00:20:31 Hexpell (L1 FeTm) Crash caused by signal #6: Aborted (D:1) 01:06:43 -!- amalloy_ is now known as amalloy 01:18:48 -!- cebolla is now known as spicycat 01:34:24 Unstable branch on crawl.develz.org updated to: 0.26-a0-476-g6dfca0d9ad (34) 01:50:22 one thing about this thread: https://www.reddit.com/r/dcss/comments/i1068u/just_died_to_zot_finding_me/ is that if you get shafted, the zot clock encourages you to not go upstairs ASAP because the extra turns will get "wasted" 01:52:22 yes, i noticed that too. it seems to make shafting a bigger threat 01:52:32 Has there been any thought about warning about travel into a new branch if it would cause the Zot clock to run out? 01:52:50 *revisiting a branch, that it 01:55:40 Windows builds of master branch on crawl.develz.org updated to: 0.26-a0-476-g6dfca0d9ad 03:30:51 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-3512-g07513b9fcb 03:46:38 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.22.1-2910-g5b4f1490fa 03:52:58 -!- Yermak_ is now known as Yermak 04:34:31 -!- amalloy is now known as amalloy_ 06:05:42 -!- amalloy_ is now known as amalloy 06:34:57 I was talking to PF about removing the cap on the amount of clock you can amass -- since it's per branch now, to get more time, you have to go to a more dangerous place, which presumably outweighs the gains you'd get from scumming 06:34:57 wheals: You have 1 message. Use !messages to read it. 06:35:00 !messages 06:35:00 (1/1) reaverb said (25w 5d 15h 29m 44s ago): Thanks for cleaning up some of my excessive data copying (ff83419037add1). I shall attempt to be more diligent about using const pointers over copying in the future. 06:36:46 i'll quote him: i guess the q is: are we ok if people can sit around for 25000 turns on d:5 (and is there much of a difference between that and them sitting around for 12000 turns) 06:38:15 my answer was that they can do that only once and then the bank is empty again, and if they want to do it they need to do d:1-4 faster, which, once again, outweighs scumming gains 06:39:02 also came up: most of the turns in depths that game were resting off invis, so maybe this is an instance of the clock doing what it should 06:39:56 anyway, removing the cap would get rid of that problem with shafts 09:01:34 wheals: well, right now the cap is 10k not the 15k pf intended because 6000 * 5 / 3 is not the correct number 09:02:00 and yes, this person spent 11127 decaAuts resting in depths 09:02:13 imo good clock trigger 09:02:36 decaAuts: can we please invent a time machine and agree ten years ago they are "turns" and the player takes "moves" :-/ 09:02:46 +Inv and Castable inv using a rest-off-able penalty 09:02:53 is a sepearate issue 09:03:22 PF said we're giving the player a very slow and powerful gun then getting surprised when they run out the clock trying to use it 09:05:54 03ebering02 07* 0.26-a0-477-g38aef04: Actually increase the Zot bank to 15k 10(72 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/38aef042b18e 09:18:30 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-477-g38aef042b1 (34) 09:28:39 Unstable branch on crawl.beRotato.org updated to: 0.26-a0-477-g38aef04 (34) 09:56:53 !lg * ktyp=zot 09:56:54 7. Misa the Ruffian (L2 TrBe of Trog), tarried too long and was consumed by Zot on D:1 on 2020-07-31 08:32:39, with 11 points after 12092 turns and 0:04:45. 09:57:09 !lg * ktyp=zot s=place 09:57:10 7 games for * (ktyp=zot): 4x D:1, Sewer, D:2, Depths:5 09:57:25 !lg * ktyp=zot s=place,time 09:57:26 Unknown field: time 09:57:29 !lg * ktyp=zot s=place,turns 09:57:30 7 games for * (ktyp=zot): 4x D:1 (5911, 10645, 11418, 12092), Depths:5 (130704), D:2 (18093), Sewer (5990) 09:58:10 !lg * ktyp=zot place=sewer -log 09:58:10 1. vt, XL4 OpDe, T:5990: https://crawl.kelbi.org/crawl/morgue/vt/morgue-vt-20200731-001915.txt 09:58:29 probably all of these are with the warnings not printing bug 09:59:10 yes 09:59:15 %git HEAD~ 09:59:15 07PleasingFungus02 * 0.26-a0-476-g6dfca0d: Fix multizots 10(14 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/6dfca0d9add1 09:59:23 these are all 475 logs 09:59:24 why does that show the time table 3 times 09:59:37 and the depths one is the one that featured on reddit 09:59:42 yeah 10:03:38 Unstable branch on crawl.akrasiac.org updated to: 0.26-a0-477-g38aef04 (34) 10:03:51 oh I see, that vt game was a delver that immediately entered a sewer 10:03:52 interesting 10:04:14 oh also it looks like they were testing it 11:17:30 btw it occurs to me that one flaw in my data analysis process is that I was focused on winning games because they had complete data 11:18:04 but to the extent that some of these preliminary early game deaths are not just people playing with the clock, they may represent games that wouldn't have won (but for other reasons than the clock) 11:34:34 kobold with boots of rampaging is insane! 