00:00:24 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-596-gfbd32a6 (34) 00:21:18 The build has errored. (master - fbd32a6 #9878 : gammafunk): https://travis-ci.org/crawl/crawl/builds/400232562 00:28:12 -!- bairyn is now known as ByronJohnson 03:11:57 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-596-gfbd32a6 (34) 03:31:21 03gammafunk02 07* 0.22-a0-597-gbd89b2e: Adjust the placement of Ilsuiw (alexjurkiewicz) 10(45 minutes ago, 2 files, 7+ 2-) 13https://github.com/crawl/crawl/commit/bd89b2e156b5 04:09:56 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-597-gbd89b2e156 (34) 04:23:18 The build passed. (master - bd89b2e #9879 : gammafunk): https://travis-ci.org/crawl/crawl/builds/400288882 05:31:27 -!- amalloy is now known as amalloy_ 09:59:19 %git caf04dffec4948451bd1592 09:59:19 07advil02 * 0.22-a0-466-gcaf04df: Show mute status in spectator list 10(4 weeks ago, 1 file, 8+ 4-) 13https://github.com/crawl/crawl/commit/caf04dffec49 10:29:58 03advil02 07* 0.22-a0-598-g06ccb6e: Fix webtiles chat player urls (Cody Cutler) 10(2 minutes ago, 1 file, 5+ 4-) 13https://github.com/crawl/crawl/commit/06ccb6e5e95b 11:10:02 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-598-g06ccb6e5e9 (34) 11:17:57 goofy idea 11:18:33 monsters should only target Teleport Other at player allies and not the player 11:18:47 making it a quasi-abjuration on non-abjurable things 11:19:53 -!- bairyn is now known as ByronJohnson 11:38:50 Vault wardens seem to be clearing freezing clouds 13https://crawl.develz.org/mantis/view.php?id=11506 by agentchuck 11:55:45 <|amethyst> I wonder if the simulation of door closing (as part of the pseudo-tracer for Seal Doors) is a little too real? 11:57:07 <|amethyst> It definitely will clear clouds on the doors 11:58:17 <|amethyst> but I wonder if the temporary LOS change might be clearing clouds that are "out of LOS" as part of the simulation 13:05:27 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-598-g06ccb6e (34) 13:05:35 -!- yesno_ is now known as yesno 13:06:52 re: documenting d/clua 13:07:36 %git 4e0000f42 13:07:36 07SamB02 * 0.10-a0-1093-g4e0000f: Prototype luadoc setup. Only one function is documented at all so far, but at least the documentation is generated. 10(7 years ago, 3 files, 27+ 2-) 13https://github.com/crawl/crawl/commit/4e0000f428cc 13:07:38 through 13:07:50 %git 59d57f2e4d 13:07:50 07SamB02 * 0.10-a0-1096-g59d57f2: Document a bit more of l_crawl.cc. 10(7 years ago, 1 file, 28+ 4-) 13https://github.com/crawl/crawl/commit/59d57f2e4de7 13:09:01 seem to be an attempt at using luadoc, but the commit messages describe hacking LuaDoc to make it work with .cc files 13:09:50 on the other hand LDoc, (different software) works out of the box with C/++.. 13:10:46 my thinking is that while this was a noble effort it would be better to start 'fresh' with ldoc 13:10:53 they are almost but not quite interchangeable 13:13:07 well, they are compatible on luafiles but not compatible with the current hack 14:42:27 well after fussing with ldoc 14:42:31 whoever wrote it is insane 14:42:38 nice 14:42:41 if you pass --config in/a/dir/config.ld 14:42:50 it does chdir(in/a/dir) 14:42:53 and starts working from there 14:43:19 this isn't mentioned in the documentation and there's no explanation for it 15:03:17 MarvinPA_: Do you have any problems with the idea of extending qaz's cloud immunity to allies? Not really a big balance concern, but a lot of people find it annoying how allies get randomly hurt. 15:07:59 i know grunt implemented it that way intentionally and had resisted changing it in the past, it's semi-flavourful i guess 15:08:30 and i definitely don't have a problem with like, a soft conduct against using lots of allies since allies are boring, but it does play badly with elemental force 15:09:07 and just giving those in particular immunity would maybe be too special-casey, dunno 15:09:12 so no strong opinion either way! 15:14:31 I see 15:15:52 <|amethyst> could give all elementals cloud immunity, somewhat less special-casey 15:18:23 yeah, but also doesn't make a ton of sense either 15:19:08 it could pursue grunts vision of fewer allies even further and rework elemental force into something else! 15:19:21 we talked about that at some point, but I don't have any ideas for a replacement 15:19:31 I forget what the context even was for qaz losing that one 15:19:39 maybe it was just that people don't like it all that much 16:43:44 -!- amalloy_ is now known as amalloy 17:11:49 03ebering02 {gammafunk} 07* 0.22-a0-599-gccc8333: Datify ability hunger checks 10(4 weeks ago, 1 file, 24+ 50-) 13https://github.com/crawl/crawl/commit/ccc8333d4671 17:11:49 03ebering02 {gammafunk} 07* 0.22-a0-600-ga441c7e: Allow Call Merchant while Starving 10(4 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a441c7e64239 17:11:49 03gammafunk02 07* 0.22-a0-601-gb0ed703: Give non-menu abilities default flags, document, and reformat 10(16 minutes ago, 1 file, 7+ 5-) 13https://github.com/crawl/crawl/commit/b0ed703ee009 17:16:06 aidanh: do you think ui branch will be ready in time for an august release or will you be waiting until 0.23-a? 18:10:10 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-601-gb0ed703ee0 (34) 18:21:05 Unstable branch on underhound.eu updated to: 0.22-a0-601-gb0ed703ee0 (34) 23:07:46 gammafunk: early or late august? 23:08:23 was thinking maybe 10th 23:08:26 most of it should be mergeable, yeah 23:08:37 no rush or anything, if you feel it's not ready it's not read 23:08:40 was more just wondering 23:08:59 I suppose if you were to merge it though, it probably would need merging in july 23:09:11 it needs time to some playtesting in trunk 23:10:21 the rework of all the popups/menus is ready, apart from some minor known bugs 23:10:27 late july could work potentially but two week before the release seems like the latest you'd want to large such a large set of commits 23:11:10 I'll hold the rest of the changes (new game and startup menus) until the next release 23:11:30 yeah, that's doable 23:44:03 %git dithrevamp~1 23:44:03 07gammafunk02 * 0.22-a0-595-ge2f7611: Rework Dithmenos' Shadow Step restrictions and costs (mikee) 10(4 days ago, 4 files, 8+ 17-) 13https://github.com/crawl/crawl/commit/e2f7611162bc 23:44:10 %git dithrevamp 23:44:10 07gammafunk02 * 0.22-a0-596-g67b67d3: Make Dithmenos an evil god (mikee) 10(4 days ago, 2 files, 6+ 2-) 13https://github.com/crawl/crawl/commit/67b67d32a165 23:45:03 MarvinPA: I have https://github.com/crawl/crawl/commit/e2f7611162bc in a branch, which doesn't seem too overpowered if you want to take a look; there's also a flavor update in https://github.com/crawl/crawl/commit/67b67d32a165 23:50:00 There are other possibilities for costs, something like Drain could work, although that's fairly overused as a god ability cost by now 23:59:49 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-601-gb0ed703 (34)