00:02:39 I think it's probably best to keep their design focused on summoning miscasts 00:03:15 moving them into hell effects (or player/monster spells like xxx or just as monster spawns) leads back into the same problem that miscast reform tried to fix in the first place 00:03:48 well one of the things it tried to fix, which was the difficulty of balancing those effects when they were used for multiple purposes 00:04:38 for adding shadow creatures, that was a thing I suggested, but that's if we feel that nameless horrors lack oomph at some levels 00:09:12 well, it's not about moving them *into* hell effects, it's about moving them *out*, right? 00:11:12 is it intended for there to be necrophages on D:2? 00:11:12 that seems not correct 00:11:39 sounds like a plausible OOD monster, given that they wouldn't be much of a surprise on D:10 00:11:51 pretty good monster to run away from imho 00:12:26 PleasingFungus: yes, moving out is good; wasn't even aware that they were being used to that end until pretty recently 00:12:34 yeah i mean obviously i have to run away 00:12:46 just odd to see a 5 HD monster on D2 00:12:49 moving them out sounds good to me 00:12:50 and wasn't sure whether that was intentional or just a byproduct of the rework 00:13:26 The nameless horror shifts into a ! 00:13:59 obviously replace them all with shard shrikes 00:14:21 and obsidian boulder beetles 00:15:36 ooh 00:16:42 The namelss horror shifts into a TEST SPAWNER! 01:08:48 Stable branch on crawl.develz.org updated to: 0.25.0-10-g039870ee82 (34) 01:38:11 Unstable branch on crawl.develz.org updated to: 0.26-a0-104-gef3e9dd61f (34) 01:50:01 that cane toad pr looks pretty good, anyone have any objections to merging that? 01:53:55 it would definitely do wonders for crawl's Aussie roots 02:03:56 -!- amalloy is now known as amalloy_ 02:07:14 -!- amalloy_ is now known as amalloy 02:30:00 Please delay the merge 'til after tourney.All CPO players would be forced to stop playing the tourney and go back to trunk 02:41:41 >implying that CPO players know how to play crawl 02:50:54 crawl is a misunderstood simulator of typical australian life 03:42:49 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-3274-ge378aee61b 03:57:02 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.22.1-2813-g7adca7418a 04:11:42 is it intended that hailstorm will be used with z when the vreatures in range are ice beasts and an inanimate fungus? 04:18:06 03aegolden02 07https://github.com/crawl/crawl/pull/1450 * 0.26-a0-65-g8bc01eb: Get rid of MSG_NO_ENERGY canned message. 10(12 days ago, 4 files, 9+ 8-) 13https://github.com/crawl/crawl/commit/8bc01ebd02b5 04:36:31 -!- amalloy is now known as amalloy_ 05:01:46 z Hailstorm accepts plants 13https://crawl.develz.org/mantis/view.php?id=12290 by rchandra 07:36:42 !kw nchoice 07:36:43 Keyword: nchoice => MfEn|BaEE|HaVM|HaFE|CeIE|CeWz|TeSk|OpAE|FoNe|GhCj|BaAK|DDAM|HuTm|SpAK|DEAs|OgCj|VpWr|KoIE|VSEE|DgEn|OpHu|GnAE|VSHu|KoSk|GhSu|TeTm|DEGl|SpFE|MuAK|VpAM|MfNe|KoWz|FoWr|GrEn|BaCK|HOCj|VSVM|FeAK 07:36:43 Keyword: nchoice => BaEn|BaAM|FoFE|VSWz|HaAE|KoTm|DDVM|HOEE|CeTm|DEAr|GhSk|DgWr|SpSu|VpCj|TeIE|TeNe|MfFE|DECK|KoAK|VpAE|MuEn|FoCj|OpAM|FeAK 07:36:47 =nemelex HaWz 07:36:49 Defined keyword: nchoice => MfEn|BaEE|HaVM|HaFE|CeIE|CeWz|TeSk|OpAE|FoNe|GhCj|BaAK|DDAM|HuTm|SpAK|DEAs|OgCj|VpWr|KoIE|VSEE|DgEn|OpHu|GnAE|VSHu|KoSk|GhSu|TeTm|DEGl|SpFE|MuAK|VpAM|MfNe|KoWz|FoWr|GrEn|BaCK|HOCj|VSVM|FeAK|HaWz 07:36:51 Defined keyword: nchoice => BaEn|BaAM|FoFE|VSWz|HaAE|KoTm|DDVM|HOEE|CeTm|DEAr|GhSk|DgWr|SpSu|VpCj|TeIE|TeNe|MfFE|DECK|KoAK|VpAE|MuEn|FoCj|OpAM|FeAK|HaWz 09:10:53 03Aidan Holm02 07[view-refactor] * 0.26-a0-105-g42be227: Make screen cell's flash_colour property tiles-only 10(26 hours ago, 2 files, 9+ 9-) 13https://github.com/crawl/crawl/commit/42be2278c3bb 09:10:53 03Aidan Holm02 07[view-refactor] * 0.26-a0-106-g551afd8: Make screen cell's colour non-tiles-only 10(25 hours ago, 2 files, 20+ 3-) 13https://github.com/crawl/crawl/commit/551afd8d8680 09:10:53 03Aidan Holm02 07[view-refactor] * 0.26-a0-107-gd341c86: Don't block mesmerise shading for non-firewood monsters 10(25 hours ago, 1 file, 6+ 3-) 13https://github.com/crawl/crawl/commit/d341c861ee5f 09:59:14 PSA: sourcetrail is pretty good for navigating crawl code 10:00:25 it's kind of buggy and crawl's bad habit of #ifdef'ing out anything console/webtiles/tiles specific makes it miss a lot of stuff, but it's surprisingly useful in spite of that 10:05:56 New branch created: remove-dungeon-region-zoom (1 commit) 13https://github.com/crawl/crawl/tree/remove-dungeon-region-zoom 10:05:56 03Aidan Holm02 07[remove-dungeon-region-zoom] * 0.26-a0-105-g030bf08: Remove TOUCH_UI minimap zoom functionality 10(24 minutes ago, 4 files, 1+ 92-) 13https://github.com/crawl/crawl/commit/030bf08c442c 10:09:02 and I imagine the ifdef stuff only really gets in the way if you're trying to refactor all that mess 10:12:01 aidanh: I have a problem with ctags and I think artefact.cc (or is it acquirement.cc?) for some reason it can't parse one of those due to the ifdefs, and it fails to build any of the tags for that file 10:12:39 not sure what IDE stuff other people use that gets around issues like this 10:13:11 i think most people avoid conditional compilation instead ;) 10:13:20 it completely bamboozles my ctags as well 10:14:04 by most people you mean most other projects? 10:14:19 yeah 10:14:21 does sound like potentially a wonderful change 10:14:42 the problem file is artefact.cc 10:14:46 I'm not sure that there is any solution at all for ifdef-infested code 10:14:55 OPENING artefact.cc as C++ language file 10:14:55 artefact.cc: unexpected closing brace at line 168 10:14:55 artefact.cc: retrying file with fallback brace matching algorithm 10:14:55 OPENING artefact.cc as C++ language file 10:14:55 artefact.cc: unexpected closing brace at line 168 10:15:24 well, probably adjusting #fidefs so they integrate with c syntax better could help 10:16:11 odd, artefact looks normal for me, and doesn't seem to give me ctags issues 10:16:21 yeah, not seeing any issues with artefact.cc in particular 10:16:36 hrm 10:16:42 unless there's something weird with COMPILE_CHECK 10:16:45 I think I'm using the suggested git hook 10:17:16 lots of headers 10:17:47 ctags -R -f "$tagfile" --exclude=contrib --exclude=android-project 10:17:58 and re ifdef, I think I am most guilty here... ui.cc is horrendous 10:18:26 although it is at least well contained 10:18:46 using exuberent ctags 10:19:05 do you all use some other ctags (or etags or w/e)? 10:19:49 i use 'universal ctags' which is apparently exuberant ctags, but maintained? 