Scale Ziggurat monsters per floor very harsly to number of completed zigs
[crawl.git] / .travis.yml
1 language: cpp
2 compiler:
3     - clang
4     - gcc
5 env:
6     - NOTHING=1
7     - FULLDEBUG=1
8     - USE_DGAMELAUNCH=1
9     - USE_DGAMELAUNCH=1 FULLDEBUG=1
10     - TILES=1
11     - TILES=1 FULLDEBUG=1
12     - WEBTILES=1
13     - WEBTILES=1 FULLDEBUG=1
14     - USE_DGAMELAUNCH=1 WEBTILES=1
15     - USE_DGAMELAUNCH=1 WEBTILES=1 FULLDEBUG=1
16     - BUILD_ALL=1
17     - TILES=1 BUILD_ALL=1
18     - WEBTILES=1 BUILD_ALL=1
19 git:
20     submodules: false
21 install: perl .travis/deps.pl
22 script:
23     - perl .travis/build.pl
24     - cat crawl-ref/source/morgues/*.txt
25 notifications:
26 #    email:
27 #        - crawl-ref-commits@lists.sourceforge.net
28     irc:
29         channels: "chat.freenode.net##crawl-dev"
30         on_success: change
31         use_notice: true
32         skip_join: true