00:17:44 -!- amalloy_ is now known as amalloy 01:21:37 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-2903-gdcb1fc31ed 02:48:41 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-443-g80245de 03:00:37 -!- ProzacElf_ is now known as ProzacElf 03:42:25 03Aidan Holm02 07* 0.25-a0-436-g7dc260b: Fix more() being called while swapping monsters 10(5 days ago, 2 files, 24+ 6-) 13https://github.com/crawl/crawl/commit/7dc260b4ef9e 03:42:25 03Aidan Holm02 07* 0.25-a0-437-g3b8d5a1: Add const 10(10 days ago, 2 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/3b8d5a1ed691 03:42:25 03Aidan Holm02 07* 0.25-a0-438-g8c9d837: Add widget->on_layout_pop() hook 10(7 days ago, 12 files, 41+ 71-) 13https://github.com/crawl/crawl/commit/8c9d837f8bc8 03:42:25 03Aidan Holm02 07* 0.25-a0-439-g302732a: Allow non-local ui::pop_layout() 10(7 days ago, 7 files, 15+ 23-) 13https://github.com/crawl/crawl/commit/302732ab6c03 03:42:25 03Aidan Holm02 07* 0.25-a0-440-g67f526b: Run timer callbacks in main thread 10(6 days ago, 3 files, 22+ 4-) 13https://github.com/crawl/crawl/commit/67f526bef1c0 04:34:48 -!- amalloy is now known as amalloy_ 04:50:07 It seems after the latest batch of commits something broke in desktop tiles. (stuff was working ok yesterday and I do a pull-compile everyday usually). I'm getting random hangups, and sometimes the game stops responding to any actions, or takes ver long to respond to single keypress. This happens after alt-tabbing out and back. 04:50:25 Doing a clean recompile just in case, but is anyone else having this? 04:53:15 MIC132: i haven't noticed anything like that, but I'll have a look 04:53:40 Just in case, I'm playing in fulscreen, and this happens after alt-tabbing out and in. 04:53:51 what platform? windows? 04:54:13 The mouse works, but when I press a key it takes about 3-4s to respond, does the move, and then next key I press just freezes the game (but it's not "not responding" for the system) 04:54:19 Windows, I compile with msys 04:55:14 Everything was working well yesterday (so let's say with the state of the repo from ~24h ago) 04:55:34 I didn't do any driver updates or anything that should interfere from the system side. 04:58:57 then it'd probably be something from 67f526bef1 to 7dc260b4ef 04:59:27 I'm currently doing a clean recompile, so I will also check if I'm getting any warnings there. 05:00:11 if you're seing this kind of lag just while moving around the map, it's probably 67f526bef1 05:00:12 %git 67f526bef1 05:00:12 07Aidan Holm02 * 0.25-a0-440-g67f526b: Run timer callbacks in main thread 10(6 days ago, 3 files, 22+ 4-) 13https://github.com/crawl/crawl/commit/67f526bef1c0 05:00:40 Actually now that I think about it I was pressing either autoexplore, or just a direction, so it could be that. 05:01:19 Though it does seem to happen only after I alt-tab once, so presumably that breaks something? After it compiles I'll try what happens in windowed mode. 05:02:11 Ok, only warnings I get are redundant declarations and cast types, so presumably nothing related. 05:02:59 could you try reverting 67f526bef1 and let me know if that fixes it? I can't reproduce any lag, but I'm on linux 05:03:45 Hah, in windowed it happens without alt-tabbing even. 05:04:14 Sure, can you remind me how? Unforutnately I'm kinda rusty on more advanced git stuff. 05:05:36 if you're on the current master, just run `git revert 67f526bef1` 05:06:14 Wouldn't checkout back be simpler? I thought revert theoretically creates a new commit or something like that. 05:06:39 As in checkout to the one before that. 05:06:48 yeah, you can do that: git checkout 67f526bef1~ 05:07:44 Uh, don't I need to check out the one *before* that one? Since that's the one we are testing? 05:07:55 Since that's what I'm doing. 05:08:50 yep; the ~ afterwards means the one before 05:09:02 Ah, didn't know that. I found the previous one manualy. Ok, compiling 05:09:15 thanks! 05:10:19 Hm, I did normal compile (without clean) and while the differences are in only maybe 5 files (makes sense, only ui changes), they all have some warnings. Though nothing looks serious. 05:10:48 It seems to be working ok. 05:10:56 alt-tabbing itself also seems a bit faster 05:11:06 So it is due to that commit. 05:11:50 Gonna stay on this version until it gets figured out. If you want me to test anything else or something then I'll be glad to help. 05:15:08 great; would you mind uploading your crawlrc file? this might be caused by something in there, rather than being windows-specific 05:16:01 You mean init.txt? 05:16:14 yes 05:16:53 https://pastebin.com/a2dFb8vN 05:17:18 Here. Though I don't have anything really strange in there. It's certainly not fulscreen, since it was happening in windowed too. 05:20:02 ok, still fine on my end; I'll revert the commit for now 05:20:05 thanks for reporting this 05:21:03 Probably some windows specific issue. 