10:19:54 it's what's in the repos 10:20:15 I wasn't actually checking ctags, just looking at the file 10:20:28 git grep is my ctag 10:21:20 what editor do you use, advil? 10:21:35 tag lookup from editor is pretty neat! but maybe you have that built in otherwise 10:21:39 sublime text 10:22:14 I see "Goto Anything," quick navigation to files, symbols, or lines 10:23:09 seems like it has ctags-like functionality built it 10:23:12 s/it/in/ 10:24:05 oh no 10:24:20 sublime text is apparently of *australian* origin 10:24:44 not falling into that trap, I'll stay with vim 10:27:22 sublime text 10:27:38 I ran ctags (Exubrant ctags 5.8) with those flags and there were no errors 10:28:24 well I have 5.9~svnblahblah 10:28:42 I did a recent dist upgrade; maybe it's actually working in that file now, despite that error 10:28:53 you don't see errors unless you use --verbose=yes btw 10:28:56 or at least I don't 10:29:03 it relies on return code iirc 10:30:11 yep, still not working for me 10:30:41 no idea why my ctags is failing on that file 10:31:56 let me try again 10:32:07 I had a kernel panic(!) in the middle of this discussion so I lost all my windows 10:32:18 dang 10:34:52 ah, yes with verbose I do see that error on artefact.cc 10:37:29 ah, I see universal ctags is in the ubuntu repo! 10:37:39 might have a solution to my problem 10:38:44 I just ran this, with no errors: ctags -R -f "/tmp/tags" --exclude=contrib --exclude=android-project --verbose=yes artefact.cc 10:39:10 although apparently it invokes /bin/sort via a system() call, yuck! 10:39:25 well, I definitely see the error with those flags on mine 10:40:00 yeah just installed universal, likewise got no error 10:40:10 so that's my solution, I guess! 10:40:13 thanks for the recommendation 10:40:21 will be nice to look up symbols in that file 10:40:38 sweet, glat it works 10:40:42 glad, even! 10:51:56 03advil02 07* 0.26-a0-105-ga21c3c7: Make a few macro calls more ctags friendly 10(2 minutes ago, 2 files, 3+ 3-) 13https://github.com/crawl/crawl/commit/a21c3c7a71e4 10:53:03 The build passed. (remove-dungeon-region-zoom - 030bf08 #13651 : Aidan Holm): https://travis-ci.org/crawl/crawl/builds/700895283 10:53:18 that fixes the issue (and another related one) on my ctags install 11:01:41 gammafunk: if you use vim, I've found vim-gutentags to be useful for auto-regenerating tags 11:03:06 New branch created: pull/1458 (1 commit) 13https://github.com/crawl/crawl/pull/1458 11:03:06 03Goratrix02 07https://github.com/crawl/crawl/pull/1458 * 0.26-a0-105-g6ace818: Fix scarf of harm not working 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/6ace81892e52 11:05:28 aidanh: is that somehow better than using git hooks? 11:05:46 regenerates every time you save a file 11:05:55 right, I could see the benefit of that, then 11:06:34 also thanks advil for the fix 11:09:04 03advil02 07* 0.26-a0-106-g758bcdf: Git ignore sublime text metadata 10(2 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/758bcdf5701e 11:09:28 this discussion prompted me to finally actually enable all this fancy ide-type stuff in sublime text :D 11:11:48 03gammafunk02 07* 0.26-a0-107-g2d08d87: Checkwhite 10(29 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/2d08d87adb11 11:12:11 I still need to improve my vim-foo 11:12:14 only then I can break down and just buy an IDE like sublime text 11:12:29 advil: or gammafunk can you pull the tournament repo, stop taildb.py, run the commands in migrate_schema.sql, and restart taildb.py please? 