00:20:26 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.23-a0-329-g6f3f904 (34) 00:27:32 ok this start was bull crap 00:27:40 !lg rast -log 00:27:41 2492. rast, XL27 DsSu, T:68093: http://crawl.akrasiac.org/rawdata/rast/morgue-rast-20181016-001712.txt 00:27:46 er, not that one 00:27:59 lava pools everywhere, only one path out 00:28:20 dart slug killed me. I had no way to get away or to attack it 00:28:37 !lg rast -log 00:28:38 2493. rast, XL1 GnEn, T:34: http://crawl.akrasiac.org/rawdata/rast/morgue-rast-20181016-042719.txt 00:30:06 !lg rast x=kmap 00:30:07 2493. [killermap=] rast the Sneak (L1 GnEn), blasted by a dart slug (slug dart) on D:1 (nagdon_arrival_double_spiral) on 2018-10-16 04:27:19, with 0 points after 34 turns and 0:01:19. 00:33:32 minmay, back me up on this one... thats just an unavoidable death? 00:33:44 03ebering02 07* 0.23-a0-330-g6e662b0: Add Harm as an artefact property 10(3 months ago, 6 files, 15+ 2-) 13https://github.com/crawl/crawl/commit/6e662b0731bd 00:33:44 03ebering02 07* 0.23-a0-331-g103bc38: Revise the robe of Misfortune (gammafunk) 10(28 minutes ago, 2 files, 4+ 5-) 13https://github.com/crawl/crawl/commit/103bc38328fb 00:33:44 03ebering02 07* 0.23-a0-332-g9fe5f10: Remove Misfortune from some vaults 10(14 minutes ago, 2 files, 0+ 8-) 13https://github.com/crawl/crawl/commit/9fe5f1002ebf 00:37:04 -!- amalloy_ is now known as amalloy 00:40:20 -!- ProzacElf_ is now known as ProzacElf 00:44:58 ??robe of misfortune 00:44:58 robe of misfortune[1/2]: the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} 00:45:47 !learn e robe of misfortune[1] s/$/; in 0.23 the +5 robe of Misfortune {*Contam *Corrode *Drain Harm *Slow EV+5}/ 00:45:48 robe of misfortune[1/2]: the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse}; in 0.23 the +5 robe of Misfortune {*Contam *Corrode *Drain Harm *Slow EV+5} 01:08:41 Rast2: yes, that map can be very tough. Maybe surrounding the outside with a wall would help 01:10:58 Unstable branch on crawl.jorgrun.rocks updated to: 0.23-a0-332-g9fe5f1002e (34) 01:42:38 New branch created: pull/864 (1 commit) 13https://github.com/crawl/crawl/pull/864 01:42:38 03alexjurkiewicz02 07https://github.com/crawl/crawl/pull/864 * 0.23-a0-322-g0f6b417: Surround nagdon_arrival_double_spiral with walls 10(8 minutes ago, 1 file, 18+ 17-) 13https://github.com/crawl/crawl/commit/0f6b4171b3c2 02:03:34 Add the "transparent" tag to more vaults, eliminate some islands 13https://crawl.develz.org/mantis/view.php?id=11712 by minmay 03:15:06 -!- amalloy is now known as amalloy_ 03:23:31 Unstable branch on crawl.beRotato.org updated to: 0.23-a0-332-g9fe5f10 (34) 03:33:42 advil: I remember this crash. I picked up an unidentified rod and evoked it a couple of times in the same direction 03:33:53 it was an old version though (0.19) 03:59:19 is there a way to set the "+" value of ziggurat figurines in wizmode? None of the &t (item tweak) options seem to access that value. 04:00:23 Or is there some other way to generate Zig floors with high zigs_completed without manually making->entering->exiting a zig for each plus? 04:05:25 thanks for changing that start map too, it was a killer :/ 06:50:55 it's not changed, just a pull request proposal 06:52:15 TAS_2012v: it doesn't look like it 06:52:38 TAS_2012v: the plus on the figurine isn't a real plus, it's just added in describe.cc by some hardcoded logic that applies to the figurine only 06:53:04 TAS_2012v: the best way to do it would be to either modify a save file somehow, or add a wizard command to set you.zigs_completed to a different value 07:41:39 What the policy regarding hatches leading to runed areas? Is this acceptable or not? 09:16:56 Since you can't use lrd to destroy walls now, how reasonable seems making lrd to be applicable to unnaturally hard rock walls? 