01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-691-gf4cb075: Buff bog bodies 10(9 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/f4cb075d2d3c 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-692-gf7794e5: New monster: bloated husk 10(9 weeks ago, 6 files, 42+ 0-) 13https://github.com/crawl/crawl/commit/f7794e52d7fd 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-693-g39bc46b: New monster: bunyip 10(9 weeks ago, 7 files, 33+ 0-) 13https://github.com/crawl/crawl/commit/39bc46b360a9 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-694-g1e10af2: New monster: devouring swarm 10(9 weeks ago, 30 files, 180+ 5-) 13https://github.com/crawl/crawl/commit/1e10af276167 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-695-g0054705: Power up insubstantial wisps 10(9 weeks ago, 4 files, 55+ 2-) 13https://github.com/crawl/crawl/commit/005470587f04 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-696-g3e6cb66: New monster: Kitsune 10(9 weeks ago, 11 files, 63+ 9-) 13https://github.com/crawl/crawl/commit/3e6cb66833f2 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-697-ga3f27fa: New monster: goliath frog 10(9 weeks ago, 14 files, 57+ 16-) 13https://github.com/crawl/crawl/commit/a3f27fabd11f 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-698-gfad5c21: New monster: eleionoma 10(9 weeks ago, 14 files, 150+ 3-) 13https://github.com/crawl/crawl/commit/fad5c21c08f3 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-699-g8c1003e: Remove unused M_HYBRID flag 10(9 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/8c1003e66e59 01:00:42 03PleasingFungus02 07[bogged-down] * 0.26-a0-700-ga2ac146: Sq into el 10(9 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/a2ac146e7a9d 01:00:42 ... and 26 more commits 01:01:01 Branch pull/1533 updated to be equal with bogged-down: 13https://github.com/crawl/crawl/pull/1533 01:01:34 (mostly a rebase) 01:01:39 (i should clean up these commits some day) 01:45:34 03PleasingFungus02 07[bogged-down] * 0.26-a0-727-g6ba789d: Rework swamp vault monsters 10(9 minutes ago, 5 files, 38+ 44-) 13https://github.com/crawl/crawl/commit/6ba789d1c97c 01:45:53 Branch pull/1533 updated to be equal with bogged-down: 13https://github.com/crawl/crawl/pull/1533 01:50:39 03Aidan Holm02 07[iwyu] * 0.26-a0-695-g0510e4e: Make some mon-ench methods private 10(14 hours ago, 1 file, 4+ 3-) 13https://github.com/crawl/crawl/commit/0510e4e11f82 01:50:39 03Aidan Holm02 07[iwyu] * 0.26-a0-696-gdda8319: Split kill_method_type enum into its own header file 10(10 hours ago, 7 files, 71+ 55-) 13https://github.com/crawl/crawl/commit/dda8319d1ebe 01:50:39 03Aidan Holm02 07[iwyu] * 0.26-a0-697-g603829f: Fix includes for all foo-type.h headers 10(10 hours ago, 6 files, 12+ 0-) 13https://github.com/crawl/crawl/commit/603829fed163 01:51:09 what does iwyu stand for? 01:56:45 include what you use 01:56:45 gammafunk: https://include-what-you-use.org/ 01:56:45 nice 01:57:37 the benefits: https://github.com/include-what-you-use/include-what-you-use/blob/master/docs/WhyIWYU.md 02:06:43 04Build failed for 08iwyu @ 603829fe 06https://github.com/crawl/crawl/actions/runs/326923211 02:34:30 Unstable branch on crawl.develz.org updated to: 0.26-a0-695-g987792ac36 (34) 02:48:04 Unstable branch on cbro.berotato.org updated to: 0.26-a0-695-g987792ac36 (34) 02:55:17 Windows builds of master branch on crawl.develz.org updated to: 0.26-a0-695-g987792ac36 03:19:22 gammafunk: you around? I think boudling_lane can prevent autoexplore (and maybe the beetles can blink apst the statue?) 03:19:55 n1: oh? 03:19:59 let me take a look 03:20:01 check out my game on cko 03:20:04 I might have messed up the vault 03:20:53 I'm not sure if it can blink past the statue but it's preventing autoexplore 03:20:53 doh 03:20:53 yeah it's a bug in the vault 03:20:53 missing a corner, thanks! 