00:02:39 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-833-g8522bf8 (34) 00:08:15 03gammafunk02 07* 0.22-a0-834-g05cf915: checkwhite INSTALL.txt 10(29 seconds ago, 1 file, 5+ 5-) 13https://github.com/crawl/crawl/commit/05cf915bf0f8 00:08:27 checkwhite -a doesn't seem to check INSTALL.txt 00:19:04 |amethyst: I ran checkwhite -a but it didn't seem to catch INSTALL.txt until I ran checkwhite INSTALL.txt directly, is that expected? 00:21:48 <|amethyst> that's not normal... not sure why it would happen unless somehow git rev-parse --show-toplevel isn't working, or INSTALL.txt isn't in your repo 00:22:02 hm 00:22:05 <|amethyst> or git ls-files isn't working from your toplevel 00:22:45 weird 00:22:54 it worked fine when I inserted whitespace in a blank line 00:22:59 but for advil's commit it wouldn't see it 00:23:06 %git HEAD~2 00:23:06 07advil02 {GitHub} * 0.22-a0-832-g4a1e013: Improve MSYS2 installation instructions 10(11 hours ago, 1 file, 32+ 16-) 13https://github.com/crawl/crawl/commit/4a1e0138fc4a 00:23:18 he introduced some checkwhite things there 00:23:41 but checkwhite -a did nothing until I went to dir and did checkwhite INSTALL.txt 00:26:20 <|amethyst> hm, no idea why that would happen and then work when you modify it to have the same kind of problem 00:26:29 ??plan 00:26:29 plan[1/2]: https://github.com/crawl/crawl/wiki/0.21-Development-and-Release-Plan 00:27:49 I'll have to do some testing with it to see what's happening 00:28:46 the only difference is that the change was commited to the repo 00:28:48 actually let me try that 00:29:41 shouldn't matter unless perhaps you have an alias forcing -m? 00:30:12 yeah, if I commit it, checkwhite doesn't find it 00:30:53 ah, yeah 00:31:01 my checkwhite is a bash function since I use it for other projects 00:31:15 PBKAC 00:31:16 <|amethyst> oh, well then :) 00:31:48 I use -M, whatever that does 00:32:00 ah I see 00:32:20 guess I need to make my bash function a bit fancier 01:10:12 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-834-g05cf915bf0 (34) 01:27:30 Unstable branch on crawl.develz.org updated to: 0.22-a0-834-g05cf915 (34) 02:14:46 got a request from a user to delete their account. as far as I know, that's not possible without screwing things up. I can't delete info from milestones and logfiles. there's no dgl command to remove a user. I think the best I could do is scramble the account, right? 02:14:46 johnstein: You have 1 message. Use !messages to read it. 02:15:29 I've learned that manually trying to admin the server usually results in several hours of me fixing things I screwed up 02:15:39 manually trying to admin the server to do things that aren't automated/semi-automated by dgl, that is 02:19:07 gammafunk: thinking about a change to console menu --more--; specifically, always showing it, and defaulting it to the more text that describes keybinds 02:19:11 any thoughts on that? 02:19:51 !source menu.cc:848 02:19:51 https://github.com/crawl/crawl/blob/master/crawl-ref/source/menu.cc#L848 02:20:15 that's the new default I'm thinking of 02:20:59 reason is that local/web tiles have no use for more text that only shows up when there's more to scroll; the scrollbars indicate that 02:22:54 and with that console change, MF_ALWAYS_SHOW_MORE could be removed entirely 02:23:42 another possible option on console is putting a scroll percentage in the more text; that'd make it more useful 02:41:17 show more text in webtiles somehow 02:41:28 or show less 02:41:34 *create less 02:54:28 alexjurkiewicz: sorry, what? 02:58:40 Monster database of master branch on crawl.develz.org updated to: 0.22-a0-834-g05cf915 03:00:28 aidanh: oh, you want to make this change so that showing the --more-- is only conditional on the display being console and nothing else? 03:01:19 yeah; it'd be always shown on console, with something more informative than "--more--", and preferably with a scroll percent indicator if I can cram it in 03:01:55 seems pretty reasonable; I don't have any objection to that at least 03:11:47 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-834-g05cf915 (34) 03:13:50 -!- amalloy_ is now known as amalloy 04:13:10 gammafunk: alright cheers; when's that stream coming along, btw? 04:13:17 -!