00:06:20 03advil02 07[door_items] * 0.21-a0-526-ge70ce1c: Have fungal bloom use only accessible corpses 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e70ce1c81b3b 00:12:42 right, pushing items from the door is probably the ideal move 00:12:59 flavor-wise it's even a little better, although I guess that's subjective isn't it 00:13:38 it sort of does introduce some 'extra' item destruction, I guess 00:13:47 in some situations where items have to get pushed into deep water 00:14:01 those would be pretty rare though 00:57:05 -!- amalloy_ is now known as amalloy 01:00:00 The build passed. (door_items - e70ce1c #8992 : advil): https://travis-ci.org/crawl/crawl/builds/311683178 02:03:58 Scoring seems to be broken on CUE - I don't see my recent games here: http://crawl.akrasiac.org/scoring/players/tzer0.html 02:21:54 Ahh. Okay, I see. 02:23:54 The error is on my end, I'll fix it. 03:05:02 -!- maybe is now known as yesno_ 03:10:43 -!- yesno_ is now known as yesno 03:11:42 Unstable branch on crawl.beRotato.org updated to: 0.21-a0-521-g1cd18d1 (34) 03:22:41 Okay, it has been fixed. 05:15:25 -!- amalloy is now known as amalloy_ 05:16:50 -!- amalloy_ is now known as amalloy 05:55:06 !tell |amethyst could you check logfile-links and stuff for scoring? 05:55:07 TZer0: OK, I'll let |amethyst know. 06:58:30 -!- amalloy is now known as amalloy_ 12:05:09 Unstable branch on crawl.akrasiac.org updated to: 0.21-a0-521-g1cd18d1 (34) 14:09:45 -!- amalloy_ is now known as amalloy 16:23:04 how do i get wizmode to make me a scarf of spirit shield? 16:23:44 i can't figure out whether i'm supposed to use ego: or "of", or what the right word(s) to type after that are 16:30:41 <|amethyst> scarf ego:spirit_shield 16:31:04 <|amethyst> if you use a space instead of underscore, it thinks you want a "scarf shield" with the ego "spirit" 16:31:50 i tried that, in fact 16:31:55 Failed to parse: scarf ego:sprit_shield 16:32:09 <|amethyst> you left out an i 16:32:13 fuck me 16:32:17 <|amethyst> btw 16:32:23 i ended up making it successfully through &o 16:32:46 <|amethyst> I think alphashops, instead of "scarf", should have something like "scarf w:5", "scarf ego:spirit_shield w:5" 16:33:02 sounds stupendous 16:33:07 <|amethyst> certainly 16:33:17 <|amethyst> (doh) 16:33:21 i don't know that sibiliance is sufficient 16:33:24 sibilance 16:33:27 <|amethyst> sertainly 16:37:09 <|amethyst> ah, the weights won't work right anyway 16:39:29 TIL "naga barding of speedy slithering" is the proper name for a naga barding of running 16:40:52 <|amethyst> it used to be abbreviated as {sslith} even 16:40:53 I asked MarvinPA about artefact scarves 16:40:59 <|amethyst> there's a comment about that 16:41:05 <|amethyst> (in armour_ego_name) 16:41:09 I need to ask him again about that 16:41:22 MarvinPA: Did you see my question about artefact scarves? 16:41:24 <|amethyst> as in why they don't get scarf egos? 16:41:34 basically, yeah, what we should do about that 16:41:37 <|amethyst> because they're armour, not jewelry 16:41:55 Oh I don't mean technically, I mean whether we should allow them to be a thing 16:41:55 <|amethyst> artefact plate (say) doesn't get an ego either 16:41:57 <|amethyst> ah 16:42:11 just because their whole point is that you get less AC but get special egos 16:42:23 artefact armour of other types don't really have this aspect 16:42:33 but yeah you could reasonably argue for the status quo 16:42:38 <|amethyst> well 16:42:44 I just think changing it one way or the other would be for the best 16:42:48 <|amethyst> I'd rather make the egos into artps 16:42:53 right 16:43:07 I mean, I was thinking we could handle them like how we do for jewellery 16:43:17 <|amethyst> we can't 16:43:19 which I guess would require that (for the scarf egos, at least) 16:43:39 <|amethyst> because jewellery artefacts do have a subtype 16:43:43 yeah, those are actual sub types 16:43:51 now we could make scarves have subtypes, no? 16:43:56 oh they have one 16:44:02 <|amethyst> ARM_SCARF 16:44:06 fr: subsubtypes! 