03:20:53 I'll push a fix 03:21:15 you're welcome. I enjoy the reintroduced beetles :) 03:25:33 n1: how do you prefer credit, n1 or n1000? 03:26:43 n1000 please 03:28:04 thx 03:28:37 oh apparently I'm nonethousand in the mailmap (n1000) is fine though 03:30:59 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-3624-ge566ea1ced 03:32:07 the many alts and handles is obviously to cover your tracks as a internationally wanted jewel thief 03:53:34 Monster database of master branch on crawl.develz.org updated to: 0.26-a0-695-g987792ac36 04:04:57 03gammafunk02 07* 0.26-a0-696-gf6cc0c2: Add a missing wall (n1000) 10(40 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f6cc0c272879 04:40:58 -!- amalloy is now known as amalloy_ 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-697-ge9e4978: Make some mon-ench methods private 10(17 hours ago, 1 file, 4+ 3-) 13https://github.com/crawl/crawl/commit/e9e497817c23 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-698-g4728eae: Split kill_method_type enum into its own header file 10(14 hours ago, 7 files, 71+ 55-) 13https://github.com/crawl/crawl/commit/4728eae33aeb 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-699-gbb2fff2: Fix includes for all foo-type.h headers 10(13 hours ago, 6 files, 12+ 0-) 13https://github.com/crawl/crawl/commit/bb2fff294d5d 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-700-g162411e: Add includes, using statements for std::vector 10(3 hours ago, 81 files, 300+ 0-) 13https://github.com/crawl/crawl/commit/162411edb530 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-701-g020eb5b: Fix includes for some commonly used header files 10(69 minutes ago, 3 files, 16+ 0-) 13https://github.com/crawl/crawl/commit/020eb5b25a7b 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-702-g95d7d97: Split debug defines out of AppHdr.h 10(68 minutes ago, 3 files, 55+ 51-) 13https://github.com/crawl/crawl/commit/95d7d97d4156 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-703-gf84b9eb: Add build test for headers with fixed includes 10(62 minutes ago, 2 files, 186+ 1-) 13https://github.com/crawl/crawl/commit/f84b9ebd651c 05:09:56 03Aidan Holm02 07[iwyu] * 0.26-a0-704-g4c2ae78: Add GitHub Actions CI check for header-build-tests 10(55 minutes ago, 1 file, 46+ 0-) 13https://github.com/crawl/crawl/commit/4c2ae783d636 06:01:51 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-696-gf6cc0c2728 (34) 06:13:36 advil: do you happen to know how the dgl scripts avoid installation conflicts when e.g. a des file is deleted in trunk (or in this case, a branch) and the file still exists in the previously installed....oh 06:13:49 I think I just realized the answer to my own question; newly installed trunks go into a new directory 06:14:14 and for stable versions this wouldn't happen (at least it would be very unlikely) 06:14:52 so I just need to modify my install stable script to do a better job cleaning up data dir before installing 09:23:41 03Aidan Holm02 07* 0.26-a0-697-g110436e: Fix ccache not working on GitHub Actions CI 10(2 hours ago, 1 file, 32+ 11-) 13https://github.com/crawl/crawl/commit/110436ef5ab7 09:25:48 alexjurkiewicz: ^ you might be interested in this GHA ccache fix 09:26:33 pretty sure your setup ccache GHA repo needs a fix, but I'm not sure how to go about it, so I threw it in the yml for now 09:27:38 oh good 09:28:33 makes little difference with travis in tow though 09:29:45 wow 09:29:45 reading your commit message, looks like figuring this out was a...journey 09:30:39 well I closed around 40 tabs after I finished so I guess you could say that yeah 09:30:51 haha 09:31:59 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-697-g110436ef5a (34) 11:33:14 Hi. I have a game on CKO in a likely broken state and was told this was the place to get it fixed. 