- amalloy is now known as amalloy_ 04:13:24 aidanh: you missed it! it was on sunday 04:13:34 but I'll be doing another tomorrow or day after 04:14:00 you can see the vod at twitch.tv/gammafunk if you like, but I can't think of anything that happened 04:14:00 honestly I should comment more about it next time 04:14:03 and maybe point out some changes to people 04:14:05 aw man :( 04:14:17 it's a good sign though; 0 bugs that I recall 04:14:23 that'd be cool 04:14:39 well that's a relief 04:14:47 I'll ping you in dev when I stream next time in case you happen to be around, will be later in evening US central time fwiw 04:15:00 alright, thanks; do you still upload your streams to youtube? 04:15:10 yep, once the run is finished 04:15:15 and you can see the vods immediately on twitch 04:15:54 cool 04:16:08 there'll be another reskin coming soon 04:16:14 oh? 04:16:28 is that the class/species screens, or you mean UI color changes and such? 04:16:45 UI colour changes, mostly: https://ptpb.pw/OG-Q 04:17:01 oh, looks nice 04:17:13 a bit closer to black to the background but keeping the nice trim? 04:17:31 actually the background is unchanged 04:17:32 or maybe that's the same 04:17:34 haha, yeah 04:17:46 it's so close already, for some reason when I first saw it I wasn't used to it 04:17:50 but I guess I'm getting used to it 04:17:58 the trim is... difficult to get working cross-browser 04:18:14 is the popup orientation different? 04:18:22 the scroll bar might be different too 04:18:31 but it looks very nice 04:18:40 orientation? 04:18:56 where the window is positioned onscreen 04:19:17 I'm basically asking "what's changed?" 04:19:32 ahh heh 04:19:33 you mentioned it was a resking, so I'm not sure how that's different from the current UI you've made 04:19:38 *reskin 04:20:07 I've replaced the textured background with a simple 2px wide single colour border 04:20:16 and changed the scrollbar style 04:20:26 got the scrollbar change at least 04:20:34 yup 04:20:48 ah, maybe I can tell about the border now that I look 04:21:17 there's still other very minor tweaks that need work; e.g. the spacing between "52 spell levels..." and the menu items is a little too small 04:22:14 I definitely look forward to looking at refactored UI code compared to old UI code if I have to make menu changes and the like 04:22:59 it's still a teetering pile of hacks, but they're nicer hacks 04:23:17 before it felt too much like someone was like "We need you to do open heart surgery!" and I would be like "but I'm the janitor!" and they'd say "there's no time, put on these scrubs!" 04:28:31 now you're more like the head janitor 04:29:30 I had wheals whisper to me what to do and now they think I'm a surgeon 09:33:47 03advil02 {GitHub} 07* 0.22-a0-835-g8a29c8c: Further tweaks to MSYS2 instructions in INSTALL.txt 10(10 seconds ago, 1 file, 32+ 28-) 13https://github.com/crawl/crawl/commit/8a29c8c6af90 09:34:02 aidanh I literally don't know what league of legends looks like or is 09:34:02 advil: You have 3 messages. Use !messages to read them. 09:34:08 well, I guess I know that it's a game 09:36:33 aidanh: can you remind me what was your idea about the texture dimensions to deal with white textures showing up in some cases? something about powers of 2? 09:41:19 !tell CanOfWorms I notice that's an 0.21 char, there are several fixes to autofight in 0.22a that deal with some of these issues 09:41:20 advil: OK, I'll let canofworms know. 09:41:24 %git 49b1da7e92b 09:41:24 07advil02 * 0.22-a0-460-g49b1da7: Add command sequences to the front of the buffer for crawl.do_commands 10(7 weeks ago, 1 file, 22+ 14-) 13https://github.com/crawl/crawl/commit/49b1da7e92bd 09:42:15 !tell CanOfWorms e.g. 49b1da7e92b, though there were a few others before that that I tried and didn't get it quite right 09:42:16 advil: OK, I'll let canofworms know. 09:56:22 !tell CanOfWorms also, is there anything potentially relevant in your rc file? I still haven't replicated this with that char even on 0.21 09:56:23 advil: OK, I'll let canofworms know. 10:10:17 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-835-g8a29c8c6af (34) 10:23:34 is the log page behaving oddly for anyone else in firefox? I get a download link when I click on search 10:23:42 works ok in chrome 10:27:50 03advil02 {GitHub} 07* 0.22-a0-836-gec0ffd4: clarify what is recommended