Add two new Ru sacrifices: resistance and eye
[crawl.git] / crawl-ref / source / beam.cc
2015-04-25 Corin Buchanan-HowlandAdd two new Ru sacrifices: resistance and eye
2015-04-22 Shmuale MarkMerge levitation and flight.
2015-04-19 Nicholas FeinbergDe-sprettify transform()
2015-04-18 Neil MooreMerge pull request #7 from noxdominus/patch-1
2015-04-18 Nicholas FeinbergDon't trap players in vampire form (9646)
2015-04-17 Shmuale MarkMake monster rPois+ more like player rPois+
2015-04-16 Nicholas FeinbergRemove lying comments
2015-04-15 Shmuale MarkFix compilation.
2015-04-15 Shmuale MarkRemove actor weight.
2015-04-15 Shmuale MarkPrevent wasting enslave soul in some circumstances...
2015-04-15 Shmuale MarkMerge branch 'skillmenu'
2015-04-15 Nicholas FeinbergMerge res_asphyx() into is_unbreathing()
2015-04-14 Nicholas FeinbergRemove the breath effect from curare
2015-04-13 Chris CampbellRemove the M_SHADOW and M_GLOWS_RADIATION flags
2015-04-09 gammafunkRename green crystal wall to simply crystal wall
2015-04-06 Shmuale MarkRemove redundant evasion functions (#9610).
2015-03-31 Jesse Luehrsremove the concept of non-confusable monsters
2015-03-30 Shmuale MarkAdd French spacing fixes.
2015-03-30 Shmuale MarkMerge branch 'master' into species_data
2015-03-26 Neil MooreMake beams appear from out of thin air again (minmay)
2015-02-21 Neil MooreDon't assert when a monster kills itself then starts...
2015-02-20 Chris CampbellMerge branch 'gozag_wrath'
2015-02-20 Neil MooreDon't crash when a raiju dies during blinkbolt (#9297)
2015-02-14 Nicholas FeinbergRevert "Make TRJ spawn jellies on a failed poly"
2015-02-13 Nicholas FeinbergMake TRJ spawn jellies on a failed poly (|amethyst)
2015-02-12 Shmuale MarkSimplify with C++11.
2015-02-10 Chris CampbellUse BASELINE_DELAY in some monster enchantment durations
2015-02-09 Neil MooreUnbrace.
2015-02-02 Shmuale MarkDocument.
2015-02-02 Shmuale MarkRemove a bunch of unnecessary const_casts.
2015-02-02 Shmuale MarkFix a crash with reflected curare.
2015-01-27 Chris CampbellMake Death Rattle only create negative energy clouds
2015-01-10 Nicholas FeinbergDon't claim that ?immo explodes
2015-01-06 Nicholas FeinbergRewrite player blink code
2015-01-02 Neil MooreDon't randomise Arena explosion ballisto attitudes...
2014-12-30 Nicholas FeinbergRemove Dith's fire suppression
2014-12-30 Neil MooreDon't crash when a summon kills itself with ammo.
2014-12-28 Neil MooreFix most -Wparentheses warnings.
2014-12-24 Shmuale MarkPrettify bolt_parent_init.
2014-12-23 Shmuale MarkRename effects.cc timed_effects.cc.
2014-12-23 Shmuale MarkDisperse non-time-related functions from effects.cc.
2014-12-21 Neil MooreBe careful with RNG state in a few more places (wheals)
2014-12-21 Neil MooreDon't crash on self-aimed Force Lance (#9349)
2014-12-21 Shmuale MarkFix the numbers for Agony, etc. resist chance.
2014-12-21 Shmuale MarkNerf melee brands versus negative resistances.
2014-12-19 Shmuale MarkMake calling resist_adjust_damage() more sane.
2014-12-17 Neil MooreInitialise bolt::can_see_invis and nightvision.
2014-12-15 Shmuale MarkFix beam knockback (#9334).
2014-12-15 Nicholas FeinbergChange cigotuvi's shed behaviour
2014-12-14 Shmuale MarkFix some edge cases with invisibility and reflection.