11:33:34 andrew (L20 HaMo) ASSERT(you.on_current_level || Options.no_save) in 'files.cc' at line 2324 failed. (Depths:3) 11:34:05 yeah that's me. 11:35:14 It's doing level pregen-ing; I'm entering Elf. So you.on_current_level should indeed fail, I'd think. 11:44:40 03PleasingFungus02 07[canadian-curling] * 0.26-a0-698-ga618de3: Appreciate the great tradition of curling 10(23 hours ago, 7 files, 64+ 0-) 13https://github.com/crawl/crawl/commit/a618de3f7c97 11:45:00 Branch pull/1594 updated to be equal with canadian-curling: 13https://github.com/crawl/crawl/pull/1594 11:45:26 Branch master updated to be equal with canadian-curling: 13https://github.com/crawl/crawl/tree/master 12:01:16 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-698-ga618de3f7c (34) 12:11:49 03Aidan Holm02 07* 0.26-a0-699-g1d07512: Add BUILD_ALL=1 build tests to GHA CI 10(2 hours ago, 1 file, 26+ 4-) 13https://github.com/crawl/crawl/commit/1d075126af11 12:16:58 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-699-g1d075126af (34) 12:17:55 that's the last of the tests that were travis-only afaik 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-700-ga620742: Make some mon-ench methods private 10(25 hours ago, 1 file, 4+ 3-) 13https://github.com/crawl/crawl/commit/a620742f1af4 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-701-gd4e364d: Split kill_method_type enum into its own header file 10(21 hours ago, 7 files, 71+ 55-) 13https://github.com/crawl/crawl/commit/d4e364d7e7ac 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-702-ge1b9334: Fix includes for all foo-type.h headers 10(21 hours ago, 6 files, 12+ 0-) 13https://github.com/crawl/crawl/commit/e1b933468a51 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-703-g5745fe7: Add includes, using statements for std::vector 10(10 hours ago, 81 files, 300+ 0-) 13https://github.com/crawl/crawl/commit/5745fe7e1eb4 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-704-g35ab613: Fix includes for some commonly used header files 10(8 hours ago, 3 files, 16+ 0-) 13https://github.com/crawl/crawl/commit/35ab6135f19b 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-705-g37461d3: Split debug defines out of AppHdr.h 10(8 hours ago, 3 files, 55+ 51-) 13https://github.com/crawl/crawl/commit/37461d386a40 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-706-gfd38714: Add build test for headers with fixed includes 10(8 hours ago, 2 files, 186+ 1-) 13https://github.com/crawl/crawl/commit/fd3871438b40 12:18:37 03Aidan Holm02 07[iwyu] * 0.26-a0-707-g31817bc: Add GitHub Actions CI check for header-build-tests 10(8 hours ago, 1 file, 55+ 0-) 13https://github.com/crawl/crawl/commit/31817bcca11e 13:26:38 Branch master updated to be equal with iwyu: 13https://github.com/crawl/crawl/tree/master 13:30:37 Unstable branch on crawl.akrasiac.org updated to: 0.26-a0-699-g1d07512 (34) 13:45:25 !crashlog andrew 13:45:26 6. andrew, XL20 HaMo, T:52136 (milestone): https://crawl.kelbi.org/crawl/morgue/andrew/crash-andrew-20201025-153325.txt 13:47:37 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-707-g31817bcca1 (34) 13:48:28 gammafunk: yes, des (and other data) is versioned 13:48:48 almost everything is except core webtiles stuff 13:49:35 I can look into that pregen crash but it won't be quite immediate 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-699-g6c5d983: Buff bog bodies 10(9 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/6c5d983c9501 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-700-g036ed95: New monster: bloated husk 10(9 weeks