Revert "Track who destroys an item; incur Nemelex penance for deck destruction."
[crawl.git] / crawl-ref / source / beam.cc
2013-06-15 Adam BorowskiRevert "Track who destroys an item; incur Nemelex penan...
2013-06-09 Neil MooreNew mcros ASSERT_IN_BOUNDS{,_OR_ORIGIN}().
2013-06-09 blackcustardFix a crash related to LRD, noise, and permarock.
2013-06-08 DracoOmegaMake sealed doors unaffected by digging or disintegration
2013-06-08 Adam BorowskiASSERT_RANGEs other than >= <.
2013-06-08 Adam BorowskiTurn pairs of assertions with x > min, x <= max into...
2013-06-05 DracoOmegaPrevent primal wave from eating stairs (and remove...
2013-06-04 Adam BorowskiFix monsters who are _not_ thoroughly unclean suffering...
2013-06-04 Adam BorowskiGive feedback for different cases of bolt of Zin vs...
2013-06-04 Adam BorowskiMake monsters suffer if they get mutated then bolt...
2013-05-30 Adam BorowskiPurge the beam and zap for Cigoruvi's.
2013-05-30 Brendan HickeyMerge branch 'master' into gargoyle_merge
2013-05-30 Neil MooreMerge branch 'forest_redux' into master
2013-05-30 Neil MooreMerge branch 'lava_djinn' into master
2013-05-29 Adam BorowskiMerge branch 'lava_orcs' into lava_djinn lava_djinn
2013-05-29 Adam BorowskiMerge branch 'master' into lava_orcs
2013-05-29 Adam BorowskiMerge branch 'master' into djinn djinn
2013-05-26 DracoOmegaMake blink other irresistable (as blink other close...
2013-05-26 DracoOmegaNew monster spell: Dimension Anchor
2013-05-26 DracoOmegaCorrect poison_monster sometimes returning false when...
2013-05-26 DracoOmegaFix LRD explosion tracing being player-centric
2013-05-26 DracoOmegaNew monster: Revenant
2013-05-26 DracoOmegaLet water beams pass harmlessly through water elementals
2013-05-26 DracoOmegaMake the water created by primal wave temporary, create...
2013-05-26 DracoOmegaFix inconsistencies with water damage resistance
2013-05-26 DracoOmegaAdd phial of floods
2013-05-26 DracoOmegaDon't include duplicate entries in the beam path taken...
2013-05-26 DracoOmegaRevamp lamp of fire
2013-05-25 Neil MooreAllow LRD to explode on the other side of grates (...
2013-05-24 Neil MooreGive targetting prompts for enemies other than the...
2013-05-23 Steve MelenchukTrack who destroys an item; incur Nemelex penance for...
2013-05-23 Pete HurstProperly ASSERTM for invalid spell range
2013-05-21 David Lawrence RamseyConstify.
2013-05-21 Steve MelenchukEnsure messages are always printed when chaos beams...
2013-05-21 Steve MelenchukIndicate non-potion / player blame for beam potion...
2013-05-18 Adam BorowskiRename actor::mutate() to actor::malmutate().
2013-05-09 Adam BorowskiFix spell-related commands being incredibly spammy...
2013-05-06 Steve MelenchukExpand on bad targetting deaths by indicating what...
2013-05-06 Steve MelenchukProperly attribute draining and sticky flame deaths.
2013-05-06 ellipticTry to attribute acid deaths to the monster that caused...
2013-05-05 Adam BorowskiPort to OpenSolaris (Dyson/Illumos).
2013-05-04 DracoOmegaMake monsters less protective of the plants around...
2013-05-04 Adam BorowskiAssert-crash on invalid zaps.
2013-04-29 Brendan HickeyRefactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);
2013-04-29 Brendan HickeyBEAM_LAVA is not harmless
2013-04-29 Brendan HickeyFire-type beams are harmless to djinni.
2013-04-26 Adam BorowskiFix a monster_type misbuild with clang-3.3.
2013-04-26 DracoOmegaLet disintegration and orbs of destruction properly...
2013-04-22 ellipticFix poisonous cloud prompting on self-target even with...
2013-04-15 ellipticMake ctrl-attacking a wall not waste a turn.