for windows builds (gammafunk) 10(8 seconds ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/ec0ffd4cd7d3 10:54:18 03Nikolai Lavsky02 07* 0.22-a0-777-gb6d156f: Allow naming randart fiery weapons after Dithmenos 10(7 days ago, 1 file, 0+ 6-) 13https://github.com/crawl/crawl/commit/b6d156f1c633 10:54:18 03gammafunk02 {GitHub} 07* 0.22-a0-838-ga3c446c: Merge pull request #822 from nlavsky/diths-fiery-randarts 10(5 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/a3c446c60214 11:10:17 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-838-ga3c446c602 (34) 11:16:53 03advil02 07* 0.22-a0-839-g996691b: Pad textures to powers of two (aidanh) 10(7 minutes ago, 2 files, 23+ 0-) 13https://github.com/crawl/crawl/commit/996691b0ab01 11:18:36 <|amethyst> advil: hopefully that doesn't break this workaround (or the workaround isn't needed anymore; it was a video driver problem afaik) 11:18:39 <|amethyst> %git a2a529b6a 11:18:39 07|amethyst02 * 0.20-a0-509-ga2a529b: Work around an AMD driver crash on the title screen (Fixer, #10909) 10(1 year, 6 months ago, 1 file, 0+ 0-) 13https://github.com/crawl/crawl/commit/a2a529b6adb8 11:19:39 1 year 6 months ago 11:19:45 RIP AMD videocard 11:20:01 and ---- ----rs 11:20:15 thank you for closing this bug, works for me 11:20:48 re that bug, uh what? 11:21:06 how can it be possible that a driver can't handle 512x512 textures? that's got to be the modal texture size 11:21:34 <|amethyst> yeah, that's what I thought was weird 11:21:47 no, wait 11:21:59 i think texture was 511x511, leading to crash 11:22:24 <|amethyst> the image was 512x512 before that commit, which changed it to 511x511 11:22:24 anyway it was fixed looong ago, not sure why it come up just now o_O 11:22:40 well, none of the textures are 512x512 11:23:06 whatever, please move along, everything works :) 11:23:20 <|amethyst> advil: I mean, won't this commit round up that title screen to 512x512? 11:23:27 sorry for bringing this up 11:23:35 |amethyst no, this is just for the tile textures 11:23:39 <|amethyst> advil: aha 11:24:29 aidanh was suggesting that this is the cause of the rare bug on some systems where most of the dungeon is just white pixels 11:24:57 it also happens reliably in virtualbox with a windows install, so I'm going to see if this commit fixes that 11:26:23 Fixer it came up because I just committed something that could potentially generate 512x512 textures 11:26:27 for tiles 11:26:34 but it doesn't in practice, so I guess that is ok 11:27:07 also, i no longer have that amd card, it is dead, only intel hd now, so will not recheck the workarounds on it sadly 12:10:19 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-839-g996691b0ab (34) 12:56:29 huh, the virtualbox problem is not just powers of two 12:56:42 it actually seems to have a maximum texture size lower than 2048 12:57:12 (which is pretty crazy since from googling an *iphone* has a max texture size of 2048) 12:57:41 and any textures that have a dimension that is too big just fail to load / show as white 12:59:45 I suspect its max is 1024 13:00:57 -!- amalloy_ is now known as amalloy 13:05:29 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-839-g996691b (34) 13:18:15 hm, well, apparently it defaults to 128MB vram, so it's true that a 2048^2 texture is a bit large relative to that 13:24:09 i wonder why set_ident_type checks you.pending_revival 13:25:13 how many situations are there where you could be killed while identifying an item, in such a way that other items in your pack also become identified; and why should this cause those items to not be identified 13:26:16 are there even scrolls or potions anymore that let you deal direct damage to yourself, or monsters deal damage to you? 13:27:33 <|amethyst> was that originally related to being killed by a monster's branded weapon? 13:28:11 maybe. did identifying a wielded weapon also identify other weapons of that type? 13:28:23 <|amethyst> oh, set_ident_type... 13:28:49 <|amethyst> hm, I guess torment and holy word can't kill you 13:29:47 there is more weird pending_revival code. like currently there is some xom code that claims it's only relevant if the player used wizmode to escape drowning in water/lava. currently this is impossible anyway, so i'm tempted to remove it, but i don't know that i can trust the comment 13:30:49 well it's possible to drown, but that's only in wizmode 13:31:01 afaik 13:31:02 how do you drown in wizmode? 