00:02:54 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.23-a0-767-gdc19b93 (34) 00:35:06 hi! I've been interested in contributing to crawl for a while and I saw the post about UI improvement, figured it would be a good time to jump in 00:36:22 was looking at the "_ to travel to an altar" thing in particular, seems like a (hopefully) relatively simple thing to implement as a first contribution 00:38:14 inipro: welcome! 00:38:18 ??patches[2 00:38:19 patches ~ patch[2/2]: Somewhat out of date patch guide: https://github.com/crawl/crawl/blob/master/crawl-ref/docs/develop/patch_guide.txt 00:38:24 hm no that's not what I wanted 00:38:27 ??patch 00:38:27 patch[1/2]: Too get details about how to discuss and submit a patch or pull request, see: https://github.com/crawl/crawl/blob/master/crawl-ref/docs/develop/contribution-process.md 00:38:30 there we are 00:38:41 that should help you get oriented 00:38:49 awesome, yeah was reading through that 00:39:06 inipro: glad that you're looking at the UI things, thats part of why I stuck it up 00:39:19 the ^O screen is run in dgn-overview.cc 00:39:24 I'm decently experienced with C++ and have looked through parts of the code before, and I've used github for personal projects but have never done any submission to other projects 00:40:50 I haven't looked closely at it, but I think it already locates the closest altar to determine how to colour the screen, so it should be approachable 00:44:00 are things different for tiles/console and online/offline? 00:44:05 or is the backend all the same 00:48:39 local tiles and console are the same; for webtiles you'll need to edit the appropriate template in webserver/static/ 00:49:12 I'm not super familiar with that part, I've touched the code there some but I've been asking advil for assists in some of the recent ui additions 00:50:59 cool. is webconsole different from webtiles? 00:52:00 pretty sure console is the same whether it's online or local 00:53:07 that's what I figured, haven't noticed anything different between local and online console just by playing 00:58:38 inipro: yes, the online console client is the same 00:58:53 it's just the javascript and html that is partially separate 00:59:39 !pr 944 00:59:40 https://github.com/crawl/crawl/pull/944 00:59:53 is an example of adding some ui functionality to the ^ screen 01:00:27 if you can only get local tiles and console working you can ask for help when you submit the pr 01:03:08 oo, cool 01:05:05 so do I just clone the code onto my machine and start tinkering? I've never messed with branches so I don't really know when that comes into play 01:08:55 inipro: I recommend creating a fork in your github account and cloning that 01:09:07 and setting the crawl repo as a separate remote called upstream 01:11:08 these github pages sketch the basic workflow that I continue to use even though I have commit access 01:11:21 https://help.github.com/articles/fork-a-repo/ getting set up 01:11:29 https://help.github.com/articles/syncing-a-fork/ staying up to date 01:12:08 and then on your own machine, start a new git branch for the feature you're working on 01:12:23 $ git branch overview_altar 01:12:32 $ git checkout overview_altar 01:12:45 when it's ready you can push this branch and submit a pull request 01:13:13 perfect, thanks so much! 01:14:13 https://help.github.com/articles/about-pull-requests/ is what to do to submit one when you're ready 01:14:29 I think, somewhere in docs/develop in our repo we've got a quicker dirtier summary but I can't recall off the top of my head 01:14:39 and it might be out of date 01:18:33 awesome 01:27:37 Unstable branch on crawl.develz.org updated to: 0.23-a0-767-gdc19b93 (34) 01:35:35 gonna sleep, thanks for the help! I'll be sure to ask questions if I run into issues 01:58:30 Windows builds of master branch on crawl.develz.org updated to: 0.23-a0-767-gdc19b93 02:03:12 -!