01:19:49 Unstable branch on crawl.develz.org updated to: 0.21-a0-331-gfb491b4 (34) 01:58:41 Windows builds of master branch on crawl.develz.org updated to: 0.21-a0-331-gfb491b4 02:53:06 Monster database of master branch on crawl.develz.org updated to: 0.21-a0-331-gfb491b4 03:11:48 Unstable branch on crawl.beRotato.org updated to: 0.21-a0-331-gfb491b4 (34) 04:29:20 -!- amalloy is now known as amalloy_ 04:53:34 -!- amalloy_ is now known as amalloy 05:15:11 is https://crawl.develz.org/wordpress/blog abandoned? I so miss the Trunk Updates posts. 05:16:30 not abandoned TAS_2012v just development was slow early in 0.21 05:16:48 I could do one with the things we have in now, but it might be nice to get one more substantial feature in 05:17:07 I also need to update the changelog 05:17:10 ok, that makes me happy, I was worried :) 05:18:13 maybe once I figure out which of the plan projects I genuinely want to make progress on next I'll just make a changelog update and update post 06:11:59 -!- amalloy is now known as amalloy_ 13:02:50 -!- amalloy_ is now known as amalloy 16:09:59 New branch created: pull/619 (4 commits) 13https://github.com/crawl/crawl/pull/619 16:09:59 03Rolf K02 07https://github.com/crawl/crawl/pull/619 * 0.21-a0-332-g1a537f6: Make Xom do different things to cloaks and scarves (in pseudo_miscast). 10(34 minutes ago, 1 file, 12+ 1-) 13https://github.com/crawl/crawl/commit/1a537f6632f6 16:09:59 03Rolf K02 07https://github.com/crawl/crawl/pull/619 * 0.21-a0-333-g3cb1e88: Fix indentation. 10(26 minutes ago, 1 file, 11+ 11-) 13https://github.com/crawl/crawl/commit/3cb1e88bc92d 16:09:59 03Rolf K02 07https://github.com/crawl/crawl/pull/619 * 0.21-a0-334-ga7fb9ac: Fix indentation some more. 10(25 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a7fb9ac6b7a3 16:09:59 03Rolf K02 07https://github.com/crawl/crawl/pull/619 * 0.21-a0-335-g8bb79df: Change scarf message to something more funny. 10(10 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/8bb79df0f614 16:25:39 03Rolf K02 07https://github.com/crawl/crawl/pull/619 * 0.21-a0-336-gd0f6a61: Fixes for coding style. 10(4 minutes ago, 1 file, 2+ 6-) 13https://github.com/crawl/crawl/commit/d0f6a6173ebb 18:34:26 03Rolf K02 {advil} 07* 0.21-a0-332-g4eece15: Make Xom do different things to cloaks and scarves (in pseudo_miscast). 10(3 hours ago, 1 file, 12+ 1-) 13https://github.com/crawl/crawl/commit/4eece15fb78e 18:34:26 03Rolf K02 {advil} 07* 0.21-a0-333-g50a1d56: Fix indentation. 10(3 hours ago, 1 file, 11+ 11-) 13https://github.com/crawl/crawl/commit/50a1d56bdba6 18:34:26 03Rolf K02 {advil} 07* 0.21-a0-334-g37e4d12: Fix indentation some more. 10(3 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/37e4d12de7f3 18:34:26 03Rolf K02 {advil} 07* 0.21-a0-335-g0866e71: Change scarf message to something more funny. 10(3 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/0866e713407b 18:34:26 03Rolf K02 {advil} 07* 0.21-a0-336-ge1c23e8: Fixes for coding style. 10(2 hours ago, 1 file, 2+ 6-) 13https://github.com/crawl/crawl/commit/e1c23e80e0cc 18:34:35 augh 18:34:39 I just merged a PR that I meant to squash 18:34:43 sorry, posterity 18:35:18 I thought I could at least handle something that simple today 18:37:41 rip 18:39:25 03Velros02 {advil} 07* 0.21-a0-337-g90186ba: Ghoul HP regeneration near submerged enemies 10(3 weeks ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/90186ba4bab6 18:45:11 03johnny002 {advil} 07* 0.21-a0-338-g36cf2fc: initfile.cc: Make sure unistd.h is included for Cygwin targets. 10(9 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/36cf2fce978b 18:48:02 well, that's all the easy ones 19:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.21-a0-338-g36cf2fc (34) 19:37:07 -!- Kramin is now known as OnceAponATimeIWa 19:37:33 -!- OnceAponATimeIWa is now known as Kramin 21:04:02 -!- amalloy is now known as amalloy_ 21:22:08 -!- amalloy_ is now known as amalloy 21:52:23 should https://www.reddit.com/r/dcss/comments/73wx14/physical_damage_type/ (make skeletons strong vs pierce and weak vs maces, for example) be in the "we have decided to never do this" list? it's not currently, but i feel like i've seen this declined a number of times 21:52:57 imo yes 21:53:21 cannot imagine such an addition being good or received favorably 21:53:37 anyone know of an existing writeup describing why this is so bad, so i don't have to do it myself? 