Remove the Talos armour unrand
[crawl.git] / crawl-ref / source / art-data.txt
1 # This file contains the definitions of undrandarts (and what used to be
2 # fixed artefacts).  util/art-data.pl translates this file into
3 # art-data.h, and also updates the enumeration and NUM_UNRANDARTS in
4 # artefact.h. C/C++ functions which give unrandarts non-standard
5 # behaviour are in art-func.h; util/art-data.pl scans art-func.h and
6 # puts the function names found into art-data.h.
7 #
8 # Each artefact definition is separated by one or more blank lines.
9 #
10 # Each artefact definition must have the NAME, OBJ and COLOUR fields.
11 #
12 # The name and appearance of each unrandart must be unique.
13 #
14 # Changing the name of an unrand will change its automatically
15 # generated enumeration, unless its enumeration is forced with ENUM.
16 #
17 # "ENUM: FOO" can be used to force the enumeration for an unrand to be
18 # "UNRAND_FOO", for cases where the automatically generated enumerations
19 # of different unrandarts conflict.
20 #
21 # Add new artefact definitions at the end of the file; doing so should cause
22 # no problems with save-file compatibility, but for tile builds it will
23 # cause a shift of remembered tiles (since each new unrandart needs its
24 # own tiles). Changing the order of the definitions will likely cause
25 # strange behaviour in games saved previous to the change, and deleting
26 # definitions will break savefile compatibility.
27 #
28 # ####### TILES #############################
29 #
30 # Each unrandart needs at the very least an item tile, and weapons and armour
31 # also need an equipment tile for the player doll. For the former, you can
32 # define the image file within this file using the keyword TILE. The files are
33 # assumed to be png and the syntax does not include the file type. The
34 # artefacts' base type decides where a tile needs to be placed. These are as
35 # follows:
36 #     Weapons: rltiles/item/weapon/artefact
37 #     Armour:  rltiles/item/armour/artefact
38 #     Rings:   rltiles/item/ring/artefact
39 #     Amulets: rltiles/item/amulet/artefact
40 #
41 # If the tile requires a black outline (because it would be hard to see
42 # otherwise) add "tilerim" to the artefact's boolean properties. Otherwise
43 # the image is used without modification.
44 #
45 # For the equipment tile, place the tile into the appropriate subdirectory of
46 # rltiles/player/ and define it in rltiles/dc-player.txt as well as here, using
47 # the keyword TILE_EQ. Tiles are sorted into directories by equipment slot:
48 #     Weapons:     rltiles/player/hand1/artefact
49 #     Body armour: rltiles/player/body
50 #     Boots:       rltiles/player/boots
51 #     Cloaks:      rltiles/player/cloak
52 #     Gloves:      rltiles/player/gloves
53 #     Shields:     rltiles/player/hand2
54 #     Helms, caps: rltiles/player/head
55 #
56 # Rings and amulets are too small to be displayed with the player doll.
57 #
58 # To begin with, placeholders (e.g. the base type tiles) are fine, but they'll
59 # eventually need to be replaced with proper tiles, though this is less of a
60 # problem for the equipment tiles.
61 # No checks are made for whether path or files actually exist. However, if that
62 # is not the case the tile compilation will fail.
63
64 #############################################################################
65
66 # Explanation of unusual fields:
67
68 # BOOL: Turn certain boolean properties of the artefact on, with the list
69 # of properties separated by commas. The list includes:
70 #
71 # * berserk:  Lets wearer evoke berserking ability.
72 # * blink:    Lets wearer evoke the blink ability.
73 # * chaotic:  Is treated as a chaotic item.
74 # * clarity:  Provides clarity.
75 # * cursed:   Item is generated cursed.
76 # * elec:     Grants electrical resistance.
77 # * evil:     Is treated as an evil item.
78 # * fog:      Lets wearer use the evoke fog ability.
79 # * unholy:   Is treated as an unholy item.
80 # * holy:     Is treated as a holy item.
81 # * inv:      Lets wearer evoke invisibility ability.
82 # * fly:      Lets wearer evoke flight ability.
83 # * mutate:   Causes high magical contamination when unequipped.
84 # * nogen:    Never randomly generated.
85 # * noises:   Weapon makes noises. Should be given its own set of noises
86 #             by making an entry in dat/database/wpnnoise.txt, with the
87 #             entry's key exactly the same as the weapon's name, but all
88 #             lowercase.
89 # * nospell:  Prevents wearer from casting spells.
90 # * notelep:  Prevents wearer from teleporting or blinking.
91 # * poison:   Grants poison resistance.
92 # * randapp:  Generated with a random artefact's appearance (used by
93 #             strictly-bad unrands).
94 # * rmsl:     Passively repels missiles.
95 # * rnd_tele: Induces random teleportation.
96 # * seeinv:   Lets wearer see invisible.
97 # * skip_ego: The item's ego is skipped in its inscription, to be replaced by
98 #             an INSCRIP: entry.
99 # * special:  Artefact is "special": can't be picked up by monsters,
100 #             can't be affected by Tukima's Dance.
101 # * sustat:   Provides sustain attributes.
102 # * tilerim:  Adds a black outline to the tile, see above section.
103 # * unided:   Properties start unidentified.
104
105 # ENUM: Forces the artefact's enumeration literal to something specific.
106 # For example, "ENUM: FOO" gives the enumeration "UNRAND_FOO". The
107 # default enumeration is determined as follows:
108 #
109 # 1) If there's a string between double quotes, use that.
110 # 2) If #1 doesn't apply and the name contains " of " or " of the ",
111 #    use what's after that.
112 # 3) If neither #1 no #2 apply, use the full name.
113 # 4) Remove apostrophes, change spaces and dashes to underscores,
114 #    uppercase the whole thing, and add "UNRAND_" to the front.
115
116 # OBJ: The enumerations of the base type and sub type of the artefact,
117 # separated by a dash. E.g., OBJ_WEAPONS/WPN_SWORD
118
119 # PLUS: The pluses of the artefact.
120
121 #####
122
123 # Explanation of normal fields:
124
125 # AC:       Armour class modifier (for non-armour artefacts).
126 # ANGRY     Each time the wielder of the weapon strikes a victim there's
127 #           a num-in-100 chance of the wielder going berserk.
128 # APPEAR:   Unidentified appearance of artefact.
129 # COLD:     Cold resistance/vulnerability.