09:30:19 thanks, alexjurkiewicz 09:39:20 TAS_2012v I don't think there's an easy way to do it, you can do it relatively quickly in wizmode with something like &~Q27&(exit_ziggurat> 09:45:09 Yermak: there's no single policy, it depends on the vault, but for the most part it's allowed. Hall of Blads is a typical ex 09:45:19 *Blades 09:47:48 yeah, I didn't think of that 10:00:20 !tv Rast D:1 10:00:22 319. rast, XL1 GnEn, T:34 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 10:02:07 !lg Rast D:1 -tv: 319. rast, XL1 GnEn, T:34 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 10:19:40 !lg Rast D:1 -tv: 319. rast, XL1 GnEn, T:34 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 10:22:26 ebering, seems fair huh? 10:57:35 problems with "include old_unicode_glyphs.txt" 13https://crawl.develz.org/mantis/view.php?id=11713 by TAS2012 11:02:09 Rast2: yeah I wanted to see the geometry of the situation 11:02:17 I'd prefer to keep that vault open, not enclose it with walls 11:02:33 the question is how much padding is needed 11:03:08 deleting the vault is a good option too 11:03:28 even with no dart slug around, leaving it would be annoying without autoexplore 11:03:42 the smoke clouds make it hard to see the lava 11:04:04 well it doesn't always spawn lava 11:04:29 ah, I'm not good at reading .des 11:04:46 so sometimes it's water instead? still a lot of moving for not so much benefit 11:05:08 it's an entry vault, it's supposed to look nice 11:05:48 There are lots of entry vaults that look nice without being annoying. or killing the player 11:05:50 advil: yes, that's what I ended up doing, a bit tedious x100 ;) 11:07:55 it wouldn't be too hard to add a command, or a custom thing for tweak 12:34:34 letting people know that I'll push a commit to rework the sceptre of torment to have eveningstar as a base type with a pain ego and where the torment effect excludes the wielder, but with the activation chance dropped to 25% (or maybe 20% after I play test it) 12:37:07 so if any of that sounds like a problem, feel free to speak up. Could try to make this something like a staff of death, but we don't have an unrand eveningstar and enchant on these 1h staves is a little awkward anyhow 12:44:50 eveningstar sounds better 12:45:17 my todo list involves (somewhere a bit far down it) burning down the staves code with fire 12:46:34 haha, I've never looked at the staves code 13:13:02 -!- amalloy_ is now known as amalloy 13:16:30 Yermak: i think hatch landing points obey no_tele_into, so there's no policy for hatches but a vault maker who thinks you shouldn't be able to tele there will also prevent hatching there 13:17:20 making it a staff sounds ungood I think 13:19:25 ebering: it already is a staff! 13:19:42 but yeah, making it an eveningstar would fix that 13:19:54 its current base type is just the same staff as the elemental staff 13:19:58 ??staff 13:19:58 staff[1/3]: (staves; +5 acc / 5 dam / 1.2 base delay / 0.6 min delay). There are four kinds: energy (negates {spell hunger} and can be e(v)oked to convert food into MP), wizardry (reduces spell failure chances), power (grants extra MP), and enhancer (makes a specific school of magic more powerful, often granting thematic melee powers and resistances). 13:21:16 welp, here's how my attempt at asking malcolm to stop running a tileschat spambot went: https://crawl.develz.org/tavern/viewtopic.php?p=333563#p333563 13:21:30 about like one would expect 13:21:46 is it actually the case that he has johnstein's (or any server operator's) permission to run that bot? 13:22:35 well he probably didn't mention to johnstein what all the bot does (the autojoining in a way that breaks beem's autojoin and the advertisements) 13:24:34 to some extent I created this problem of running spam bots with beem's behaviour, but it was just the best way I could have the bot operate at the time and I got an ok from server admins in that I mentioned to that all that I was running the bot and explained how it operated 13:24:49 beem doesn't like advertise your youtube channel 13:25:11 right, I'd never have it do anything like that 13:25:31 the only reason