00:01:37 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-185-ge330310 (34) 00:34:55 is there a good way to get a unique game id? 00:57:35 ok, I found seed_type and you.game_seeds, which will do what I want 00:58:45 now my question is, why is there an array of seeds, instead of just one? 01:02:55 separate RNGs for game elements and UI, among other things 01:03:07 so the same see ddoesn;t do different things in console vs. tiles 01:06:14 that's a seed, not an rng 01:06:33 and there's only one entry in the array anyway 01:08:27 !git 03bfcc8f827d 01:08:27 %git 03bfcc8f827d 01:08:27 07kilobyte02 * 0.14-a0-187-g03bfcc8: Fix an info leak with passive mapping. 10(4 years, 4 months ago, 5 files, 29+ 3-) 13https://github.com/crawl/crawl/commit/03bfcc8f827d 02:03:20 03Aidan Holm02 07* 0.22-a0-186-g3d3d9be: Remove useless use of std::map 10(15 hours ago, 1 file, 19+ 16-) 13https://github.com/crawl/crawl/commit/3d3d9be361b7 02:03:20 03Aidan Holm02 07* 0.22-a0-187-g55dd942: Replace you.game_seeds[] with you.game_seed 10(12 minutes ago, 6 files, 9+ 23-) 13https://github.com/crawl/crawl/commit/55dd94265cb2 02:03:20 03Aidan Holm02 07* 0.22-a0-188-gd686732: Seed domino generation with branch:depth 10(2 hours ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/d6867324b371 02:33:18 03Aidan Holm02 07* 0.22-a0-189-g981819d: Fix pixel-perfect rect drawing 10(79 seconds ago, 4 files, 22+ 9-) 13https://github.com/crawl/crawl/commit/981819dc311c 03:09:47 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-189-g981819dc31 (34) 03:18:46 03Aidan Holm02 07* 0.22-a0-190-g9b7402f: Allow lowercase letters from choose_stat_gain hook 10(32 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9b7402fcb816 03:18:46 03Aidan Holm02 07* 0.22-a0-191-g8d23802: Fix use of incorrect tile variants 10(7 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/8d23802eced2 03:21:42 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-189-g981819d (34) 04:09:47 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-191-g8d23802ece (34) 04:19:44 -!- amalloy_ is now known as amalloy 04:50:55 -!- amalloy is now known as amalloy_ 08:36:18 !messages 08:36:18 No messages for wheals. 09:03:59 can games played over ssh be spectated from webtiles, and vice versa? 09:05:58 yep 09:09:28 thanks 09:18:36 does the webserver include sshd? can't seem to grep anything relevant 09:22:37 not inherently, though I think they all use sshd these days 09:22:46 you used to be able to telnet in 09:23:58 I'm pretty sure they use system sshd 09:27:37 the website says that CAO and CDO still support telnet, but I apparently don't even have telnet installed on my system, so I can't test it 09:31:16 ah, so it's not easy to set that up for local testing? 09:32:45 not particularly 09:32:49 what is it that you want to test? 09:33:16 well, my general idea of how console spectating works is that crawl renders the console UI and sends that to the client 09:33:52 yes, I think it's just basically attached to the term 09:34:10 so the spectating client cannot resize their view? it's stuck at 80x25? 09:34:26 I think they're stuck with what the player is doing 09:35:15 ok, that works 09:35:23 btw do you have an admin account on any servers? that lets you use wizmode on that account 09:35:43 not that you need wizmode to test this 09:35:50 if you want to try it, just spectate yourself 09:37:01 I don't even have regular accounts, but yeah I should do that 09:37:38 basically I'm thinking about how synchronized scrolling will work 09:38:49 but if the console clients (spectators and/or player) just see a mirrored version of whatever crawl renders to console, that's straight-forward enough 09:38:58 yeah 09:39:15 the mirroring isn't even done by crawl, it's done by dgamelaunch 09:40:50 righto; then I guess it's time for me to delve into the webtiles menu code... 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-192-g3a92980: Remake god description UI with formatted_scroller 10(8 weeks ago, 5 files, 222+ 214-) 13https://github.com/crawl/crawl/commit/3a92980d8cef 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-193-geac89e7: Make spell memorise text consistent with item actions 10(9 weeks ago, 1 file, 10+ 9-) 13https://github.com/crawl/crawl/commit/eac89e77182c 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-194-g13e89ae: Append newline to ?/m titles (for consistency) 10(9 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/13e89aefa458 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-195-g818cc32: Add better alternative to print_description() 10(9 weeks ago, 2 files, 38+ 0-) 13https://github.com/crawl/crawl/commit/818cc325c2ee 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-196-g797ccfd: Move monster description quote toggle text to bottom 10(9 weeks ago, 1 file, 12+ 4-) 13https://github.com/crawl/crawl/commit/797ccfd51d2d 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-197-g2406898: Fix wordwrap on FAQ menu, and support long Q/As 10(9 weeks ago, 1 file, 6+ 8-) 13https://github.com/crawl/crawl/commit/24068986bc7b 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-198-gce15f20: Replace all uses of print_description() 10(9 weeks ago, 8 files, 57+ 128-) 13https://github.com/crawl/crawl/commit/ce15f20a5da5 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-199-g1ff782e: Remove no-longer-needed helper function 10(9 weeks ago, 1 file, 2+ 39-) 13https://github.com/crawl/crawl/commit/1ff782e89f29 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-200-g637f348: Remove unneeded tiles_crt_control instances 10(8 weeks ago, 1 file, 0+ 16-) 13https://github.com/crawl/crawl/commit/637f3481b24d 10:01:11 03Aidan Holm02 07[ui-overhaul] * 0.22-a0-201-gfc6257a: Remove process_description template monstrosity 10(8 weeks ago, 11 files, 47+ 215-) 13https://github.com/crawl/crawl/commit/fc6257abb4fd 10:01:11 ... and 55 more commits 12:23:44 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-191-g8d23802 (34) 12:49:20 -!- Snuva is now known as surr 14:24:46 03MarvinPA02 07* 0.22-a0-192-g6ffc940: Revert monster minotaur speed and adjust other stats 10(14 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/6ffc940c340e 15:02:41 aidanh: did some recent commits introduce bugs with floor tiles? 15:03:12 https://cdn.discordapp.com/attachments/205316046230388737/413786861023133696/Sem_titulo.jpg 15:03:23 tiles seen in sewers 15:03:46 yeah; introduced at 3d3d9be361b7 and fixed at 8d23802eced2 15:04:08 ok, thanks 15:04:16 sorry about that one 15:08:58 np at all, just wanted to confirm whether it was known 15:09:46 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-192-g6ffc940c34 (34) 17:14:17 !tell aidanh could bfaa4d8447f150f6d05b63d9294967a003849919 go into master as is? it'll cause conflicts with MemoriseMenu and i'd like to go ahead and resolve those now 17:14:18 wheals: OK, I'll let aidanh know. 17:18:46 -!- Vaevictu1 is now known as Vaevictus 18:09:37 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-192-g6ffc940 (34) 18:17:52 Unstable branch on underhound.eu updated to: 0.22-a0-192-g6ffc940c34 (34) 20:11:03 -!- amalloy is now known as amalloy_ 20:34:35 -!- amalloy_ is now known as amalloy