00:00:10 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.24-a0-524-gf43b32f898 (34) 00:01:45 Stable (0.23) branch on CRAWL.XTAHUA.COM updated to: 0.23.1-82-g5129a83184 01:21:34 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-2226-g5ca86534bc 01:52:12 cxc is down 03:12:16 Unstable branch on crawl.beRotato.org updated to: 0.24-a0-524-gf43b32f (34) 03:31:12 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-2226-g5ca86534bc 07:19:41 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 07:19:55 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 09:22:20 Stable (0.22) branch on underhound.eu updated to: 0.22.1-59-ge965b3aba3 09:40:15 ebering, I'm trying my hand on https://github.com/crawl/crawl/wiki/User-Interface-Improvements#wield-weapon-information-screen 09:40:34 I have the UI down but now i'm trying to get the data right 09:41:07 not sure what accuracy, damage an speed are if you skill/stat adjust them 09:41:58 a `###..` bar or `Fair/Good/Excellent` implies that we have scale to compare those value against 09:42:02 what would those be? 09:42:58 see https://github.com/giann/crawl/tree/wield-menu for where i'm at right now 09:43:55 here what it looks like right now: https://0x0.st/zffW.txt 09:44:07 I just put the base acc/damage/speed for now 09:47:35 also where are all the devs? i've been talking to myself for a week here 10:10:51 bgiannan: It's summer time 10:11:13 bgiannan: dev availability fluctuates, 10:11:29 unfortunately I have 0 crawl time at present, I'm preparing for an extensive job search in the fall and completing several research papers (ideally before the job search) 10:24:23 reaverb's been fixing some of my bugs so they have at least some time 11:23:37 Stable (0.23) branch on underhound.eu updated to: 0.23.1-82-g5129a83184 11:25:30 I've been getting some amount of feedback from a few devs so they are definitely there 11:25:54 ebering, makes sense. Good luck on the job hunt. 11:28:37 bgiannan, for scaling i would assume relative to each other. In terms of the actual UI, IMO the damage should be more expressive than bars (###...) because we give the user exact damage numbers anyways 11:29:03 Maybe put base damage and your weap skill in that type in two separate columns 11:29:20 As the wiki says, that mockup is super dated 11:37:08 yeah i was thinking it should be only numbers because either a bar would no make that much sense (for damage), and the word-based scale is not really where crawl is going nowadays (for example MR what word based before, now its a bar). 11:37:56 but my next task is really to find out how to get those values with the skill/stat impact 11:38:39 The problem with numbers is they're harder to interpret at a glance which is kinda the point of the wield menu 11:39:38 But that's not more of a confusing situation than what we already have with damage/enchant/speed numbers 13:02:48 -!- amalloy is now known as amalloy_ 13:05:21 Unstable branch on crawl.akrasiac.org updated to: 0.24-a0-524-gf43b32f (34) 14:15:05 -!- amalloy_ is now known as amalloy 15:05:20 -!- aidanh_ is now known as aidanh 15:57:56 Looks like CXC's server died. Hard drive not recoverable, so it will take some time to get it back up. Might switch ISP too, we'll see. 15:58:39 Last day or so is missing from the latest backup. I wonder how that should be handled with Sequell etc. 15:59:31 Also ttyrecs are gone from the past few months, but I that should just cause some 404s if someone happens to go looking for them. 15:59:44 +assume 16:04:07 Oh my. 16:04:27 !tell gammafunk as the living sequell envoy you'll want to look at what Medar has just related 16:04:28 ebering: OK, I'll let gammafunk know. 18:22:35 Unstable branch on underhound.eu updated to: 0.24-a0-524-gf43b32f898 (34) 19:18:32 Medar: for sequell, greensnark has the latest pulls of the meta stuff for cxc here: https://loom.shalott.org/server-xlogs/cxc/crawl/meta/ 19:19:06 as far as special handling I think there would just be some dead games that never finish, but that's no big deal 19:19:20 if you're restoring that meta dir for cxc itself, probably use the data at that url 21:11:33 -!- amalloy is now known as amalloy_ 21:28:39 -!- amalloy_ is now known as amalloy 22:40:26 interesting bug seen in this ttyrec video wrt blurry vision and dying https://youtu.be/YzBtHI-kQ2U?t=58 22:40:39 video loads shortly before it happens 22:41:08 they die and then they get a chance to move their corpse to a new burial site 23:33:25 -!- amalloy is now known as amalloy_