current
2014-11-30
Steve Melenchuk
Merge branch 'panlord-colour'
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2014-11-27
Jesse Luehrs
Merge branch 'master' into explore
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2014-11-27
Jesse Luehrs
Merge branch 'master' into randliches
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2014-11-26
Steve Melenchuk
Let actor::hurt accept a kill_method_type, source,...
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2014-11-24
Shmuale Mark
Add monster::swap_with, use it in several locations.
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2014-11-20
Steve Melenchuk
Merge branch 'sdl2'
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2014-11-15
Nicholas Feinberg
Fix burst IOOD targeting
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2014-11-15
Nicholas Feinberg
Make high-power Orb cards try to aim (Hangedman)
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2014-11-11
Jesse Luehrs
use c++-style standard headers
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2014-11-06
Shmuale Mark
Mindexicide: ouch(), scorefile_entry.
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2014-11-05
Neil Moore
Don't crash when casting IOOD at an adjacent foe.
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2014-11-03
Shmuale Mark
Split up mon-message.cc.
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2014-10-30
Jesse Luehrs
remove some unnecessary header inclusions
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2014-10-30
Jesse Luehrs
clean up header inclusions
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2014-10-26
Shmuale Mark
Make beams store a mid_t rather than a mindex for sourc...
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2014-10-20
Steve Melenchuk
Merge branch 'mon-spell-slots'
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2014-10-14
Shmuale Mark
Revert "Use a constant."
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2014-09-30
Shmuale Mark
Use a constant.
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2014-08-08
Neil Moore
Merge branch 'master' into iashol
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2014-07-30
Nicholas Feinberg
Remove stuff
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2014-07-24
reaverb
Merge branch 'master' into iashol
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2014-07-14
Nicholas Feinberg
Separate 'permanent' and 'temporary' monster hit dice
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2014-07-10
reaverb
Merge branch 'master' into iashol
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2014-07-09
ontoclasm
Merge branch 'master' of gitorious.org:crawl/crawl
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2014-07-09
Chris Campbell
Fix magical shields being unable to block most ranged...
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2014-06-28
reaverb
Merge branch 'master' into iashol
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2014-06-22
Shmuale Mark
The great mon-stuff migration.
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2014-06-11
Shmuale Mark
Merge branch 'mon-pickup'
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2014-06-07
Steve Melenchuk
Whitespace fix.
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2014-06-06
Neil Moore
Properly credit kills from reflected IOOD (#3941)
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2014-06-05
reaverb
Rename BEAM_NUKE to BEAM_DEVASTATION
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2014-05-29
Nicholas Feinberg
Make Orbs of Destruction less crashy
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2014-05-29
Nicholas Feinberg
Boulder beetle verisimilitude (7988)
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2014-04-13
Steve Melenchuk
Blow up a couple of instances of blown up by.
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2014-04-13
Shmuale Mark
Move mon death stuff from mon-stuff.cc to mon-death.cc.
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2014-03-18
Chris Campbell
Make IOODs fizzle instead of exploding when colliding...
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2014-02-25
Neil Moore
Don't make visible orb/boulder collisions silent.
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2013-12-03
Chris Campbell
Don't let Dryads walk through trees
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2013-11-29
Adam Borowski
Remove rock worms.
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2013-11-29
Adam Borowski
Replace `mpr(s, ch)` with `mprf(ch, s)`
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2013-11-15
Neil Moore
More formatting fixes for return (...);
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2013-11-15
Adam Borowski
Drop unnecessary parentheses from return statements.
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2013-11-01
Adam Borowski
Merge branch 'master' into dwants
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2013-10-29
Brendan Hickey
Merge branch 'banish'
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2013-10-23
Adam Borowski
Fix a crash when a boulder beetle dies to its own first...
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2013-10-01
pubby
Merge branch 'master' into dwants
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2013-09-30
Adam Borowski
Fix a crash if a boulder beetle dies due to damage...