ago, 6 files, 42+ 0-) 13https://github.com/crawl/crawl/commit/036ed95ae98a 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-701-g8fb135b: New monster: bunyip 10(9 weeks ago, 7 files, 33+ 0-) 13https://github.com/crawl/crawl/commit/8fb135b63874 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-702-ged89307: New monster: devouring swarm 10(9 weeks ago, 30 files, 180+ 5-) 13https://github.com/crawl/crawl/commit/ed89307d5d49 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-703-g17850a5: Power up insubstantial wisps 10(9 weeks ago, 4 files, 55+ 2-) 13https://github.com/crawl/crawl/commit/17850a51c193 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-704-g3cf0f58: New monster: Kitsune 10(9 weeks ago, 11 files, 63+ 9-) 13https://github.com/crawl/crawl/commit/3cf0f582d56a 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-705-g0a87db1: New monster: goliath frog 10(9 weeks ago, 14 files, 57+ 16-) 13https://github.com/crawl/crawl/commit/0a87db129f74 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-706-g409aebc: New monster: eleionoma 10(9 weeks ago, 14 files, 150+ 3-) 13https://github.com/crawl/crawl/commit/409aebcdcf80 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-707-gd7d3937: Remove unused M_HYBRID flag 10(9 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/d7d39378355b 14:07:25 03PleasingFungus02 07[bogged-down] * 0.26-a0-708-gd283cda: Sq into el 10(9 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/d283cdaff4d8 14:07:25 ... and 28 more commits 14:07:44 Branch pull/1533 updated to be equal with bogged-down: 13https://github.com/crawl/crawl/pull/1533 14:58:29 Aarinfel (L8 GrFi) ERROR in 'tags.cc' at line 4588: Invalid item: (quantity: 0) gold piece (D:6) 15:04:06 <03w​heals> !crashlog 15:04:06 <04C​erebot> 22650. Aarinfel, XL8 GrFi, T:4810 (milestone): https://cbro.berotato.org/morgue/Aarinfel/crash-Aarinfel-20201025-185755.txt 15:22:25 advil: After realizing that I went with the approach of simply wiping the data in the install script, since all other data we'd not want to delete is in other locations 15:23:15 could go the other route and make these experimental installs versioned like trunk, but experimentals seem like something we'd for sure want to force-upgrade 15:23:29 or force-transfer I guess I should say 15:23:58 I use a git reset --hard after a fetch to update the repo, which I'm not sure if there's a more elegant command for that 15:24:15 need to do that since experimentals often get force pushed to 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-699-gafc975b: New monster: goliath frog 10(46 minutes ago, 14 files, 55+ 14-) 13https://github.com/crawl/crawl/commit/afc975b184b2 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-700-g26432fe: New monster: eleionoma 10(38 minutes ago, 14 files, 155+ 3-) 13https://github.com/crawl/crawl/commit/26432fe8b70e 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-701-gfab9344: New monster: devouring swarm 10(25 minutes ago, 30 files, 191+ 5-) 13https://github.com/crawl/crawl/commit/fab93441145a 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-702-g1c6286a: New monster: fenstrider witch 10(15 minutes ago, 14 files, 84+ 0-) 13https://github.com/crawl/crawl/commit/1c6286afa3d0 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-703-g921fb8b: New monster: will-o-the-wisp 10(12 minutes ago, 15 files, 85+ 11-) 13https://github.com/crawl/crawl/commit/921fb8bba6a3 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-704-gebdcff6: New monster: bloated husk 10(9 minutes ago, 7 files, 45+ 1-) 13https://github.com/crawl/crawl/commit/ebdcff6127cf 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-705-gda2ecfc: New monster: bunyip 10(7 minutes ago, 7 files, 33+ 0-) 