16:44:22 but seriously, we could make them always have a valid ego, I think it would require making their egos artp like you said 16:44:36 we can't make them do that through subtypes though, like you say 16:44:37 <|amethyst> it would be like how art weapons are implemented 16:44:41 right 16:45:03 other options is treat scarves like magical staves: no artefact ones 16:45:58 would an ettin species be able to wear two scarves? I guess it would also have to wear two hats 16:46:40 <|amethyst> btw, why is amulet of guardian spirit still a thing? 16:46:51 <|amethyst> for octopodes and felids? 16:46:54 03amalloy02 07* 0.21-a0-522-ga8338f0: Mark scarf of spirit shield useless if you have it innately (/u/ClefAria) 10(27 seconds ago, 1 file, 16+ 2-) 13https://github.com/crawl/crawl/commit/a8338f09a88a 16:47:04 |amethyst: well, what about boots of stealth and rings of stealth? 16:47:26 <|amethyst> those are additive at least 16:47:26 I don't know that an armour having an ego means we can't have a jewel with that ego 16:47:43 <|amethyst> not *armour* specifically 16:47:55 <|amethyst> but scarf egos should IMO be kind of unique 16:48:04 thing is, "gspirit is both relatively common and one of the best amulets 16:48:11 I'm a little hesitant about removing that 16:48:19 scarf of gspirit is a rare item 16:48:32 is it one of the best amulets? there are quite a few good amulets 16:48:38 <|amethyst> scarf could be more common 16:48:44 you...think gspirit is bad amalloy ? 16:48:56 "gspirit is definitely in the running for best type of amulet 16:49:27 there are characters that might not want to use gspirit, but that's true of many types of egos/item types 16:50:01 i mean, it's fine, i'm always a fan of more hp, especially in the late game. i guess there aren't as many amulet types as i thought 16:50:05 gspirit is good because it's like adding 30-50 mhp, which is better than a couple levels of robust 16:50:21 well you probably think that "regen is a strong amulet if you think "gspirit isn't very good 16:50:33 i was thinking of like "rage, "faith 16:50:54 sure, those are quite good, but "gspirit is deffo up there 16:51:25 but yeah, we don't have a lot of strong amulets, and even if you don't think "gspirit is 'top 3' I don't know of anyone who thinks that gspirit is a weak effect overall 16:52:21 we could remove it and give some more weight to a few, but we don't have too many types of amulets 16:52:28 also gourmand is probably not long for this world 16:53:10 "harm is the obvious frontrunner for top amulet 16:53:49 amalloy really needs to stop giving Lasty his irc password 16:53:54 this is getting ridiculous 16:57:41 axecop (L8 VpEn) ASSERT(sel.size() == 1) in 'ability.cc' at line 3266 failed. (D:7) 16:58:41 !crashlog 16:58:53 18185. axecop, XL8 VpEn, T:5021 (milestone): http://crawl.akrasiac.org/rawdata/axecop/crash-axecop-20171205-215740.txt 17:01:43 interesting. abil_menu.show managed to select more than one ability? 17:02:11 !lm axecop vpen x=tiles 17:02:12 11. [2017-12-05 21:57:40] [tiles=false] axecop the Covert (L8 VpEn of Dithmenos) ASSERT(sel.size() == 1) in 'ability.cc' at line 3266 failed on turn 5021. (D:7) 17:04:46 gammafunk: i didn't see it before but i do now! i definitely think status quo for scarf artefacts is weird 17:06:07 MarvinPA: do you have a preference for either of those proposed fixes? 17:06:35 not sure, i think either is probably fine 17:07:26 I would guess that other devs might prefer making them have egos, but I'll have to do some asking 17:07:27 i guess i'd vaguely tend towards not generating them? and treating them more like armour than jewellery 17:07:29 thanks 17:07:51 yeah, it would certainly be easier and make conceptual sense 17:09:34 their egos mostly seem fancier and rarer than jewellery-style stuff, and more similar to rare armour egos like running etc 17:09:41 so they stand better alone maybe 17:12:03 who was doing stuff with menus recently? aidanh or advil, i think? 17:12:48 aidanh has a big PR to rework Tiles UI and I guess menus in general 17:13:08 !tell aidanh you might be interested in http://crawl.akrasiac.org/rawdata/axecop/crash-axecop-20171205-215740.txt - i gave up on trying to figure out the menuing code, but as i understand it you've been doing stuff with menus recently 17:13:09 amalloy: OK, I'll let aidanh know. 18:17:28 Unstable branch on underhound.eu updated to: 0.21-a0-522-ga8338f09a8 (34) 19:48:33 advil: |amethyst: https://www.reddit.com/r/dcss/comments/7hu9un/im_having_a_strange_problem_with_the_latest/ 19:48:40 make any sense to either of you based on recent changes? 