11:12:30 no idea if we should really care about .gitignore missing newlines etc, but the git UI warned about it 11:12:36 sure 11:12:37 this should fix the scoring bug just reported 11:12:38 ty 11:14:24 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-105-ga21c3c7a71 (34) 11:15:05 ebering: ok, stopped, sql commands ran with apparently no errors, restarted, now it's in the fetch phase, so we'll see 11:15:22 oh it's already in the page building phase, since right, not much to fetch 11:16:31 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-107-g2d08d87adb (34) 11:16:56 I think it's finished? 11:16:58 splendid 11:17:39 fr: a log message saying something along the lines of "Update cycle complete" 11:17:39 it worked correctly 11:17:39 nice 11:17:39 also, what's the deal with the Winning category? 11:17:53 the link is 404, and I see from the log it skips that category? 11:17:53 whaddaya mean? 11:17:58 oh yeah 11:18:01 there's no ranking page 11:18:06 because there's only 3 possible ranks 11:18:22 oh, so we should probably not generate that link 11:18:44 yes 11:19:00 now that I'm in code mode and not playing my HaWz I'll do that 11:19:41 also try to add helpful info about some of the categories 11:19:50 I think next t despite the category's simplicity it might be worth having a ranking page for that, it keeps confusing people 11:21:26 we also need to bring back that cool "kills" page with top kill counts by monsters and ghosts 11:21:32 but obviously not a high priority fr 11:24:23 yes, I think next time we should have a general push to reach information parity with past scripts 11:26:53 is there much else that's missing? 11:26:59 I guess unique tracking 11:27:27 yeah, that's the biggest one that I know of 11:28:04 in general there's a lot of custom info for category pages that we never got to, and there's a lot of info per category (and banner) that could be shown on player and clan pages that we didn't get to 11:30:47 there's more detail things like uniques that would be nice: piety could have a gods list, banner score is great but could link to the banners, exploration could describe what has been found so far, etc 11:32:04 I was letting our schema be in one big database.sql be a mental roadblock 11:32:11 I've split the file into a tables and views files 11:32:20 so that the views can be recreated without reloading the db 11:32:38 should make it straightforward to add json aggregates to the various categories for display 11:34:12 other ui stuff that was on my personal list but I didn't get to: linking to positions in rankings; fixing the header misalignments; linking to tabs on the player page; allowing you to "pin" a player name via cookie to go to your own page more easily 11:49:44 hrm 11:49:48 !tstats 11:50:00 Stats after 16 days (t): 2287 players, 819 runers, 455 winners, 1207 wins, 41110 games, winrate 2.94%, total player time 2y+188d+12:10:56. 