00:07:39 Minmap unexplored stairs indicactor. 13https://crawl.develz.org/mantis/view.php?id=11709 by TruePurple 01:20:17 -!- Rast-- is now known as rast 02:09:11 Autorest not working right. 13https://crawl.develz.org/mantis/view.php?id=11710 by TruePurple 02:48:09 Monster database of master branch on crawl.develz.org updated to: 0.23-a0-319-gb40ba49 03:11:50 Unstable branch on crawl.beRotato.org updated to: 0.23-a0-319-gb40ba49 (34) 04:51:18 Yara (L17 MfGl) ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. (Elf:1) 08:25:27 Hey guys, did Ash lost its power to transfer exp or it's just gnolls that are restricted to that? 08:30:42 hayenne: Why not try with a non-gnoll in wizard mode? 10:10:37 what is the deal with meem? 10:11:39 malcolm is running a beem clone with what appear to be aggressive join settings 10:17:40 ok, yeah, I knew he was running it, what are the aggressive join settings? 10:17:58 just that it seems to join most games automatically without subscription 10:18:30 I know beem joins the most spectated game, but now that many players are spectated by beem they count as "spectated" 10:18:58 ah 10:22:14 I see...after two spectators, I get both beem and meem, and then it doubles all queries 10:22:34 why did he do this 10:24:01 because he's banned from beem and wanted his own. why it joins everyone, you'd have to ask him 10:24:50 I thought the ban list was removed? 10:25:00 I'm not going to ask him, I'm done with engaging with him 10:29:59 really the ability to run stuff like this on other people's servers should be subject to server operator whitelisting 10:30:10 wonder what it would take for that to happen 10:34:09 I dunno. it's hard to separate bots from regular users spectating multiple games at once 10:34:57 yes, that's true, but I was under the impression that beem doesn't connect like a regular user 10:35:12 but yeah, I agree it's not so different from the general problem of identifying a bot 10:36:50 New branch created: pull/860 (1 commit) 13https://github.com/crawl/crawl/pull/860 10:36:50 03Nikolai Lavsky02 07https://github.com/crawl/crawl/pull/860 * 0.23-a0-320-gf691a9e: Remove references to loud noises breaking mesmerisation and fear 10(6 minutes ago, 1 file, 4+ 6-) 13https://github.com/crawl/crawl/commit/f691a9e061f2 10:37:03 03Nikolai Lavsky02 {ebering} 07* 0.23-a0-320-ge48c14c: Remove references to loud noises breaking mesmerisation and fear 10(6 minutes ago, 1 file, 4+ 6-) 13https://github.com/crawl/crawl/commit/e48c14ca4c73 10:48:01 5 10:53:05 New branch created: pull/861 (387 commits) 13https://github.com/crawl/crawl/pull/861 10:53:18 03Vajrapani02 {GitHub} 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-404-gf7fc975: Ogres get their +3 M&F aptitude back! 10(5 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f7fc975ae1db 10:53:18 03Vajrapani02 {GitHub} 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-405-g64e6723: Part 1 of adding 'Slime Knight' 10(5 months ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/64e6723a1b88 10:53:18 03Vajrapani02 {GitHub} 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-406-gd2e3bb8: Part 2 of adding 'Slime Knight' 10(5 months ago, 1 file, 13+ 2-) 13https://github.com/crawl/crawl/commit/d2e3bb898890 10:53:18 03Vajrapani02 {GitHub} 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-407-gedf62b7: Part 3 of adding 'Slime Knight' 10(5 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/edf62b7b2bc0 10:53:18 03Vajrapani02 {GitHub} 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-408-g59ad923: Part 4 of adding 'Slime Knight' 10(5 months ago, 1 file, 15+ 0-) 13https://github.com/crawl/crawl/commit/59ad9230c2a2 10:53:18 03Vajrapani02 {GitHub} 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-409-gdbe3d34: Lower Ogre's M&F to +2 10(5 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/dbe3d3449576 10:53:18 03NormalPerson702 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-410-g41b223c: Make giant clubs and giant spiked clubs take more skill for min-delay 10(5 months ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/41b223c37b3c 10:53:18 03NormalPerson702 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-411-g1e1d0eb: Clean up some and disambiguate Slime Knight from Skald 10(5 months ago, 2 files, 1+ 5-) 13https://github.com/crawl/crawl/commit/1e1d0eb88e01 10:53:18 03NormalPerson702 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-412-gbe638c9: Remove hornet paralysis 10(5 months ago, 6 