00:53:36 03Nikolai Lavsky02 {ebering} 07* 0.25-a0-940-gc6eaff5: Update the options guide 10(6 hours ago, 1 file, 61+ 61-) 13https://github.com/crawl/crawl/commit/c6eaff51cc47 01:02:56 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-940-gc6eaff51cc (34) 01:55:51 does vehumet not give you anything for 5 and 6 *s? 01:56:00 just range at ****? 01:56:07 and then you're done? 01:56:42 sorry 01:56:47 wrong chat, i am confused 03:10:08 -!- Akien7 is now known as Akien 03:10:16 randomApe (L19 HaVM) Crash caused by signal #15: Terminated (Shoals:2) 03:29:34 ebering: i really like you liked my Luguno III banner. But the banner is now completely about Ru. Maybe banners should switch name? 03:29:59 I'm not really sure how to flavour ascetic for Logunu though... 03:30:52 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-3054-g1a545eca1e 03:32:00 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.22.1-2672-g968dd03e0c 08:16:53 it's stll about giving the finger to Ru 08:17:05 I guess Tier III could be champion-abaondon x 3 09:36:21 as a be or ck abandon your starting god for lugonu 12:48:41 voshxx (L9 OgFE) ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1710 failed. (D (Sprint)) 13:30:32 -!- Raichvent_ is now known as Raichvent 16:05:37 ??forest 16:05:39 forest[1/1]: Wood walls are unique to this branch. As the name tells, spriggans keep the verdant rune of Zot here. Don't try to get it unless you are _very_ careful, or you will die in 10 turns. Deprecated branch, no longer appears. 16:06:00 forest wasn't ever in a release, right? 16:06:57 advil: yeah, only in trunk 16:07:07 !lm * forest s=cv 16:08:42 90s limit exceeded: killed !lm * forest s=cv 16:10:38 what about the dwarven hall? 16:12:32 -!- amalloy_ is now known as amalloy 16:18:13 I believe that never even generated in a game; a certain elf clarified that for me, one sec 16:18:59 "dwarven hall was way post-dcss but the entrance to it never ended up in dcss" 16:19:06 "you could only get there via wizmode" 16:19:23 doesn't really answer your question in a relevant way, I guess 16:20:37 it does actually 16:21:02 the question was really whether its unconditional presence in the branch enum around 0.12 or so is spurious or not for dcss 16:29:23 til rods used to be staves 17:23:52 03advil02 07* 0.25-a0-941-g40c2d65: Script to assess removedness 10(2 minutes ago, 1 file, 93+ 0-) 13https://github.com/crawl/crawl/commit/40c2d6565b31 17:31:29 advil: fr: breakdown of monster spells vs player spells 17:31:39 I guess I could make that change myself potentially 17:31:39 ah, yeah that is a good point 17:31:51 it might get hard to do across versions 17:31:57 right 17:32:43 also I know from work on monstercrawl that spflag::monster is really unreliable 17:32:52 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-941-g40c2d6565b (34) 17:33:14 but in trunk that doess suggest that approx 1/3 of spells are monster-only 17:34:11 there are probably a ton of ways in which these calculations are inaccurate to a small extent 17:34:26 I guess the amount of misc hand-tweaking I did for some things illustrates that 17:37:25 heh now that this is committed I'm not sure what the workflow for keeping it in place while changing versions is 17:44:54 wput it in a github action and make sure the script exits non-zero 17:45:00 can you pastebin the current output? 17:45:16 03advil02 07* 0.25-a0-942-g87a5396: Add a hacky way of counting monster spells to removedness script 10(69 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/87a53962fc25 17:46:04 alexjurkiewicz: https://pastebin.com/Kqzpe6EL 17:50:17 alexjurkiewicz more generally, https://docs.google.com/spreadsheets/d/1oCCpOkVEhKV0e_chUsvMlie7k-eknyPwFwk8GPYTIM0/edit?usp=sharing 17:51:07 Your request for access has been sent. 17:51:11 I did that by hand while testing it so hopefully not too many mistakes 17:52:08 hm, not sure why it needed that 17:52:53 do you mind if I turn this into graphs for reddit? 17:53:05 well, I'm working on a devblog post that does just that :-) 17:53:21 :) 17:53:52 basically earlier today I heard the "version 0.30 will be just o and tab" one too many times and snapped 17:53:58 haha 17:54:21 would it be of must consolation if I tell you I've been hearing this since first becoming a dev in 0.13? 17:54:32 oh I agree, it isn't new 17:54:34 it's just so dumb 17:54:45 well, and before, really; I recall telling people about a patch I was working on and someone saying that to 17:54:54 "why bother, they only remove things and never add" 17:55:02 me: "uh...I'm submitting a patch...to add something..." 