2014-12-14 Shmuale MarkClean up beam.h.
2014-12-12 Nicholas FeinbergCap chaotic mirror reflection resistance (9311)
2014-12-07 reaverbDon't reduce Dispel Undead damage for non-hungry vampires
2014-12-05 reaverbReduce confuse duration in a few places (crate)
2014-12-04 Steve MelenchukGell's Gravitas.
2014-12-01 Edgar A. Bering IVRefactor potion.cc to be a map
2014-12-01 Edgar A. Bering IVReplace Potions of Confusion with Ambrosia
2014-11-30 Steve MelenchukMerge branch 'panlord-colour'
2014-11-30 reaverbReplace NULL with nullptr
2014-11-28 Steve MelenchukFix Agony, etc. enchantment power modifiers (#9273).
2014-11-28 Steve MelenchukAbort Corona cast if only targets are glowing/shadowed...
2014-11-27 Steve MelenchukFix Chilling Breath crashes.
2014-11-27 Jesse LuehrsMerge branch 'master' into explore
2014-11-27 Jesse LuehrsMerge branch 'master' into randliches
2014-11-26 Nicholas FeinbergPossibly fix a CHILLING_BREATH crash
2014-11-26 Steve MelenchukLet actor::hurt accept a kill_method_type, source,...
2014-11-26 Steve MelenchukFix zappy ench_power assignment.
2014-11-26 Steve MelenchukTinker with Force Lance.
2014-11-26 Steve MelenchukGeneralise collision damage; use in more places.
2014-11-25 Nicholas FeinbergAdd Cigotuvi's Embrace
2014-11-23 Neil MooreUse more emplacement and initializer lists.
2014-11-23 Jesse LuehrsMerge branch 'master' into randliches
2014-11-22 Neil MooreRemove some now-unused typedefs (Lasty)
2014-11-22 Neil MooreMore C++11ification and several helper functions.
2014-11-22 Steve MelenchukHandle Control Undead by player on hexed slaves properl...
2014-11-20 Steve MelenchukMerge branch 'sdl2'
2014-11-20 Shmuale MarkSome GOBLIN BEAM fixups.
2014-11-19 Shmuale MarkRemove an unneeded member from struct bolt.
2014-11-19 Shmuale MarkAdd an animation for goblin tossing.
2014-11-19 Neil MooreMore C++11
2014-11-19 Steve MelenchukUnify enchantment resist messages; use in more places.
2014-11-18 Shmuale MarkRemove unused parameters.
2014-11-18 Shmuale MarkRemove a field I accidentally added to struct bolt.
2014-11-18 Nicholas FeinbergFix inverted 'known' logic
2014-11-18 Steve MelenchukReplace the rod of striking with the iron rod.
2014-11-18 Nicholas FeinbergSimplify piety for follower kills
2014-11-17 Steve MelenchukTargeter for monster Fulminant Prism; some related...
2014-11-17 Neil MooreDon't crash when Xom enslaves.
2014-11-17 Shmuale MarkRemove a somewhat misleading blank space.
2014-11-16 Steve MelenchukMonster Enslavement and Control Undead; give latter...
2014-11-16 Shmuale MarkReplace "original_was_unique" and "original_name" with...
2014-11-14 reaverbRename 'beam.is_beam' to 'beam.pierce'
2014-11-13 Neil MoorePractice the new orthodoxy and brace do-whiles.
2014-11-13 Shmuale MarkFormatting fixes.
2014-11-13 Shayne HalvorsonAdd resistance to chaotic mirror and Xom (theTower).
2014-11-13 Shayne HalvorsonLet monsters enjoy the effects of a resistance potion.
2014-11-13 Shayne HalvorsonAdditional effects for the Storm card.
2014-11-12 Neil MooreUse range-based for.
2014-11-11 Jesse Luehrsuse auto more often
2014-11-07 Shmuale MarkCppclean: some misc. cleanup.
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