11:50:12 wonder why the discrepency between that and the overview page 11:50:43 for player count 11:50:43 !lg * t s=file 11:50:43 44284 games for * (t): 11484x cko/crawl/meta/0.25/logfile, 9667x cbro/crawl/meta/0.25/logfile, 8245x cao/logfile25, 5567x cxc/crawl/meta/0.25/logfile, 4809x cue/crawl/meta/0.25/logfile, 2107x cwz/soup/0.25/logfile, 1407x cpo/dcss-logfile-0.25, 994x lld/mirror/meta/0.25/logfile, 4x cdo/allgames-0.25.txt 11:50:49 it reports 2322 players on the player page 11:50:59 maybe bots? 11:51:01 !nick bots 11:51:02 No nick mapping for bots. 11:51:06 !nick bot 11:51:06 Mapping bot => autorobin xw auto7hm rw qw ow qwrobin gw notqw jw parabodrick hyperqwbe cashybrid tstbtto parabolic oppbolic ew rushxxi gaubot cojitobot paulcdejean otabotab nakatomy testingqw beemell beem drasked phybot medicine dracbot whoyougonnacall khrogbot jwbot lovelain autocrawlbot swippen cotteux someone4956 nofunallowed cosagabot cloudy120 patr1k chaobot esqueletobot laya kgb0614 fastman ... 11:51:10 or players who only played boring games? 11:51:14 ah, true 11:51:20 that's more likely 11:51:23 !lg bot t s=name 11:51:26 10 games for bot (t): 10x Swippen 11:52:32 something we can add to that listing in the future, since players who only play boring games probably aren't worth including 11:52:49 although it's sort of a weird distinction either way, I guess 11:53:09 !lm * t boring 11:53:11 6045. [2020-06-22 15:48:26] garrulousMonolith the Magician (L1 GnWn) began the quest for the Orb on turn 0. (D:1) 11:53:48 tstats skips boring games because devoted startscummers can really alter the statistics if they exist 11:53:49 looks like milestone-wise, started games also count as boring 11:53:58 ? 11:54:09 !lm * t boring -game 11:54:11 garrulousMonolith:cbro:20200522154826S. garrulousMonolith the Magician (L2 GnWn), quit the game on D:1 on 2020-06-22 15:49:12, with 16 points after 412 turns and 0:00:45. 11:54:20 boring is a feature of the game, not the milestone 11:54:25 boring is a logfile field, yeah 11:54:39 it's a cross-reference to the logfile, so it must be actually a boring game to be included 11:54:52 !lg * t boring 11:54:53 3154. garrulousMonolith the Magician (L2 GnWn), quit the game on D:1 on 2020-06-22 15:49:12, with 16 points after 412 turns and 0:00:45. 11:54:56 !lg * t boring s=name 11:54:57 3154 games for * (t boring): 523x dim2a, 307x removed, 250x pigah, 212x VeryBadPlayer, 109x Walker, 39x paps, 37x dscm, 37x TigOlBitties, 35x freshwaterlynx, 35x Kilanirax, 33x Esekla, 29x canine, 29x Silvos, 28x ClockworkOrrery, 26x khdinoboy, 25x Steadysplat, 25x cuisinart, 21x viktor, 20x Skimidon, 18x duje, 18x SpecialK6886, 17x poiuyt0418, 16x m3hm3h, 16x Magic41, 16x Ludicrosity, 15x Nebesus... 11:56:13 !lg * tall recentishish s=cv / boring o=% 11:56:22 24313/347054 games for * (tall recentishish): 1542/14139x 0.23-a [10.91%], 800/9783x 0.22-a [8.18%], 5067/68145x 0.24 [7.44%], 4854/65861x 0.23 [7.37%], 3064/42999x 0.25 [7.13%], 90/1308x 0.25-a [6.88%], 4565/73246x 0.21 [6.23%], 4331/71579x 0.22 [6.05%] 11:56:41 !lg * tall recentishish s=regepx_replace(cv, "-a", "") / boring o=% 11:56:41 Unknown function: regepx_replace 11:56:47 !lg * tall recentishish s=regexp_replace(cv, "-a", "") / boring o=% 11:57:03 something I use a lot for queries like that 11:57:14 24313/347060 games for * (tall recentishish): 6396/80000x 0.23 [8.00%], 5067/68145x 0.24 [7.44%], 3154/44307x 0.25 [7.12%], 5131/81362x 0.22 [6.31%], 4565/73246x 0.21 [6.23%] 11:57:38 0.23 was the most boring version 11:57:58 !lg * tall s=regexp_replace(cv, "-a", "") / boring o=% 11:58:35 122674/1257749 games for * (tall): 10544/37593x 0.9 [28.05%], 13544/58428x 0.7 [23.18%], 10231/54272x 0.13 [18.85%], 5602/34001x 0.5 [16.48%], 5387/45563x 0.11 [11.82%], 1742/15584x 0.4 [11.18%], 4896/50350x 0.12 [9.72%], 6059/62592x 0.14 [9.68%], 3104/32655x 0.8 [9.51%], 6032/64040x 0.15 [9.42%], 3444/37127x 0.10 [9.28%], 6365/73317x 0.18 [8.68%], 6396/80000x 0.23 [8.00%], 5067/68145x 0.24 [7.44%... 