00:15:55 Stable (0.21) branch on CRAWL.XTAHUA.COM updated to: 0.21.0-26-g889b8f6 00:26:28 -!- amalloy is now known as amalloy_ 00:26:54 -!- gammafunk is now known as nexttest 00:27:16 -!- nexttest is now known as comborobin 00:27:39 -!- comborobin is now known as gammafunk 01:10:47 Stable branch on crawl.develz.org updated to: 0.21.0-26-g889b8f6 (34) 01:25:01 Unstable branch on crawl.develz.org updated to: 0.22-a0-110-g5b255cf (34) 01:59:54 Windows builds of master branch on crawl.develz.org updated to: 0.22-a0-110-g5b255cf 02:54:48 Monster database of master branch on crawl.develz.org updated to: 0.22-a0-110-g5b255cf 03:20:07 Stable (0.21) branch on crawl.beRotato.org updated to: 0.21.0-26-g889b8f6 03:22:03 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-110-g5b255cf (34) 04:27:03 Draconian yellow scales do not show rCorr in A screen. 13https://crawl.develz.org/mantis/view.php?id=11371 by NormalPerson7 04:53:32 Yellow draconian breath targeting is misleading. 13https://crawl.develz.org/mantis/view.php?id=11372 by NormalPerson7 05:46:29 Dream sheep sometimes get feared when sticky flame is cast on them. 13https://crawl.develz.org/mantis/view.php?id=11373 by NormalPerson7 12:09:25 how do I attach nsis to msys/mingw64 for building with package-windows or package-windows-zips? 12:13:06 Stable (0.21) branch on crawl.akrasiac.org updated to: 0.21.0-26-g889b8f6 12:17:29 Stable (0.21) branch on underhound.eu updated to: 0.21.0-26-g889b8f6872 12:17:34 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-110-g5b255cf (34) 12:38:58 is there something like kprop that prevents monsters from spawning in certain locations? 12:59:47 KMASK, and you may need to use a different map symbol and SUBST it later 13:00:06 mo_monster_gen tag 13:00:17 *no_monster_gen 13:08:38 does that also apply for spawns during the orb run? 13:11:30 that I don't know 13:12:01 but I'm not sure anyone does at this point; I can imagine weird unexpected interactions in light of recent (no)spawn changes 13:12:11 (which si to say: crawlcode...) 13:13:24 fair enough 13:14:42 I just had a bunch of pan lords spawn in the miasma entrance.. all on the wrong side of the glass 13:15:05 so I guess orb run spawns ignore it 13:15:39 probably 13:47:35 I'm not really sure how all this works but it looks like orbrun spawns ought to respect MMT_NO_MONS 13:49:54 at least as much as regular spawns did 13:52:31 it's always fun when there's a function mons_place that calls place_monster 14:23:12 -!- amalloy_ is now known as amalloy 14:32:53 advil: at least that doesn't call monster_place 14:34:23 * geekosaur wonders how often those functions were originally doing the same thing slightly differently instead of calling each other 14:47:05 03Aidan Holm02 07* 0.22-a0-111-gbb09730: Fix crash when resizing window while targeting (#11356) 10(58 seconds ago, 3 files, 12+ 5-) 13https://github.com/crawl/crawl/commit/bb09730ba0a2 14:51:32 03Aidan Holm02 07* 0.22-a0-112-g871f50c: Fix typo (Poroing, #11291) 10(23 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/871f50cfef49 15:09:43 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-112-g871f50cfef (34) 15:13:56 03Aidan Holm02 07* 0.22-a0-113-gdd6f4a9: Add icon for possessable status (Ultraviolent4, #11239) 10(25 seconds ago, 5 files, 9+ 0-) 13https://github.com/crawl/crawl/commit/dd6f4a9394f9 15:26:35 -!- Djinni_ is now known as VeryDjinni 16:09:42 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-113-gdd6f4a9394 (34) 17:33:15 alright, think I fixed the nsis issue with a reinstall of msys2 (it was severely out of date) 17:34:45 are you releasing the goon fork today 17:40:33 the offline release, yeah 17:41:59 nice 18:17:37 Unstable branch on underhound.eu updated to: 0.22-a0-113-gdd6f4a9394 (34) 18:23:36 i tried the install under msys 18:23:45 and I think it..built but didn't work? 18:23:56 or no the nsis installer didn't finish the make 18:24:04 I assumed it needed some minor changes in the makefile 18:24:14 but we don't make release via msys 18:24:46 if you struggle with making the release under msys2 18:24:46 you can just us a linux VM 18:24:47 and use mingw to cross-compile to windows 18:25:01 the release guide in docs/develop/release gives an example command 18:25:08 (remove LTO=y if that's in the command) 18:25:33 this is how we build our windows releases (but I don't do it through a VM, just on a build server) 18:25:57 advil: I think you cherry-picked a bunch of stuff already, but I need to make a 0.21.1 soon 18:26:12 so if there's anything you think should be cherry-picked, let me know (or feel free to do so yourself) 18:26:25 applies to anyone else who knows which commits should be cherry-picked 18:51:15 package-windows and package-windows-zips are trying to build joystick info and crashing??? 