00:29:02 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.21-a0-641-geef9d7f (34) 01:20:36 Unstable branch on crawl.develz.org updated to: 0.21-a0-641-geef9d7f (34) 02:00:07 Windows builds of master branch on crawl.develz.org updated to: 0.21-a0-641-geef9d7f 02:49:37 advil: "I found a sausage in the dungeon today. The nostalgia hit me so hard." 02:55:13 lol 02:55:16 Monster database of master branch on crawl.develz.org updated to: 0.21-a0-641-geef9d7f 03:21:46 Unstable branch on crawl.beRotato.org updated to: 0.21-a0-641-geef9d7f (34) 03:25:10 Thanks MarvinPA, amalloy! 03:56:48 -!- cj_nf_ is now known as cj_nf 04:47:34 -!- amalloy is now known as amalloy_ 04:48:33 -!- amalloy_ is now known as amalloy 05:57:59 -!- amalloy is now known as amalloy_ 08:00:59 Shatter ignores flight for gargoyle/statue form/ice form players and all skeletal/icy monsters. 13https://crawl.develz.org/mantis/view.php?id=11341 by NormalPerson7 08:22:27 03Aidan Holm02 07* 0.21-a0-642-g5d013b2: Fix ghost doll cycling through parts 10(8 days ago, 2 files, 0+ 2-) 13https://github.com/crawl/crawl/commit/5d013b2151aa 08:25:16 it's a bit creepy having my picture on the r/dcss front page, I think I need to change my github pic 08:26:05 I'd support removing shatter from pan lords given the flight change 09:09:36 Unstable branch on crawl.jorgrun.rocks updated to: 0.21-a0-642-g5d013b2151 (34) 09:11:40 The build has errored. (master - 5d013b2 #9115 : Aidan Holm): https://travis-ci.org/crawl/crawl/builds/323161107 09:27:12 is that actually important, or just travis being its unreliable self? 09:27:34 if you see build failing due to failing to fetch/install packages, yeah it's being unreliable 09:27:52 if you see a compilation failure or a make test failure, that's likely a legit problem 09:28:19 yeah, I figured, but might as well double-check 09:28:22 thanks 10:20:22 Is github the preferred place for bug requests now? 10:21:11 "bug requests" ... good one brain 10:42:40 AreBrandon: iirc mantis is still preferred 10:43:15 if it's easy to describe, you could just describe it here as well 11:09:19 I already reported it on github, thank you though 11:09:27 https://github.com/crawl/crawl/issues/686 11:09:41 It's an issue with the zombie hands targeter 11:10:20 Although it is smite-targeted it fails to target through allies 11:10:41 AreBrandon: yeah, it's better if you report on mantis in the future 11:13:24 my bad, I didn't know if that had switched over. I can copy it there if you like 12:25:45 Unstable branch on crawl.akrasiac.org updated to: 0.21-a0-642-g5d013b2 (34) 13:51:14 oh, I wonder if thie zombie hands targeter thing is related to this targeter issue I was having 13:55:37 Borgnjor's Vile Clutch interacts strangely with movement related attack flavors 13https://crawl.develz.org/mantis/view.php?id=11342 by mibe420 14:00:50 New branch created: pull/688 (1 commit) 13https://github.com/crawl/crawl/pull/688 14:00:50 03Matthew Boeh02 07https://github.com/crawl/crawl/pull/688 * 0.21-a0-642-g99800b7: Allow lich form to set gargoyle holiness to undead 10(13 hours ago, 1 file, 13+ 4-) 13https://github.com/crawl/crawl/commit/99800b7830f9 14:01:26 !cmd function 14:01:26 Built-in: !function => https://github.com/crawl/sequell/blob/master/commands/source.pl 14:01:35 !function spell_no_hostile_in_range 14:01:36 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/spl-util.cc#L1354 14:01:45 advil: this is the relevant function, which you may already be aware of 14:02:17 advil: in order to make that loop around spl-util.cc:1445 work I had to make BVC have a zap type 14:02:39 that's using LOS_DEFAULT 14:02:47 so maybe doing it that was was just a mistake 14:02:57 hmm, this is different than what I was thinking of 14:03:35 for firestorm, one of the only other smite-targetted exploding spells that doesn't use a special targeter, it just does an early return since that spell has range so that it can always hit anything in LOS 14:03:45 that's my PR up there, let me know if I committed some faux pas 14:04:51 will do djur; you'll get an email when anyone comments on it (or if it gets merged) 14:04:56 -!