2013-04-11 Pete HurstFix and clarify several cases of buggy boulder behaviour
2013-04-07 Chris CampbellDon't drop missiles on the floor if a jelly mutation...
2013-04-07 Shayne HalvorsonThree new Jiyva mutations: disarming tendrils, item...
2013-04-01 David Lawrence RamseyFix inconsistencies and duplicate code regarding hibern...
2013-03-31 David Lawrence RamseyMerge branch 'master' into jester
2013-03-28 Adam BorowskiFix two issues with monster Ozocubu's Armour.
2013-03-26 David Lawrence RamseySimplify res_petrify() usage, since it's currently...
2013-03-26 DracoOmegaDon't leak item information when targetting monsters...
2013-03-22 DracoOmegaDon't bother casting sentinel mark on monsters
2013-03-22 DracoOmegaMake monster enchant tracers check if they can potentia...
2013-03-21 Adam BorowskiMerge branch 'mon-pick'
2013-03-18 Steve MelenchukTracers for cloud spells for both players (#2491) and...
2013-03-17 DracoOmegaDon't crash when the player casts force lance at themselves
2013-03-11 David Lawrence RamseySimplify.
2013-03-05 Chris CampbellMerge branch 'meatsprint'
2013-03-04 DracoOmegaPrevent poison and miasma clouds from angering allies
2013-03-03 DracoOmegaAdd Vault Sentinels
2013-02-24 Adam BorowskiMerge branch 'master' into mon-pick
2013-02-23 DracoOmegaAllow AUTOMATIC_HIT beams to properly ignore ioods...
2013-02-23 David Lawrence RamseyAdd formatting fixes.
2013-02-23 DracoOmegaDon't leak info about invisible creatures via AUTOMATIC...
2013-02-23 DracoOmegaProperly end tracing of AUTOMATIC_HIT bolts when they...
2013-02-20 David Lawrence RamseyFix general checks for bush and oklob types to use...
2013-02-20 David Lawrence RamseyComment fixes.
2013-02-20 David Lawrence RamseyMake iron grates ground electricity as metal walls do.
2013-02-20 David Lawrence RamseySimplify tree and mangrove handling by using feat_is_tr...
2013-02-18 Adam BorowskiDrop code for Evaporate outright, it doesn't need to...
2013-02-18 David Lawrence RamseyGroup all always-positive beams together.
2013-02-18 David Lawrence RamseyProperly mark might as an always-positive beam type.
2013-02-18 David Lawrence RamseyRemove a lot of dead code left over from the now-gone...
2013-02-18 Chris CampbellMake Roxanne's blink other close irresistible
2013-02-15 Adam BorowskiFix a couple of cases that could remove Slow by Haste.
2013-02-13 Adam BorowskiFix some beams asking twice when aimed at self.
2013-02-13 David Lawrence RamseyComment fixes.
2013-02-13 Adam BorowskiMerge branch 'bad_forms'
2013-02-13 Adam BorowskiRename a couple more zaps I missed to their spell count...
2013-02-10 DracoOmegaOnly let battlespheres ignore beams from co-aligned...
2013-02-09 ellipticRename arcane familiar to battlesphere.
2013-02-05 Steve Melenchuk"<foo> is cast into the Abyss! (it)" is cast into the...
2013-02-04 Steve MelenchukMore adjustments to inner flame death messages.
2013-02-04 Neil MooreAvoid a crash when targetting IMB.
2013-02-04 David Lawrence RamseyAdd formatting fixes.
2013-02-04 DracoOmegaMake targeters aware of monsters their beams cannot hit
2013-02-03 Adam BorowskiRename zap enums to those of their spells.
2013-02-03 David Lawrence RamseyAdd formatting fix.
2013-02-03 Steve MelenchukGet Force Lance castable by monsters.
2013-01-31 Adam BorowskiMark functions prefixes with _ as actually static.
2013-01-30 Adam BorowskiMake Dig noisy again; newstalker changes are no more.
2013-01-30 Chris CampbellFix cacodemon/eye of devastation "energy bolt" also...
2013-01-30 Adam BorowskiSeparate polymorph vs malmutate for monsters too.
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