01:19:54 kate: should be fixed now 01:34:38 Unstable branch on crawl.develz.org updated to: 0.28-a0-577-gb193047a1f (34) 01:55:47 Windows builds of master branch on crawl.develz.org updated to: 0.28-a0-577-gb193047a1f 02:01:14 -!- Guest83 is now known as twelwe 02:01:28 is ignis wrath less severe if you abandon with no piety used? 02:15:12 -!- Discord|1 is now known as Discord| 02:22:07 Unstable branch on cbro.berotato.org updated to: 0.28-a0-577-gb193047a1f (34) 02:53:53 Monster database of master branch on crawl.develz.org updated to: 0.28-a0-577-gb193047a1f 03:38:56 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4390-gf548871813 03:39:54 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.03-689-geda828027a 03:58:58 -!- mhcerri9 is now known as mhcerri 04:17:36 -!- allbery_b is now known as geekosaur 04:29:01 -!- runrin_ is now known as runrin 06:22:52 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4390-gf548871813 06:42:56 New branch created: pull/2169 (1 commit) 13https://github.com/crawl/crawl/pull/2169 06:42:56 03Nikolai Lavsky02 07https://github.com/crawl/crawl/pull/2169 * 0.28-a0-578-g08495127eb: fix: add a usefulness check for Elyvilon's self-healing abilities 10(7 minutes ago, 1 file, 10+ 0-) 13https://github.com/crawl/crawl/commit/08495127ebac 10:07:12 <10P​leasingFungus> twelwe: nope 10:42:06 Trapped elf elementalist create earth elementals outside the wall. 13https://crawl.develz.org/mantis/view.php?id=12654 by sdynet 10:45:13 Oh that's fun 10:46:05 * geekosaur wonders if that's true or if the elementals just get a free move 10:46:20 since rock obviously won't stop them 10:47:14 granting that it would be nice if a runed door prevented that, but I wonder if that's sanely doable 10:59:12 <10P​leasingFungus> it’s probably true 10:59:33 <10P​leasingFungus> summ earth elementals is the jankiest monster effect ingame, i think 10:59:45 <10P​leasingFungus> dig is second jankiest 11:01:36 if your monster spells don't have trig in their implementations they aren't cool!! 11:04:17 <10P​leasingFungus> i guess iood and polar vortex are messy too, but not monster only :p 11:05:34 player spells require trig or they aren't worth casting 12:09:26 <10P​leasingFungus> better trig than trog 12:16:36 tormodpwns (L14 MuFi) ERROR in 'tileweb.cc' at line 229: Socket write error: Resource temporarily unavailable (IceCv) 12:16:37 Nino (L1 DsCA) ERROR in 'tileweb.cc' at line 229: Socket write error: Resource temporarily unavailable (D:1) 12:16:39 regis (L1 SpDe) ERROR in 'tileweb.cc' at line 229: Socket write error: Resource temporarily unavailable (D:5) 12:18:01 03PleasingFungus02 07* 0.28-a0-578-g717728bcc0: Restore treeform rTorm 10(39 seconds ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/717728bcc0ea 12:34:20 <05k​ate> i think for the demonspawn thing in particular, making them plant holiness in treeform would actually be fine and they still couldn't wield holy weapons, because all the holy item checks go through is_undead_or_demonic(), which of course checks holiness on the monster side, but uses an entirely separate system and doesn't care about holiness at all on the player side 12:34:40 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-578-g717728bcc0 (34) 12:34:49 <05k​ate> (but yeah, certainly feasible that something else would break) 12:38:33 <05k​ate> also re: summon earth elementals, i believe all the weird janky things it does are supposedly intentional? like, it's deliberately able to able to target through walls and into/out of vaults and without proper LOS and so on, i really dislike it as an effect currently so would be all in favour of changing that stuff and making it just require full normal line of sight though (or removing it) 12:39:56 <12e​bering> it was designed as an anti-elf-3-killhole mechanism 12:40:04 <06a​dvil> yes, iirc it was intended as an anti-killhole mechanism on elf 3, with the consequence that it works across walls in other cases too 12:40:11 <06a​dvil> there are at least 3 mantis bugs about it 12:40:12 <12e​bering> so that they could dig you out of your killhole and turn it into a killhole for the player 12:40:24 <05k​ate> it's an extremely brute force and inelegant mechanism for it yeah, which is why i dislike it so much 12:40:25 <06a​dvil> (incl the one that just got opened) 12:40:30 <12e​bering> !lg * place=Elf:3 killer~~earth 12:40:31 <04C​erebot> 339. tranks the Eclecticist (L17 GrEE of Vehumet), slain by an earth elemental (summoned by a deep elf elementalist) on Elf:3 (minmay_elf_hall_spiked) on 2021-09-26 11:40:01, with 169561 points after 40867 turns and 1:48:28. 