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2013-08-31
pubby
Merge branch 'master' into dwants
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2013-08-29
Neil Moore
Don't let IOOD circle submerged creatures (#7520).
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2013-08-25
Adam Borowski
Store IOOD's caster in monster.summoner.
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2013-05-29
Adam Borowski
Merge branch 'master' into lava_orcs
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2013-04-11
Pete Hurst
Fix and clarify several cases of buggy boulder behaviour
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2013-03-21
Adam Borowski
Merge branch 'mon-pick'
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2013-03-10
David Lawrence Ramsey
Add formatting fixes.
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2013-03-10
Pete Hurst
Fix strange interaction of boulder beetles and fluids
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2013-02-24
Adam Borowski
Merge branch 'master' into mon-pick
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2013-02-13
Adam Borowski
Merge branch 'bad_forms'
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2013-02-09
elliptic
Rename arcane familiar to battlesphere.
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2013-02-03
Adam Borowski
Allow IOODs to go past arcane familiars (like all other...
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2013-01-20
Chris Campbell
Merge branch 'vehumet'
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2012-11-04
Adam Borowski
Merge branch 'master' into mon-pick
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2012-10-26
Adam Borowski
Unify player and monster inaccuracy.
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2012-10-03
Adam Borowski
Make most misc effects use victim->apply_ac().
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2012-09-13
Chris Campbell
Merge branch 'master' into vehumet
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2012-09-05
Michael Gagno
Merge branch 'master' into new_vaults_layout
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2012-08-30
Adam Borowski
Merge branch 'master' into glasnost
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2012-08-29
Adam Borowski
Give pghosts and pillusions flawed IOODs.
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2012-08-26
Raphael Langella
Use std namespace.
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2012-08-25
Steve Melenchuk
Remove duplicate "The orb of destruction hits you!...
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2012-08-04
Steve Melenchuk
Prune duplicate-in-spirit message when rolling boulder...
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2012-08-02
elliptic
Make boulder beetles flee in the correct direction.
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2012-07-18
Adam Borowski
Fix the logic of boulder beetles stopping when rolling...
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2012-07-18
Adam Borowski
Add an article for the poor bugger a boulder smashes...
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2012-07-18
Adam Borowski
Get rid of massive code duplication between iood and...
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2012-07-18
Adam Borowski
Make being rolled over by a boulder beetle a separate...
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2012-07-15
Steve Melenchuk
Boulder beetles now spend energy when hitting something...
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2012-07-11
Adam Borowski
Merge branch 'unicode-tiles'
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2012-07-05
Adam Borowski
Merge branch 'lightning_rod'
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2012-07-05
Adam Borowski
Drop parentheses around scalar values in "return".
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2012-07-05
Adam Borowski
Make feature renames local to a vault rather than the...
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2012-06-12
Steve Melenchuk
Allow monsters to wear rings and amulets.
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2012-06-11
Raphael Langella
Merge branch 'master' into vehumet
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2012-06-05
Neil Moore
Fix message for death to one's own IOOD (sgrunt).
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2012-04-25
Adam Borowski
Merge branch 'master' into portal_branches
portal_branches
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2012-04-20
Adam Borowski
Drop pointless braces after if/for/while everywhere.
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2012-04-12
Adam Borowski
Merge branch 'master' into portal_branches
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2012-04-05
Ben Striegel
Item effect -> player effect abstraction, part 1
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2012-04-05
Ben Striegel
Suppression aura effects, part 1
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2012-04-04
Chris Campbell
Simplify and increase boulder beetle damage
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2012-03-31
Chris Campbell
Merge branch 'boulder_beetles'
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2012-03-28
Chris Campbell
Whitespace/indentation fixes
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2012-03-28
Chris Campbell
Use HD to determine to-hit for shielding boulders
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2012-03-26
Adam Borowski
Merge branch 'master' into portal_branches
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2012-03-26
Chris Campbell
Don't let boulders stop inside walls
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