02:49:09 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-335-g06ca16a 05:44:25 -!- amalloy_ is now known as amalloy 06:06:00 -!- amalloy is now known as amalloy_ 09:23:17 Stable (0.22) branch on underhound.eu updated to: 0.22.1-59-ge965b3aba3 11:22:00 I improved pr: https://github.com/crawl/crawl/pull/1066 11:23:03 Stable (0.23) branch on underhound.eu updated to: 0.23.1-50-ga50397a6bc 11:25:35 Should I change it further? I need your advice. 14:53:54 should ds and/or wn be determined by the seed? they sort of are right now (with some caveats), but it's not something I've thought about before 14:54:21 stuck in Abyss 13https://crawl.develz.org/mantis/view.php?id=11980 by crbu 15:03:03 imo yes 15:14:23 ebering: any particular reasons why? 15:16:14 a concession to the monstrous ds startscummers 15:16:19 and the Wn box of beast startscumers (less so) 15:16:58 also if a seed is supposed to provide a repeatable experience I would argue that ds muts and wn start kits are part of that 15:19:29 I guess I'm inclined to agree 15:20:57 well, nto so much with the startscumming part :-) 15:20:59 *not 15:41:31 any thoughts on the merits of holy wrath weapons still being immune to cursing? currently it's undocumented and just means they silently don't appear on ash's ability screen for no apparent reason 15:42:08 and the flavour is almost invisible now that there are no other ways to get an item cursed other than initial generation 15:49:22 03advil02 07[incremental_pregen] * 0.24-a0-290-g38f3c1a: Make ds, wn, and dswn starts more deterministic by seed 10(7 minutes ago, 4 files, 17+ 6-) 13https://github.com/crawl/crawl/commit/38f3c1a516ae 15:49:39 til 15:57:08 MarvinPA: I'd like to remove curses except for ash, so I'm onboard with removing the special case 16:47:49 -!- amalloy_ is now known as amalloy 18:30:00 The green draconian shifter gestures at NONEXISTENT FOE while chanting. 18:30:04 good message 18:33:58 fr oofcrawl but with DEAD MONSTER 19:31:27 terminal (L2 DgWz) Crash caused by signal #15: Terminated (D:1) 20:15:22 03Joshua Gelbard02 {ebering} 07* 0.24-a0-336-gfcedfb3: Add a menu shortcut to select last unequipped item 10(9 weeks ago, 10 files, 37+ 3-) 13https://github.com/crawl/crawl/commit/fcedfb35f78c 20:15:22 03Joshua Gelbard02 {ebering} 07* 0.24-a0-337-g97e3104: Fix '+' and '-' not being PGDN and PGUP as claimed 10(9 weeks ago, 4 files, 23+ 7-) 13https://github.com/crawl/crawl/commit/97e31042418d 20:42:40 03Joshua Gelbard02 {ebering} 07* 0.24-a0-338-gfaf41a3: Let players disable autopickup from the drop menu 10(7 weeks ago, 14 files, 180+ 49-) 13https://github.com/crawl/crawl/commit/faf41a374d27 20:42:40 03Joshua Gelbard02 {ebering} 07* 0.24-a0-339-g442a7a2: Add misc. evocables section to known items menu 10(7 weeks ago, 2 files, 27+ 11-) 13https://github.com/crawl/crawl/commit/442a7a25c4c1 20:53:43 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-337-g97e3104241 (34) 20:55:54 is there some builtin code to select random n elements of a vector? 20:59:04 random_iterator 20:59:04 oh 20:59:04 you want n elements 20:59:04 without replacement presumably 21:00:15 yeah 21:01:12 I can do it by constructing the source list, then picking random elements until I get enough, but it's a bit ugly and needs special handling in case the source list is smaller than expected and so on 21:04:26 wait, with or without replacement 21:04:26 as in, is it ok if you pick the same element some number of times 21:04:48 it's not OK to pick the same god twice 21:05:02 i think I can run std::random_shuffle() on the vector 21:05:19 yes that's the way to go 21:16:23 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-339-g442a7a25c4 (34) 21:19:57 advil: what's the correct way to get the dungeon RNG for a std::random_shuffle operation? `std::random_shuffle(possible.begin(), possible.end(), ...));` 22:43:12 03Doesnt02 {ebering} 07* 0.24-a0-340-g6f6d0e6: Fix Avatar Song displayed success rate 10(25 hours ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/6f6d0e6ea3cf 22:47:35 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-340-g6f6d0e6ea3 (34) 22:59:50 03alexjurkiewicz02 {ebering} 07* 0.24-a0-341-g52ca42d: Improve shaft messaging 10(3 days ago, 1 file, 4+ 7-) 13https://github.com/crawl/crawl/commit/52ca42d3ec39 23:02:27 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-341-g52ca42d3ec (34)