files, 15+ 17-) 13https://github.com/crawl/crawl/commit/be638c929403 10:53:18 03Vajrapani02 {GitHub} 07https://github.com/crawl/crawl/pull/861 * 0.22-a0-413-g8506609: Add 'Bolt of draining' to the Necromancer Starting Spellbook 10(5 months ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/850660987a25 10:53:18 ... and 377 more commits 10:55:15 I wonder if that is really supposed to be against master 10:56:00 that was meant for x-crawl 10:56:08 ah you closed it already 11:03:14 377 commits let's go 11:10:41 Unstable branch on crawl.jorgrun.rocks updated to: 0.23-a0-320-ge48c14ca4c (34) 11:12:37 speaking of let's go, I think I'm gonna push the monster-id change. it's a bit weird that you get to know the plusses but ultimately the most elegant 11:53:56 i just ran into an arrow trap on lair:2 and i'm thinking it's probably a vault bug 12:00:47 GHOST KILL 12:00:57 also yeah that's probably a vault bug 12:01:00 !log wheals 12:01:02 3709. wheals, XL5 HuWn, T:2542: https://underhound.eu/crawl/morgue/wheals/morgue-wheals-20181004-195733.txt 12:01:07 ahem 12:01:24 surprisingly i'm not dead yet :) 12:01:40 oh my colour coding of milestones is wrong 12:01:42 oops 12:09:21 03ebering02 07* 0.23-a0-321-g6bcb69f: Identify monster equipment on sight 10(12 hours ago, 13 files, 24+ 120-) 13https://github.com/crawl/crawl/commit/6bcb69f0587a 12:10:37 now rip 12:10:46 after that clutch Exile card 12:11:29 oh man, what a change! 12:14:50 it was pretty sad 12:44:14 ignore the bad PR I accidentally, I already closed it. Forgot to change the base fork 12:44:22 acidentally made* 12:44:37 accidentally* on a roll with these spelling mistakes today 12:44:49 twice to day 12:44:56 these fork developers I tells ya :) 12:45:24 Free advertising ;) 12:46:32 New branch created: pull/862 (721 commits) 13https://github.com/crawl/crawl/pull/862 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-631-gf7f5cde: Revert "More fully remove Control Undead" 10(10 months ago, 11 files, 121+ 7-) 13https://github.com/crawl/crawl/commit/f7f5cde4c169 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-632-gacbdf7c: Revert "More fully remove Cigotuvi's Embrace" 10(10 months ago, 3 files, 10+ 2-) 13https://github.com/crawl/crawl/commit/acbdf7c82a8b 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-633-g1747c7c: Revert "Remove Cigotuvi's Embrace" 10(10 months ago, 20 files, 243+ 9-) 13https://github.com/crawl/crawl/commit/1747c7ce77b8 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-634-g8392baf: Revert "Remove Control Undead" 10(10 months ago, 8 files, 10+ 6-) 13https://github.com/crawl/crawl/commit/8392baf1dec1 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-635-g16f9898: Revert "Remove mutagenic chunks from db_lint" 10(10 months ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/16f98988c816 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-636-g6396221: Revert "Remove some mutagenic chunks from a shop" 10(10 months ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/6396221c2e41 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-637-gee35121: Revert "Remove mutagenic chunks from util/monster." 10(10 months ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/ee351219cc62 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-638-g1c6f6a4: Revert "Fix broken logic, and remove some vestiges." 10(10 months ago, 7 files, 19+ 4-) 13https://github.com/crawl/crawl/commit/1c6f6a494ad4 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-639-g47a0772: Revert "Move mutagenic food brand tile to UNUSED." 10(10 months ago, 2 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/47a077221ea3 12:46:57 03Floodkiller02 07https://github.com/crawl/crawl/pull/862 * 0.21-a0-640-gf90220d: Revert "Remove mutagenic chunks." 10(10 months ago, 11 files, 70+ 14-) 13https://github.com/crawl/crawl/commit/f90220df8d63 12:46:57 ... and 711 more commits 13:02:33 I've put a sketch of what I plan to do re: Nem on the github wikit 13:02:51 https://github.com/crawl/crawl/wiki/Goldify-Nemelex-Decks 13:02:54 I'd appreciate any remarks before I set off hacking on a branch 13:03:50 Unless I'm missing something Draw Hand is much better than Stack Five 13:04:00 well you only get one hand at a time 13:04:10 you could have up to 52/52 stacked decks 13:05:30 I could, but joking aside, I dunno that Nem showered me with so many decks I'd want to have multiple stacked decks of destruction and escape all the time 13:10:43 Unstable branch on crawl.jorgrun.rocks updated to: 0.23-a0-321-g6bcb69f058 (34) 13:17:24 Unstable branch on crawl.akrasiac.org updated to: 0.23-a0-321-g6bcb69f (34) 13:29:17 couldn't stack 5 still work roughly the same as now? giving you 5 individual cards that you can select at will seems hugely stronger 13:31:00 ebering: When a dancing weapon comes into view I get this: "A battleaxe of venom comes into view. It is a battleaxe of venom." 