Fix sticky flame duration depending on the HD of the target (Patashu)
[crawl.git] / crawl-ref / source / beam.cc
2014-07-09 Chris CampbellFix sticky flame duration depending on the HD of the...
2014-07-07 Nicholas FeinbergBrace
2014-07-07 Shmuale MarkClarify message when hitting a slowed monster with...
2014-07-06 Shmuale MarkRename antimagic() -> debuff_player().
2014-07-06 Nicholas FeinbergMake Dazzling Spray scale more strongly with HD
2014-07-06 Neil MooreRemove unused parameters from umbra() and backlit().
2014-07-02 Nicholas FeinbergLet BLOOD finally have its place in the sun
2014-07-02 gammafunkHave monsters check constriction before using knockback...
2014-07-01 Neil MooreRemove the to-hit DEBUG_COOKIE.
2014-06-27 Shmuale MarkOnly Dithmenos can prevent forest fires! (#8624)
2014-06-27 Nicholas FeinbergPartially refactor cast_healing()
2014-06-22 Shmuale MarkThe great mon-stuff migration.
2014-06-19 Shmuale MarkRename functions (|amethyst).
2014-06-19 Shmuale MarkTry to reduce duplication in Recite code.
2014-06-17 Shmuale MarkRemove pulsating lumps.
2014-06-12 reaverbRemove the unused BEAM_DEVOUR_FOOD
2014-06-12 Nicholas FeinbergMake beams unable to hit monsters in walls
2014-06-11 reaverbRename BEAM_NAPALM to BEAM_STICKY_FLAME
2014-06-11 Shmuale MarkMerge branch 'mon-pickup'
2014-06-11 Nicholas FeinbergDon't ensnare monsters before they're hit by webbing
2014-06-10 reaverbRevert "Make random_choose_weighted() end on -1 weight"
2014-06-10 reaverbMake random_choose_weighted() end on -1 weight
2014-06-09 Nicholas FeinbergRemove a mysterious metal orb
2014-06-09 Neil MooreDon't pause the game for offscreen explosions.
2014-06-06 Neil MooreDon't blame the player for reflected jelly kills (...
2014-06-06 Neil MooreWhitespace fixes (doh)
2014-06-06 Neil MooreAllow inner flaming allies.
2014-06-05 reaverbRename BEAM_NUKE to BEAM_DEVASTATION
2014-06-05 reaverbRename nuke_wall() destroy_wall()
2014-05-28 gammafunkDestroy item destruction
2014-05-28 Chris CampbellReduce the base chance of applying corrosion, ignore...
2014-05-28 JeekarooseChange Tukima to be a targeted spell
2014-05-27 gammafunkMake corpses and skeletons stationary items (minmay)
2014-05-18 ellipticFix magic dart having a tiny chance of being blocked...
2014-05-14 ontoclasmMerge branch 'spellicons'
2014-05-14 reaverbMove the definitions of other -data.h tables into their...
2014-05-12 Neil MooreFormatting fixes (add braces).
2014-05-12 Steve MelenchukDon't warn on Qazlal worshippers clouding themselves...
2014-05-11 Steve MelenchukNew monster spell: Drain Magic.
2014-05-11 Steve MelenchukRemove the interaction between disintegration and statu...
2014-05-08 reaverbMake monsters not fall into liquids due to status effects
2014-05-08 Chris CampbellFix slow message not being displayed when hitting monst...
2014-05-08 Steve MelenchukProvisions for rElec-.
2014-05-08 Steve MelenchukQazlal: Elemental Adaptation.
2014-05-08 Steve MelenchukQazlal: Upheaval.
2014-05-04 Steve MelenchukFix reflection brand for ranged combat.
2014-05-04 Steve MelenchukMerge branch 'ranged_combat'
2014-04-29 Steve MelenchukMake ranged attacks play a bit nicer with fsim.
2014-04-28 Chris CampbellRemove silver stars
2014-04-27 Steve MelenchukLet stabbing with blowgun attacks extend effect duratio...