it advertises itself at all is because it's hard to make people aware of the bot 13:25:55 ideally it would have a url registration system of some kind 13:25:57 yeah, if he was just linking to his github fork or whatever I would not have this complaint 13:26:02 and wouldn't have an autowatch function at all 13:26:36 Unstable branch on crawl.akrasiac.org updated to: 0.23-a0-332-g9fe5f10 (34) 13:28:20 MarvinPA: Not sure what you think about that DCA thread about the advertisement bot. That poster is the person from the reddit (and discord) who's been so active at attacking DCSS people recently, so I'm not sure it's wise to let them post on tavern at all. 13:32:35 I'm also pretty tired of his brigading 13:34:21 gammafunk: I wonder if you could create a web-based subscribe thing? 13:34:34 yeah that would be ideal and something I had in mind 13:34:41 it's just sitting down to do the work for that 13:34:44 yeah 13:35:33 I could even just disable autowatch for now; I'd sort of let that be handled on a per-server basis 13:35:43 advil: would it both you much if I just locked that thread? 13:35:48 nope 13:35:50 ok 13:35:57 I replied once more but I'm not going to engage again 13:36:03 I think I said all I need to say 13:36:44 done. I'll wait to hear from at least one other mod before doing anything else. 13:36:48 I think your autojoin strategy was totally reasonable (especially when getting the bot started), just didn't anticipate a bad actor repurposing the thing 13:37:33 right, I mean I sort of did even anticipate that but figured server admins could act if they saw there being a problem 13:37:33 you could even delete my reply if you think it would be better 13:38:33 Up to you if you'd prefer it; I'll probably wait to here from another mod before I delete/modify the post otherwise 13:38:40 that's fine 13:38:41 what you said is certainly nothing over the top 13:39:39 s/here/hear/ 14:04:43 gammafunk: will keep an eye out yeah, i guess worth bringing it to the attention of server admins too if they weren't aware it's spamming ads? 14:05:09 MarvinPA: thanks, and yeah we've mentioned it to johnstein 14:33:29 I've just killed ice giant (who came into my view by opening a door) and his battleaxe wasn't identified 14:33:39 frost giant* 14:34:04 !lm Yermak x=giod 14:34:05 Unknown field: giod 14:34:06 !lm Yermak x=gid 14:34:10 74584. [2018-10-16 18:16:41] [game_key=Yermak:cue:20180915211451S] Yermak the Brawler (L19 TrCj of Cheibriados) entered the Vaults on turn 12680. (D:13) 14:34:46 Is that milestone somewhat close to when it happened? 14:34:54 I don't have time now but I can take a look at the tv later 14:35:07 I've already killed it and animated the corpse. 14:35:32 The skeleton is wielding glowing battleaxe. 14:35:47 !lm yermak x=vlong 14:35:48 74584. [2018-10-16 18:16:41] [vlong=0.23-a0-326-gb49dddc804] Yermak the Brawler (L19 TrCj of Cheibriados) entered the Vaults on turn 12680. (D:13) 14:35:53 13553 is my current turn 14:36:12 ok 14:36:20 !lm * gid=Yermak:cue:20180915211451S begin x=vlong 14:36:21 1. [2018-10-15 21:14:53] [vlong=0.23-a0-321-g6bcb69f058] Yermak the Conjurer (L1 TrCj) began the quest for the Orb on turn 0. (D:1) 14:36:36 it was a transfer of at least once 14:36:41 Yes, I've upgraded during the game 14:37:56 I wouldn't be shocked if it's the door 14:38:26 though that *should* work scanning through the code 14:38:58 did you get a "The frost giant opens the door" message? 14:39:57 yes 14:44:42 hm ok 14:46:06 _monster_warning is kind of a mess but it would be pretty hard to get that message without view_monster_equipment getting called 14:46:18 "A frost giant opens the door." 14:46:29 right 15:25:19 i threw together a quick implementation of rast's sac wealth suggestion, does anyone have thoughts on piety numbers? 