12:40:37 <05k​ate> also an ineffective one 12:40:51 <12e​bering> !lg * place=Elf:3 recentish / killer="earth elemental" 12:40:53 <04C​erebot> 59/3319 games for * (place=Elf:3 recentish): N=59/3319 (1.78%) 12:40:56 <06a​dvil> hm, cao is in its weird state 12:41:09 <10P​leasingFungus> vaguely feel like the right answer to elf 3 might be to redesign the vaults 12:41:29 <05k​ate> digging charges being a lot rarer now probably also helps 12:41:37 <10P​leasingFungus> eh, you only really need one or two 12:41:47 <10P​leasingFungus> one very spicy move, which i might actually like, would be to make most elf endings entered via transporter 12:42:17 <05k​ate> oh that does sound pretty good actually 12:42:24 <05k​ate> tomb-lite 12:42:29 <10P​leasingFungus> (and then maybe tone down monster placement a little bit, as a treat 12:43:20 <10P​leasingFungus> someone was talking somewhere about how having boss encounters in dcss is hard 12:43:22 <10P​leasingFungus> which is true 12:43:31 <10P​leasingFungus> but this feels like it'd fit well 12:43:47 <06a​dvil> wish I knew why it did this, gets locked into endless "Stream is closed" errors 12:43:59 Webtiles server stopped. 12:44:15 Webtiles server started. 12:46:29 <10P​leasingFungus> i blame… parallelism 12:46:48 <09h​ellmonk> The thing about elf is like every end vault gives you a 1 tile chokepoint anyway 12:47:52 <09h​ellmonk> and theres a total of 1 monster that is faster than speed 10 so even if the whole level was undiggable you can just shout and back up over and over 12:49:45 <10P​leasingFungus> yeah 12:49:54 <10P​leasingFungus> it’s a vault problem 12:50:15 <06a​dvil> more like anti-parallelism 12:50:49 <06a​dvil> possibly the code for handling exceptions in a Future is wrong for this version of Tornado 12:51:42 <10P​leasingFungus> should update to polar vortex, imo 13:03:25 <09g​ammafunk> have you considered rewriting webtiles in rust? why haven't you done it? 13:07:42 <09g​ammafunk> re: transporters, I've found that somewhat smaller areas with interesting layouts that have a mix of open space and helpful terrain work well. For pretty small vaults you can do whatever, even just an open arena, but the larger the vault gets, the more care you want to take that there's some good fighting area for the player that's somewhat proximal to the landing site. Also need to make sure to show the player the landing site before 13:07:43 they take the transporter, so it's not a "blind leap" 13:07:55 <09g​ammafunk> but that's not too hard to achieve. 13:08:10 <09g​ammafunk> transporter will put more value on something like magic map, but that's not too big a deal 13:08:32 <09g​ammafunk> I'm just not sure we can take all the existing ends and wrap them in a transporter and have a very good gameplay experience 13:09:11 <09g​ammafunk> a lot of them would probably need substantial revisions, so maybe a simpler solution wrt the digging problem could be better 13:09:28 <09g​ammafunk> unless someone is excited about transportification enough to revise a bunch of vaults 13:09:36 <10P​leasingFungus> i’m slightly excited 13:09:43 <10P​leasingFungus> but not much of a vaultsmitg 13:09:44 Unstable branch on crawl.akrasiac.org updated to: 0.28-a0-578-g717728b (34) 13:09:48 <10P​leasingFungus> smith* 13:09:57 <10P​leasingFungus> and have many other projects… 13:10:10 <10P​leasingFungus> do you have other solutions in mind? 13:11:22 <09g​ammafunk> well, I was wondering if we couldn't just have the elementalists require LOS for the dig position and possibly they create like, swol elementals in some way 13:11:54 <09g​ammafunk> doesn't really address the idea of anti-dig, but I think we all agree that the current ability doesn't much do that either 13:12:13 <09g​ammafunk> by LOS I mean los-no-trans 13:13:41 <09g​ammafunk> I don't really have great anti-dig tech as a replacement, but I guess we don't go to such lengths for other 3 rune branches, nor even zot, so I'm not sure we have to try so hard. Could have more elves with things not require