13:31:10 one way is to load a vault that places deep water under you 13:31:23 there's probably others 13:31:24 oh, indeed, you can 13:31:33 xm yourself onto deep water 13:32:31 the one I've been using to test ghosts placement lately does it reliably, ebering_ghost_reflecting_pool I think 13:33:26 looks like you can do it with &B too, though oddly not XT 13:33:42 &b refuses to move you 13:33:53 crawlcode makes me laugh. in the last minute or so i encountered the simple statement EAT_CANARY; and then "accidental homicide" 13:34:44 although, is it homicide when a god kills a mortal? imo we missed a chance to call it accidental xomicide 13:38:20 I wonder if there would be any benefit to having smaller tilemap texture sizes besides pleasing weird/obscure drivers 13:38:30 if that's all there is, I'm not very inclined to do it 13:38:48 I can just switch VMs or something 13:39:23 there is like one player somewhere who plays on virtualbox 13:43:13 well, who used to, I assume 13:43:24 I suspect our tile sheets have gradually grown over time 15:36:01 03advil02 07* 0.22-a0-840-gc7f5460: Don't drop the last 1-2 lines in replay_messages 10(5 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/c7f5460c27c8 15:42:06 03advil02 07* 0.22-a0-841-g2bb02df: Remove debug code 10(23 seconds ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/2bb02dfb1e92 16:02:10 03advil02 07* 0.22-a0-842-g7d4b68b: Allow replay_messages from main menu with ctrl-p 10(3 minutes ago, 1 file, 13+ 0-) 13https://github.com/crawl/crawl/commit/7d4b68bcec7d 16:04:42 aidanh 7d4b68b was incredibly easy to do with the new ui stuff, god only knows what would've been involved before 16:10:16 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-841-g2bb02dfb1e (34) 16:11:00 03advil02 07* 0.22-a0-843-g5c56a3f: Make that "Last save" dprf at the main menu more useful 10(73 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/5c56a3ff98c2 16:31:15 03advil02 07* 0.22-a0-844-g76c094e: More more suppression 10(78 seconds ago, 1 file, 3+ 5-) 13https://github.com/crawl/crawl/commit/76c094e6ee4b 16:31:55 Possibly, more prompts should just be entirely suppressed except when in a game? 16:32:27 hm, explore_stop seems broken currently? 16:32:45 there was a post about autoexplore not working for stairs 16:32:47 maybe related 16:33:24 it's not stopping for very many things at all, regardless of rcfile, and I tested that the same rcfiles (including the default one) work in 0.21 16:33:53 basically just stopping for monsters and when picking something up 16:36:45 I noticed that too 16:37:59 hm, not a lot of relevant commits 16:38:13 %git dc0ec3ba9d06f09 16:38:13 07dplusplus02 {Aidan Holm} * 0.22-a0-8-gdc0ec3b: fix explore_discoveries::cleaned_feature_description() 10(7 months ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/dc0ec3ba9d06 16:39:09 that's all I'm seeing, but I don't see any obvious problems there 16:39:10 it's also for items (ES_ITEM), so if that commit just affects features then it shouldn't be relevant 16:39:18 ah 16:40:01 stairs, altars, non-autopickup items are the most noticeable omissions 16:40:48 %git b582571b5 16:40:48 07ebering02 {Aidan Holm} * 0.22-a0-815-gb582571: Don't re-check forgotten map squares (10461) 10(7 weeks ago, 1 file, 8+ 1-) 13https://github.com/crawl/crawl/commit/b582571b5a0e 16:41:21 at a superficial glance in that I'm not sure _check_interesting_square is called enough 16:42:58 if you forget a map on entering the level, does it work again? 16:45:01 haha the answer seems to be yes 16:45:26 yes 16:45:45 that is an amusing workaround 16:45:49 yep 16:45:52 nice bug 16:48:49 03advil02 07* 0.22-a0-845-g8bfc27d: Fix some autoexplore logic (RoGGa / elliptic) 10(21 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/8bfc27d4066f 16:51:36 * geekosaur decides that one's annoying enough to save, pull and rebuild 16:51:43 heh 16:51:54 how has no one noticed that for 7 weeks? 16:52:54 advil: the players who lean on the autoexplore button don't really worry about being optimal anyway 16:52:54 I haven't played in 7 weeks 16:53:04 can't speak to others 16:53:16 but probably too busy otab-ing to notice >.