- amalloy is now known as amalloy_ 02:59:01 Monster database of master branch on crawl.develz.org updated to: 0.23-a0-767-gdc19b93 03:04:56 @??grey draconian 03:04:56 grey draconian (15d) | Spd: 10 | HD: 14 | HP: 74-111 | AC/EV: 16/10 | Dam: 25, 15 | 10weapons, 10items, 10doors, cold-blooded, unbreathing | Res: 06magic(40), 12drown | XP: 1340 | Sz: Medium | Int: human. 03:44:31 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-1507-g47d790753d 03:47:00 Ctrl-[ causes the game to end 13https://crawl.develz.org/mantis/view.php?id=11832 by kitchen_ace 04:18:56 New branch created: pull/952 (3 commits) 13https://github.com/crawl/crawl/pull/952 04:18:56 03NormalPerson702 07https://github.com/crawl/crawl/pull/952 * 0.23-a0-766-g7e8887d: Indicate the damage done by spells using exclamation marks 10(11 hours ago, 1 file, 13+ 18-) 13https://github.com/crawl/crawl/commit/7e8887da72fa 04:18:56 03NormalPerson702 07https://github.com/crawl/crawl/pull/952 * 0.23-a0-767-g7a8d8d3: Explicitly tell the player when a beam does no damage 10(16 minutes ago, 1 file, 29+ 51-) 13https://github.com/crawl/crawl/commit/7a8d8d3fcf62 04:18:56 03NormalPerson702 07https://github.com/crawl/crawl/pull/952 * 0.23-a0-768-g9b13428: fixup! Explicitly tell the player when a beam does no damage 10(35 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9b134282eede 04:21:46 dang that wiki page is paying dividends 04:45:26 -!- muffindrake1 is now known as muffindrake 07:27:33 -!- amalloy_ is now known as amalloy 09:15:57 Rhok (L9 MfWn) ERROR in 'libutil.cc' at line 367: screen write out of bounds: (-36,4) into (43,4) (D:7) 09:16:34 Rhok (L9 MfWn) ERROR in 'libutil.cc' at line 367: screen write out of bounds: (-36,4) into (43,4) (D:7) 11:09:20 03gammafunk02 07* 0.23-a0-768-gadbfc09: Add organizational headers to tomb.des 10(9 hours ago, 1 file, 46+ 16-) 13https://github.com/crawl/crawl/commit/adbfc09fd416 11:09:20 03gammafunk02 07* 0.23-a0-769-ga5e88f8: Add traps to the Tomb:1 hallway and reorganize 10(9 hours ago, 1 file, 10+ 11-) 13https://github.com/crawl/crawl/commit/a5e88f8e8db4 11:09:20 03gammafunk02 07* 0.23-a0-770-gcd6f52c: Rework trap placement in Tomb:1 central vaults 10(9 hours ago, 1 file, 35+ 29-) 13https://github.com/crawl/crawl/commit/cd6f52c6031e 11:09:20 03gammafunk02 07* 0.23-a0-771-gabe354a: Add trap placement to Tomb:1 hallway end vaults 10(9 hours ago, 1 file, 79+ 71-) 13https://github.com/crawl/crawl/commit/abe354ae0b38 11:09:20 03gammafunk02 07* 0.23-a0-772-g9c7b33d: Reduce trap placement on Tomb:2 10(9 hours ago, 1 file, 32+ 27-) 13https://github.com/crawl/crawl/commit/9c7b33dc0b79 11:09:20 03gammafunk02 07* 0.23-a0-773-ge8b0c57: Rework trap placement on Tomb:3 10(3 hours ago, 1 file, 69+ 67-) 13https://github.com/crawl/crawl/commit/e8b0c57b15bd 11:17:08 Unstable branch on crawl.kelbi.org updated to: 0.23-a0-773-ge8b0c57b15 (34) 11:36:19 -!- amalloy is now known as amalloy_ 12:07:47 Unstable branch on crawl.akrasiac.org updated to: 0.23-a0-773-ge8b0c57 (34) 12:41:39 03ebering02 07* 0.23-a0-774-g1815e75: Rename a lua function 10(2 days ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/1815e753c997 12:41:39 03ebering02 07* 0.23-a0-775-gb55f120: A klown carousel stair vault 10(2 days ago, 1 file, 53+ 0-) 13https://github.com/crawl/crawl/commit/b55f120c3dde 12:41:39 03ebering02 07* 0.23-a0-776-g9eba094: A circus upstair vault 10(8 hours ago, 1 file, 61+ 0-) 13https://github.com/crawl/crawl/commit/9eba094869ae 12:47:09 Unstable branch on crawl.kelbi.org updated to: 0.23-a0-776-g9eba094869 (34) 12:54:40 alexjurkiewicz: re the merge, will you be available at the start of the window? 