00:02:54 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-555-g3b24f45cc1 (34) 02:22:04 Unstable branch on cbro.berotato.org updated to: 0.29-a0-555-g3b24f45cc1 (34) 03:31:36 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4719-g50af30713d 06:22:46 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4719-g50af30713d 08:06:44 Unstable branch on crawl.akrasiac.org updated to: 0.29-a0-555-g3b24f45 (34) 09:14:02 <12e​bering> @PleasingFungus interface screw: trj spawns can be targeted w simulacrum but no simulacra appear 09:14:15 <12e​bering> No way to tell them apart from non spawns either 09:24:26 <10P​leasingFungus> nice 09:24:44 <10P​leasingFungus> classic bug 18:23:58 Unstable branch on underhound.eu updated to: 0.29-a0-555-g3b24f45cc1 (34) 19:06:01 03PleasingFungus02 07* 0.29-a0-556-g2ca5787500: Don't freeze jelly spawns' souls (ebering) 10(36 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/2ca5787500ec 19:12:07 <10P​leasingFungus> hm, i wonder if it's actually important that contriction damage increases over time 19:14:29 <10P​leasingFungus> (if it didn't, we could display damage numbers for grasping roots / vile clutch!) 19:17:45 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-556-g2ca5787500 (34) 19:25:44 PleasingFungus: It would certainly be a nerf to BVC, although probably not much of one in practice. I'm not sure how much the damage increases over time, and can't remember if I just copied the scaling factors from "direct" constriction for those or what 19:26:41 it is important that there be a spellpower/monster HD(for grasping roots) factor for base constriction damage, so I guess as long as that is maintained it would be fine 19:27:34 there is also normaly direct constriction to consider, though, surely we'd also make that not increase over time (and thus likewise display its damage)? 19:29:02 oh, can't we also "just" display the current constriction damage considering how long the defender has been constricted? don't think that's an information link or anything 19:50:20 <10P​leasingFungus> we could always slightly boost bvc base damage 19:50:28 <10P​leasingFungus> don't feel strongly about that 19:50:43 <10P​leasingFungus> it does seem like monsters generally break out after a couple turns anyway, though i might just need more power 🙂 19:50:54 <10P​leasingFungus> agree the spellpower factor needs to be maintained 19:51:06 <10P​leasingFungus> agree we'd also remove the time factor from direct constriction 19:51:26 <10P​leasingFungus> gammafunk: i don't understand what you mean by this last sentence - how and where would we display current constriction damage? 19:51:35 <10P​leasingFungus> I'm talking about the display for spells 19:52:09 <10P​leasingFungus> this thing 19:52:09 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/983881078894891068/unknown.png 19:52:20 <10P​leasingFungus> there's no defender associated with that display... 19:54:28 hrm, right, there's no real context for it. I suppose displaying initial constriction damage and some kind of indicator that means "more over time, see x-v of target" just isn't in the realm of possibility. 19:55:01 an asterisk with a little legend at the bottom? does seem like simplifying the spell logic so there's no increasing damage would be a lot more straightforward 19:57:01 ah, was going to ask how we show DoT of other spells like polar vortex, but I see that still lacks damage display, because it's hard to show damage for that one 19:59:05 <10P​leasingFungus> yeah, polar vortex is just absurd 😛 19:59:18 <10P​leasingFungus> static discharge is another one on the weird list, though hellmo has some plan to simplify it 19:59:49 <10P​leasingFungus> we certainly could put initial damage with an asterisk, i do think that's in the realm of possibility 19:59:53 <10P​leasingFungus> usually we don't even bother with a legend 20:00:00 <10P​leasingFungus> but it'd be nice if it was just simpler, as you said 20:14:04 just list polar vortex as "crap ton" 20:27:40 <09h​ellmonk> didnt i do static discharge already 20:34:30 <10P​leasingFungus> oh 20:34:32 <10P​leasingFungus> maybe 20:34:35 <10P​leasingFungus> idk 22:11:45 03PleasingFungus02 07* 0.29-a0-557-g43b9904bd1: Fix Chei + rampaging randarts (dilly) 10(66 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/43b9904bd1c0 22:17:27 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-557-g43b9904bd1 (34) 22:53:36 <09g​ammafunk> oh my god 22:53:58 <09g​ammafunk> is it common knowledge what the .des file extension stands for? 22:54:16 <09g​ammafunk> because I guess I never knew until now 23:02:15 <10P​leasingFungus> no? 23:10:47 <09g​ammafunk> discovered from levdes.vim: > " Vim syntax file > " Language: Dungeon Crawl level design (.des) files. > " Maintainer: Darshan Shaligram <...> > " Last Change: 2007 Jun 28 23:10:55 <09g​ammafunk> extremely accurate Last Change date! 23:11:19 <09g​ammafunk> I guess I internally thought it stood for "description", or something 23:12:08 <10P​leasingFungus> heh 23:26:15 <03w​heals> my theory is that secretly the snark's middle name starts with E and we're just writing his initials out each time 23:37:28 wheals: brilliant