13:31:38 Is that changed from the old situation where it briefly appeared as a "runed battleaxe" etc before being immediately tagged? 13:31:50 (in the latest trunk with id-on-sight) 13:32:19 since it'll be used on escape, and the new ability is giving you 5 options at a time per use instead of 1 option at a time 13:33:47 Ge0ff: thanks! that needs to be fixed up 13:34:14 just creating a stacked deck where you know the next 5 cards (but can't draw other cards from that deck until you use them up and get gifted new ones or discard them) seems more reasonable maybe 13:34:34 -!- MarvinPA_ is now known as MarvinPA 13:34:47 MarvinPA_: Now it's kind of worse because with old-Nem I can stack two decks (not to be Captain Obvious) 13:35:21 sure, but making stacked escape weaker is probably never that much of a bad thing 13:37:37 i guess it could allow stacking each type of deck simultaneously if you like, even 13:38:29 but that way it also keeps the number of individual abilities down to 1 per deck (whether stacked or not) plus the 3 extras 13:43:27 Another odd thing about this proposal is I can wait until a deck has exactly five cards (on the way up from gifting) and then stack it 13:43:53 (also true of Deal Four but one doesn't generally choose when to use that) 13:43:55 deal 4 also sounds a lot less interesting when you know the exact number of cards in the deck, yeah 13:59:48 -!- Tiobot is now known as Guest26908 15:02:10 hm. I guess I felt that the trade off of having only one hand and being required to discard compensated for the loss of the ability to stack multiple decks. I guess I was also remembering when you could peek one 15:02:49 I wanted to avoid the "but now you should just stack when you're at 5" issue 15:08:25 Are we completely set on goldification? 15:08:36 9.9/10 15:14:19 hm. no counts, classification by former deck, if you stack you lose access to the rest of that class until they're used + some number of unstacked cards are lost? 15:15:01 Come to think of it the half-baked idea I'm having works fine with goldification 15:30:16 I don't have a lot of strong opinions on nem but it seems like it might be conceptually useful to at least consider separating out goldification from the changes in how nem works 15:31:18 i.e. the current system could be goldified as-is, at least in principle 16:53:58 MarvinPA: regarding that orb run PR, the orb spawns definitely felt pretty frequent with that 5/16 chance; I tried with 5/24 (something akin to the old chance of getting in-proximity spawns) and there were a good number of spawns but I was able to go up like 12 floors without from late dungeon, so it's possible that this is a bit too sparse 16:54:42 the PR has it at 5/16 which is probably too common, but maybe you can try yourself to see; we could try e.g. 5/20 (so use 20 instead of 16 for the denominator) 16:55:28 depends on how aggressively we want to prevent a "no spawn" orb run 16:55:44 the monsters that spawned felt pretty ok overall 16:56:58 ah that sounds good, my gut thought had been to try it at something equivalent to the old rate of proximity spawns 16:57:27 so maybe going a bit faster than that is good then, i'll try and give it a quick test too 18:22:58 Unstable branch on underhound.eu updated to: 0.23-a0-321-g6bcb69f058 (34) 18:27:32 yeah. I found the variance was really high, but I wasn't sure of a good way to test it except just re-running the orb run about five times 18:28:05 Maybe it would be worth changing the spawn roll chance to use something more consistent, like a semi-randomised timer 18:29:38 ebering: on the idea of per-card rarity, I think messaging would be OK if you only message when the player draws an ornate/legendary card. Even to the extend of force_more'ing them by default 19:00:18 ??objstat[https 19:00:18 objstat[2/2]: Spreadsheets for all released versions and trunk: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing ; See the README for details: https://docs.google.com/document/d/1D5mFqVi8ghz_nzvVmDUc3unx8VanVBWfgvZ8xCHaiJo/edit?usp=sharing 19:02:33 feature counts are really cool 19:03:01 almost all altars appear less than once though? Is it not counting temple/overflow altars? 