130 # COLOUR:   The colour of the artefact, either as listed in defines.h
131 #           (e.g., LIGHTRED) or as listed under element_type in view.h
132 #           (e.g., ETC_FIRE)
133 # CURSED:   The artefact has a one-in-num chance of becoming cursed each
134 #           time it's equipped (and is generated cursed).
135 # SLAY:     Slaying modifier (for non-weapon artefacts).
136 # DEX:      Dexterity modifier.
137 # EV:       Evasion modifier.
138 # FIRE:     Fire resistance/vulnerability.
139 # INT:      Intelligence modifier.
140 # LIFE:     Negative energy resistance/vulnerability.
141 # MAGIC:    Magic resistance/vulnerability.
142 # MP:       Mana capacity modifier.
143 # NAME:     Name of artefact when identified.
144 # REGEN:    Provides regeneration (1 = amulet of regen, 2.5 = the spell).
145 # STEALTH:  Stealth modifier.
146 # STR:      Strength modifier.
147 # TILE:     The file containing the artefact's tile, with file type png.
148 #           See Tiles section above.
149 # TILE_EQ:  The file containing the equipment tile for the player doll as
150 #           defined in rltiles/dc-player.txt. See Tiles section above.
151 # VALUE:    item_value() will return this number instead of doing automatic
152 #           calculations to determine the value.
153
154 ##################################################################
155
156 # This entry must always be first.
157 ENUM:   DUMMY1
158 NAME:   DUMMY UNRANDART 1
159 OBJ:    OBJ_UNASSIGNED/250
160 PLUS:   250
161 COLOUR: BLACK
162
163 ####################### First come the old fixed arts.
164
165 NAME:    Singing Sword
166 OBJ:     OBJ_WEAPONS/WPN_DOUBLE_SWORD
167 PLUS:    +7
168 COLOUR:  ETC_GOLD
169 TILE:    spwpn_singing_sword
170 TILE_EQ: singing_sword
171 VALUE:   1200
172 BOOL:    special
173
174 NAME:    Wrath of Trog
175 OBJ:     OBJ_WEAPONS/WPN_BATTLEAXE
176 PLUS:    +8
177 COLOUR:  ETC_BLOOD
178 TILE:    spwpn_wrath_of_trog
179 TILE_EQ: axe_trog
180 VALUE:   1000
181 ANGRY:   50
182 BRAND:   SPWPN_ANTIMAGIC
183
184 NAME:    Mace of Variability
185 OBJ:     OBJ_WEAPONS/WPN_GREAT_MACE
186 PLUS:    +0   # Set on generation
187 COLOUR:  ETC_RANDOM
188 TILE:    spwpn_mace_of_variability
189 TILE_EQ: mace_of_variability
190 VALUE:   700
191 BOOL:    special, no_upgrade
192 BRAND:   SPWPN_CHAOS
193
194 NAME:    Glaive of Prune
195 OBJ:     OBJ_WEAPONS/WPN_GLAIVE
196 PLUS:    +12
197 COLOUR:  LIGHTMAGENTA
198 TILE:    spwpn_glaive_of_prune
199 TILE_EQ: glaive_of_prune
200 VALUE:   1000
201 BOOL:    chaotic
202 BRAND:   SPWPN_VORPAL
203
204 NAME:    Sword of Power
205 OBJ:     OBJ_WEAPONS/WPN_GREAT_SWORD
206 PLUS:    +0 # Set on wield
207 COLOUR:  RED
208 TILE:    spwpn_sword_of_power
209 TILE_EQ: sword_of_power
210 VALUE:   1000
211 BOOL:    special, no_upgrade
212
213 NAME:    Staff of Olgreb
214 OBJ:     OBJ_WEAPONS/WPN_STAFF
215 PLUS:    +0 # Set on wield
216 COLOUR:  ETC_POISON
217 TILE:    spwpn_staff_of_olgreb
218 TILE_EQ: olgreb
219 VALUE:   1000
220 BOOL:    poison, no_upgrade
221
222 NAME:    Staff of Wucad Mu
223 INSCRIP: channel
224 OBJ:     OBJ_WEAPONS/WPN_STAFF
225 PLUS:    +9
226 COLOUR:  ETC_MAGIC
227 TILE:    spwpn_wucad_mu
228 TILE_EQ: wucad_mu
229 VALUE:   1000
230
231 NAME:    Vampire's Tooth
232 OBJ:     OBJ_WEAPONS/WPN_DAGGER
233 # it's a dagger made from a tooth -> no TYPE
234 PLUS:    +4
235 COLOUR:  ETC_BONE
236 TILE:    spwpn_vampires_tooth
237 TILE_EQ: vampires_tooth
238 BRAND:   SPWPN_VAMPIRISM
239 VALUE:   1000
240
241 NAME:    Scythe of Curses
242 OBJ:     OBJ_WEAPONS/WPN_SCYTHE
243 PLUS:    +13
244 COLOUR:  ETC_DEATH
245 TILE:    spwpn_scythe_of_curses
246 TILE_EQ: finisher
247 BRAND:   SPWPN_DRAINING
248 VALUE:   800
249 CURSED:  3
250 BOOL:    evil
251
252 NAME:    Sceptre of Torment
253 OBJ:     OBJ_WEAPONS/WPN_STAFF
254 PLUS:    +7
255 COLOUR:  ETC_GOLD
256 TILE:    spwpn_sceptre_of_torment
257 TILE_EQ: mace_ruby
258 VALUE:   1200
259 BOOL:    special, evil
260
261 NAME:    Sword of Zonguldrok
262 OBJ:     OBJ_WEAPONS/WPN_DOUBLE_SWORD
263 PLUS:    +9
264 COLOUR:  ETC_BONE
265 TILE:    spwpn_sword_of_zonguldrok
266 TILE_EQ: zonguldrok
267 BRAND:   SPWPN_REAPING
268 VALUE:   1250
269 CURSED:  3
270 BOOL:    special, evil, corpse_violating
271
272 NAME:    Sword of Cerebov
273 APPEAR:  great serpentine sword
274 TYPE:    flamberge
275 OBJ:     OBJ_WEAPONS/WPN_GREAT_SWORD
276 BASE_DAM: +1
277 BASE_ACC: +1
278 PLUS:    +6
279 COLOUR:  ETC_FIRE
280 TILE:    spwpn_sword_of_cerebov
281 TILE_EQ: sword_twist
282 VALUE:   2000
283 BRAND:   SPWPN_FLAMING
284 BOOL:    unholy, nogen
285
286 NAME:    Staff of Dispater
287 APPEAR:  golden staff
288 OBJ:     OBJ_WEAPONS/WPN_STAFF
289 PLUS:    +4
290 COLOUR:  ETC_GOLD
291 TILE:    spwpn_staff_of_dispater
292 TILE_EQ: dispater
293 VALUE:   1200
294 BOOL:    unholy, nogen
295
296 NAME:    Sceptre of Asmodeus
297 APPEAR:  ruby sceptre
298 OBJ:     OBJ_WEAPONS/WPN_STAFF
299 PLUS:    +7
300 COLOUR:  ETC_BLOOD
301 TILE:    spwpn_sceptre_of_asmodeus
302 TILE_EQ: asmodeus
303 VALUE:   1500
304 BOOL:    unholy, nogen
305
306 # Randomised properties, fixed appearance.