- amalloy_ is now known as amalloy 14:05:25 djur: I glanced at it and it looked right at a quick glance (also, it's a pretty good bug) 14:06:15 great. trying to learn more about crawl internals and I thought fixing bugs would be a good way to do that 14:11:28 gammafunk: yeah, not the same issue, mine was a weirdness in direction_chooser 14:12:02 ok, I can sit down and figure out that target blocking thing, I'm sure it's not too bad to fix 14:42:39 hmm, how are gnolls supposed to work these days 14:43:13 i guess they just don't have save compat handling? my old gnoll has a completely arbitrary set of skill levels on transferring, it looks like 14:46:30 sounds like a bug, it was supposed to handle save compat but maybe not across ore than one of the skills changes 14:51:22 MarvinPA: gnolls went three three iterations, so it can get a bit messy, but it should just be that the XP was filtered through the current apts 14:51:32 s/three three/through three/ 14:52:12 and hm, there was at least one buggy version that did have random skill levels, wasn't there? 14:52:15 yeah, it looks like the old skills have just have the new +8/+6 apts applied to them but stuff that wasn't skilled before is still at 0 14:52:29 right, that's what 'should' happen 14:52:54 basically it would have been too complicated to try to redistribute (given the code at the time I implemented the current version, at least) 14:53:10 fair enough yeah 14:53:46 it actually might not have been too hard but I already had to deal with all the stats weirdness =p 14:54:19 If you can post your gnoll on reddit and make up a story about finding an epic number of manuals 14:54:29 heh 15:15:52 -!- amalloy is now known as amalloy_ 15:20:55 any feedback re: https://crawl.develz.org/mantis/view.php?id=11340 15:23:44 woah...is that a roctavian 15:24:02 my goodness 15:24:06 that's a buncha tiles 15:24:39 woah, that entropy weaver 15:26:54 ontoclasm is sadly not around these days, so I presume he won't be available to give edits/feedback 15:27:02 but looking at these, they look really nice 15:27:24 oh you have commit access, so presumably you can merge these changes yourself 15:28:03 the shining '1' is pretty funny 15:28:21 I don't know what the eye staff is but I love it 15:29:28 I think the dowan/duvessa tiles are an improvement and a better style than the current ones 15:30:22 hmm it looks like wands have some weird save compat issues? 15:30:45 apparently a bunch of my wands are empty, but not marked as useless or anything 15:30:45 or they should just disappear or something, right? 15:31:07 no, that's actually correct 15:31:13 I didn't destroy already empty wands 15:31:22 it didn't really seem worth it 15:31:24 oh, that's sort of weird 15:31:28 scrolls of recharging are kaput 15:31:35 so you can't actually do anything with them 15:31:46 sure but now i have a ton of wands lying around my game and no way of knowing whether they have charges or not 15:31:52 if you feel like implementing save compat for that, feel free 15:32:11 no way of knowing? they should show their charges. or do empty wands not 15:32:26 empty wands don't, maybe that is my way of knowing then 15:32:35 yeah, that's sort of a weird side effect then 15:32:50 !lm marvinpa 15:32:54 28931. [2017-12-30 20:31:00] MarvinPA the Slayer (L23 GnSk of Okawaru) reached level 3 of the Crypt on turn 56470. (Crypt:3) 15:33:01 aw, I was hoping for the eternal naga 15:33:05 but that makes more sense 15:33:20 the naga is still going! but i wanted to play a normal character 15:33:29 May He always be with us 15:33:46 We talked about bumping tag major finally, we just never got to it this release 15:43:59 @?jorgrun 15:44:03 Jorgrun (13g) | Spd: 10 | HD: 15 | HP: 100-138 | AC/EV: 4/15 | Dam: 20 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(120) | XP: 3193 | Sp: rapid deconstruction, shatter, petrify, dig | Sz: Medium | Int: human. 15:47:17 -!- amalloy_ is now known as amalloy 15:47:32 MarvinPA: would you be ok with disallowing shatter on pan lords for now, since gargoyle players don't really have a way of knowing that one can do potentially mhp damage in one cast? 15:47:51 yeah, i think it's just not a great monster spell overall regardless of the gargoyle stuff really 15:47:54 I guess there's a similar problem with jorgrun really 15:47:57 Yeah I agree 15:48:16 I wonder if jorgrun needs any replacement 15:48:43 it will nerf him a good deal probably, but it's not that important 15:49:29 grunt more or less created Jorgrun and monster Shatter for each other, no? if monster Shatter goes, probably so should Jorgrun 15:49:47 i wouldn't be opposed to losing jorgrun really, yeah 15:50:13 are we ready to lose an entire crawl server? 16:01:06 hmm, should vile clutch keep working on things if you move them? 16:01:28 looks like you can constrict something then beckon it to you and it stays constricted 16:04:06 it should not, no, mibe reported that bug 16:04:18 currently hellwing swoop and monsters getting trampled retain the constriction 16:05:07 It may be that this can happen even with usual constriction but monsters wouldn't try to use these things or have these things used on them when they were constricted before 16:05:46 Maybe I didn't use the right stop_constriction...