19:48:53 I guess we have next to no info about what version they're playing 19:54:21 Also, based on that discussion with MarvinPA, I was going to make scarves not generate as artefact 19:54:24 s 19:54:47 So if anyone strongly prefers the other possible approach, where we allow them as artefacts but madate an ego, speak up 19:55:45 As MarvinPA said their egos are meant to be kind of uniquely special and standalone, so it certainly makes a lot of sense to have them generate only as ordinary items 19:56:13 Even if many of the current egos don't quite fit that description (and I guess gspirit would be a good example) 19:57:33 rmsl is a pretty good one; cloud resistance certainly feels special, it's sadly just not very powerful outside of niche situations 20:05:37 gammafunk: +1 to no artefact scarves 20:07:03 thanks for the upvote 20:09:54 -1 for meta-voting discussion 20:10:46 I'm flagging this comment as spam 20:17:14 hm no idea about the repeated keystroke thing 20:18:53 I've seen crashes like that ability one before (multiple selections in menus that don't allow it) in other menus, but never managed to replicate 21:24:53 hmm, either bots are getting more creative or someone is plagiarizing... a yasd post 21:25:45 https://crawl.develz.org/tavern/viewtopic.php?f=12&t=24577 is a copy paste of https://crawl.develz.org/tavern/viewtopic.php?f=12&t=15630 21:25:52 minus the morgue 21:32:48 CanOfWorms: probably a spambot. post something innocuous (because it's the same as something posted three years ago), and then in the future edit it to contain links to some scam site, trying to convince google that reputable sites link to that spam site 21:32:53 or something like that 21:33:14 a cunning strategy... 21:34:28 anyway there's like no way it's a legit post by a real user, so i'd delete it if i had the power 21:37:19 FR: abort amnesia question on 'Esc'. 21:37:41 All other scrolls that work with inventory follow this rule. 21:38:19 Amnesia just leaves spell screen but question remains. 21:42:03 how is it different from aborting a brand weapon scroll? 21:42:49 do you mean change the question to "really abort and waste the scroll?" 21:42:52 Right now I don't have brand weapon in inventory, so can't say for sure. I can say how it is different from enchant armour. 21:43:01 No, I don't. 21:43:03 <|amethyst> CanOfWorms: if it's known 21:43:13 The use of unidentified scroll is all right. 21:43:19 oh, I see 21:43:42 currently it is different from brand weapon 21:43:55 i agree the existing behaviour for ?amnesia seems weird 21:44:00 I thought Yermak was talking about the case where you haven't identified it yet 21:44:02 It's annoying. 21:44:14 it's "returning" you to the text-based prompt, but it's not actually a prompt you ever even saw 21:44:21 in console, anyway 21:45:03 Sometimes I pondered about what spell to forget, decided to abort and started to doing another thing. As a result I forgot the spell I didn't intend to forget. 21:45:10 This happened more than once. 21:45:19 started doing* 21:49:36 -!- Amnesiac_ is now known as Amnesiac 21:49:52 -!- amalloy is now known as amalloy_ 22:00:56 <|amethyst> there's code in cast_selective_amnesia that's supposed to handle that 22:01:35 <|amethyst> but it looks like list_spells returns 0, not -1 or ESC, on an empty selection 22:02:28 -!- amalloy_ is now known as amalloy 22:02:48 -!- Krakhan|2 is now known as Krakhan 22:16:15 Interesting, is there a reason for slime walls to not be able to explode with radius 2? 22:16:30 Metal walls also always explode with radius 1. 22:38:14 i guess they're too slimy? like how slimes are strong against shatter 22:38:23 but this is not a very compelling argument 23:22:22 I'm just curious. They're rock walls in every other aspect: diggable, can be passwalled. 23:22:57 ziggurnaut (L4 DsAK) (D:2) 23:59:38 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.21-a0-522-ga8338f0 (34)