307 # Reserved for the Enchantress.
308 ENUM:    FAERIE
309 NAME:    faerie dragon armour
310 OBJ:     OBJ_ARMOUR/ARM_MOTTLED_DRAGON_ARMOUR
311 PLUS:    +3
312 COLOUR:  ETC_JEWEL
313 TILE:    urand_faerie
314 TILE_EQ: faerie_dragon_armour
315 BOOL:    nogen, unided, no_upgrade
316
317 NAME:    demon blade "Bloodbane"
318 OBJ:     OBJ_WEAPONS/WPN_DEMON_BLADE
319 PLUS:    +8
320 COLOUR:  ETC_DARK
321 TILE:    urand_bloodbane
322 TILE_EQ: bloodbane
323 BRAND:   SPWPN_VORPAL
324 ANGRY:   9
325 BOOL:    berserk
326 STEALTH: -1
327
328 NAME:    scimitar of Flaming Death
329 OBJ:     OBJ_WEAPONS/WPN_SCIMITAR
330 INSCRIP: sticky flame,
331 PLUS:    +6
332 COLOUR:  ETC_FIRE
333 TILE:    urand_flaming_death
334 TILE_EQ: flaming_death
335 BRAND:   SPWPN_FLAMING
336 FIRE:    2
337 COLD:    -1
338 BOOL:    poison, skip_ego
339 MAGIC:   1
340
341 NAME:    eveningstar "Brilliance"
342 OBJ:     OBJ_WEAPONS/WPN_EVENINGSTAR
343 PLUS:    +1
344 COLOUR:  ETC_HOLY
345 TILE:    urand_brilliance
346 TILE_EQ: mace_of_brilliance
347 BRAND:   SPWPN_HOLY_WRATH
348 AC:      5
349 INT:     5
350 LIFE:    1
351
352 NAME:    demon blade "Leech"
353 OBJ:     OBJ_WEAPONS/WPN_DEMON_BLADE
354 PLUS:    +8
355 COLOUR:  ETC_DARK
356 TILE:    urand_leech
357 TILE_EQ: leech
358 BRAND:   SPWPN_VAMPIRISM
359 AC:      -2
360 EV:      -2
361 STR:     -2
362 INT:     -2
363 DEX:     -2
364 LIFE:     1
365
366 NAME:    dagger of Chilly Death
367 OBJ:     OBJ_WEAPONS/WPN_DAGGER
368 INSCRIP: flash freeze,
369 PLUS:    +9
370 COLOUR:  ETC_ICE
371 TILE:    urand_chilly_death
372 TILE_EQ: chilly_death
373 BRAND:   SPWPN_FREEZING
374 FIRE:    -1
375 COLD:    2
376 MAGIC:   1
377 BOOL:    poison, skip_ego
378
379 NAME:     dagger "Morg"
380 OBJ:      OBJ_WEAPONS/WPN_DAGGER
381 PLUS:     +4
382 COLOUR:   LIGHTRED
383 TILE:     urand_morg
384 TILE_EQ:  morg
385 BRAND:    SPWPN_PAIN
386 INT:      5
387 MAGIC:    1
388
389 NAME:    scythe "Finisher"
390 OBJ:     OBJ_WEAPONS/WPN_SCYTHE
391 PLUS:    +5
392 COLOUR:  ETC_DARK
393 TILE:    urand_finisher
394 TILE_EQ: finisher
395 BRAND:   SPWPN_SPEED
396 STR:     3
397
398 NAME:    greatsling "Punk"
399 OBJ:     OBJ_WEAPONS/WPN_GREATSLING
400 PLUS:    +7
401 COLOUR:  ETC_ICE
402 TILE:    urand_punk
403 TILE_EQ: punk
404 BRAND:   SPWPN_FREEZING
405 COLD:    1
406
407 ENUM:     KRISHNA
408 NAME:     bow of Krishna "Sharnga"
409 OBJ:      OBJ_WEAPONS/WPN_LONGBOW
410 PLUS:     +8
411 COLOUR:   ETC_GOLD
412 TILE:     urand_krishna
413 TILE_EQ:  krishna
414 BRAND:    SPWPN_SPEED
415 DEX:      3
416 BOOL:     seeinv
417
418 NAME:    giant club "Skullcrusher"
419 OBJ:     OBJ_WEAPONS/WPN_GIANT_CLUB
420 PLUS:    +3
421 COLOUR:  BROWN
422 TILE:    urand_skullcrusher
423 TILE_EQ: giant_club_slant
424 BRAND:   SPWPN_SPEED
425 STR:     7
426
427 NAME:     glaive of the Guard
428 OBJ:      OBJ_WEAPONS/WPN_GLAIVE
429 PLUS:     +8
430 COLOUR:   ETC_ELECTRICITY
431 TILE:     urand_guard
432 TILE_EQ:  glaive_of_the_guard
433 BRAND:    SPWPN_ELECTROCUTION
434 AC:       5
435 BOOL:     seeinv, berserk
436
437 NAME:     sword of Jihad
438 OBJ:      OBJ_WEAPONS/WPN_EUDEMON_BLADE
439 PLUS:     +10
440 COLOUR:   ETC_HOLY
441 TILE:     urand_jihad
442 TILE_EQ:  jihad
443 BRAND:    SPWPN_HOLY_WRATH
444 EV:       3
445 ANGRY:    3
446 STEALTH:  -1
447 LIFE:     1
448
449 NAME:    arbalest "Damnation"
450 INSCRIP: damnation,
451 OBJ:     OBJ_WEAPONS/WPN_ARBALEST
452 PLUS:    +6
453 COLOUR:  ETC_FIRE
454 TILE:    urand_damnation
455 TILE_EQ: crossbow_fire
456 FIRE:    2
457 COLD:    -1
458 MAGIC:   1
459 BOOL:    unholy
460
461 NAME:    sword of the Doom Knight
462 OBJ:     OBJ_WEAPONS/WPN_GREAT_SWORD
463 PLUS:    +13
464 COLOUR:  BLUE
465 TILE:    urand_doom_knight
466 TILE_EQ: doom_knight
467 BRAND:   SPWPN_PAIN
468 MAGIC:   1
469 BOOL:    nospell
470
471 NAME:    morningstar "Eos"
472 OBJ:     OBJ_WEAPONS/WPN_MORNINGSTAR
473 PLUS:    +11
474 COLOUR:  ETC_JEWEL
475 TILE:    urand_eos
476 TILE_EQ: eos
477 BRAND:   SPWPN_ELECTROCUTION
478 BOOL:    elec, seeinv, notelep
479
480 # TAG_MAJOR_VERSION == 34
481 # Was "spear of Voo-Doo". In the African origin, there is a distinction
482 # between voodoo and bo, the latter dealing with curses, witchcraft and
483 # spells designed to do harm. Priests (or rather sorcerers) of bo are
484 # called botono.
