01:21:29 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-2824-g6a88ae04c9 02:48:06 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-443-g80245de 05:03:52 -!- amalloy is now known as amalloy_ 06:51:53 -!- aidanh_ is now known as aidanh 07:08:57 phew, bouncer is finally back up and running 07:08:57 aidanh: You have 2 messages. Use !messages to read them. 07:09:01 !messages 07:09:02 (1/2) gammafunk said (4d 12h 32m 2s ago): Will look into the highlight and the newline issue; think you're mistaken about the shopping list, did you have anything on it when you tested? 07:09:17 !messages 07:09:18 (1/1) gammafunk said (4d 12h 31m 35s ago): It works fine as long as I have something on the list; if you have nothing, they key does nothing 07:09:23 ah, duh 09:23:04 Stable (0.22) branch on underhound.eu updated to: 0.22.1-59-ge965b3aba3 11:23:17 Stable (0.23) branch on underhound.eu updated to: 0.23.1-91-gf373564dc4 12:36:41 03ebering02 07* 0.25-a0-405-ge02885a: Tone down the new swamp ending 10(2 minutes ago, 1 file, 14+ 13-) 13https://github.com/crawl/crawl/commit/e02885a60e99 12:48:05 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-405-ge02885a60e (34) 14:20:01 rip 15:00:20 03reaverb02 07* 0.25-a0-406-g4db4e4f: Create a test fixture which creates a mock player you. 10(9 minutes ago, 4 files, 215+ 6-) 13https://github.com/crawl/crawl/commit/4db4e4fac053 15:00:20 03reaverb02 07* 0.25-a0-407-g508b930: Refactor player::base_ac some 10(8 minutes ago, 2 files, 99+ 38-) 13https://github.com/crawl/crawl/commit/508b930957fb 15:00:20 03reaverb02 07* 0.25-a0-408-ge97b98a: Remove some support rough black scales mutation. 10(3 minutes ago, 1 file, 0+ 3-) 13https://github.com/crawl/crawl/commit/e97b98a36242 15:01:14 Just to let y'all know, I'm adding my other github account to the crawl developers group. Probably going to try to move everything to my github account under my real name. 15:41:25 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-408-ge97b98a362 (34) 15:57:20 The build was broken. (master - e97b98a #12537 : Seve Monahan): https://travis-ci.org/crawl/crawl/builds/636058217 16:09:47 I'm one the build "breaking" (It's just a checkwhite error) 16:10:42 03reaverb02 07* 0.25-a0-409-g96e9fc7: Checkwhite 10(75 seconds ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/96e9fc7a18a3 16:18:08 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-409-g96e9fc7a18 (34) 16:45:13 Hmm, it appears I made the bad assumption that setting "Options.no_save" to true would cause crawl not to create a save file. Now catch2-tests are leaving behind a bunch of 0 Byte files I didn't noticed before pushing. Does anybody know where the code responsible for deleting the save file once the game's over is? 16:45:41 Ah, of course I say that moments before finding _delete_files in end.cc 16:55:00 The build was fixed. (master - 96e9fc7 #12538 : Seve Monahan): https://travis-ci.org/crawl/crawl/builds/636076195 17:21:03 03reaverb02 07* 0.25-a0-410-g53dbb63: Don't create random 0 byte files when running catch2-tests 10(13 minutes ago, 3 files, 14+ 14-) 13https://github.com/crawl/crawl/commit/53dbb631d1e4 17:52:34 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-410-g53dbb631d1 (34) 17:57:37 -!- amalloy_ is now known as amalloy 20:04:56 I was thinking about adding a code coverage PR checker with github actions 20:04:56 should be possible to use https://www.codecov.io/ 20:06:05 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 20:06:19 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 22:50:42 Been adding brands to staves in my fork...anyways floor items place with brands correctly; but both wizmode creation and acquirement keep setting the brand variable to something wonky and making a bad item. I'm not seeing why anywhere. Anyone have any ideas? 22:51:37 Even weirder with Wizmode creation it says the name of the item correctly, but then doesn't generate it right. "A +0 Flayed Staff of Fire" ... Bad Item: +0 Buggy Staff of Fire. 23:00:08 there is a case statement somewhere you need to add your new brands to 23:00:27 try searching for one of the existing brands and look for a case statement with a default: ...buggy... code block 23:06:50 I don't think so? It's being called buggy because I put in that if the brand variable is outside of the range of actual brands it's called buggy. it gets flagged as bad item because (I just found this because of searching for buggy) it has buggy in the name...the error is still the brand getting set wrong.