11:58:59 !lg * t0.9 boring s=name 11:59:09 10544 games for * (t0.9 boring): 6751x Sebi, 975x Xiberia, 254x Xenene, 104x Elynae, 101x soul, 73x Omrii, 69x flashdoom, 68x Grildrak, 62x Tenaya, 59x Lawman0, 52x moohaus, 50x giovform, 49x jaruokki, 44x Gilihad, 42x Leibowitz, 41x Zepp, 40x heteroy, 33x lhfral, 33x Fungee, 30x zup, 28x zengineer, 26x akhier, 24x blackjack, 24x Aocescu, 23x rastarogue, 21x Kaffee, 21x sirprim, 20x lerugray, 18x ... 11:59:13 who else 11:59:20 I assumed yeah 11:59:33 anyway it's pretty easy for one player's startscumming to distort stats 12:00:12 !lg * tall name!=sebi s=regexp_replace(cv, "-a", "") / boring o=% 12:00:50 105290/1239741 games for * (tall name!=sebi): 10231/54272x 0.13 [18.85%], 5551/33934x 0.5 [16.36%], 3793/30753x 0.9 [12.33%], 5383/45557x 0.11 [11.82%], 1742/15584x 0.4 [11.18%], 5992/62460x 0.14 [9.59%], 3093/32642x 0.8 [9.48%], 5878/63796x 0.15 [9.21%], 3418/37099x 0.10 [9.21%], 6365/73317x 0.18 [8.68%], 4215/49577x 0.12 [8.50%], 3942/48674x 0.7 [8.10%], 6396/80000x 0.23 [8.00%], 5067/68145x 0.2... 12:01:00 !lg * t0.13 boring s=name 12:01:10 10231 games for * (t0.13 boring): 2110x Thrall, 607x quitrobin, 598x PalakPpaneer, 592x Kare, 542x PrawnVindaloo, 417x ChichenMakhani, 353x ChanaMasala, 328x MixedVegetable, 317x EggCurry, 303x ChillyprawanCurry, 265x MuttonPalak, 264x Curry, 208x Rakdos, 154x Sedris, 147x Dalmakhni, 145x Muttonkorma, 121x Thrallkare, 76x UseBees, 72x jenzors, 66x LogicNinja, 62x firemonkey, 59x Volrath, 55x wills... 12:01:42 interesting set of names there 12:01:42 yes... 12:02:03 what 12:22:38 what a menu 12:22:41 I waant lunch 12:23:07 Oh yeah that all sounds good. 12:23:40 advil: gammafunk: if you pull, pause taildb, run mysql tournament -ucrawl at least on the ranking page 12:23:40 Except the UseBees and firemonkeys, none of those for lunch. 12:23:40 not on the individual page yet 12:34:07 re the individual pages, I was thinking the simplest thing to do would be to designate one column from the summary page to appear on the player/clan pages -- many categories already have something appropriate 12:56:37 yeah, I think that is doable 13:02:07 Stable (0.25) branch on crawl.akrasiac.org updated to: 0.25.0-10-g039870e 13:16:07 advil: one more view reload/restart to add extra info to the unique harvesting page 13:17:23 I'm going to play this HaWz now but I think I see a good way to add "notes info" to the individual/clan category tab 13:21:00 I'm going to play this HaWz now but I think I see a good way to add "notes info" to the individual/clan category tab 13:21:06 oops 13:29:48 advil: once more ok 13:31:15 Unstable branch on crawl.akrasiac.org updated to: 0.26-a0-107-g2d08d87 (34) 14:52:41 03kate-02 07* 0.26-a0-108-g55676f1: Don't display gourmand on the % screen 10(26 minutes ago, 1 file, 0+ 3-) 13https://github.com/crawl/crawl/commit/55676f130a75 