485 NAME:     spear of the Botono
486 OBJ:      OBJ_WEAPONS/WPN_SPEAR
487 INSCRIP:  Hex
488 PLUS:     +6
489 COLOUR:   ETC_UNHOLY
490 TILE:     urand_botono
491 TILE_EQ:  botono
492 BRAND:    SPWPN_REAPING
493 HP:       -6
494 LIFE:     1
495 BOOL:     poison, nogen
496
497 NAME:     trident of the Octopus King
498 OBJ:      OBJ_WEAPONS/WPN_TRIDENT
499 PLUS:     +8 # Messed with sometimes
500 COLOUR:   ETC_WATER
501 TILE:     urand_octopus_king
502 TILE_EQ:  trident_octopus_king
503 BRAND:    SPWPN_VENOM
504 BOOL:     elec, poison
505 MAGIC:    1
506
507 NAME:    mithril axe "Arga"
508 OBJ:     OBJ_WEAPONS/WPN_BROAD_AXE
509 PLUS:    +8
510 COLOUR:  WHITE
511 TILE:    urand_arga
512 TILE_EQ: arga
513 BRAND:   SPWPN_SPEED
514 STR:     2
515 MAGIC:   1
516
517 NAME:     Elemental Staff
518 OBJ:      OBJ_WEAPONS/WPN_STAFF
519 PLUS:     +3
520 COLOUR:   DARKGREY
521 TILE:     urand_elemental
522 TILE_EQ:  elemental_staff
523 FIRE:     2
524 COLD:     2
525 MAGIC:    2
526 AC:       5
527 BOOL:     elec
528
529 NAME:     heavy crossbow "Sniper"
530 OBJ:      OBJ_WEAPONS/WPN_TRIPLE_CROSSBOW
531 TYPE:     heavy crossbow
532 PLUS:     +9
533 COLOUR:   ETC_DARK
534 TILE:     urand_sniper
535 TILE_EQ:  sniper
536 BASE_DELAY: +4
537 BRAND:    SPWPN_VORPAL
538 BOOL:     seeinv
539 INSCRIP:  nevermiss,
540
541 NAME:    longbow "Piercer"
542 OBJ:     OBJ_WEAPONS/WPN_LONGBOW
543 PLUS:    +7
544 COLOUR:  CYAN
545 TILE:    urand_piercer
546 TILE_EQ: great_bow
547 BRAND:   SPWPN_PENETRATION
548 EV:      -2
549
550 # TAG_MAJOR_VERSION == 34
551 ENUM:    BLOWGUN_ASSASSIN
552 NAME:    blowgun of the Assassin
553 INSCRIP: stab,
554 OBJ:     OBJ_WEAPONS/WPN_BLOWGUN
555 PLUS:    +6
556 COLOUR:  ETC_DEATH
557 TILE:    urand_blowgun
558 TILE_EQ: blowgun
559 STEALTH: 2
560 BOOL:    inv, tilerim, nogen
561
562 NAME:    lance "Wyrmbane"
563 OBJ:     OBJ_WEAPONS/WPN_SPEAR
564 INSCRIP: slay drac,
565 TYPE:    lance
566 BASE_DAM: +2
567 PLUS:    +8
568 COLOUR:  LIGHTGREEN
569 TILE:    urand_wyrmbane
570 TILE_EQ: wyrmbane
571 AC:      5
572 FIRE:    1
573 BOOL:    poison, berserk, no_upgrade
574
575 NAME:     Spriggan's Knife
576 OBJ:      OBJ_WEAPONS/WPN_DAGGER
577 TYPE:     knife
578 PLUS:     +7
579 COLOUR:   LIGHTCYAN
580 TILE:     urand_spriggans_knife
581 TILE_EQ:  spriggans_knife
582 EV:       4
583 DEX:      4
584 MAGIC:    1
585 STEALTH:  1
586
587 NAME:    plutonium sword
588 OBJ:     OBJ_WEAPONS/WPN_TRIPLE_SWORD
589 PLUS:    +14
590 COLOUR:  ETC_MUTAGENIC
591 TILE:    urand_plutonium
592 TILE_EQ: plutonium_sword
593 BOOL:    mutate, chaotic
594 STEALTH: -1
595
596 NAME:     great mace "Undeadhunter"
597 INSCRIP:  disrupt,
598 OBJ:      OBJ_WEAPONS/WPN_GREAT_MACE
599 PLUS:     +7
600 COLOUR:   LIGHTGREY
601 TILE:     urand_undeadhunter
602 TILE_EQ:  undeadhunter
603 LIFE:     1
604
605 NAME:    whip "Snakebite"
606 OBJ:     OBJ_WEAPONS/WPN_WHIP
607 INSCRIP: curare,
608 PLUS:    +8
609 COLOUR:  DARKGREY
610 TILE:    urand_snakebite
611 TILE_EQ: snakebite
612 BRAND:   SPWPN_VENOM
613 BOOL:    poison, skip_ego
614
615 # TAG_MAJOR_VERSION == 34
616 NAME:     knife of Accuracy
617 OBJ:      OBJ_WEAPONS/WPN_DAGGER
618 TYPE:     knife
619 PLUS:     +27
620 COLOUR:   LIGHTCYAN
621 TILE:     urand_knife_of_accuracy
622 TILE_EQ:  knife_of_accuracy
623 BOOL:     tilerim, nogen
624
625 # TAG_MAJOR_VERSION == 34
626 # A play on the spell of the same name. Colour taken from crystal walls.
