00:00:06 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.24-a0-127-gfc1eed5 (34) 00:35:48 Stable (0.23) branch on CRAWL.XTAHUA.COM updated to: 0.23.0-28-g6fe0f4d 01:08:10 Stable branch on crawl.develz.org updated to: 0.23.0-28-g6fe0f4d (34) 01:37:46 Unstable branch on crawl.develz.org updated to: 0.24-a0-127-gfc1eed5 (34) 02:08:52 Windows builds of master branch on crawl.develz.org updated to: 0.24-a0-127-gfc1eed5 02:46:46 -!- amalloy is now known as amalloy_ 02:59:58 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-127-gfc1eed5 03:50:29 Stable (0.23) branch on crawl.kelbi.org updated to: 0.23.0-28-g6fe0f4dc8b 03:51:08 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-1762-g225f11c8f4 08:51:51 One line of popup windows is blacked out 13https://crawl.develz.org/mantis/view.php?id=11895 by stevelinton 11:22:31 Stable (0.23) branch on underhound.eu updated to: 0.23.0-28-g6fe0f4dc8b 12:18:31 -!- amalloy_ is now known as amalloy 12:24:29 Stable (0.23) branch on crawl.akrasiac.org updated to: 0.23.0-28-g6fe0f4d 12:29:22 Unstable branch on crawl.akrasiac.org updated to: 0.24-a0-127-gfc1eed5 (34) 12:51:47 03Umer Shaikh02 {amalloy} 07* 0.24-a0-128-g1e4b560: Clean up god gifts' interaction with delays (11825) 10(2 days ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1e4b560c4d82 13:02:40 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-128-g1e4b560c4d (34) 13:34:17 FR: add icon if a player ghost has spells 13https://crawl.develz.org/mantis/view.php?id=11897 by RoGGa 13:34:17 FR: when asking to increase an attribute (STR/INT/DEX), provide info key to species' automatic attribute details 13https://crawl.develz.org/mantis/view.php?id=11896 by RoGGa 13:35:00 hey 13:35:18 I'm almost 100% sure this room was designed for circleLOS 13:36:45 http://prntscr.com/mpziwg 14:22:29 Tux[Qyou]: you're probably right, although it looks more ovular than circular. but so what? does it have problems in squarelos? 14:23:09 at the spawn, there are two centaurs with javelins of returning 14:23:22 one is not visible unless you travel two squares up 14:24:18 iirc he'd be visible in circlelos 14:27:18 a vault that behaves differently isn't really an issue: of course things are different with different LOS rules. the question is, is there some fundamental problem, some reason this vault doesn't work at all in squarelos? it seems designed to arrange for you to have one centaur at a time throwing shit at you while you traverse the circles, and that looks like it'd still work with squarelos 14:35:28 -!- aidanh_ is now known as aidanh 15:52:37 Page Down skips ~1.5 lines at "Tables of Aptitudes" screen 13https://crawl.develz.org/mantis/view.php?id=11898 by RoGGa 16:24:20 03advil02 07[stone_soup-0.23] * 0.23.0-29-gffaeb97: Simplify levels_visited 10(2 weeks ago, 3 files, 0+ 12-) 13https://github.com/crawl/crawl/commit/ffaeb97b5d17 16:24:20 03advil02 07[stone_soup-0.23] * 0.23.0-30-g30df536: Add a build option to not use SSE 10(27 hours ago, 1 file, 8+ 0-) 13https://github.com/crawl/crawl/commit/30df5366653f 16:24:20 03advil02 07[stone_soup-0.23] * 0.23.0-31-g8b8ea8a: constify a bunch of instances of PlaceInfo 10(2 weeks ago, 2 files, 56+ 48-) 13https://github.com/crawl/crawl/commit/8b8ea8ac3095 16:24:20 03advil02 07[stone_soup-0.23] * 0.23.0-32-g534131d: Clear even more state for tests 10(2 weeks ago, 1 file, 36+ 8-) 13https://github.com/crawl/crawl/commit/534131dadbb5 16:24:20 03advil02 07[stone_soup-0.23] * 0.23.0-33-g5e6c059: Add a debugging hook 10(2 weeks ago, 2 files, 11+ 1-) 13https://github.com/crawl/crawl/commit/5e6c059fef7c 16:24:45 the only difference from master now is 53b51606c3e9e8, not