14:52:41 03kate-02 07* 0.26-a0-109-g9ce4ed4: Reword some amulet messages for consistency 10(26 minutes ago, 1 file, 2+ 3-) 13https://github.com/crawl/crawl/commit/9ce4ed413aff 15:01:40 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-109-g9ce4ed413a (34) 15:54:35 03amalloy02 07* 0.26-a0-110-g95b6527: Don't count plants when deciding whether to hailstorm (rchandra) 10(30 seconds ago, 1 file, 6+ 3-) 13https://github.com/crawl/crawl/commit/95b6527cb079 16:01:39 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-110-g95b6527cb0 (34) 17:12:00 -!- aidanh_ is now known as aidanh 18:23:51 Unstable branch on underhound.eu updated to: 0.26-a0-110-g95b6527cb0 (34) 19:03:12 https://crawl.develz.org/tournament/0.25/fastest-real-time-win.html seems bugged (Flugkiller appears twice) 19:03:41 (everyone else appears exactly once, so it definitely isn't intended) 19:04:05 those are two different morgue files 19:04:31 yes 19:04:36 they had two wins with the exact same duration 19:04:38 I think someone told ebering already 19:05:28 I assume it is somehow caused by the duration being the same and that the same thing would happen in some other categories if a player tied with themselves 19:05:42 oh that's wild 19:12:50 a totally unrelated wild thing involving flugkiller - apparently the best strategy for the playerghost competition is to megazig 19:12:50 !lm flugkiller t type=ghost / place=zig 19:12:50 547/574 milestones for flugkiller (t type=ghost): N=547/574 (95.30%) 19:16:49 lol 19:17:01 gammafunk ruined the banner! 19:18:32 honestly megazigging is much more interesting than scumming for early player ghosts and then restarting, which I suspect would otherwise be the best approach 19:18:48 but it does mean that two of the categories are very similar at the top 19:19:31 -!- Tiobot is now known as Guest80918 19:20:23 there are definitely a lot of things that can be done to improve some of these categories, but it's probably not worth thinking about very seriously until the tournament is over 19:36:06 tildeath (L13 DDFi) ASSERT(isnormal(n)) in 'ray.cc' at line 189 failed. (D (Sprint)) 19:37:51 advil: I pushed a fix already I thought 19:38:09 see earlier w/migrate_schema.sql 19:38:10 oh 19:38:14 I bet I know what I did 19:38:45 when I splet database.sql I used the old view 19:38:46 doh 19:40:18 ok, fix pushed again 19:40:30 if you could pause taildb and re-load database-views.sql it should re-fix that 19:40:34 tildeath (L13 DDFi) ASSERT(isnormal(n)) in 'ray.cc' at line 189 failed. (D (Sprint)) 20:04:22 ebering: done; page looks fixed 20:55:38 =nemelex GhEE 20:55:40 Defined keyword: nchoice => MfEn|BaEE|HaVM|HaFE|CeIE|CeWz|TeSk|OpAE|FoNe|GhCj|BaAK|DDAM|HuTm|SpAK|DEAs|OgCj|VpWr|KoIE|VSEE|DgEn|OpHu|GnAE|VSHu|KoSk|GhSu|TeTm|DEGl|SpFE|MuAK|VpAM|MfNe|KoWz|FoWr|GrEn|BaCK|HOCj|VSVM|FeAK|HaWz|CeEE|GhEE 21:54:56 GHEEEE 22:15:27 tasty 22:20:00 -!- amalloy_ is now known as amalloy 23:11:19 Do timed portals like Baileys count against the "without entering any other branches" banners in the tournament? 23:31:26 yes 23:34:27 damnit 23:34:49 I went ahead because on the Ctrl+0 screen it is shown separately from the Branches. RIP points. 23:34:56 Ctrl+O 23:35:48 Oh lemme guess the "Champion a God" doesn't count Uskayaw? Is this written down anywhere? 23:38:00 It does