12:55:03 hopefully everything goes fine and we can just sit back and celebrate 12:57:02 03ebering02 07* 0.23-a0-777-g30113ee: Nothing is not permitted in kfeat 10(14 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/30113ee23bc2 13:02:06 Unstable branch on crawl.kelbi.org updated to: 0.23-a0-777-g30113ee23b (34) 13:18:23 031Hyena02 07https://github.com/crawl/crawl/pull/941 * 0.23-a0-705-g2bd0e0b: Scroll penance checks and friendly fire alerts 10(28 minutes ago, 2 files, 72+ 28-) 13https://github.com/crawl/crawl/commit/2bd0e0b15d68 13:46:08 -!- muffindrake1 is now known as muffindrake 13:48:42 The build was broken. (master - 9eba094 #10906 : Edgar A. Bering IV): https://travis-ci.org/crawl/crawl/builds/481813228 14:02:25 Is there a reason torment and holy word don't trigger god ally conducts? 14:10:28 I thought it does but doesn't warn, as in 10686, 11821 14:11:02 !bug 10686 14:11:02 https://crawl.develz.org/mantis/view.php?id=10686 14:11:19 03NormalPerson702 07https://github.com/crawl/crawl/pull/952 * 0.23-a0-769-gb5dd817: fixup! Explicitly tell the player when a beam does no damage 10(3 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/b5dd8170472f 14:11:42 no penance in 10686, just creating unfriendly slimes which is bad under J 14:11:56 in 11821 penance comes from DID_HOLY, not attacking allies 14:12:58 Sorry, confusion on my part - I didn't read your question closely enough and had those bugs in my head. 14:15:17 yeah, pr 941 should address them 14:27:15 addressing those in 941 will be tricky because between giving the player a warning and actually delivering the torment/holy things may change ( due to blurry vision delay for example ), either allied creatures may enter the danger area or leave the danger area. thus we should remember which creatures were endangered during the time of giving a warning to the player and later when the scroll actually inflicts damage those characters s 14:27:15 hould be checked. it gets hacky that way 14:28:04 I think a non-hacky solution that just penances the player in that situation is an ok interim 14:30:39 penances the player in which condition? during the warning phase already when it is not certain if any allies would even get hurt? or penance in the actual spell effect phase when it is not certain whether the player has even seen a warning? 14:31:33 in the actual spell effect 14:32:00 but what if the actual spell effect gets called by something other than the player reading a scroll? 14:32:01 the reason why: blurry vision reading is an interruptable delay, and activity interrupts can trigger it 14:32:32 the torment and holy_word functions take a source parameter 14:32:38 also, the conducts should trigger for all instances of the actual spell effect 14:32:55 aha, that explains 14:33:32 (the player's got only the scroll as a source of holy word at the moment; for torment there's the scroll, the sceptre, and kiku) 14:34:45 but still, this does not cover the scenario where a creature protected by our god enters our FOV during the blurry vision delay. so the player could be put under penance unexpectedly 14:36:13 thats why I mentioned the activity interrupts 14:36:52 I think that edge case is so rare that I'm not too worried about it, but a monster coming into view can be configured to interrupt blurry reading just like it can armour takeoff/removal 14:38:15 we could also say that reading with blurry vision is dangerous and can have unexpected consequences :P 14:38:26 well, that's already true 14:38:28 so yes 14:38:37 that's a fine fallback for this edge case 14:41:21 alright, should I trigger penance in torment_cell and holy_word_monsters functions then? 14:41:39 yes 14:41:49 I think I included details when I updated my review on your pr 14:42:45 aha I can see updates now, thanks. 