13https://github.com/crawl/crawl/commit/da2ecfc94129 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-706-g53c1d85: Buff bog bodies 10(36 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/53c1d8549b78 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-707-gae12ed8: Adjust Swamp monster XP multipliers 10(36 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/ae12ed88daf2 16:38:35 03PleasingFungus02 07[bogged-down] * 0.26-a0-708-g53df06a: Rework Swamp spawns 10(5 minutes ago, 1 file, 52+ 23-) 13https://github.com/crawl/crawl/commit/53df06a64658 16:38:35 ... and 4 more commits 16:38:54 Branch pull/1533 updated to be equal with bogged-down: 13https://github.com/crawl/crawl/pull/1533 16:45:20 <10P​leasingFungus> i was thinking about summoning a bit recently (unrelated). two different angles: 16:51:56 <10P​leasingFungus> 1. gammafunk was saying the other day that he wasn't sure what monstrous menagerie's gimmick was (iirc). after just finishing up a game where i cast it about 400 times, it seems like the niche it fills is a higher-level 'ranged summon' - lightning spire, but more and bigger. It can be a bit awkward when you (a summoner) are facing a ranged enemy on the other side of LOS and can't move to 16:51:57 better terrain. You can summon some pals next to you and watch them get chewed up as they close the distance, but that's not great. Menagerie's manticores, lindwurms, and sphinxes are all capable of engaging enemies from afar, and harpies just close distance real fast. All of the aforementioned except harpies are also nice supporters if you can get them to the 'side' of a fight, tossing in extra damage while melee 16:51:57 guys fight. Removing harpies seems like it'd probably improve the spell from a design standpoint - it focuses the spell more on the 'ranged' aspect, removes the confusion that summoning bands adds to the summon limit, and avoids some weird effects of power (the harpies are often stronger allies than the 'higher-power' summons). 16:52:49 <10P​leasingFungus> Maybe it should also move to another level? Not sure. It's nice that it has some distance from lightning spire (L4 vs L7), even if there are roughly 50 L7 summoning spells. It's not the top of my list of L7 summons to remove, though. 16:52:51 <10P​leasingFungus> Speaking of which... 16:56:14 <10P​leasingFungus> 2. Summon Demon and SGD should probably both go. The 'joke' with those was messing around with abjuration, but that interaction is gone now, and there are so many other, more distinctive summoning spells of the same levels. Leave demon summoning to Makhlebites, in the same way that we removed Summon Holies and Summon Greater Holy. 17:03:38 -!- amalloy_ is now known as amalloy 18:28:55 Are you guys familiar with using z3 to optimize over boolean variables? 18:30:02 I try to find the best combination of rings/items to wear with a z3 script auto-generated by python scripts. 18:30:31 Someone at ##crawl once told me that z3 is super fast and running such a script would only take seconds. 18:30:36 But that is not the case. 18:31:20 Here is link to the script: https://pastebin.com/spe7hdRP 18:31:20 and here is z3: https://github.com/Z3Prover/z3 18:32:26 It is an optimization over about 350 items. 19:23:53 Unstable branch on underhound.eu updated to: 0.26-a0-707-g31817bcca1 (34) 19:27:57 If i don't ask z3 to consider shield/hat, choosing 6 rings from 61 rings took 3 minutes. 19:51:50 <10P​leasingFungus> i see, you require every resist and then maximize on sum of total stats 19:51:53 <10P​leasingFungus> neat exercise 19:52:02 <10P​leasingFungus> seems unlikely to get the best result tho 19:52:26 <10P​leasingFungus> since not all stats are equal, and ac/ev seem more important 19:52:59 <10P​leasingFungus> (also rf+++, rc+++, and mr+++++ are really not that valuable...) 