00:42:35 -!- amalloy_ is now known as amalloy 02:50:08 -!- amalloy is now known as amalloy_ 03:16:25 Unstable branch on crawl.beRotato.org updated to: 0.24-a0-584-g9d6b971 (34) 03:30:54 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-2313-g5eb34e082d 11:24:19 Stable (0.23) branch on underhound.eu updated to: 0.23.1-89-g277498a001 12:34:52 is unreachable gold in minmay_goldmine intended? 12:49:58 -!- amalloy_ is now known as amalloy 13:00:20 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 13:00:34 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 13:26:23 aidanh, since it has no_tele_into flag, I'm pretty sure it is intended. Flavourwise this mine isn't completely developed, so it's alright here, too. 14:28:24 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 14:28:37 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 18:00:57 advil: does full debug do classic level gen by default? 18:00:57 no 18:01:25 there's a test that uses it 18:01:28 why? 18:02:00 weird, I just started a new game and I didn't get that generation message 18:02:17 you'll only see the window when you generate more than one level at a time 18:02:45 ok, and that would only happen if I did a branch out of order 18:03:08 yeah 18:03:21 most players will see it first when they enter temple/lair, or are shafted 18:03:35 this is extremely important so I can implement my novelty discord bot !pregen command that makes the little pregen animation 18:03:41 hehe 18:04:24 at some point I want to add some variations to the animation and do things like occasionally make the creature jump up and down 18:04:55 sounds fun 18:13:39 level transitions are so much faster with incremental pregen 18:14:28 I did a whole bunch of optimization in that branch 18:15:13 also aidanh's find that the domino values were unused outside of crypt 18:15:17 I saw..yeah 18:15:28 honestly that was a project where we just shouldn't have merged that code 18:15:34 in a wizmode game i didn't see the animation when i entered temple or lair. what conditions would make it appear? it was easy to trigger it by warping to tartarus, of course, but in a normal game? 18:15:47 I do think the full extent of what you can do with dominos is potentialy very cool 18:16:01 hm if you haven't explored dungeon and go to temple, it should trigger it 18:16:07 like we could have walls that use a natural kind of tiling that looks correct perspective wize 18:16:12 but we just don't have that art 18:16:13 yeah, dominos in crypt do look great 18:16:22 it's just the floor though, right? 18:16:26 yeah 18:16:39 onto did a nice tiling for snake floors that was done just with regular tiles 18:17:02 if we did have more floor tiles and especially wall tiles and had dominos for wall tiles, that could be really neat 18:17:45 although I might be underestimating what's actually needed to do cool wall tiling like that 18:26:27 amalloy: on a new game wizmode warping to temple does trigger the pregen animation for me 19:24:07 oh yeah, if i'd warped to temple i assume it would have 19:24:36 but i hit &d a few times and then walked there, and was surprised it didn't need to pregen 20:08:53 -!- amalloy is now known as amalloy_ 21:13:38 amalloy_: that also triggers the pregen popup for me 21:13:54 it may be a lot quicker depending on depth of temple 23:58:51 -!- amalloy_ is now known as amalloy