18:51:17 why are they even touching it? 20:02:10 Floodkiller: that's a bug fixed in 0.21/trunk 20:02:22 you need to have the updates we made to our sdl2 contrib 20:02:36 and then the commits that added those submodule updates 20:04:58 I thought I had already cherry picked those over 20:06:42 I recall having this problem a while ago but not how I fixed it 20:06:48 I did find an alternate fix action for them that appears to be working 20:15:31 yeah people have tried to cherry-pick those commits but I think they ended up missing some 20:15:59 to fix it we upgraded our sdl2 contrib 20:15:59 since it was an upstream issue 20:16:24 there were work-arounds people had done before, but for 0.21/trunk at least, msys2 compilation works 20:28:22 cherry-pick might not work for the commits that actually update a submodule 20:29:59 yeah, plain make worked fine, it was only when I started trying to package it that it started to break 20:30:39 ah 20:30:49 I think we only build the windows packages via cross-compiling 20:31:52 yes, last time I tried under msys2 20:31:53 it was clear the makefile needed some msys2-specific changes 20:32:07 it compiled fine, but the nsis package portion failed to run properly 20:32:12 looked like there were pathing issues 20:32:23 and since we don't have any need for this I didn't take the time to fix it 20:32:40 so it might just fail at that point for Floodkiller as well 20:33:30 the installer just finished (still have to give it a run to see if it actually works), testing the zips atm 20:33:45 if it finished building the installer, you might be ok then 20:50:41 03advil02 07[stone_soup-0.21] * 0.21.0-27-g7022540: Add transporter landings to sanitize_feature 10(8 days ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/7022540878e4 20:50:41 03advil02 07[stone_soup-0.21] * 0.21.0-28-gb3ea4f9: Make ability wall jump work under silence 10(13 days ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/b3ea4f95d528 20:50:41 03advil02 07[stone_soup-0.21] * 0.21.0-29-ge12007c: Fix a DEAD MONSTER (u/cervance) 10(2 weeks ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/e12007c3f9e9 20:50:41 03advil02 07[stone_soup-0.21] * 0.21.0-30-g47ce8e4: Revert 399e2f71cb99 and do it a different way 10(2 weeks ago, 1 file, 49+ 49-) 13https://github.com/crawl/crawl/commit/47ce8e4cbb3d 20:59:19 advil: are we all caught up in stable? 21:09:46 Stable (0.21) branch on crawl.jorgrun.rocks updated to: 0.21.0-30-g47ce8e4cbb 21:13:20 btw, if anyone who can put hellcrawl back up on cbro is around, I'd appreciate it 21:16:06 hellmonk that'd be me. 21:16:06 johnstein: You have 2 messages. Use !messages to read them. 21:16:37 devs can launch rebuilds, but I need to do server surgery to get it back. I'll do my best to get it back this weekend 21:17:39 ah, I see 21:17:53 well, no big rush or anything 21:18:10 I can't continue my hellcrawl streak until it's back 21:18:13 but I do have new content (removals) so whenever you get a chance 21:18:59 I have a streak of MuCK wins at 20 wins on hardest difficulty 21:19:25 big if true 21:19:42 note to self: nerf mummy, introduce impossible mode 21:20:16 great, -2 spellcasting on mummies now 21:20:45 I think tome has some excellent design ideas on impossible mode 21:20:54 if you want one that's beaten the day it's introduced, that is 22:05:21 the zips work, but the game crashes instantly after launching from install 22:05:27 oh well, good enough 22:09:05 yeah, zips are fine 22:09:18 the only big problem with zips is that scores won't get carried over 22:09:25 unless users manually copy score files 22:09:36 likewise they couldn't transfer their saves 22:36:38 I don't think save transferring will be an issue with how often I'm breaking save compatibility