19:53:49 it is for running zigs. really need all the resists. 19:54:00 maybe except rCorr 19:54:41 by the way, are my documentation pull request ok? 19:55:31 Would adding unit tests make reviewing documentation pull requests easier? 19:57:48 <10P​leasingFungus> tbh i haven’t looked at the new ones 19:57:55 <10P​leasingFungus> might look later 19:58:05 <10P​leasingFungus> my crawl dev time is pretty limited unfortunately 20:12:21 you could say PF is bogged down with other stuff 20:14:35 <10P​leasingFungus> odd phrase 20:14:42 <10P​leasingFungus> not sure why you’d use that 20:14:45 <10P​leasingFungus> fairly mysterious 21:58:40 03Kieron Dunbar02 07https://github.com/crawl/crawl/pull/1592 * 0.26-a0-684-gf4eb884: Change the spelling of some words to Australian English. 10(4 days ago, 11 files, 21+ 20-) 13https://github.com/crawl/crawl/commit/f4eb88466074 21:58:40 03Kieron Dunbar02 07https://github.com/crawl/crawl/pull/1592 * 0.26-a0-685-g060cc7a: Rename the "center_on_scroll" option as "centre_on_scroll", but let the user use either spelling. 10(4 days ago, 4 files, 11+ 7-) 13https://github.com/crawl/crawl/commit/060cc7a43f93 21:58:40 03Kieron Dunbar02 07https://github.com/crawl/crawl/pull/1592 * 0.26-a0-688-g18eb168: Merge branch 'spelling' of https://github.com/aliscans/crawl into spelling 10(4 days ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/18eb16822e9b 21:58:40 03Aliscans02 07https://github.com/crawl/crawl/pull/1592 * 0.26-a0-690-g13fc67b: Merge branch 'spelling' of https://github.com/aliscans/crawl into spelling 10(4 days ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/13fc67b0fba7 22:01:29 Sorry, I had no idea Cheibriados was going to do that. 22:21:06 New branch created: pull/1596 (3 commits) 13https://github.com/crawl/crawl/pull/1596 22:21:07 03Aliscans02 07https://github.com/crawl/crawl/pull/1596 * 0.26-a0-708-g251f627: Add an option which means autoexplore/travel treat closed doors more like walls than floor. 10(48 minutes ago, 7 files, 108+ 22-) 13https://github.com/crawl/crawl/commit/251f627f9fb7 22:21:07 03Aliscans02 07https://github.com/crawl/crawl/pull/1596 * 0.26-a0-709-gaceb976: Print a message if a door stops autoexplore/travel before the player spends any time on it. 10(41 minutes ago, 1 file, 17+ 3-) 13https://github.com/crawl/crawl/commit/aceb9761fbac 22:21:07 03Aliscans02 07https://github.com/crawl/crawl/pull/1596 * 0.26-a0-710-g9bf09f0: Put a "#ifdef DEBUG_DIAGNOSTICS" statement around a #define for a flag which only does anything useful when it's set. 10(39 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/9bf09f06dcea 22:26:57 saw the bog joke earlier. just wanted to say: lol. im gonna think of a great tomb joke if you guys tweak extended 22:49:09 03Aliscans02 07https://github.com/crawl/crawl/pull/1596 * 0.26-a0-711-g7b30481: Add an option which means autoexplore/travel treat closed doors more like walls than floor. 10(54 minutes ago, 1 file, 21+ 0-) 13https://github.com/crawl/crawl/commit/7b30481aa338 22:49:09 03Aliscans02 07https://github.com/crawl/crawl/pull/1596 * 0.26-a0-712-gc216d31: Let unbrace do whatever it does. 10(6 minutes ago, 1 file, 10+ 12-) 13https://github.com/crawl/crawl/commit/c216d314c6a7 23:04:41 I just thought of a feature. Would it be worth it to add an option to (I)dentify an unid'd item from it's description if an ID scroll is available? 23:07:10 it doesn't seem insane, but i'm not sure the interface clutter really buys much. what is the advantage? 