01:53:48 Windows builds of master branch on crawl.develz.org updated to: 0.26-a0-800-g517d6fe721 02:47:11 Unstable branch on cbro.berotato.org updated to: 0.26-a0-800-g517d6fe721 (34) 02:53:54 Monster database of master branch on crawl.develz.org updated to: 0.26-a0-800-g517d6fe721 03:30:55 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-3681-ga1082b90cb 04:32:59 -!- amalloy is now known as amalloy_ 09:30:56 -!- introsp31 is now known as introsp3ctive_se 09:39:31 hm 09:39:39 the caopocalypse may have arrived: /dev/xvda3 1135262900 1077454112 137108 100% /chroot 09:40:01 I have limited sysadmin time today but I will try to do some quick clearing so that it limps along 09:45:13 the 12G of cores can't be helping 09:49:32 can anyone point me to what exactly the procedure would be for force-updating old games? 10:08:56 advil: Hang on, I've done this (experimentall) 10:09:34 I do know of the savegame-transfer scripts but of course I don't want to do exactly what those do 10:09:50 maybe I should just do some of this manually rather than figuring out how to automate it 10:12:18 aha I just dug up floraline's repo for this, https://github.com/floraline/dgl-cron-scripts/blob/master/trunk-save-transfer.sh probably is exactly what I want 10:16:13 how many trunk binaries are there on CAO... I'd guess they don't get automatically pruned once the last save gets tranferred 10:17:01 yeah, there's no automatic transfer, it would be a good thing to set up 10:17:39 there's around 460 10:17:39 (lol) 10:18:50 nice 10:19:54 advil: I fear now I'm asking your advice, but what's wrong with the savegame-transfer argument to dgl ? 10:20:33 oh it's fine (modulo a bug that I found in some old discussion) but your choices are transferring by player or transferring absolutely everything 10:23:17 I'd rather not impose the last on players without at least some advance notice, and there's too many versions to make the form appealing to do by hand 10:23:27 *latter, former 10:25:08 I have some fixes for dgl scripts I should push at some point 10:25:21 minor stuff, but it's pretty annoying how it still creates zotdef dirs 10:25:36 and a couple other things that can be generalized a bit 10:29:02 advil: I guess I'd just write some clonking great perl/xargs thing to do the former 10:36:26 it'd be kinda nice if this sort of thing was implemented in the webserver 10:37:05 just so that it's easier to distribute/test 11:15:32 03PleasingFungus02 07* 0.26-a0-801-g84887b7: Refactor monster explosions a bit 10(12 minutes ago, 1 file, 30+ 33-) 13https://github.com/crawl/crawl/commit/84887b75060d 11:15:32 03PleasingFungus02 07* 0.26-a0-802-g7b6e01e: Deduplicate monster explosion methods 10(8 minutes ago, 4 files, 14+ 6-) 13https://github.com/crawl/crawl/commit/7b6e01e07429 11:25:11 03PleasingFungus02 07* 0.26-a0-803-g70055dd: Display waterstrike damage on xv 10(19 seconds ago, 4 files, 19+ 11-) 13https://github.com/crawl/crawl/commit/70055ddf73c6 11:39:17 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-803-g70055ddf73 (34) 12:00:20 03PleasingFungus02 07* 0.26-a0-804-gf75564e: Zappify more monster beams 10(24 seconds ago, 4 files, 120+ 48-) 13https://github.com/crawl/crawl/commit/f75564ed3b7c 12:25:30 Unstable branch on crawl.akrasiac.org updated to: 0.26-a0-804-gf75564e (34) 12:32:37 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-804-gf75564ed3b (34) 13:17:54 03PleasingFungus02 07* 0.26-a0-805-g17de90a: Zappify natural spells 10(56 seconds ago, 6 files, 215+ 82-) 13https://github.com/crawl/crawl/commit/17de90a3c3ac 13:49:27 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-805-g17de90a3c3 (34) 14:50:44 I've been doing some force upgrading and removing of old versions on cao, and long story short it hasn't been entirely uncomplicated 14:50:54 so if anyone hears of issues loading games, please let me know 14:52:00 my game loaded fine. thank you so much. gonna own real hard right now 14:53:53 hm, the webtiles server looks pretty messed up right now actually 14:53:53 I may need to restart it 14:57:24 Webtiles server stopped. 