() call in those places, I'll have to take a look at that later 16:07:46 it looks like guardian serpent ally blink stopped it properly yeah, i just added a note to the mantis report mentioning beckoning for now 16:13:15 oh wow, i had forgotten that floating eyes were a thing 16:13:25 didn't you bring them back? 16:14:25 i think that was elliptic? but i mean the rename specifically 16:14:37 oh, yeah 16:14:47 part of Brannock's 'giant' purge 16:14:54 ambushed by nethack 16:15:31 orb of obnoxiousness 16:20:39 %git 50ea28b629dcdcbf655d221a8dec1f3f53c71d7e 16:20:39 07Aidan Holm02 {advil} * 0.21-a0-579-g50ea28b: Fix tiles not properly processing mouse move events 10(12 days ago, 1 file, 10+ 13-) 13https://github.com/crawl/crawl/commit/50ea28b629dc 16:59:36 on transitioning between levels, there's a DET_TURN_ELAPSED event fired at coordinates 0, 0. this results in occasional incorrect portal messages ("distant melting archway", etc.) 16:59:58 is it reasonable to check for 0, 0 when handling that event and skip it for portal messages? 17:44:59 gammafunk: quite honestly i don't remember how to use git anymore, and i lost all my login credential stuff a long time ago 17:50:43 roctavian: that's ok, I can look them over and see if anyone has any objections, then merge them later this week 17:50:51 thanks for doing all those, they look great 17:57:43 roctavian: one thing I did notice is that, while it looks cool, the demon blade kind of looks like a wrench of some kind 17:57:46 a wrench on a hilt 17:59:34 I'm not sure I'm ready to part with the old derpy boggart tile 18:18:05 Unstable branch on underhound.eu updated to: 0.21-a0-642-g5d013b2151 (34) 18:43:53 the old boggart tile was pretty funny, tbh 18:45:08 i'm pleased that i still have a reason to re-do food tiles 18:48:46 i did make a trident-tipped version of the demon blade first, but it was confusing and ugly. 18:50:28 the old randart war axe tile probably looked more like a trumpet than this demon blade looks like a wrench... mostly i wanted the randart demon blade to be distinct shape-wise because a red/green colorblind person couldn't tell the difference between ego and randart demon blade tiles before 18:52:11 i was thinking i might make those plant tiles even darker (at around 30% brightness as opposed to like 50% ish now) but i'm not quite sure 19:03:52 yeah the new demon blade tile is distinct 19:05:31 I'm not sure that the plant tiles would look good if they were darker, their brightness does seem like it's probably good now, but i could definitely be wrong about that 19:08:14 -!- rchandra1 is now known as rc_snow 19:33:48 New branch created: pull/689 (1 commit) 13https://github.com/crawl/crawl/pull/689 19:33:48 03Matthew Boeh02 07https://github.com/crawl/crawl/pull/689 * 0.21-a0-642-g611a039: Do not hear sounds from nowhere when changing levels 10(30 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/611a039276b5 19:40:04 -!- rc_snow is now known as rchandra 19:40:23 03gammafunk02 07* 0.21-a0-643-g786e97d: Update the changelog through 0.21-a0-642-g5d013b21 10(25 minutes ago, 1 file, 28+ 2-) 13https://github.com/crawl/crawl/commit/786e97dd3667 20:05:58 03gammafunk02 07* 0.21-a0-644-ge7d2b72: More changelog updates 10(44 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/e7d2b727e527 20:09:36 Unstable branch on crawl.jorgrun.rocks updated to: 0.21-a0-643-g786e97dd36 (34) 20:29:17 03gammafunk02 07* 0.21-a0-645-gfd72fac: Preliminary debian changelog entries for 0.21 and 0.22 10(3 minutes ago, 1 file, 10+ 0-) 13https://github.com/crawl/crawl/commit/fd72fac9dab4 20:49:53 New branch created: stone_soup-0.21 (0 commits) 13https://github.com/crawl/crawl/tree/stone_soup-0.21 20:52:54 stone_soup-0.21 is created with the 0.21-b1 tag and trunk is now tagged 0.22-a0 20:53:13 I will start notifying server admins tomorrow about the new branch 20:53:38 any commits that should go in 0.21 can get cherry-picked into stone_soup-0.21 as usual 20:54:27 any news on cjr for the tournament? 20:59:10 I need to talk with zibudo 20:59:22 hopefully he'll have time to respond, but he usually gets it set up 20:59:44 -!- Tarara is now known as Taraiph 20:59:45 we still have problems with the logfile/milestone in that i don't think sequell is seeing current ones 21:00:50 looks like the logfile hasn't been reset since commit 404 21:01:10 so probably he's fixed that clearing issue, but the problem is getting those missing entries 21:03:39 also, console hasn't been fixed 21:09:37 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-0-gfd72fac9da (34)