sure if that was left out on purpose or by accident 16:25:09 I still have a somewhat critical retina fix that I hope to finish up today 16:25:17 also we should probably fix meatsprint 16:30:00 03alexjurkiewicz02 {amalloy} 07* 0.24-a0-129-gdb70d5e: Expose MR and Stealth to Lua 10(2 weeks ago, 3 files, 17+ 2-) 13https://github.com/crawl/crawl/commit/db70d5e40e67 16:39:45 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-129-gdb70d5e40e (34) 16:44:53 %git 53b51606 16:44:53 07gammafunk02 * 0.24-a0-117-g53b5160: Tidy up a monster class method 10(9 days ago, 1 file, 18+ 6-) 13https://github.com/crawl/crawl/commit/53b51606c3e9 16:46:36 maybe it just removes cases that don't happen any more? 16:46:51 !tell elliptic db70d5e40e67 should help qw 16:46:51 alexjurkiewicz: OK, I'll let elliptic know. 16:47:03 I can't see a reason why I skipped it 16:47:20 It looks like 1e4b560 also wasn't backported and should be 16:48:20 oh, yeah, I was checking on a pull before that got merged (which was just a few hrs ago) 17:07:27 -!- greqrg is now known as toneLive 17:21:51 advil: that commit does remove some cases for spells that no longer summon in the way the removed code assumes, yeah 17:22:05 but this was when animate dead etc were changed to use fake abjuration 17:22:09 many versions ago 17:22:28 has no effect on the game, effectively removing unused code and adding comments 17:24:21 I agree we should fix meatsprint, but I'd like to do the point release before Friday since I'll be traveling next week and may not be around much 17:25:42 there may be an easy hack if it works, which is just to let traps work out of los for that sprint (or all sprints) 17:26:42 ah, yeah 17:26:48 I guess ideally it would be just that sprint 17:27:09 it's possible other trap behavior changes would interact, so it'd need testing 17:27:44 the more complicated thing would be to write a marker that teleports things out of the closet 17:29:57 yeah, a simple callback could probably do it 17:30:07 not sure if I'll have time to write that right now though 17:30:19 honestly not really sure why traps were used in the first place 17:30:33 lua callback placement of monsters was commonly done at the time that sprint was made 17:30:56 if the intent was to add randomness, said callbacks already have support for that in various ways I think 17:31:21 maybe they wanted randomness for the effective spawn points 18:22:24 Unstable branch on underhound.eu updated to: 0.24-a0-129-gdb70d5e40e (34) 19:52:05 add a Mantis "The Tavern" project 13https://crawl.develz.org/mantis/view.php?id=11899 by RoGGa 19:52:33 03advil02 07* 0.24-a0-130-ga3c21ff: Improve behavior of local tiles Text, especially on hidpi displays 10(10 minutes ago, 1 file, 104+ 46-) 13https://github.com/crawl/crawl/commit/a3c21ffb5ec2 20:02:23 Unstable branch on crawl.kelbi.org updated to: 0.24-a0-130-ga3c21ffb5e (34) 20:56:32 at weapon selection screen show aptitude level for weapon type 13https://crawl.develz.org/mantis/view.php?id=11900 by RoGGa 21:09:20 !clap monolithic code 21:09:21 👏 monolithic 👏 code 👏 22:16:22 scroll of identification report extra unrelated result in messages pane 13https://crawl.develz.org/mantis/view.php?id=11901 by RoGGa 22:36:01 good command 22:41:46 ebering: this could be a low-hanging fruit issue on github: https://crawl.develz.org/mantis/view.php?id=11900 22:53:35 add "noisy" to description to wand of iceblast 13https://crawl.develz.org/mantis/view.php?id=11902 by RoGGa 23:13:15 hm, what's going on with that ?id bug? i thought it was a case of read-identifying ?id causing the ?id to be printed as well, but that's not actually what normally happens