23:07:50 possibly less keystrokes? I've experienced the frustration of the # of keystrokes to ID something 23:08:05 iqi is no more keystrokes than riq 23:08:09 or rather, no fewer 23:08:46 My ID scrolls are not always 'i' but I suppose that's my own struggle 23:08:51 fix that in your rcfile 23:08:57 i ID stuff with two keystrokes: 1q 23:09:43 I just thought of it because I watched a player pickup an unID shield and looked at it then ID'd it from the read screen 23:10:01 (i don't actually set ?id to i, but rather autoinscribe them with @r1) 23:10:52 thinking along the lines of whoever added the "use (s) to set the skill to train" made a really good impact IMO 23:11:03 for shields and weapons 23:14:06 <12e​bering> Naruni: IMO it would be worth the effort if we weren't inches from finally removing the id game outright 23:14:11 <12e​bering> we've been inching that way for a while 23:14:35 <10P​leasingFungus> ^ 23:15:40 I was not aware of that 23:15:47 Wow 23:17:13 03Aliscans02 07https://github.com/crawl/crawl/pull/1596 * 0.26-a0-713-g7b8b6df: Revert part of the last change. 10(5 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/7b8b6dff8f90 23:19:59 is there a thread somewhere I can read about that? 23:20:09 I'm curious about some of the specifics 23:20:26 <12e​bering> Naruni: uh. 23:21:07 <12e​bering> You can try searching the logs of this channel; there are probably some old tavern threads that make a good case; 23:21:34 <12e​bering> The commits I've made in the past two years that affect the id game 23:21:54 <12e​bering> it, like hunger removal, is one of these ideas that has been kicked around for a long time 23:22:03 <10P​leasingFungus> things that are fun about the id system currently 23:22:13 <10P​leasingFungus> 1: antique shops 23:22:19 <12e​bering> yah 23:22:25 <12e​bering> My vision for an idless crawl keeps those 23:23:03 <12e​bering> you buy it and then its identified once you own it 23:23:03 <10P​leasingFungus> ya 23:23:03 <10P​leasingFungus> seems strongly right 23:23:03 <10P​leasingFungus> vaguely wonder if acqing antiques could be fun 23:23:17 <10P​leasingFungus> 2: early game trying to guess which potions to drink? honestly i’m not even sure this is fun, it’s very traditional tho 23:23:26 Then I suppose the situation of players needing to quaff unid potions out of desperation was frowned upon? 23:23:26 <10P​leasingFungus> the rest of the id system just exists 23:23:36 <10P​leasingFungus> nah it’s cool ish 23:23:44 <10P​leasingFungus> it’s just like 23:23:53 <10P​leasingFungus> that happens on maybe d:5? 23:24:25 <10P​leasingFungus> then for the rest of the game you’re wasting time w id scrolls that just adds no value to your experience 23:24:38 <10P​leasingFungus> curses are the same but worse btw 23:25:38 <10P​leasingFungus> it’d be cool to have an id system that offers fun challenges and decisions throughout the game 23:25:58 <10P​leasingFungus> unconvinced one exists, sadly 23:26:52 I'm usually well past D5 when I stop having to decide what to identify with a scroll and what to identify by experiment. 23:27:53 scroll v potion is still a real choice. 23:28:40 <10P​leasingFungus> d:9, maybe 23:28:40 <10P​leasingFungus> but there’s an awful lot of game after that 23:28:50 for me it's usually ID potions first, unless I get cursed weapon. then just ID the largest quantity scroll I have until I get remove curse 23:29:09 But I'm also a terrible player and a moron 23:29:18 <10P​leasingFungus> oh, i just use-id scrolls when cursed 23:29:31 <10P​leasingFungus> always id potions for me 23:30:14 the big difference seems to be quaff IDing a potion can really hurt bad, read-id a scroll doesnt really do much other than waste it 23:32:18 but if it's all going away then whatever 23:34:16 ebering: I'll look into some of those references you made earlier, thanks. 23:48:02 gamael (L15 TeFE) Crash caused by signal #6: Aborted (Orc:2)