LOF, just LOS 13:13:51 <10P​leasingFungus> could do something vaguely like that, though i'm not sure how interesting a design it is 13:31:22 <09h​ellmonk> Remove all of elf except the endvault and make the endvaults a portal 13:34:05 <10P​leasingFungus> hm 13:34:29 <10P​leasingFungus> elf:1-2 seem fine to me? 13:47:49 <12e​bering> just make Elf:3 an encompass and the upstairs are locked until you drink from all of the fountains 13:51:53 <09h​ellmonk> elf portal is just a prelude to moving hall of blades to V:2, thus removing half a floor of vaults 13:56:01 :O 14:38:36 <08n​icolae> make elf:2 extremely lethal and then no one gets to elf 3 anyway 14:38:47 good thinking 18:24:17 Unstable branch on underhound.eu updated to: 0.28-a0-578-g717728bcc0 (34) 19:14:47 03kate-02 07* 0.28-a0-579-gb15b5f7f7d: Adjust some demon resistances 10(6 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/b15b5f7f7da6 19:18:31 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-579-gb15b5f7f7d (34) 19:36:57 <13S​astreii> smaller visual update, this time very similar to the original. (still proposing a purple version); you can also see how it looks above dark tiles. 19:36:58 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/893642678514901122/Schermata_2021-10-02_alle_01.31.33.png 19:36:59 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/893642684659539968/Schermata_2021-10-02_alle_01.31.44.png 19:37:08 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/893642721007378472/gloorx_vloq_purple.png 19:37:09 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/893642722433450015/Gloorx_Vloq.png 20:00:13 <10P​leasingFungus> i love it 20:00:15 03PleasingFungus02 07* 0.28-a0-580-ga2639ab843: Power up a leggy boy (Sastreii) 10(41 seconds ago, 2 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/a2639ab843d4 20:00:19 <10P​leasingFungus> a proper spookmaster 20:00:23 <10P​leasingFungus> @??gloorx vloq 20:00:23 <04C​erebot> Gloorx Vloq (&) | Spd: 20 | HD: 16 | HP: 294-402 | AC/EV: 10/10 | Dam: 45 | demonic, doors, fighter, evil, see invisible, fly | Res: will(invuln), cold, elec, poison, miasma, neg+++, torm | Vul: holy | XP: 6659 | Sp: poison arrow (3d23) [!sil], miasma breath (3d13) [!sil], s.torment [!sil], dispel undead range (3d25) [!sil], sum.executioners [!sil] | 20:00:24 <04C​erebot> Sz: Large | Int: human. 20:00:31 <10P​leasingFungus> huh, i did not realize he could fly 20:00:36 <10P​leasingFungus> should be clearer in the new art 20:00:41 aaaaa that's so scary 20:00:54 :( 20:01:53 <13S​astreii> Exactly, i did that on purpose! Same with tiamat 20:02:25 <10P​leasingFungus> sort of reminds me of this old thing 20:02:26 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/893649086945837076/Image.png 20:02:43 <10P​leasingFungus> infamous because: the art shows a bird. the name is a kind of bird. 20:02:49 <10P​leasingFungus> the art shows it flying. 20:02:50 <10P​leasingFungus> and it cannot fly. 20:05:31 <10P​leasingFungus> in conclusion, art is hard 20:05:43 Bah am I going to have to review a bunch of tiles and have opinions 20:05:54 <10P​leasingFungus> seems like a decision you'll have to make yourself 😛 20:06:12 But that in and of itself is an opinion. Curses! 20:06:37 <13S​astreii> Let me know, if needed 20:07:27 <13S​astreii> Wow that mtg card is old 20:07:42 <13S​astreii> But a pretty good example of what misleading art is 20:09:26 <13S​astreii> Also that pretty little bird has the power to banish you out of the game forever 20:10:03 <10P​leasingFungus> haha, only if something else is already killing you... 20:10:06 <10P​leasingFungus> 'sending you to your final rest' 20:10:39 Sastreii> don't let me distract you. Unless you really want to draw mustelidae :-) 20:11:26 <12e​bering> Sastreii: for context Pinkbeast develops the stoat soup fork 20:12:14 Oh, yeah, sorry, should have said that first. I guess it's less obvious who's who than back in the IRC days when you were all +foo 20:14:56 (tho' I am one of a triumvirate) 20:15:15 <09h​ellmonk> sent to the shadow realm by a 1/1 20:15:48 We're hoping to get multipled by 3 twice, then we'll have 27/27 20:18:04 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-580-ga2639ab843 (34) 21:58:45 -!- ProzacElf is now known as LawElf 23:02:07 feature request: block user from using any spectate chat