14:45:04 yep :) 14:56:58 ebering: why does the SCR_BLINKING with orb_limits_translocation() prompt has to be busted before penance prompts? it seems to me that penance is of higher importance than uncontrolled blinking and thus should have a priority 14:59:42 Hyena: oh, the block order is fine 14:59:58 I just mean the comment, explaining that we want to prompt before blurry vision, should go before all of the prompts 15:02:23 ah ok :D I guess I didn't understand the purpose of that comment in the first place 15:57:12 03NormalPerson702 07https://github.com/crawl/crawl/pull/952 * 0.23-a0-766-gf62f6a1: Indicate spell damage with exclamation marks and "...but does no damage" 10(22 hours ago, 1 file, 47+ 74-) 13https://github.com/crawl/crawl/commit/f62f6a1de22b 16:04:03 -!- amalloy_ is now known as amalloy 16:38:22 ebering: hi, i'm around earlier than planned 16:38:41 ebering: i'll probably have to go about 30mins before the end of the original window 16:48:07 alexjurkiewicz: cool 16:48:11 alexjurkiewicz: well 16:48:14 let's begin! 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-778-g1e5a400: Simplify XL7 draconian randomisation 10(10 months ago, 3 files, 21+ 16-) 13https://github.com/crawl/crawl/commit/1e5a400394ba 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-779-gbb98c16: Generate species data from YAML files 10(10 months ago, 62 files, 2846+ 2679-) 13https://github.com/crawl/crawl/commit/bb98c16e91a2 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-780-g3f38706: Clean up random/viable character selection 10(9 months ago, 6 files, 77+ 84-) 13https://github.com/crawl/crawl/commit/3f387069a165 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-781-g57a5c52: Document species/jobs missing recommendations 10(9 months ago, 2 files, 6+ 2-) 13https://github.com/crawl/crawl/commit/57a5c5284af0 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-782-g65b99ee: species: Make difficulty mandatory 10(9 months ago, 12 files, 13+ 3-) 13https://github.com/crawl/crawl/commit/65b99ee7ddfc 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-783-g5865f6a: Use filter_enum instead of do-while loops. 10(9 months ago, 3 files, 42+ 24-) 13https://github.com/crawl/crawl/commit/5865f6ae5e8f 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-784-gc914ae4: De-duplicate VIABLE/RANDOM newgame species/job logic 10(9 months ago, 1 file, 42+ 50-) 13https://github.com/crawl/crawl/commit/c914ae42bd31 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-785-g9f4de6a: various bug fixes to newgame species/job selection 10(9 months ago, 2 files, 29+ 12-) 13https://github.com/crawl/crawl/commit/9f4de6a54ab8 16:49:17 03alexjurkiewicz02 {ebering} 07* 0.23-a0-786-g0008194: more fixes 10(9 months ago, 10 files, 31+ 29-) 13https://github.com/crawl/crawl/commit/0008194017e2 16:49:17 03advil02 {ebering} 07* 0.23-a0-787-g9c501a8: Change species generation to python 2.7 10(9 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9c501a89bc7f 16:49:17 ... and 18 more commits 16:50:25 woo 16:50:33 i'll kick off a rebuild of CPO now 16:50:37 rather than wait til :00 16:50:41 ok 16:51:07 %git 16:51:07 07alexjurkiewicz02 {ebering} * 0.23-a0-805-gc1268f8: Update control 10(8 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c1268f8c82f4 16:51:12 running 16:52:23 it's compiling 16:53:40 I expect things will run smoothly but 16:55:30 hopefully because I don't even remember the code at this point 🙊 16:56:51 halfway done (well, up to l) 17:06:52 done! 17:07:08 let me check the logs 17:08:58 This is Dungeon Crawl Stone Soup 0.23-a0-805-gc1268f8 17:09:10 LGTM! 17:09:18 sweet! 