14:57:31 Webtiles server started. 15:10:06 ill make a report now cause i thought some maniac actually fixed this bug in hours when i mentioned it last week. formicid digging status will turn off if you walk into stone/metal etc, but stays ON if you try to walk through the end of the map 15:11:36 last week in orc a few hours after i said something i dug to the end of orc and dig status stayed on and my mind was blown. thought i burned through all my dev piety. nope, just a bug that is even more weird now 15:21:58 If I have a large vault which is using subvaults, which file should I append this to? It's going to float, but it won't be anywhere near as robust as the_grid. Own file, end of variable/float.des, somewhere else? 15:22:37 Also, do subvaults check to align their @ with empty spaces in the vault which calls them? 15:24:38 Looking at the_grid it would appear this is the case, but I want to make sure. 15:24:52 (s/empty spaces/empty spaces or doors etc./) 15:27:58 <10P​leasingFungus> probably either way works wrt which file 15:33:17 huh you can only upload one file when reporting 15:33:30 ill combine these gifs i guess 15:38:11 Formicid dig status changing when interacting with certain terrain 13https://crawl.develz.org/mantis/view.php?id=12380 by twelwe 15:38:47 <10P​leasingFungus> if it’s github, you can comment w more 15:38:53 <10P​leasingFungus> ah, mantis 15:39:21 would you like to take a moment to shill github? im susceptible to switching loyalty to literally anything in my life 15:39:46 this bug report brought to you by ezgif.com. easygif.com, animated gifs made easy. ebering said i cant link my bitcoin wallet on learndb or bug reports but didnt say shit about sponsors 15:41:45 <10P​leasingFungus> github has a ui that was designed this millenium 15:42:14 i guess 'you cant dig through that' and 'this wall is too hard to dig through' are similar but different movement errors that keep or lose the dig status? 15:42:15 <10P​leasingFungus> you can paste images directly in, inline 15:42:25 <10P​leasingFungus> yeah, let me look 15:46:17 03PleasingFungus02 07* 0.26-a0-806-g1df0a6b: Make wall-border dig behaviour consistent (12380) 10(84 seconds ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/1df0a6b31e7f 15:52:26 8 min report to patch time 15:53:39 very cool! 15:53:41 thanks pf 15:58:57 When vaulting, do I have to add a new tag to a file somewhere before using it in vaults? 16:02:07 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-806-g1df0a6b31e (34) 16:09:14 please make attraction a low-recharge evocable. its weird for a potion effect 16:10:55 <10P​leasingFungus> why? 16:13:11 thought at first it seemed like a scroll effect instead of potion, but for selfish reasons i want more uses out of it and desire an evocable that doesnt run out 16:13:54 gonna go Pa qualzal and want to run into everything and have everything run into me 16:16:53 box of singularities 16:17:10 lol, a little spooked that there appears to be a running binary corresponding to a version that I force-upgraded 16:23:57 it's possible that person's game was wiped in an unfortunate race condition 16:24:06 !lm marcb3 16:24:07 17512. [2020-11-11 