00:22:58 advil: if you have any thoughts about this https://github.com/crawl/crawl/wiki/Acquirement-Reform 00:40:49 -!- amalloy is now known as amalloy_ 00:45:43 -!- amalloy_ is now known as amalloy 00:53:48 03reaverb02 07* 0.25-a0-340-ga1faa16: Suppress a compiler warning (libw32c.cc) 10(11 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a1faa1601da2 01:02:53 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-340-ga1faa1601d (34) 01:46:09 here is that square font i was making for crawl in the terminal if anyone is curious 01:46:12 https://www.rin.run/CrawLI.ttf 01:46:35 i'd be interested in feedback if anyone used it 01:47:09 i think it's complete for dcss, but i might have overlooked some infrequently used characters 02:09:08 Windows builds of master branch on crawl.develz.org updated to: 0.25-a0-340-ga1faa16 02:28:30 !messages 02:28:30 No messages for aidanh. 02:48:17 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-443-g80245de 02:59:44 New BVC cannot be cast with shift-dir. 13https://crawl.develz.org/mantis/view.php?id=12164 by Yermak 02:59:49 03Aidan Holm02 07* 0.25-a0-341-g6f074c8: Fix draconians always being mottled at xl 7 10(6 minutes ago, 3 files, 24+ 2-) 13https://github.com/crawl/crawl/commit/6f074c887a06 03:02:43 aidanh: since it's menu-related, something to read over: https://github.com/crawl/crawl/wiki/Acquirement-Reform 03:03:12 particularly the part about how it's uncancelable (since I'm not sure a cancelable menu could work if we allow acquirement to give unrands) 03:09:12 gammafunk: that should be reasonably doable 03:09:47 i guess the problem with unrand items is that in order for the menu to display an item, you have to actually generate the item beforehand? 03:10:48 yeah, if you don't generate the item, the game could generate it, then the scroll can't, although I guess the scroll could then just use the logic for generating a backup 03:11:04 but even then you could use the scroll to get information about item generation 03:11:34 the other way, instead of making it uncancellable, is just to make acq yield the same options until you make a choice 03:11:46 Unstable branch on crawl.beRotato.org updated to: 0.25-a0-341-g6f074c8 (34) 03:12:03 well, that's actually what I'm talking about 03:12:09 maybe I misunderstood your original question 03:12:21 if the player reads the scroll and gets and unrand, and cancels 03:12:45 oh, right, yeah 03:12:46 since the item was never generated, they could read it later on a new level 03:14:08 I guess what you could do is just have the unrand(s) permantently taken out of circulation regardless of whether they're chosen 03:14:16 if you cancel and then choose later, what happens if the unrand is generated on some level in the mean time 03:14:27 right 03:14:49 they'd have to be taken out at least until you've made a choice, but can probably be reinstated after that 03:15:22 hrm, I guess you could reinstate them 03:16:10 it would be nice to have the menu be uncancelable if it's possible 03:17:21 i don't know if menus support that, but you could always just open a new menu if there's no item selected 03:32:50 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-341-g6f074c887a (34) 03:39:48 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.22.1-1886-ga7a0de4fef 03:39:54 I think I know what I did wrong, but I thought I'd share this odd screenshot. https://imgur.com/a/T54mk0D [I'm turning curses into negative artefact properties in my fork and I did something wrong with the array of artprops]. 03:40:09 (Not pushed to live so that rebuild isn't affected) 03:41:40 that's one hell of a trident 03:42:59 When it's setup correctly curses in the fork will be 1 or 2 negative artefact properties that can be removed with a remove curse scroll, which is now as rare as brand weapon. Thought it'd make more interesting decisions than current mainline curses. 06:46:04 -!- kkratz1 is now known as Ozaq 11:24:05 Stable (0.23) branch on underhound.eu updated to: 0.23.1-91-gf373564dc4 11:29:06 Crash when loading Windows Offline Tiles save in version 0.25-a0-339-gb37b713 13https://crawl.develz.org/mantis/view.php?id=12165 by Goratrix 11:44:37 !tell gammafunk menus support uncancels, see the implementation of stack five's interface 11:44:38 ebering: OK, I'll let gammafunk know. 14:10:00 Single exclucion on stairs cannot be cycled through. 13https://crawl.develz.org/mantis/view.php?id=12166 by Yermak 14:37:11 pgiattino (L27 GrFi) ASSERT(mgrd(mons->pos()) == s) in 'show.cc' at line 275 failed. (Tomb:2) 17:14:08 !seen reaverb 17:14:09 I last saw reaverb at Sun Dec 29 07:11:30 2019 UTC (15h 2m 38s ago) quitting, saying 'Client Quit'. 17:39:32 -!- amalloy is now known as amalloy_ 17:40:19 -!- amalloy_ is now known as amalloy 18:00:39 Trap locations are leaked by console map colouring 13https://crawl.develz.org/mantis/view.php?id=12167 by Kate 18:02:05 i looked into it briefly, not sure what the best way to go about fixing that would be since there's no undiscovered trap feature any more 18:02:19 -!- kate-- is now known as kate- 18:22:55 Unstable branch on underhound.eu updated to: 0.25-a0-341-g6f074c887a (34) 18:26:57 !tell aidanh do you still plan to require a newer gcc version soon? 18:26:58 alexjurkiewicz: OK, I'll let aidanh know. 19:06:19 -!- amalloy is now known as amalloy_ 19:50:59 !tell kate- I think the best solution is to have ?mapping reveal all traps, since they're revealed now 19:51:00 ebering: OK, I'll let kate- know.