17:10:21 and aptitudes.h does start with the new lines 17:13:19 ok, let's wait for kellbell, I think cko does trunk every 15 minutes 17:18:09 hm 17:18:17 Kelbell: you should have checked in by now 17:18:30 floraline: are you around right now? 17:20:53 I guess it's just slow, it's still building 17:22:19 Unstable branch on crawl.kelbi.org updated to: 0.23-a0-805-gc1268f8c82 (34) 17:22:28 There it is! 17:30:30 ok, let's do cxc 17:30:52 ??rebuild[2 17:30:52 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CAO: 1700; CDO: 0600/0500; CUE: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400; CPO: every 15 minutes; CKO: 0830/0730 17:31:50 headers generated correctly 17:47:23 is it a bug if you attack an invisible monster with an artifact such as the singing sword then it will never cause sonic area damage? 17:51:00 it would be, but I can't replicate it 17:51:34 in wizard mode spawn a test statue with &m using the monster specification "test statue perm_ench:invis" and swing at it with the singing sword 17:51:37 it'll sing 17:51:55 nice to see datafiles has been merged :) 17:52:13 I spawned unseen horror for testing 17:52:30 neither sceptre of torment nor singing sword made their special attacks 17:53:00 they only do it on a chance of hits 17:53:00 an unseen horror is pretty weak you probably just killed it 17:53:55 NP7: it's not done, doing supervised rebuilds 17:54:05 CPO and CKO have it; CXC is rebuilding 17:57:16 so travis just failed because of unbrace on my PR 17:57:19 the weird thing is 17:57:41 when I run util/unbrace locally it returns nothing and skips over the superfluous braces 17:58:37 hm 18:02:12 anyhow hopefully that should be fixed for real this time 18:03:33 03NormalPerson702 07https://github.com/crawl/crawl/pull/952 * 0.23-a0-766-g0d8a715: Indicate spell damage with exclamation marks and "...but does no damage" 10(24 hours ago, 1 file, 47+ 76-) 13https://github.com/crawl/crawl/commit/0d8a715ce871 18:03:35 dang I was hoping the cxc rebuild would finish before 2300 but oh well 18:03:47 ebering: i'm around, but busy. do you need anything from me? 18:04:07 floraline: no, thought I had broken cko but it was just taking a while to finish the rebuild 18:04:12 looks like everything is going smoothly 18:04:17 ok, great :) 18:04:22 ...really, for real this time 18:06:55 nice, thanks for merging the PR ebering 18:08:03 cxc is linking 18:08:16 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.23-a0-805-gc1268f8 (34) 18:08:51 03NormalPerson702 07https://github.com/crawl/crawl/pull/952 * 0.23-a0-766-g4513dc7: Indicate spell damage with exclamation marks and "...but does no damage" 10(25 hours ago, 1 file, 47+ 78-) 13https://github.com/crawl/crawl/commit/4513dc7da4ce 18:08:53 and cxc done 18:10:09 ok, I'll wait to hear from Lantell before starting cbro 18:24:44 031Hyena02 07https://github.com/crawl/crawl/pull/941 * 0.23-a0-706-g9ccc186: Penance fixes for Sceptre of Torment, holy word and torment 10(34 minutes ago, 4 files, 79+ 13-) 13https://github.com/crawl/crawl/commit/9ccc186b5bd1 18:24:44 031Hyena02 07https://github.com/crawl/crawl/pull/941 * 0.23-a0-707-g709873d: Torment Sceptre will also set conducts 10(5 minutes ago, 1 file, 15+ 4-) 13https://github.com/crawl/crawl/commit/709873d4de3c 18:45:57 hm it seems I don't have dgl admin access on cbro or cao still 18:49:13 <|amethyst> ebering: you're ebering on CAO? 18:49:18 |amethyst: yes 