13:05:09 03advil02 07* 0.26-a0-478-g6c97825: Don't repeat dump_order fields 10(4 minutes ago, 2 files, 13+ 0-) 13https://github.com/crawl/crawl/commit/6c9782530773 13:31:54 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-478-g6c97825307 (34) 13:33:12 -!- amalloy is now known as amalloy_ 13:36:41 -!- amalloy_ is now known as amalloy 13:43:25 -!- amalloy is now known as amalloy_ 13:46:41 -!- amalloy_ is now known as amalloy 13:47:54 -!- amalloy is now known as amalloy_ 13:51:41 -!- amalloy_ is now known as amalloy 13:55:19 -!- amalloy is now known as amalloy_ 14:03:41 -!- amalloy_ is now known as amalloy 15:36:23 why do we have clumsy throwing again 15:36:44 (I think I ask this about once a year and someone tells me, and then I forget within a year) 16:22:39 UristMcRaven (L27 GnCj) ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 405 failed. (invalid cursor position 43,4 in region 2, should be 80,4 in region 0) (Zot:4) 16:36:28 Hello, ebering urged me to stop by here and share with you my ideas for updating the speceis and background recommendations. Turns out the crawl manual needs updating too in the Species and Background descriptions. 16:36:44 This is a link to my work thus far on the simple species: https://drive.google.com/file/d/1QPsh70oji4QPVxf7um-KElhIbNPyzRSG/view?usp=sharing 17:57:17 -!- amalloy is now known as amalloy_ 18:20:00 i think delver is explicitly challenge-based enough that it probably shouldn't be recommended for any species, like wanderer 18:20:04 -!- kate-- is now known as kate- 18:21:26 or i guess gnwn is recommended now, not sure if they should be 18:25:10 Unstable branch on underhound.eu updated to: 0.26-a0-478-g6c97825307 (34) 19:09:05 Yeah I suggest removing GnWn. Can remove De for all species, too 22:52:59 why does contam take a long time to decay? 23:04:17 -!- amalloy_ is now known as amalloy 23:08:24 PleasingFungus: guess 1: historical accident, guess 2: simulationism (does it have a half-life mechanic?!) guess 3: it's supposed to be "strategic scale" but came before strategic scale things were made xp based 23:08:42 hm 23:08:47 now i want to do crawl archaeology 23:09:16 and then probably speed up contam a bunch 23:09:34 hear me out 23:09:41 xp-decaying contam 23:10:58 mm 23:11:07 what do we even use contam for these days 23:11:22 it's like... invis, miscasts, hell effects (maybe?), mutagenic clouds lol 23:11:35 oh, of course, my favorite spell: irradiate 23:11:37 miscasts, invis (all sources), blink scrolls, teleport cancels, zot traps, distortion unwields, *Contam 23:11:49 right, *contam is notable 23:11:58 a lot of those other ones aren't 23:12:17 miscasts can be 23:12:27 they're a bigger deal w/new miscasts 23:12:35 sure 23:12:51 i'm mostly eyeing the scrolls 23:13:06 controlled blink still exists, right? or did that get removed 23:13:46 kate-: is in the process of shaping up a patch that removes that and the contam from scrolls 23:14:15 rip 23:14:22 what if i want to save controlled blink 23:14:36 the pr is open 23:14:39 make a case! 23:14:49 it sounds tiring 23:14:51 i'd rather add new things 23:15:43 like sonic elementals 23:16:21 palentonga branch when 23:16:37 when indeed. 23:16:54 trampling elephants + charging palentonga hoplites sounds like some "fun" monster interaction 23:17:08 very dynamic 23:17:50 they're gonna be big hits when i rework lair 23:18:29 gonna make kobolds invis outside 5 los? 23:18:34 *monster 23:19:19 absolutely 23:19:19 yesss 23:21:07 last bugfix for dc:pt: all pizza is rotten and inedible, because its been sitting in a dungeon for years 23:26:43 sad 23:26:46 but appropriate 23:27:08 ebering: i journeyed to the beginning of time and found that contam is: a mess 23:27:27 i think it's somewhere between your three answers, though sadly no half-life 23:29:19 dang 23:34:03 thepet (L18 GrFi) ERROR in 'tileweb.cc' at line 226: Socket write error: Resource temporarily unavailable (Snake:4) 23:34:03 Torowin (L2 MiBe) ERROR in 'tileweb.cc' at line 226: Socket write error: Resource temporarily unavailable (D:1) 23:34:04 Aean (L4 DsCK) ERROR in 'tileweb.cc' at line 226: Socket write error: Resource temporarily unavailable (D:3) 23:34:48 yesno (L9 DsAK) ERROR in 'tileweb.cc' at line 226: Socket write error: Resource temporarily unavailable (D:9) 23:42:49 dc:pt without edible food is a better game. you have a pizza box, its your only inventory. you can hold eight slices, magical slices of pizza. development instantly streamlined