15:25:22 http://sprunge.us/bRiynq 15:26:00 not really sure how to value it but i think fairly moderately with a fairly heavy penalty for having spent gold already 16:51:29 DobroLive (L27 GrWz) Crash caused by signal #15: Terminated (Zig:26) 17:33:04 MarvinPA: hrm, the penalty for having spent gold already being due to how good shop items are early on? 17:33:49 I guess that doesn't introduce too much in the way of "saving" for this sacrifice since you'll get far more in the short term for just buying a useful item 17:34:46 but I guess it might induce you to not spend gold on less impactful stuff; the odds of actually getting offered a specific sacrifice are small enough that this is probably just not much of a concern 17:38:13 right, i think overall it's probably not a super huge sacrifice? so if you do spend a bunch of gold on !hw or whatever (which i'm sure would still be worth doing) it should penalise you a bit for that 17:39:43 i looked at a few of my recent wins and they'd mostly found ~9k gold and spent like, 3-6k 17:40:13 might be worth taking a real sample just to get some better data there 18:15:06 MarvinPA: fwiw, ShadedKnight, one of the world's foremost fans of Lasty and Ru, mentions 40 as a value, so I guess on the higher side, but admits that he always thinks sacrifices should be worth a bit more 18:15:14 !lg shadedknight won ru 18:15:15 64. ShadedKnight the Intangible (L25 BaTm of Ru), escaped with the Orb and 3 runes on 2018-10-08 19:57:10, with 1732039 points after 65073 turns and 3:35:34. 18:15:20 makes me wonder 18:15:24 !lg * ru won s=name 18:15:26 2264 games for * (ru won): 64x ShadedKnight, 36x huckle, 34x koboldina, 29x Lasty, 22x nago, 22x comborobin, 21x Piginabag, 21x elliptic, 19x stickyfingers, 18x Yermak, 16x Surr, 15x Beargit, 14x RBrandon, 14x Zooty, 13x namelastname112, 13x Manman, 12x HilariousDeathArtist, 12x herpmino, 12x p0werm0de, 11x LostInTranslocation, 10x rchandra, 10x magipi, 10x 4thArraOfDagon, 10x MrPlanck, 9x Berder,... 18:15:32 wow, not even close 18:15:50 I guess that would be the same as sacrifice skill 18:15:59 that was sort of roughly what I was comparing it to in my head 18:16:45 it's this across-the-board reduction in the strength of your character that's a bit tricky to quantify the direct effect of 18:21:30 Unstable branch on underhound.eu updated to: 0.23-a0-332-g9fe5f1002e (34) 18:30:59 !lg * current won !gozag x=avg(goldspent),std(goldspent) s=urune -graph 18:31:01 4154 games for * (current won !gozag): https://shalott.org/graphs/92712bf050752e90a7a81ea6747f8361084b6c3b.html 18:31:31 graph did not correctly handle standard deviations 18:31:39 !lg * current won !gozag x=std(goldspent) s=urune -graph 18:31:41 4154 games for * (current won !gozag): https://shalott.org/graphs/4a06c8a25298f83da22e2440cdce51985617d17b.html 18:32:37 !lg * current won !gozag x=avg(goldspent),std(goldspent) urune=3 18:32:37 2344 games for * (current won !gozag urune=3): avg(goldspent)=3967.27; std(goldspent)=1899.56 18:32:55 spending 3-6k seems pretty typical for 3 runes 18:33:24 MarvinPA: One thing about that that people are bringing up is how this incentivizes you to evaluate how much buying an item is worth in terms of piety cost, which is pretty spoilery 18:34:46 by piety cost I mean piety cost to the value of sac gold, after you're offered it 18:42:09 nice, goldspent is also a field 18:42:13 is .. 18:42:25 ah, and goldfound 18:42:27 good 19:28:26 -!- amalloy is now known as amalloy_ 20:10:37 -!- amalloy_ is now known as amalloy 21:02:45 considering showing pan lord spells...opinions? 21:05:19 Nah, the surprise spells are part of the rich tapestry of ghastliness 21:37:51 Wholeheartidly approve. 23:00:24 03gammafunk02 07* 0.23-a0-333-g006994f: Rework the Sceptre of Torment 10(22 hours ago, 4 files, 17+ 6-) 13https://github.com/crawl/crawl/commit/006994fd1073 23:01:26 advil: also brand, if you do it 23:03:12 advil: I'd be in favor of that and brand 23:03:39 while surprise spells are hilarious knowing that that very fast pan lord has firestorm and a chaos attack is scarier 23:14:55 if one gets summon butterflies you should just quit the game imho