627 ENUM:     CRYSTAL_SPEAR
628 NAME:     Lehudib's crystal spear
629 OBJ:      OBJ_WEAPONS/WPN_SPEAR
630 PLUS:     +6
631 COLOUR:   GREEN
632 TILE:     urand_crystal_spear
633 TILE_EQ:  crystal_spear
634 INT:      3
635 BOOL:     nogen
636
637 ENUM:     CAPTAIN
638 NAME:     captain's cutlass
639 OBJ:      OBJ_WEAPONS/WPN_CUTLASS
640 INSCRIP:  disarm
641 PLUS:     +7
642 COLOUR:   DARKGREY
643 TILE:     urand_cutlass
644 TILE_EQ:  capt_cutlass
645 BRAND:    SPWPN_SPEED
646
647 NAME:     storm bow
648 OBJ:      OBJ_WEAPONS/WPN_LONGBOW
649 PLUS:     +8
650 COLOUR:   BLUE
651 TILE:     urand_storm_bow
652 TILE_EQ:  storm_bow
653 BRAND:    SPWPN_ELECTROCUTION
654
655 NAME:    large shield of Ignorance
656 OBJ:     OBJ_ARMOUR/ARM_LARGE_SHIELD
657 PLUS:    +6
658 COLOUR:  BROWN
659 TILE:    urand_ignorance
660 TILE_EQ: lshield_of_ignorance
661 AC:      2
662 EV:      2
663 INT:     -6
664 LIFE:    1
665 CURSED:  3
666
667 NAME:    robe of Augmentation
668 OBJ:     OBJ_ARMOUR/ARM_ROBE
669 PLUS:    +4
670 COLOUR:  LIGHTRED
671 TILE:    urand_augmentation
672 TILE_EQ: robe_white_blue
673 STR:     4
674 INT:     4
675 DEX:     4
676
677 NAME:     cloak of the Thief
678 OBJ:      OBJ_ARMOUR/ARM_CLOAK
679 PLUS:     +2
680 COLOUR:   ETC_DARK
681 TILE:     urand_thief
682 TILE_EQ:  black
683 SLAY:     -2
684 STEALTH:  1
685 BOOL:     seeinv, fog
686
687 # TAG_MAJOR_VERSION == 34
688 NAME:    large shield "Bullseye"
689 OBJ:     OBJ_ARMOUR/ARM_LARGE_SHIELD
690 PLUS:    +15
691 COLOUR:  RED
692 TILE:    urand_bullseye
693 TILE_EQ: shield_bullseye
694 EV:      -5
695 BOOL:    nogen
696
697 NAME:    crown of Dyrovepreva
698 OBJ:     OBJ_ARMOUR/ARM_HAT
699 PLUS:    +3
700 COLOUR:  ETC_JEWEL
701 TILE:    urand_dyrovepreva
702 TILE_EQ: dyrovepreva
703 INT:     2
704 BOOL:    elec, seeinv
705
706 NAME:     hat of the Bear Spirit
707 OBJ:      OBJ_ARMOUR/ARM_HAT
708 PLUS:     +2
709 COLOUR:   DARKGREY
710 TILE:     urand_bear
711 TILE_EQ:  bear
712 BRAND:    SPARM_SPIRIT_SHIELD
713 BOOL:     berserk
714 MAGIC:    2
715 LIFE:     1
716
717 NAME:     robe of Misfortune
718 OBJ:      OBJ_ARMOUR/ARM_ROBE
719 PLUS:     -5
720 COLOUR:   LIGHTMAGENTA
721 TILE:     urand_misfortune
722 TILE_EQ:  robe_misfortune
723 EV:       -4
724 STR:      -2
725 INT:      -2
726 DEX:      -2
727 CURSED:   1
728 STEALTH:  -2
729 BOOL:     nospell, rnd_tele, randapp, unided, mutate
730
731 # TAG_MAJOR_VERSION == 34
732 NAME:     cloak of Flash
733 OBJ:      OBJ_ARMOUR/ARM_CLOAK
734 PLUS:     +3
735 COLOUR:   ETC_FLASH
736 TILE:     urand_flash
737 TILE_EQ:  red
738 EV:       4
739 BOOL:     fly, nogen
740
741 ENUM:     BOOTS_ASSASSIN
742 NAME:     boots of the Assassin
743 OBJ:      OBJ_ARMOUR/ARM_BOOTS
744 INSCRIP:  DetectMon Stab+
745 PLUS:     +2
746 COLOUR:   BROWN
747 TILE:     urand_assassin
748 TILE_EQ:  middle_gray
749 STEALTH:  2
750
751 ENUM:    LEAR
752 NAME:    Lear's hauberk
753 OBJ:     OBJ_ARMOUR/ARM_CHAIN_MAIL
754 PLUS:    27
755 COLOUR:  ETC_GOLD
756 TILE:    urand_lear
757 TILE_EQ: lears_hauberk
758 BOOL:    special
759
760 NAME:    skin of Zhor
761 OBJ:     OBJ_ARMOUR/ARM_ANIMAL_SKIN
762 PLUS:    +4
763 COLOUR:  BROWN
764 TILE:    urand_zhor
765 TILE_EQ: zhor
766 COLD:    3
767
768 ENUM:    SALAMANDER
769 NAME:    salamander hide armour
770 OBJ:     OBJ_ARMOUR/ARM_LEATHER_ARMOUR
771 PLUS:    +3
772 COLOUR:  ETC_FIRE
773 TILE:    urand_salamander
774 TILE_EQ: leather_red
775 FIRE:    2
776 BOOL:    berserk
777
778 NAME:    gauntlets of War
779 OBJ:     OBJ_ARMOUR/ARM_GLOVES
780 PLUS:    +3
781 COLOUR:  BROWN
782 TILE:    urand_war
783 TILE_EQ: glove_black
784 SLAY:    5
785
786 NAME:    shield of Resistance
787 OBJ:     OBJ_ARMOUR/ARM_SHIELD
788 PLUS:    +2
789 COLOUR:  LIGHTRED
790 TILE:    urand_resistance
791 TILE_EQ: shield_of_resistance
792 FIRE:    1
793 COLD:    1
794 MAGIC:   1
795
796 NAME:    robe of Folly
797 OBJ:     OBJ_ARMOUR/ARM_ROBE
798 PLUS:    3
799 COLOUR:  LIGHTGREY
800 TILE:    urand_folly
801 TILE_EQ: robe_red2
802 BRAND:   SPARM_ARCHMAGI
