00:59:44 -!- amalloy_ is now known as amalloy 01:21:30 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-2293-g4333b3d1da 02:48:34 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-443-g80245de 03:30:44 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-2293-g4333b3d1da 09:22:03 New branch created: pull/1134 (1 commit) 13https://github.com/crawl/crawl/pull/1134 09:22:03 03Andrew02 {GitHub} 07https://github.com/crawl/crawl/pull/1134 * 0.24-a0-538-g6e6d2a7: additional insight on pyYaml 10(8 minutes ago, 1 file, 5+ 1-) 13https://github.com/crawl/crawl/commit/6e6d2a7e2b17 09:24:03 Stable (0.22) branch on underhound.eu updated to: 0.22.1-59-ge965b3aba3 11:23:36 Stable (0.23) branch on underhound.eu updated to: 0.23.1-89-g277498a001 17:05:40 -!- aidanh_ is now known as aidanh 17:21:48 %git 0.23.0 17:21:48 07advil02 * 0.23.0: Fix vault printing in morgues after game end (NP7) 10(6 months ago, 2 files, 9+ 3-) 13https://github.com/crawl/crawl/commit/91c98b23f63d 17:22:39 advil: What are your thoughs on release timeframe? We are probably a bit behind schedule there, and I have a sort of WIP fedhas rework going on 17:23:04 It's obviously not critical that fedhas rework makes this release, although we certainly are light on the content side of things 17:23:06 maybe sept some time? 17:23:13 yeah, I think it's reasonable to wait a bit longer 17:23:17 yeah, we could do that 17:23:24 I was thinking of merging incremental pregen this week 17:23:30 nice 17:23:33 that's good to hear 17:24:05 I will try to wrap up the fedhas stuff sooner rather than later, so we can set a specific date before august is over 17:24:13 we also have the issue of CAO scoring pages 17:24:19 yeah, that sounds good 17:24:28 |amethyst: in case you're listening, we still don't have scoring working on CAO since July 30 17:24:38 we also should be a bit more intentional about planning tournament 17:25:00 you mean in terms of tournament changes? 17:25:22 we usually set tournament something like 0-2 days after release 17:25:30 yeah, it seems there was some momentum for bigger rule changes but that won't happen if we wait until the last minute 17:26:01 ah, yeah, I'm down for some changes and working on said changes; the tricky part is agreeing as to what we want to see 17:26:52 elliptic has been pretty sceptical that we can just tweak rules to further prevent some of the so-call "poopsocking" we've had in the past 17:27:27 so I was considering the plan to break things out into separate categories instead of trying to go overall scoring, but this is a bunch of work and I don't know that everyone else agrees with he and I about that 17:28:20 and I know you had some work/commits on making a more casual kind of board within the tournament that people could look at 17:28:35 yeah, I can look at that again 17:28:47 I think not having a single overall winner might be good 17:28:49 but either way, I'm happy to work on tournament things beforehand so long as it's not just the last few days prior to tourney, like you said 17:29:23 right, one major issue with that sort of olympics style of tournament is what to do with clans 17:29:32 I do just want to make sure that whatever we come up with has something for players who aren't like the top 10% or whatever 17:29:56 yes, certainly 17:30:19 yes, I think clans are fairly important in a way for social aspects of the tournament, would be sad to lose them 17:30:37 for clans with no overall scoring, we'd sort of have to make interesting clan challenges that we could score, I guess 17:31:09 I sort of forget if anyone had any great ideas about how that would look score-wise, like would we have an overall clan score based on doing all the banners and some clan-based achievements? 17:31:26 I'm not sure if there were any worked-out ideas 17:31:31 something about every team member having to do X; I almost need to go back and read dev logs 17:31:43 perhaps I can do a little research and make a wiki page about it 17:32:00 there were some suggestions about removing grinding for team points (from minmay iirc) 17:32:17 those were more within the existing system than in any radically new system 17:32:31 right, I vaguely recall that 17:32:43 removing some of the worse points in terms of grinding out wins 17:33:47 advil: are you able to do much with mysql? I feel at least one of us should get access to CAO to help with restarting the database 17:33:57 yes, I agree 17:34:20 I am ok-ish with mysql but it isn't something I use much 17:35:43 if I don't hear from |amethyst soon I might contact rax about it 17:37:11 !seen marvinpa 17:37:11 I last saw MarvinPA at Mon Jul 29 18:29:46 2019 UTC (2w 2d 3h 7m 25s ago) quitting, saying 'Quit: Leaving'. 17:37:25 how dare you leave me, marvinpa! 17:39:48 gammafunk: do you know if there's another repo for scoring code besides crawl/scoring? what's in there looks really out of date 17:40:13 maybe what's in CAO just hasn't been synced back with the repo though 17:40:25 possible, yeah 17:40:30 not aware of another repo 18:08:41 I don't know much about the scoring but I can take a look at something and/or provide access to folks. I'd have to stare at it for a minute to remember how we even did that, but I'm happy to do that staring in the next couple of days if it's called for. 21:07:09 -!- amalloy is now known as amalloy_