19:03:47 Funny that Xom altars are more common than all other altars combined 20:00:26 New branch created: pull/863 (7 commits) 13https://github.com/crawl/crawl/pull/863 20:00:26 03Manderson02 {GitHub} 07https://github.com/crawl/crawl/pull/863 * 0.23-a0-322-g3234008: Replace Tiles: H. Ghost, S. Wraith, Cob, Eid 10(21 minutes ago, 4 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/32340083adb9 20:00:26 03Manderson02 {GitHub} 07https://github.com/crawl/crawl/pull/863 * 0.23-a0-323-g739fa79: Replace tiles: death cob and shadow wraith 10(17 minutes ago, 2 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/739fa7921a90 20:00:26 03Manderson02 {GitHub} 07https://github.com/crawl/crawl/pull/863 * 0.23-a0-324-g79968af: oops 10(15 minutes ago, 1 file, 0+ 0-) 13https://github.com/crawl/crawl/commit/79968afcc802 20:00:26 03Manderson02 {GitHub} 07https://github.com/crawl/crawl/pull/863 * 0.23-a0-325-g950048f: wrong spot 10(15 minutes ago, 1 file, 0+ 0-) 13https://github.com/crawl/crawl/commit/950048f9ce0e 20:00:26 03Manderson02 {GitHub} 07https://github.com/crawl/crawl/pull/863 * 0.23-a0-326-gc1186b0: replace undead tiles 10(14 minutes ago, 2 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/c1186b0b2786 20:00:26 03Manderson02 {GitHub} 07https://github.com/crawl/crawl/pull/863 * 0.23-a0-327-ga15a158: improper syntax 10(13 minutes ago, 1 file, 0+ 0-) 13https://github.com/crawl/crawl/commit/a15a158f11d6 20:00:26 03Manderson02 {GitHub} 07https://github.com/crawl/crawl/pull/863 * 0.23-a0-328-g8f18b44: improper caps 10(13 minutes ago, 1 file, 0+ 0-) 13https://github.com/crawl/crawl/commit/8f18b44ebda1 20:13:45 some of those are pretty cool 22:04:30 http://crawl.develz.org/trunk/changes.txt is out of date 22:04:44 is that something that requires an N ping or do others amongst us have the ability to fix it 22:29:10 !cmd &version 22:29:11 Command: &version => .echo ${*:-*}: $(=version.query $*) 22:29:17 &version cdo 22:29:21 cdo: 0.23-a0-178-g440b721 22:29:35 cdo is not updating trunk presently 22:29:58 and yeah that's something we need Napkin to take a look at 22:35:05 matti1234 (L16 OpWr) ASSERT(you.props.exists(sac_vec_key)) in 'ability.cc' at line 1094 failed. (Orc:2) 22:35:35 matti1234 (L16 OpWr) ASSERT(you.props.exists(sac_vec_key)) in 'ability.cc' at line 1094 failed. (Orc:2) 22:37:02 !crashlog 22:37:17 20081. matti1234, XL16 OpWr, T:32177 (milestone): https://underhound.eu/crawl/morgue/matti1234/crash-matti1234-20181015-023534.txt 22:37:28 0.22.1 22:37:29 phew 22:52:56 CanOfWorms: whats your time like these days 22:53:02 I take it quite strained 22:53:05 but I was wondering 22:53:23 there are a few baileys that use unobtainable weapons as decoration that I was gonna change to granite statues 22:54:00 but I was going to include flavour text "a granite statue wielding a (legendary|mighty|formidble|some other cool adjectives) (weapontype))" 22:54:19 and it'd be nice if there were some tiles to go along with it 22:55:04 yeah I can probably get a few done 22:55:35 sick 22:58:50 maybe don't start till I land the vault changes though 22:59:00 since I now am hesitating 22:59:20 maybe it's ok that you can get the axes using yermak's preposterous sequence of moves since who would actually do that 22:59:24 and dang do they look cool 23:00:11 but you know if the spirit strikes you to do a granite statue wielding a really awesome axe 23:01:51 not that said statues are bad or anything, but they're also not really required to replace those sealed weapons 23:02:39 you can choose specific statue tiles (not all have this set up, but you can add new specifices through the dc- file) 23:03:07 can even take one of those and make a simple color swap for the tile if need be 23:03:38 well we can use the statues normally too anyway 23:05:36 yeah, I'm sure the tiles would be great, but am saying we can replace those vaults whenever and add the tiles later 23:15:36 given the steps to get the item involve a god swap isn't it fine to not stop the process? 23:16:02 not prevent. Since swapping god is probably strictly worse than a randart exec axe 23:16:03 the ones outside the bailey don't require a god swap 23:16:44 also, general "remove permarock as much as possible" reasons encourage switching from KITEM = unobtainable foo to a harmless G 23:48:31 -!- muffindrake1 is now known as muffindrake