2014-04-27 Steve MelenchukMake throwing nets do something on hit again.
2014-04-27 Steve MelenchukRanged attack brands!
2014-04-27 Steve MelenchukBasic ranged attack functionality.
2014-04-27 Steve MelenchukHook up ranged_attack to the beam code.
2014-04-11 ellipticFix ranged attacks from invisible monsters not turning...
2014-03-30 whealsRemove mangroves, make single trees block LOS.
2014-03-29 Steve MelenchukDon't let Glaciate blockify insubstantial monsters.
2014-03-23 Shmuale MarkDon't lie about the resist chance for some spells.
2014-03-22 Steve MelenchukMake incurring Dith penance more determinstic.
2014-03-22 Chris CampbellRemove the unused HOLY_LIGHT beam/zap
2014-03-22 DracoOmegaBuff rods of (fiery) destruction a bit
2014-03-22 DracoOmegaReduce explosive bolt message spam just a little
2014-03-22 DracoOmegaFix various tracer issues with the Rod of Destruction
2014-03-22 DracoOmegaDon't print a duplicate message when cancelling a beam...
2014-03-20 DracoOmegaBoost the duration of monster poison clouds
2014-03-11 DracoOmegaRemove Sunray
2014-03-11 reaverPotion of speed => Potion of haste
2014-03-06 gammafunkAllow ghost casting of dazzling spray (Grunt).
2014-03-06 gammafunkGeneralize and clean up some beam initialization code.
2014-03-06 DracoOmegaConvert various other sources of player poison to the...
2014-03-06 DracoOmegaAllow the draw delay for explosions to be changed ...
2014-03-06 Chris CampbellRemove some leftover references to racial equipment
2014-03-05 Steve MelenchukFix up some TAG_MAJOR_VERSION > 34 issues.
2014-03-03 Neil MooreRemove unneeded braces.
2014-02-27 Steve MelenchukMake arena_delay available outside of arena as view_delay.
2014-02-26 Steve MelenchukGlaciate.
2014-02-25 whealsRemove djinn.
2014-02-25 whealsRevamp rod of destruction.
2014-02-24 whealsStop enslave soul from sometimes wasting resources.
2014-02-18 Chris CampbellMerge branch 'summon_spells'
2014-02-16 Steve MelenchukVehumet wrath: employ actual conjurations, not just...
2014-02-16 tenofswordsCrystal golem -> Crystal guardian (Grunt, tenofswords).
2014-02-15 Chris CampbellRevert "Make Large Rocks penetrating"
2014-02-14 DracoOmegaMerge branch 'master' into summon_spells
2014-02-14 Neil MooreDon't prompt for self-hits while targetting \FD.
2014-02-14 Neil MooreGive player-hit warnings for \FD (#8154)
2014-02-12 Neil MooreDon't issue stop-attack prompt when targetting Explosiv...
2014-02-12 Neil MooreDon't crash when Malign Offering kills something (...
2014-02-09 gammafunkFix seek/wandering behaviour of spectral weapons and...
2014-02-08 argonautGive Repel/Deflect missiles a chance to expire per...
2014-02-05 Chris CampbellImprove explosive bolt damage and scaling with power
2014-02-05 Chris CampbellReplace rod of fiery destruction spells with explosive...
2014-02-04 Steve MelenchukMagically-penetrating projectiles pierce through shields.
2014-02-04 Pekka LampilaFix curare source and target being switched. (wheals)
2014-02-04 Steve MelenchukDon't let cold beams slow hydras (78291).
2014-02-03 whealsMake some unrands more interesting, bring back two
2014-01-31 Steve MelenchukLet beams melt monster icemail / Ozocubu's properly.
2014-01-28 Chris CampbellReword an enchantment resistance message
2014-01-28 Steve MelenchukMerge branch 'demonspawn-enemies'
2014-01-28 DracoOmegaA single-target variant of Ignite Poison for monsters
next