803 INT:     5
804 CURSED:  3
805 MAGIC:   -2
806
807 ENUM:    MAXWELL
808 NAME:    Maxwell's patent armour
809 OBJ:     OBJ_ARMOUR/ARM_PLATE_ARMOUR
810 PLUS:    +15
811 COLOUR:  LIGHTGREEN
812 TILE:    urand_maxwell
813 TILE_EQ: maxwell
814 MAGIC:   1
815 BOOL:    nospell, notelep, elec, rCorr
816
817 ENUM:    DRAGONMASK
818 NAME:    mask of the Dragon
819 OBJ:     OBJ_ARMOUR/ARM_HAT
820 COLOUR:  ETC_SHIMMER_BLUE
821 TILE:    urand_dragonmask
822 TILE_EQ: art_dragonhelm
823 MAGIC:   1
824 SLAY:    3
825 BOOL:    seeinv
826
827 NAME:     robe of Night
828 OBJ:      OBJ_ARMOUR/ARM_ROBE
829 PLUS:     +4
830 COLOUR:   ETC_DARK
831 TILE:     urand_night
832 TILE_EQ:  robe_of_night
833 MAGIC:    1
834 STEALTH:  1
835 BOOL:     seeinv, inv
836
837 NAME:    armour of the Dragon King
838 OBJ:     OBJ_ARMOUR/ARM_GOLD_DRAGON_ARMOUR
839 PLUS:    +9
840 COLOUR:  ETC_GOLD
841 TILE:    urand_dragon_king
842 TILE_EQ: dragonarm_gold
843 MAGIC:   1
844
845 NAME:    hat of the Alchemist
846 OBJ:     OBJ_ARMOUR/ARM_HAT
847 PLUS:    -2
848 COLOUR:  LIGHTMAGENTA
849 TILE:    urand_alchemist
850 TILE_EQ: turban_purple
851 FIRE:    1
852 COLD:    1
853 MAGIC:   1
854 LIFE:    1
855 BOOL:    elec, poison, rMut, rCorr
856
857 ENUM:    FENCERS
858 NAME:    fencer's gloves
859 INSCRIP: LBl+4 SBl+4
860 OBJ:     OBJ_ARMOUR/ARM_GLOVES
861 PLUS:    +2
862 COLOUR:  WHITE
863 TILE:    urand_fencer
864 TILE_EQ: glove_white
865 EV:      3
866 DEX:     6
867
868 NAME:     cloak of Starlight
869 OBJ:      OBJ_ARMOUR/ARM_CLOAK
870 PLUS:     +2
871 COLOUR:   ETC_ICE
872 TILE:     urand_starlight
873 TILE_EQ:  white
874 EV:       4
875 COLD:     1
876 STEALTH:  -2
877 BOOL:     elec
878
879 NAME:     ratskin cloak
880 OBJ:      OBJ_ARMOUR/ARM_CLOAK
881 PLUS:     +1
882 COLOUR:   ETC_BEOGH
883 TILE:     urand_ratskin_cloak
884 TILE_EQ:  ratskin
885 INT:      -1
886 DEX:      -1
887 LIFE:     1
888 BOOL:     poison
889
890 NAME:     shield of the gong
891 OBJ:      OBJ_ARMOUR/ARM_SHIELD
892 PLUS:     +18
893 COLOUR:   ETC_GOLD
894 TILE:     urand_gong
895 TILE_EQ:  shield_gong
896 EV:       -5
897 MAGIC:    1
898 LIFE:     1
899 BOOL:     elec
900
901 NAME:    amulet of the Air
902 OBJ:     OBJ_JEWELLERY/AMU_INACCURACY
903 COLOUR:  ETC_ELECTRICITY
904 TILE:    urand_air
905 EV:      5
906 BOOL:    elec, fly, rmsl
907
908 NAME:    ring of Shadows
909 INSCRIP: Umbra
910 OBJ:     OBJ_JEWELLERY/RING_LIFE_PROTECTION
911 COLOUR:  ETC_DARK
912 TILE:    urand_shadows
913 BOOL:    seeinv, inv
914
915 NAME:    amulet of Cekugob
916 OBJ:     OBJ_JEWELLERY/AMU_DISMISSAL
917 COLOUR:  ETC_SILVER
918 TILE:    urand_cekugob
919 AC:      1
920 EV:      1
921 LIFE:    2
922 BOOL:    elec, poison, notelep
923
924 NAME:    amulet of the Four Winds
925 OBJ:     OBJ_JEWELLERY/AMU_NOTHING
926 COLOUR:  ETC_POISON
927 TILE:    urand_four_winds
928 LIFE:    1
929 MAGIC:   3
930 BOOL:    clarity
931
932 NAME:    necklace of Bloodlust
933 OBJ:     OBJ_JEWELLERY/AMU_RAGE
934 COLOUR:  ETC_BLOOD
935 TILE:    urand_bloodlust
936 STR:     2
937 INT:     -2
938 MAGIC:   1
939 ANGRY:   9
940 SLAY:    3
941 CURSED:  3
942
943 NAME:    ring of Shaolin
944 OBJ:     OBJ_JEWELLERY/RING_EVASION
945 PLUS:    +8
946 COLOUR:  ETC_POISON
947 TILE:    urand_shaolin
948
949 NAME:    ring of Robustness
950 OBJ:     OBJ_JEWELLERY/RING_PROTECTION
951 PLUS:    +8
952 COLOUR:  ETC_GOLD
953 TILE:    urand_robustness
954
955 NAME:    ring of the Mage
956 OBJ:     OBJ_JEWELLERY/RING_WIZARDRY
957 COLOUR:  ETC_ENCHANT
958 TILE:    urand_mage
959 INT:     3
960 MAGIC:   2
961
962 NAME:     brooch of Shielding
963 OBJ:      OBJ_JEWELLERY/AMU_REFLECTION
964 COLOUR:   ETC_MAGIC
965 TILE:     urand_brooch_of_shielding
966 PLUS:    +8
967
968 ENUM:     RCLOUDS
969 NAME:     robe of Clouds
970 OBJ:      OBJ_ARMOUR/ARM_ROBE
971 PLUS:     +3
972 COLOUR:   ETC_MIST
973 TILE:     urand_clouds
974 TILE_EQ:  robe_clouds
975 BOOL:     elec, fly
976
977 NAME:     hat of Pondering
978 OBJ:      OBJ_ARMOUR/ARM_HAT
979 PLUS:     +3
980 COLOUR:   LIGHTRED