18:50:00 <|amethyst> ebering: done 18:50:26 <|amethyst> (not for CBRO of course) 18:53:10 |amethyst: thanks 18:53:18 alexjurkiewicz: the servers are all happy but sequell isn't! 18:53:32 ./crawl -playable-json is triggering an assert 18:58:09 alexjurkiewicz: I've found the issue 18:59:01 cao rebuild is started 19:00:33 03ebering02 07* 0.23-a0-806-g2e5916d: Fix an ASSERT when generating playable-json 10(33 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/2e5916de8206 19:15:27 xzanthius (L7 OgFE) Crash caused by signal #15: Terminated (D:5) 19:16:53 xzanthius (L7 GhFE) Crash caused by signal #15: Terminated (D:5) 19:17:12 Unstable branch on crawl.kelbi.org updated to: 0.23-a0-806-g2e5916de82 (34) 19:19:29 xzanthius (L7 GhFE) Crash caused by signal #15: Terminated (D:5) 19:21:56 uh oh 19:21:56 !crashlog 19:22:08 20554. xzanthius, XL7 GhFE, T:3894 (milestone): https://crawl.kelbi.org/crawl/morgue/xzanthius/crash-xzanthius-20190120-001928.txt 19:23:30 Unstable branch on crawl.akrasiac.org updated to: 0.23-a0-805-gc1268f8 (34) 19:28:52 hm 19:29:35 !crashlog -2 19:29:36 No milestones for -2 (crash). 19:29:49 !crachlog xzanthius -2 19:29:55 !crashlog xzanthius -2 19:30:01 29/30. xzanthius, XL7 GhFE, T:3938 (milestone): https://crawl.kelbi.org/crawl/morgue/xzanthius/crash-xzanthius-20190120-001652.txt 19:31:40 !crashlog xzanthius -3 19:31:41 28/30. xzanthius, XL7 OgFE, T:4246 (milestone): https://crawl.kelbi.org/crawl/morgue/xzanthius/crash-xzanthius-20190120-001525.txt 19:33:00 hhhhmmmmmmm. 19:33:07 that looks like the same game and their species got changed 19:33:13 of course it comes near the end of the window 19:33:17 alexjurkiewicz: are you still aaround 19:34:03 they started as a draconian 19:37:51 Insomniac (L7 HaTm) Crash caused by signal #15: Terminated (D:4) 19:38:07 hm. ok, I see the problem 19:38:23 nonbase dracs are not starting species, so the game goes into an infinite loop on species levelup 19:38:26 !blame alexjurkiewicz 19:38:27 I pronounce alexjurkiewicz... Guilty! 19:46:08 Think this comment is related to the merge: http://crawl.develz.org/wordpress/trunk-updates-14-january-2019 19:46:20 the one at the bottom 19:48:28 yep 19:48:38 sounds exactly like the other crash reports that appeared here 19:48:48 I've got a fix almost ready 19:58:43 Wand of Digging targeter on Barachi is too short. 13https://crawl.develz.org/mantis/view.php?id=11833 by blorx1 20:02:30 03ebering02 07* 0.23-a0-807-gd38242e: Correctly choose draconian colour 10(2 minutes ago, 3 files, 18+ 11-) 13https://github.com/crawl/crawl/commit/d38242e6071d 20:03:07 &versions 20:03:38 CAO: 0.23-a0-805-gc1268f8, CBRO: 0.23-a0-767-gdc19b93, CDO: 0.23-a0-767-gdc19b93, CKO: 0.23-a0-806-g2e5916de82, CPO: 0.23-a0-806-g2e5916d, CUE: 0.23-a0-767-gdc19b93d68, CWZ: 0.23-a0-729-g94ec030, CXC: 0.23-a0-805-gc1268f8, LLD: 0.23-a0-777-g30113ee23b 20:04:04 ??rebuild 20:04:05 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.kelbi.org/rebuild/ Bug gammafunk, advil, |amethyst, or Nap.Kin for CDO. Use your powers wisely. 20:05:43 FYI the CKO rebuild does work but it won't show you the build log 20:06:40 with a rebuild every 15 minutes for trunk 20:10:33 we shoulld have a link to mantis in the reddit sidebar 20:19:50 is it 15 minutes for cko now? 20:19:58 ??rebuild 20:19:58 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.kelbi.org/rebuild/ Bug gammafunk, advil, |amethyst, or Nap.Kin for CDO. Use your powers wisely. 20:20:00 er 20:20:03 ??rebuild[2 20:20:03 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CAO: 1700; CDO: 0600/0500; CUE: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400; CPO: every 15 minutes; CKO: 0830/0730 20:20:10 yes 20:20:37 yes trunk is every 15 minutes, everything else at 3:30 EST 20:22:52 Mgcat (L7 MiBe) Crash caused by signal #15: Terminated (D:4) 20:26:29 !learn edit rebuild[2] s/CKO:.