21:57:22 can't immediately find a writeup on the forum but I think it's been discussed there before 21:59:09 imo a good analogy is hydra head chopping though 21:59:35 if the effect is significant you encourage people to carry around a swap weapon to beat skeletons to death easier (and for nothing else) 22:01:38 and I don't think "different weapon categories do more damage against particular monster types" is very interesting differentiation in the first place, certainly not compared to effects like cleaving and reaching that already differentiate weapon base types 22:02:08 *weapon categories 22:02:11 we've already got hydras 22:06:21 I guess the big thing is I disagree with the opinion that adding those damage types is interesting, carrying a swap weapon is just a side effect that I would rather not deal with 22:07:22 it's not terribly interesting vs undead/demons but at the very least that's a wide class of monsters relevant in some specific areas of the game 22:07:33 skeletons are not very relevant at any point of the game 22:09:39 and yeah if you just go defining a bunch of "this big group of monsters is weak to this" egos or edge types it's ultimately not very interesting since existing egos cover that 22:45:07 hellmonk: will you add new gnolls to hellcrawl? I want to play them but i forgot how annoying item identification is :D 22:45:44 I'll prob enable the goodcoolguy version at some point and adjust them to be closer to mainline gnolls 23:00:29 cool 23:07:38 |amethyst: do you think it would be alright to somehow disable cszo for FooTV queries? 23:08:07 since it's not online, every time someone queues a cszo game, footv get stuck fetching for a long time 23:08:45 in a way that can't be canceled, I mean 23:09:39 I guess there are also tournament pages, which maybe we need to get backed up somewhere 23:15:05 !lg * cszo -ttyrec 23:16:05 a similar problem here, i imagine 23:16:35 90s limit exceeded: killed !lg * cszo -ttyrec 23:22:15 gammafunk: probably need to make a change at https://github.com/crawl/sequell/blob/2055dd852bd4c6d4fd82f0c2a331fb73e09a0d4a/config/sources.yml#L65 23:22:26 possibly delete the whole cszo entry, possibly do something else 23:23:26 !lg * cszo 23:23:28 1263784. paul the Infuser (L7 DECj of Vehumet), slain by a hill giant (a +0 giant club) on D:6 on 2016-04-11 21:46:42, with 969 points after 6892 turns and 0:17:02. 23:24:04 i guess we don't want to delete it, since there are still valid queries you can run against it 23:26:41 code like https://github.com/crawl/sequell/blob/08ff9c2dac47bd24b9d6cc5640d0bd3f6e77c6ba/lib/Henzell/ServerConfig.pm#L18 looks like it's assuming that every source will have logfiles, though i'm certainly no expert in the structure of Sequell's code; maybe it handles their absence somewhere else 23:42:02 amalloy: I think we could remove the ttyrec listing only for now 23:42:29 hopefully something will be done about dorbrazupa.org eventually so that it can either come back online or its data can be migrated somewhere maybe 23:42:48 is dobrazupa cdo? 23:42:49 but just so footv doesn't get hung up we could specfifically disable the ttyrec portion of the source maybe? 23:43:04 no, it's cszo's server 23:43:11 cdo is jusr crawl.develz.org, totally different server in germany 23:43:29 dobrazupa.org is where the metadata for cszo is served from, but it's the same server 23:44:38 yeah I think we could modify just this line https://github.com/crawl/sequell/blob/2055dd852bd4c6d4fd82f0c2a331fb73e09a0d4a/config/sources.yml#L91 23:44:48 okay, i made https://github.com/crawl/sequell/pull/75 23:44:57 amalloy: just commit to the repo 23:45:07 shalott will automatically load the new config 23:45:19 merge it for me! then there will be evidence that you agreed it was a good idea 23:45:30 amalloy: also you don't need to remove the other one I think 23:45:36 the first one is for ttyrecs move to shalott 23:45:40 so yeah I can make that change 23:45:52 the power of code reviews in action already 23:46:04 gammafunk comes into view. gammafunk says, "Commit credit mine! All mine!" 23:46:46 so I haven't won gnoll 3.0 yet 23:46:55 but I can say this: it's definitely less horrible than previously 23:47:36 less weak, anyway. the playerbase seems to be saying it is horribly strong 23:47:49 It's above average but not top 5 imo 23:48:31 whether it "needs a nerf" depends on your opinion of how good a new species is allowed to be 23:49:01 imo it would be better to nerf deep dwarf or centaur instead, they are the real balancecrimes 23:49:04 Gnolls give monsters a "death sentence" 23:49:25 well D:2 9% fail meph does help me "into" the game... 23:52:49 it feels fine for me, since they don't have the ability to focus into a single skill early, and thus trail behind most hybrids as a result (in exchange for being able to do a bit of everything) 23:53:31 also how has DD or centaur not been nerfed 23:53:51 oops, didn't get wordwrap when using github.com for the commit 23:54:03 that's amalloy's fault for not making his PR the way I wanted 23:54:17 I guess DD did get nerfed a little with the heal wounds change, but not in a significant fashion 23:54:31 I'm not sure how often shalott pulls that config, but we can try again in an hour maybe 23:54:47 if it's a post-commit hook it may happen very fast 23:57:15 !lg * cszo -ttyrec 23:57:17 1263784. paul, XL7 DECj, T:6892: https://termcast.shalott.org/ttyrecs/dobrazupa.org/ttyrec/paul/2013-12-01.00:32:55.ttyrec.bz2 23:57:20 fixed??? 23:59:44 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.21-a0-338-g36cf2fc (34)