00:46:46 03reaverb02 07* 0.24-a0-529-g0b98641: Remove extraneous Nikoli Lavsky credit 10(3 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/0b98641fa2dc 01:02:24 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-529-g0b98641fa2 (34) 01:21:01 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-2254-ga81ed0b431 01:29:15 -!- amalloy is now known as amalloy_ 03:12:15 Unstable branch on crawl.beRotato.org updated to: 0.24-a0-529-g0b98641 (34) 03:31:38 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-2254-ga81ed0b431 06:56:15 !crashlog Sassenached 06:56:18 2. Sassenached, XL15 DsAK, T:36481 (milestone): https://underhound.eu/crawl/morgue/Sassenached/crash-Sassenached-20190805-235402.txt 07:39:07 03advil02 07* 0.24-a0-530-g18ba70b5: Don't let dgn_move_entities_at move statues onto clouds 10(2 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/18ba70b503b4 07:47:17 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-530-g18ba70b503 (34) 07:47:35 !source _zap_los_monsters 07:47:35 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/startup.cc#L211 07:54:41 >"Looks like CXC's server died. Hard drive not recoverable " ouch, that sucks 07:55:22 my guess would be the easiest thing to do is to, when restoring the backup, remove saves for games that are finished in sequell, and otherwise just let inconsistencies be? 07:55:58 well, the easiest thing would be to do nothing ofc, which might also be fine 09:00:14 is there ever a real use case for leaving the zig fig behind? 09:00:47 #1124 seems fine but I wonder if it would make sense to go further and runify the zigfig, + autogive it on exiting zig 27 09:01:36 well there's the W:3 zigfig 09:01:46 ok, goldify it :-P 09:09:41 Pin rc file edit window. 13https://crawl.develz.org/mantis/view.php?id=12040 by Yermak 09:24:49 Stable (0.22) branch on underhound.eu updated to: 0.22.1-59-ge965b3aba3 11:23:18 Stable (0.23) branch on underhound.eu updated to: 0.23.1-82-g5129a83184 12:19:38 Why does oka still penance you when you attack your allies? It seems like pure flavor with no interesting gameplay implications, especially considering oka doesn't interact with allies in any other way. 12:31:53 Hi, CAO scoring page has any problem? it seems frozen since July 30 12:32:13 cosmonautx: It's a known issue 12:32:40 Pinkbeast okay 12:57:29 -!- amalloy_ is now known as amalloy 13:05:22 Unstable branch on crawl.akrasiac.org updated to: 0.24-a0-530-g18ba70b (34) 15:18:09 -!- aidanh_ is now known as aidanh 16:10:59 to enable colemak bindings, i shouldn't have to do anything except uncomment that one line right? 16:11:40 i just got into a situation where i couldn't attack an invisible creature because i was in tree-form and it was to the right of me 16:13:06 what is the colemak binding for move right? and were you playing webtiles? 16:13:08 movement keys are hnei in colemak, and ctrl-e and ctrl-i say "You travel at normal speed/You set your pace...", and "No target in view" respectively 16:13:24 im on cao on console 16:13:38 ??rcfile 16:13:38 rcfile[1/4]: https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt 16:14:21 looks like whoever designed the colemak keymap didn't touch the control keys: https://github.com/crawl/crawl/blob/master/crawl-ref/settings/colemak_command_keys.txt 16:14:56 should i submit a bug report? 16:16:06 i guess i could also try to submit a patch 16:34:51 a patch would probably be more welcome. it's kinda a good idea for changes to the colemak bindings to be applied by people who actually use colemak 17:21:02 sounds good amalloy 17:36:11 yeah, those bindings were a community contribution too I think 18:22:43 Unstable branch on underhound.eu updated to: 0.24-a0-530-g18ba70b503 (34) 19:08:45 -!- amalloy is now known as amalloy_ 21:27:42 -!- amalloy_ is now known as amalloy