981 TILE:     urand_pondering
982 TILE_EQ:  wizard_bluegreen
983 BRAND:    SPARM_PONDEROUSNESS
984 INT:      +5
985 MP:       +10
986 MAGIC:    1
987
988 ENUM:     DEMON_AXE
989 NAME:     obsidian axe
990 OBJ:      OBJ_WEAPONS/WPN_BROAD_AXE
991 PLUS:     +14
992 COLOUR:   ETC_UNHOLY
993 TILE:     spwpn_demon_axe
994 TILE_EQ:  demon_axe
995 BRAND:    SPWPN_VORPAL
996 CURSED:   1
997 STR:      +3
998 BOOL:     unholy, seeinv, fly
999
1000 NAME:     lightning scales
1001 OBJ:      OBJ_ARMOUR/ARM_NAGA_BARDING
1002 PLUS:     +6
1003 TILE:     urand_lightning_scales
1004 TILE_EQ:  lightning_scales
1005 COLOUR:   ETC_ELECTRICITY
1006 BRAND:    SPARM_RUNNING
1007 BOOL:     elec
1008
1009 ENUM:     BLACK_KNIGHT_HORSE
1010 NAME:     Black Knight's horse barding
1011 OBJ:      OBJ_ARMOUR/ARM_CENTAUR_BARDING
1012 PLUS:     +10
1013 TILE:     urand_bk_barding
1014 TILE_EQ:  black_knight
1015 COLOUR:   ETC_UNHOLY
1016 BRAND:    SPARM_PONDEROUSNESS
1017 LIFE:     1
1018 BOOL:     poison, evil
1019
1020 NAME:     amulet of Vitality
1021 OBJ:      OBJ_JEWELLERY/AMU_REGENERATION
1022 HP:       +15
1023 COLOUR:   ETC_MUTAGENIC
1024 TILE:     urand_vitality
1025
1026 NAME:     autumn katana
1027 OBJ:      OBJ_WEAPONS/WPN_LONG_SWORD
1028 TYPE:     katana
1029 TILE:     urand_katana
1030 TILE_EQ:  katana_slant
1031 COLOUR:   LIGHTRED
1032 PLUS:     +8
1033 BASE_ACC: +2
1034 BASE_DAM: +4
1035 BASE_DELAY: -2
1036 BOOL:     clarity
1037 BRAND:    SPWPN_VORPAL
1038
1039 NAME:     shillelagh "Devastator"
1040 INSCRIP:  shatter
1041 OBJ:      OBJ_WEAPONS/WPN_CLUB
1042 TYPE:     shillelagh
1043 TILE:     urand_shillelagh
1044 TILE_EQ:  shillelagh
1045 PLUS:     +6
1046 BASE_DAM: +3
1047 BOOL:     special
1048 # hrm, nothing fitting, shouldn't be elemental but should be marked
1049 COLOUR:   WHITE
1050
1051 # Worn by Tiamat.
1052 ENUM:     DRAGONSKIN
1053 NAME:     dragonskin cloak
1054 APPEAR:   opalescent scaly cloak
1055 OBJ:      OBJ_ARMOUR/ARM_CLOAK
1056 TILE:     urand_dragonskin
1057 TILE_EQ:  dragonskin
1058 PLUS:     +4
1059 COLOUR:   ETC_HEAL
1060 BOOL:     nogen
1061
1062 ENUM:     OCTOPUS_KING_RING
1063 NAME:     ring of the Octopus King
1064 OBJ:      OBJ_JEWELLERY/RING_LOUDNESS
1065 COLOUR:   ETC_WATER
1066 TILE:     urand_octoring
1067 AC:       1
1068 EV:       1
1069 STR:      1
1070 INT:      1
1071 DEX:      1
1072 BOOL:     unided, no_upgrade
1073
1074 # Meatsprint only. The type is adjusted to the biggest two-handed axe the
1075 # player's species can wield (exec or broad).
1076 # Auto-hits, auto-kills.
1077 ENUM:     WOE
1078 NAME:     Axe of Woe
1079 OBJ:      OBJ_WEAPONS/WPN_EXECUTIONERS_AXE
1080 COLOUR:   ETC_BLOOD
1081 TILE:     urand_axe_of_woe
1082 TILE_EQ:  axe_of_woe
1083 BOOL:     nogen, no_upgrade
1084
1085 NAME:     moon troll leather armour
1086 OBJ:      OBJ_ARMOUR/ARM_TROLL_LEATHER_ARMOUR
1087 PLUS:     +4
1088 COLOUR:   ETC_SHIMMER_BLUE
1089 BRAND:    SPARM_SPIRIT_SHIELD
1090 TILE:     urand_moon_troll_leather_armour
1091 TILE_EQ:  moon_troll_leather_armour
1092 MP:       +5
1093 REGEN:    1
1094
1095 ENUM:     FINGER_AMULET
1096 NAME:     macabre finger necklace
1097 OBJ:      OBJ_JEWELLERY/AMU_NOTHING
1098 TILE:     urand_finger
1099 COLOUR:   ETC_BONE
1100 LIFE:     1
1101
1102 # TAG_MAJOR_VERSION == 34
1103 ENUM:     SPIDER
1104 NAME:     boots of the spider
1105 OBJ:      OBJ_ARMOUR/ARM_BOOTS
1106 TILE:     urand_spider
1107 TILE_EQ:  spider
1108 PLUS:     +3
1109 BRAND:    SPARM_JUMPING
1110 COLOUR:   LIGHTMAGENTA
1111 STEALTH:  1
1112 BOOL:     nogen
1113
1114 NAME:     dark maul
1115 OBJ:      OBJ_WEAPONS/WPN_GREAT_MACE
1116 TYPE:     maul
1117 COLOUR:   LIGHTRED
1118 TILE:     urand_dark_maul
1119 TILE_EQ:  dark_maul
1120 PLUS:     +10
1121 BASE_ACC: +2
1122 BASE_DAM: +35
1123 BASE_DELAY: +13
1124 BRAND:    SPWPN_VORPAL
1125
1126 ENUM:    HIGH_COUNCIL
1127 NAME:    hat of the High Council
1128 INSCRIP: Wiz-
1129 OBJ:     OBJ_ARMOUR/ARM_HAT
1130 COLOUR:  LIGHTGREEN
1131 TILE:    urand_high_council
1132 TILE_EQ: wizard_lightgreen
