00:10:39 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.24-a0-271-ga0fc33f (34) 00:45:49 The build was broken. (two-state-vampire - fbb80f9 #11382 : Edgar A. Bering IV): https://travis-ci.org/crawl/crawl/builds/523300864 02:32:18 trying to compile from source for the first time and having some trouble 02:32:28 https://pastebin.com/n77jqBYK 02:34:01 just installed MSYS on windows today, so i may have missed a step when setting up 03:04:03 -!- amalloy is now known as amalloy_ 03:09:22 03:30:52 Experimental (two-state-vampire) branch on crawl.kelbi.org updated to: 0.24-a0-277-gfbb80f92b3 08:01:02 advil: has anyone reported issues with pregen + pan + webtiles? A player on CPO playing weekly challenge has found that every time they enter a pan level the map display corrupts / doesn't update. The only solution is to save and restart their game 08:01:39 advil: here's a screenshot of the issue: https://imgur.com/a/Vyd3bxZ 08:02:20 advil: i haven't tried to repro myself, but I'll find out if anyone else had the same issue 08:16:53 03sdynet02 07https://github.com/crawl/crawl/pull/1045 * 0.24-a0-270-geedbbf3: Remove throwables ammo brands(poison, steel) 10(22 hours ago, 6 files, 9+ 11-) 13https://github.com/crawl/crawl/commit/eedbbf3bba05 08:24:48 alexjurk1: no, I haven't seen any issues like that, but cpo is the only one doing anything with pregen right now. People have definitely done 15 rune games in gotm 08:28:08 mblaurens: haven't seen that error before. Just to be sure, are you compiling with *MSYS2*? regular MSYS is very different and probably won't work (/not supported) 10:25:36 I do pull requests: Remove throwables ammo brands(poison, steel) https://github.com/crawl/crawl/pull/1045 10:25:57 Please review it. 11:22:44 Stable (0.23) branch on underhound.eu updated to: 0.23.1-50-ga50397a6bc 13:12:48 Unstable branch on crawl.akrasiac.org updated to: 0.24-a0-271-ga0fc33f (34) 13:16:06 advil: ahhh you're right, i was using the wrong shell thank you 13:32:43 Windows console slows down due to extra screen redraws 13https://crawl.develz.org/mantis/view.php?id=11961 by Siegurt 14:22:49 -!- amalloy_ is now known as amalloy 14:33:38 Just had my game crash, but I didn't get a chance to copy the crash log/save backup URLs it gave me 14:35:05 loaded the game again and was able to fully explore that same level with no crash 14:40:21 !lm G-Flex crash 14:40:30 25. [2019-04-23 18:28:14] swinepaste the Severer (L16 FoFi of Uskayaw) ERROR in 'mon-cast.cc' at line 1721: Unknown monster spell 'Random Effects' cast by orc (D:11) 14:40:56 if it was that one, I think you can fix it by upgrading (maybe you already did when you reloaded) 14:41:51 I did find a wand of random effects on that level, after reloading 14:41:59 yeah I generally do. Recent bugfix? 14:42:16 ok, that crash was from a monster trying to use the wand 14:42:40 recent-ish 14:42:40 %git f46a3880409 14:42:40 07ebering02 * 0.24-a0-264-gf46a388: Don't crash when a monster attempts to use Random Effects 10(4 days ago, 1 file, 9+ 6-) 13https://github.com/crawl/crawl/commit/f46a3880409c 14:42:46 good to know, thanks 15:03:52 New branch created: pull/1046 (1 commit) 13https://github.com/crawl/crawl/pull/1046 15:03:52 03NormalPerson702 07https://github.com/crawl/crawl/pull/1046 * 0.24-a0-272-g710b94b: Add bolt range behaviour to bolt spell descriptions 10(11 minutes ago, 2 files, 31+ 15-) 13https://github.com/crawl/crawl/commit/710b94b038e4 15:14:34 03NormalPerson702 07https://github.com/crawl/crawl/pull/1046 * 0.24-a0-272-gd226cd4: Add bolt range behaviour to bolt spell descriptions 10(21 minutes ago, 2 files, 31+ 15-) 13https://github.com/crawl/crawl/commit/d226cd4490f1 17:51:12 * geekosaur wonders if "Stash:" serves a purpose these days 18:30:32 03ebering02 07https://github.com/crawl/crawl/pull/1043 * 0.24-a0-278-gcdcf5fe: fixup! fixup! Switch Vampires to Alive for resting 10(10 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/cdcf5fe1545e 18:30:45 03ebering02 07[two-state-vampire] * 0.24-a0-278-gcdcf5fe: fixup! fixup! Switch Vampires to Alive for resting 10(10 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/cdcf5fe1545e 19:29:00 ebering: i like the idea of separating vampire state from foodfulness. i think i like the two-state Alive/Bloodless simplification as well. i found i rarely spent any time Alive, since it required so much drinking, and ended up between satiated and bloodless most of the time 19:36:36 ebering: vampires updates every hour now on CPO (was: never) 19:38:18 (every hour when nobody is playing the fork, at least) 19:39:07 is there a signal I can send to a crawl game to say "save and quit"? Sending KILL seems to crash the game 19:40:58 The build was fixed. (two-state-vampire - cdcf5fe #11387 : Edgar A. Bering IV): https://travis-ci.org/crawl/crawl/builds/523715169 20:02:02 -!- amalloy is now known as amalloy_ 22:30:00 -!- amalloy_ is now known as amalloy