Fix monster orb of electrocution using one die, not three dice
authortheTower <mwclaws@gmail.com>
Thu, 18 Sep 2014 03:08:55 +0000 (23:08 -0400)
committertheTower <mwclaws@gmail.com>
Thu, 18 Sep 2014 03:08:55 +0000 (23:08 -0400)
This, of course, may warant investigation into Asterion's potential
damage output again since it triples the damage of an auto-hit spell
with an awkward resist, it fixes up a bit of blood saints and makes
things work as they should otherwise in the code.

crawl-ref/source/beam.cc

index ca60a9d..8edaf33 100644 (file)
@@ -5896,7 +5896,6 @@ void bolt::refine_for_explosion()
         glyph      = dchar_glyph(DCHAR_FIRED_BURST);
         flavour    = BEAM_ELECTRICITY;
         colour     = LIGHTCYAN;
-        damage.num = 1;
         ex_size    = 2;
     }