1133 PLUS:    +2
1134 BRAND:   SPARM_ARCHMAGI
1135 STEALTH: -1
1136
1137 NAME:     arc blade
1138 INSCRIP:  discharge,
1139 OBJ:      OBJ_WEAPONS/WPN_RAPIER
1140 PLUS:     +4
1141 COLOUR:   ETC_ELECTRICITY
1142 TILE:     urand_arc_blade
1143 TILE_EQ:  arc_blade
1144 BOOL:     elec
1145
1146 ENUM:     SPELLBINDER
1147 NAME:     demon whip "Spellbinder"
1148 OBJ:      OBJ_WEAPONS/WPN_DEMON_WHIP
1149 BRAND:    SPWPN_ANTIMAGIC
1150 PLUS:     +5
1151 COLOUR:   ETC_ENCHANT
1152 TILE:     urand_spellbinder
1153 TILE_EQ:  spellbinder
1154 MAGIC:    1
1155
1156 NAME:    lajatang of Order
1157 INSCRIP: silver,
1158 OBJ:     OBJ_WEAPONS/WPN_LAJATANG
1159 COLOUR:  ETC_SILVER
1160 TILE:    urand_order
1161 TILE_EQ: order
1162 PLUS:    +7
1163 BOOL:    rMut
1164
1165 ENUM:     FIRESTARTER
1166 NAME:     great mace "Firestarter"
1167 INSCRIP:  inner flame,
1168 OBJ:      OBJ_WEAPONS/WPN_GREAT_MACE
1169 COLOUR:   RED
1170 TILE:     urand_firestarter
1171 TILE_EQ:  firestarter
1172 PLUS:     +7
1173 BRAND:    SPWPN_FLAMING
1174 FIRE:     2
1175 BOOL:     skip_ego
1176
1177 NAME:     orange crystal plate armour
1178 OBJ:      OBJ_ARMOUR/ARM_CRYSTAL_PLATE_ARMOUR
1179 COLOUR:   LIGHTRED
1180 TILE:     urand_orange_crystal
1181 TILE_EQ:  orange_crystal
1182 PLUS:     8
1183 INT:      3
1184 BRAND:    SPARM_ARCHMAGI
1185 BOOL:     clarity, sustat
1186
1187 ENUM:    MAJIN
1188 NAME:    Majin-Bo
1189 INSCRIP: Archmagi
1190 OBJ:     OBJ_WEAPONS/WPN_QUARTERSTAFF
1191 PLUS:    +6
1192 COLOUR:  ETC_UNHOLY
1193 TILE:    spwpn_majin
1194 TILE_EQ: majin
1195 MP:      6
1196 INT:     6
1197 BRAND:   SPWPN_VAMPIRISM
1198 BOOL:    unholy
1199
1200 ENUM:    GYRE
1201 NAME:    pair of quick blades "Gyre" and "Gimble"
1202 OBJ:     OBJ_WEAPONS/WPN_QUICK_BLADE
1203 TYPE:    pair of quick blades
1204 COLOUR:  ETC_ENCHANT
1205 TILE:    urand_gyre
1206 TILE_EQ: gyre
1207 PLUS:    5
1208 BRAND:   SPWPN_VORPAL
1209 DEX:     -3
1210
1211 ENUM:    ETHERIC_CAGE
1212 NAME:    Maxwell's etheric cage
1213 OBJ:     OBJ_ARMOUR/ARM_HELMET
1214 COLOUR:  ETC_ELECTRICITY
1215 TILE:    urand_etheric_cage
1216 TILE_EQ: etheric_cage
1217 INSCRIP: RegenMP+
1218 PLUS:    +0
1219 MP:      +4
1220 BOOL:    mutate, elec, chaotic
1221
1222 # TAG_MAJOR_VERSION == 34
1223 ENUM:    ETERNAL_TORMENT
1224 NAME:    crown of Eternal Torment
1225 OBJ:     OBJ_ARMOUR/ARM_HAT
1226 PLUS:    +3
1227 COLOUR:  ETC_DARK
1228 TILE:    urand_eternal_torment
1229 TILE_EQ: eternal_torment
1230 INSCRIP: rTorment HP--
1231 LIFE:    3
1232 CURSED:  1
1233 BOOL:    evil, seeinv, nogen
1234
1235 ENUM:    VINES
1236 NAME:    robe of vines
1237 OBJ:     OBJ_ARMOUR/ARM_ROBE
1238 PLUS:    +2
1239 COLOUR:  GREEN
1240 TILE:    urand_vines
1241 TILE_EQ: vines
1242 INSCRIP: NoDeviceHeal
1243 REGEN:   7
1244
1245 ENUM:    KRYIAS
1246 NAME:    Kryia's mail coat
1247 OBJ:     OBJ_ARMOUR/ARM_SCALE_MAIL
1248 PLUS:    +7
1249 COLOUR:  LIGHTCYAN
1250 TILE:    urand_kryias
1251 TILE_EQ: kryias
1252 INSCRIP: DeviceHeal*2
1253 COLD:    1
1254
1255 ENUM:    FROSTBITE
1256 NAME:    frozen axe "Frostbite"
1257 OBJ:     OBJ_WEAPONS/WPN_EXECUTIONERS_AXE
1258 INSCRIP: freezing cloud,
1259 PLUS:    +8
1260 COLOUR:  ETC_ICE
1261 TILE:    urand_frostbite
1262 TILE_EQ: frostbite
1263 BRAND:   SPWPN_FREEZING
1264 COLD:    1
1265 BOOL:    skip_ego, fly, noises
1266
1267 # TAG_MAJOR_VERSION == 34
1268 ENUM:     TALOS
1269 NAME:     armour of Talos
1270 OBJ:      OBJ_ARMOUR/ARM_PLATE_ARMOUR
1271 PLUS:     +12
1272 TILE:     urand_talos
1273 TILE_EQ:  talos
1274 COLOUR:   ETC_FIRE
1275 BRAND:    SPARM_PONDEROUSNESS
1276 FIRE:     1
1277 BOOL:     nogen
1278
1279 ENUM:     WARLOCK_MIRROR
1280 NAME:     warlock's mirror
1281 OBJ:      OBJ_ARMOUR/ARM_BUCKLER
1282 PLUS:     +3
1283 TILE:     urand_warlock
1284 TILE_EQ:  buckler_warlock
1285 COLOUR:   ETC_SILVER
1286 BRAND:    SPARM_REFLECTION
1287
1288 # This entry must always be last.
1289 ENUM:   DUMMY2
1290 NAME:   DUMMY UNRANDART 2
1291 OBJ:    OBJ_UNASSIGNED/250
1292 PLUS:   250
1293 COLOUR: BLACK