*/CKO: trunk every 15 minutes, other versions 0830/0730./ 20:26:29 Syntax is: !learn edit TERM[NUM] s/REGEX/REPLACE/opts 20:26:40 !learn edit rebuild[2] s|CKO:.*|CKO: trunk every 15 minutes, other versions 0830/0730.| 20:26:40 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CAO: 1700; CDO: 0600/0500; CUE: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400; CPO: every 15 minutes; CKO: trunk every 15 minutes, other versions 0830/0730. 20:27:39 Unstable branch on crawl.akrasiac.org updated to: 0.23-a0-807-gd38242e (34) 20:37:06 Unstable branch on crawl.kelbi.org updated to: 0.23-a0-807-gd38242e607 (34) 20:39:25 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.23-a0-807-gd38242e (34) 20:44:35 ??wu jian 20:44:36 wu jian[1/7]: WJC is a god based on mobile melee combat, offering strong incentives to fight groups of enemies in the open. It provides melee characters with a strong but relatively flat power increase in the form of special attacks triggered by moving, and offers effective positioning tools to hybrids and ranged characters. 20:44:45 !learn add we see {wu jian} 20:44:46 we[1/1]: see {wu jian} 20:45:05 doh 20:45:05 !learn del we 20:45:05 Deleted we[1/1]: see {wu jian} 20:45:05 !learn add wu see {wu jian} 20:45:05 wu[1/1]: see {wu jian} 21:52:18 -!- amalloy is now known as amalloy_ 22:14:11 Hey all, noob here. Can't tell if I'm reading git right; did we go to yaml for species generation yesterday, or did that happen a while ago? 22:15:49 that haappened a few hours ago 22:15:56 yesterday depending on your timezone 22:17:21 gotcha, thanks. I was trying to track down when formicid went from +3 to -3 aptitude in stealth. Couldn't tell how long I had been training it without realizing! 22:25:54 that's a bug in the bugs 22:26:02 thanks for reporting 22:35:40 Ha, welcome! Should I file a report or is it taken care of? 22:36:36 I'm working on it 22:37:12 thanks! 23:24:06 03ebering02 07* 0.23-a0-808-gd21de94: Correct yaml aptitudes and stat gains 10(56 minutes ago, 16 files, 22+ 19-) 13https://github.com/crawl/crawl/commit/d21de941a6dd 23:24:27 alexjurkiewicz: mildly annoyed by the size of ^, I was under the impression the branch was more polished. Not a big deal in the end but I would have preferred to sort this out before the merge. 23:32:30 Unstable branch on crawl.akrasiac.org updated to: 0.23-a0-808-gd21de94 (34) 23:32:31 Unstable branch on crawl.kelbi.org updated to: 0.23-a0-808-gd21de941a6 (34) 23:36:26 do we need any rebuilds for that? 23:36:33 &versions 23:36:52 CAO: 0.23-a0-807-gd38242e, CBRO: 0.23-a0-767-gdc19b93, CDO: 0.23-a0-767-gdc19b93, CKO: 0.23-a0-807-gd38242e607, CPO: 0.23-a0-807-gd38242e, CUE: 0.23-a0-767-gdc19b93d68, CWZ: 0.23-a0-729-g94ec030, CXC: 0.23-a0-807-gd38242e, LLD: 0.23-a0-777-g30113ee23b 23:37:00 not game breaking if it's just various aptitudes being wrong, of course 23:37:18 ??rebuild 23:37:18 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.kelbi.org/rebuild/ Bug gammafunk, advil, |amethyst, or Nap.Kin for CDO. Use your powers wisely. 23:37:19 er 23:37:22 ??rebuild[2 23:37:22 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CAO: 1700; CDO: 0600/0500; CUE: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400; CPO: every 15 minutes; CKO: trunk every 15 minutes, other versions 0830/0730. 23:44:07 I triggered one on CAO, CXC will trip on schedule in 15 minutes, CPO and CKO are no problem 23:59:01 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.23-a0-808-gd21de94 (34)