> 16:53:18 I wasn't playing until the last few days either 16:53:46 and took me a couple games to be sure that I remembered what the correct behavior was :P 16:53:56 yeah, I guess especially online it's a bit hard to spot 16:54:33 ohh it was only merged 3 days ago 16:58:21 I guess 845 might be worth a rebuild 17:03:41 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-845-g8bfc27d (34) 17:10:16 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-845-g8bfc27d406 (34) 17:13:07 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-845-g8bfc27d (34) 17:19:37 The build passed. (master - 5c56a3f #9997 : advil): https://travis-ci.org/crawl/crawl/builds/408227115 18:07:12 The build passed. (master - 8bfc27d #9999 : advil): https://travis-ci.org/crawl/crawl/builds/408241052 18:07:58 why is travis being so positive 18:21:09 Unstable branch on underhound.eu updated to: 0.22-a0-845-g8bfc27d406 (34) 18:41:09 can someone please update hellcrawl on cbro? 18:41:23 alexjurkiewicz: please update hellcrawl on cpo when you have a chance 18:57:15 -!- amalloy is now known as amalloy_ 19:30:32 crawl-ref/source/xom.cc | 1758 ++++------------------------- 19:30:45 removing xom? 19:42:56 hellmonk: ok 19:43:08 thanks 19:43:38 Experimental (hellcrawl-cbro) branch on crawl.beRotato.org updated to: 5.1-537-g8abd877 19:44:07 03advil02 07* 0.22-a0-846-g1d8e3a0: Allow _mpr to work much earlier during initialization 10(4 minutes ago, 3 files, 15+ 12-) 13https://github.com/crawl/crawl/commit/1d8e3a060f54 19:56:49 hellmonk: done 19:56:56 release post when? 19:58:32 in an hour or so probably 20:03:12 oh heh we were already padding to powers of two on load 20:10:17 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-846-g1d8e3a060f (34) 20:23:11 03advil02 07* 0.22-a0-847-gf979ea2: Add some error messages if the device texture size is too small 10(79 seconds ago, 3 files, 21+ 0-) 13https://github.com/crawl/crawl/commit/f979ea2f5f61 20:27:09 Sometimes the smart targeting that simple_targetting turns off isn't, too 20:31:07 Err, ECHAN, sorry 20:49:50 alexjurkiewicz: posted 21:10:17 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-847-gf979ea2f5f (34) 21:22:19 03advil02 07* 0.22-a0-848-ge9e22a0: Revert "Pad textures to powers of two (aidanh)" 10(13 minutes ago, 2 files, 0+ 23-) 13https://github.com/crawl/crawl/commit/e9e22a0bd760 21:23:25 |amethyst: fyi there was already existing code that is padding that 511-width title image out to 512. But maybe the bug wasn't about loading it 21:25:26 rather, about extracting the image from the texture 21:26:32 since we've been doing powers of two for loading textures for quite some time 21:48:59 hellmonk: oh hey, I was getting a new Jiyva mutation from pots of mutation by the way 21:48:59 before this update, I mean 21:49:01 yeah I fixed that I think 21:49:08 one of the fast regen with nothing in los ones right 21:49:34 yes, that's it. I was source diving to try and remember 21:51:00 btw, if you have a TODO list for hellcrawl things, I'm happy to help out 21:51:29 I have 50 todo lists taped to my apartment wall like a conspiracy theorist 22:10:11 do you have them connected with strings?? 22:10:17 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-848-ge9e22a0bd7 (34) 22:20:18 advil: re c7f5460, I removed the \n from the last message because it caused an empty line on (web)tiles 22:53:22 huh. think therer might be another problem with autoexplore. told me everything was explored, but I passed a number of squares that were shown as unseen, plus there was a decent sized exclusion in place that it would iirc remind me of 22:53:29 since there was unexplored stuff beyond it 23:00:39 <|amethyst> geekosaur: were the unseen squares at the very edge of the map? 23:00:58 middle. I'm not clear if they were actually unseen, or the game somehow forgot about them 23:01:08 because I *think* I'd been through there 23:02:25 and I hadn't forgottren the map; it was only this one small area in the middle 23:10:06 aidanh: well, without that the line wasn't showing in local tiles/console 23:32:14 advil: looks like the bug is fixed in trunk, doesn't seem to be replicable in the current one 23:32:41 I did have a build of trunk from before the commit you mentioned and the bug is on that one so that seems to have fixed it