15:27:55] marcb3 the Covert (L8 SpEn of Dithmenos) fell down a shaft to D:6 on turn 7716. (D:5) 16:24:17 !lm marcb3 -2 16:24:17 17511/17512. [2020-11-11 15:26:57] marcb3 the Covert (L8 SpEn of Dithmenos) left an ossuary on turn 7380. (Ossuary) 16:24:25 !lm marcb3 x=cv -2 16:24:26 17511/17512. [2020-11-11 15:26:57] [cv=0.26-a] marcb3 the Covert (L8 SpEn of Dithmenos) left an ossuary on turn 7380. (Ossuary) 16:24:34 !lm marcb3 x=cv -3 16:24:35 17510/17512. [2020-11-11 15:24:27] [cv=0.26-a] marcb3 the Covert (L8 SpEn of Dithmenos) entered an Ossuary on turn 6544. (D:5) 16:24:38 !lm marcb3 x=cv -4 16:24:39 17509/17512. [2020-11-11 15:23:06] [cv=0.26-a] marcb3 the Covert (L8 SpEn of Dithmenos) killed Eustachio on turn 6318. (D:5) 16:24:42 !lm marcb3 x=cv -5 16:24:43 17508/17512. [2020-11-11 15:19:43] [cv=0.26-a] marcb3 the Covert (L7 SpEn of Dithmenos) killed Sigmund on turn 5626. (D:4) 16:24:46 !lm marcb3 x=cv -6 16:24:47 17507/17512. [2020-11-11 15:16:18] [cv=0.26-a] marcb3 the Covert (L6 SpEn of Dithmenos) killed Natasha on turn 3887. (D:3) 16:24:53 odd 16:50:54 03PleasingFungus02 07* 0.26-a0-807-g6cde5fa: Display marshlight damage in xv 10(43 minutes ago, 2 files, 5+ 1-) 13https://github.com/crawl/crawl/commit/6cde5fae71a2 16:50:54 03PleasingFungus02 07* 0.26-a0-808-g930a2b7: Colourize beam damage descriptions 10(39 seconds ago, 3 files, 40+ 1-) 13https://github.com/crawl/crawl/commit/930a2b7adc61 16:53:37 But I have made a simple set of subvaults that can be duplicated if necessary with the correct tag. 16:53:38 Not sure what I'm missing. 16:53:52 the depths tag is probably wrong for the subvaults 16:55:03 well, that netsplit was bracing 16:55:35 nzznzn: (repeating because of netsplit) the depths tag is probably wrong for the subvaults 16:55:35 nzznzn: depending on what you're doing, try setting them to `DEPTHS: ` with the tag `unrand`. Either that or setting them to the same depths as the main vault 16:56:19 you most likely want the tag unrand either way if you don't have it, for a pure subvault 16:57:01 You mean DEPTH:, right? 16:57:01 yeah, sorry 16:57:01 this will also apply if you're test placing them at not the depth that they are supposed to place in 16:57:31 if that's the issue, use wizmode `~` to move to the right place (e.g. you would get this error if you tried to test place ashenzari_visionary on D:1 using ctrl-p) 16:58:07 wizmode placement will override the depth for the main vault, but not any subvaults 16:59:46 the x25 is just because it blindly tries 25 times and isn't too smart about which errors it gets 17:01:05 Ah yeah it was definitely the subvault depth. And am using unrand already. Thanks! 17:18:50 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-808-g930a2b7adc (34) 17:26:48 -!- TAS-2012v is now known as TAS_2012v 18:22:56 Unstable branch on underhound.eu updated to: 0.26-a0-808-g930a2b7adc (34) 18:52:11 pdpol2 (L6 GrEE) Crash caused by signal #15: Terminated (D:4) 18:52:40 metcalsr (L1 DsGl) Crash caused by signal #15: Terminated (D:1) 18:53:11 more stuck games 19:24:11 I guess it could be nice to have a better fail state on a full disk 20:01:41 sophia (L15 GrFi) ASSERT(m) in 'mon-util.cc' at line 1978 failed. (Zot (ZotDef)) 21:27:02 03PleasingFungus02 07* 0.26-a0-809-g70ddbb0: Don't print hex %s in black on black 10(66 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/70ddbb00c7f0 21:27:02 03PleasingFungus02 07* 0.26-a0-810-ge1a9524: Show IOOD damage in xv 10(48 seconds ago, 5 files, 26+ 12-) 13https://github.com/crawl/crawl/commit/e1a9524b62cf 21:33:08 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-810-ge1a9524b62 (34)