05:21:10 Thanks for fast response. 05:23:21 03Aidan Holm02 07* 0.25-a0-441-g431bb85: Revert "Run timer callbacks in main thread" 10(3 minutes ago, 3 files, 4+ 22-) 13https://github.com/crawl/crawl/commit/431bb856fde1 05:23:21 03Aidan Holm02 07* 0.25-a0-442-gdcbd824: Remove getchm rgetch parameter 10(2 hours ago, 3 files, 6+ 15-) 13https://github.com/crawl/crawl/commit/dcbd824e23a7 05:23:21 03Aidan Holm02 07* 0.25-a0-443-gece2dee: Make macro code slightly clearer 10(73 minutes ago, 1 file, 1+ 3-) 13https://github.com/crawl/crawl/commit/ece2dee8bd8e 06:30:39 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-443-gece2dee8bd (34) 07:16:28 New branch created: pull/1268 (2 commits) 13https://github.com/crawl/crawl/pull/1268 07:16:28 03Nikolai Lavsky02 07https://github.com/crawl/crawl/pull/1268 * 0.25-a0-427-g92f2167: Extend alias functionality for database lookups 10(19 minutes ago, 1 file, 27+ 0-) 13https://github.com/crawl/crawl/commit/92f2167340fd 07:16:28 03Nikolai Lavsky02 07https://github.com/crawl/crawl/pull/1268 * 0.25-a0-428-g0661c90: Don't mention player-only mechanics in monster spells descriptions 10(17 minutes ago, 2 files, 10+ 16-) 13https://github.com/crawl/crawl/commit/0661c904d259 09:22:15 Stable (0.22) branch on underhound.eu updated to: 0.22.1-59-ge965b3aba3 11:23:42 Stable (0.23) branch on underhound.eu updated to: 0.23.1-91-gf373564dc4 12:47:48 -!- amalloy_ is now known as amalloy 13:20:43 /msg NickServ identify a1b2C#D1945 13:21:06 nice password 13:21:27 yeah, I'm new at this. Sigh. 13:21:53 luckily, I think it's a bad password. 13:26:28 I just started building from source on MacOSX and ran into python problems. My recent install of python 3.8.1 doesn't have "python" in the /bin directory, so it doesn't get found in the path by #! usr/bin/env python in species-gen.py. The OS's /usb/bin/python is found, but it doesn't have YAML... 13:27:55 I "fixed" this by changing the script to #! usr/bin/env python3 , which exposes one deprecated call, but otherwise seems to work. 13:28:47 should I try to use python2 or should is python3 with modifications a better choice? 13:29:06 should I try to use python2 or is python3 with modifications a better choice? 14:39:41 -!- aidanh_ is now known as aidanh 18:19:55 BadHorseMonkey: it doesn't matter, the script works with both 18:21:22 probably the script should be updated to require python3, since all build environments should have that easily available and py2 is EOL now 18:21:32 only fly in the ointments might be CAO/CDO 18:23:08 Unstable branch on underhound.eu updated to: 0.25-a0-443-gece2dee8bd (34) 18:29:16 New branch created: pull/1269 (1 commit) 13https://github.com/crawl/crawl/pull/1269 18:29:16 03Alex Jurkiewicz02 07https://github.com/crawl/crawl/pull/1269 * 0.25-a0-405-gdad5187: Make species-gen.py explicitly depend on python3 10(3 weeks ago, 2 files, 9+ 8-) 13https://github.com/crawl/crawl/commit/dad5187daf5c 19:53:35 Good news, and thanks for the update. 19:54:07 :) but it's just a pull request, not merged yet 19:57:28 -!- Tilon is now known as Guest46186 19:57:35 I'll live with my local change until it is. My changes match the pull request (and it works for me on OS X Catalina, btw). 20:24:40 Hi all, I've just encountered a strange problem in the current trunk build that seems to be present in both offline tiles and webtiles -- if I do a CTRL+F, then select an object so that the cursor jumps to it on the map, then hit ESC to get out of that, the whole game then becomes unresponsive. 20:25:11 Have not tested it yet in ASCII-only, and my offline tiles build is on Arch Linux. But the same thing is happening to me in trunk webtiles. 20:27:50 -!- amalloy is now known as amalloy_ 20:30:26 I'm suspecting it has something to do with these commits involving getchm and m_getch and m_getchk and getchk and getch_ck and all that sort of nonsense :) 20:30:37 but I don't know 20:43:04 aidanh: ^ 20:43:59 Update: This happens in ASCII too, both offline and online. At least for me. And I've tested it with both my current character and a completely new one from scratch, also tried a few different races/backgrounds. Always happens, at least for me and with trunk 20:45:36 I'm not the only one experiencing this. Should I file a bug report? 20:46:59 Psymania: please do, although if you haven't already registered on mantis, you'll need to make a github issue 20:47:09 and yeah aidanh is probably the person to send the resulting issue to 20:53:19 aidanh -- https://github.com/crawl/crawl/issues/1270