17:55:34 i dare you to add a "total" sum column 17:55:37 full disclosure: I removed 80% of the weird functionality of my patch and later removed most of the feature altogether 17:55:52 that was like xom chessboard or something? 17:55:57 jump attack 17:56:02 ah heh 17:56:30 I didn't actually do abilities in this 17:56:30 originally it had double targeting: you selected a monster and got another target to select a landing site 17:56:30 there are a few other misc things that could be counted but aren't here, like food types 17:56:30 evocables are really the only category that I did do that consistently shrinks 17:56:30 and if you didn't target a monster, it was like a cblink 17:56:47 oh, yeah; are abilities hard to count in some way? 17:56:47 yeah, I played during those versions, I think I had boots of jumping once 17:57:01 my dream was to add a new class focused on this ability 17:57:05 i miss xom's chessboard evocable 17:57:16 galehar set my sights a little lower when responding to the patch on tavern 17:57:31 but it did get added! 17:57:57 I don't miss that evocable but the tile artwork for it was cool 17:58:02 an early canofworms contribution 17:58:09 re: chessboard 17:58:12 yeah my second online win used evoke jump 3 times! 17:58:16 dang 17:58:31 rip boots of the spider 17:58:34 ??boots of the spider 17:58:35 then I guess I found running 17:58:36 I don't have a page labeled boots_of_the_spider in my learndb. 17:59:28 hard to compete with boots of running 18:02:44 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-942-g87a53962fc (34) 18:03:01 <|amethyst> My snarky reply to a similar comment several years ago: https://www.reddit.com/r/dcss/comments/5eb4o2/new_high_council_branch_on_berotato/daf2a5t/?context=3 18:07:36 heh, I remember that guy back from when I used to use the reddit 18:10:12 that is the most maths professor burn ever 18:10:32 itym most CS professor burn ever 18:10:34 convoluted and mild, clearly an attempt by a nice person to be mean 18:10:47 sorry, *applied maths 18:11:28 <|amethyst> Not wrong 18:11:40 wow, equating the pure and reasoned study of mathematics with the trifle, hobbyist pursuits of computer (so-called) science 18:12:51 <|amethyst> it's well-known that any field that has "science" in the name isn't one 18:12:51 ^ 18:23:55 Unstable branch on underhound.eu updated to: 0.25-a0-942-g87a53962fc (34) 19:14:34 still my favourite post insulting devs https://www.reddit.com/r/dcss/comments/er80hq/the_year_is_2026_and_stone_soup_is/ 19:18:14 definitely high effort, hence better than most shitposts 19:20:14 alexjurkiewicz: btw is that Malcolm Rose troll still replying to like literally all of our posts with nonsense? 19:21:27 s/our/your/ 19:31:21 yes, I wouldn't say nonsense, but it's mostly content free "I can't believe you are so wrong to think that". Which is a shame because he has made some good arguments in some past comments 20:07:49 You wonder why he bothers when he's got the _new_ subreddit (which looks very odd if you have him and Leo blocked...) 20:34:42 -!- Tiobot is now known as Guest59745 20:37:08 I do have him blocked, but unfortunately that doesn't work in r/dcss because I'm still a mod 20:38:28 his latest project has been getting systematically banned from everything in the CDDA community 20:38:40 so it seems we're not the only group of people forced to deal with him in some way 22:13:39 aidanh: I'm fixing up some compilation warnings for tags.cc functions used it catch2 tests but that could otherwise be static 22:14:13 aidanh: is it better to make those functions non-static if used by catch2 or to redeclare them in the catch2 unit test file like you've done for some of them 22:15:07 well, to be clear I guess they are actually non-static right now, but they lack declarations, which gcc warns about 22:16:03 so my fix could either be declaring them in tags.cc and leaving the duplicate declaration in the unit tests or just declaring them in tags.h and removing the declarations in the unit tests 22:16:30 tags.cc:2384:6: warning: no previous declaration for ‘void unmarshall_vehumet_spells(reader&, std::set&, std::set&)’ [-Wmissin 22:16:33 g-declarations] 22:16:37 one example of what I'm talking about 23:46:01 so I'm looking at branch-data.h for zot it has the wall and floor colours as BLACK, BLACK, // set per-map, and after looking through the code a bit I couldn't find where it is set exactly. anyone has seen what im looking for? 23:51:46 sentei: goto for any mysterious branch-specific stuff like that is generally the des file for the branch in question 23:52:05 !source zot.des:2828 23:52:10 has what you're looking for in particular 23:53:38 90s limit exceeded: killed !source zot.des:2828 23:54:10 alright, thanks